In regards to the influence of the mod, I think people are missing out an important element - The mod is a game where you have a bazzillion different rules and possible combinations and scenarios and stuff, and there's surprisingly little focus on reads beyond "statistical trends in speech". It's also quite difficult to influence your own winrate on the mod, due to its chaotic nature, beyond being vaguely sure you'll probably win 2/3s of your games with a certain strategy or w/e, and there's loads of shitty games where you die n1 or w/e besides. In short, to enjoy a game like the mod, it's probably because you care more about seeing interesting / entertaining scenarios - shitpost banter and ridiculous roleclaims just to see what happens, or ridiculous rng and cute logic-trains/plans. This is captured in SotDs.

In short, the mod strongly attracts players prone to "fancy play syndrome". I think the impact the fundamental nature of the mod has on this community is being a little underestimated, as it may very well be a direct cause for the forum's culture lol.