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    S-FM Empire

    S-FM Empire

    Roles List

    Emperor
    Empress
    Emperor's Royal Guard


    Random Pleb -LEADER-
    Random Pleb
    Random Pleb
    Random Pleb
    Random Pleb
    Random Pleb
    Random Pleb
    Random Pleb


    Corrupted Royal Assasin

    Role Cards

    Spoiler : Evil Team :
    Quote Originally Posted by Empress
    While the Emperor is alive you can't be Night Killed. You can perform one action of the town roles every night except Doctor. (No execution as Jailor)
    Quote Originally Posted by Emperor
    While the Empress is alive you can't be hung. You can blackmail a player at night, forcing them to do one of the following things the next day:

    - Say a specific sentence / post.

    - Talk in a specific way

    - Claim false night feedback

    - The player can't reveal that he was blackmailed at anytime (ALL GAME) neither he can give hints about it or he will automatically die. (If someone has given hints or not is decided by the host)

    If the player doesn't follow the orders, he will die at the end of the day.
    Quote Originally Posted by Emperor's Royal Guard
    You will know who visit the Empress and the Emperor every night. You can kill someone at day (PM the Host) but you will die in the process unless your target is the Corrupted Royal Assasin, in which case you will survive. If your target is the Pleb Leader you will die.
    You share a Night Chat. If the Corrupted Royal Assasin wins / loses / dies, you'll gain a factional night kill.

    Spoiler : Good Team :
    Quote Originally Posted by Lookout
    Target a player and know which players visit him at night.
    Quote Originally Posted by Detective
    Target a player and know which player he visits.
    Quote Originally Posted by Doctor
    Target a player and heal him in case you're attacked. You and your target will know if there was a succesful heal.
    Quote Originally Posted by Jailor
    If there is no lynch, you're able to jail a player for one night. You are also able to execute your target (1 use). Your kill doesn't bypass Night Inmunity
    Quote Originally Posted by Escort
    Roleblock a player at night. Your target will know he was roleblocked.
    Quote Originally Posted by Citizen
    No special abilities.


    Spoiler : Neutral :
    Quote Originally Posted by Corrupted Royal Assasin
    You have a Night Kill. If you kill both Original Town Leader and Emperor you'll leave the game with a win.



    -LEADER-: Being the leader makes you inmune to the Royal Guard's ability and the Emperor's blackmail. If you die another player will become the new LEADER at the start of the next night. The player is not aware he is the LEADER except the original one. When they die it will be revealed along with his role. The original LEADER can't be healed.

    Win Conditions

    Evil Team: Gain 50% majority in number of players.

    Good Team: Eliminate the Evil Team and the Corrupted Royal Assasin (in case he hasn't won / lost).

    Corrupted Royal Assasin: You have to kill both the original -LEADER- and the Emperor dead in order to win. If one of your target gets lynched OR if the Evil Team is dead your win condition turns becomes getting 50% majority. You're investigative inmune.
    [/QUOTE]

    Mechanics

    Days are 48 hours long.
    Nights are 24 hours long.
    PM me your night action everytime. If you wish to not do any, send me a pm saying so.
    Lynch is at 51%.
    Performing your factional night kill is a night action.
    Last Wills are allowed.
    Death Notes are allowed.


    Order of Operations

    1. Jailor jails.
    2. Escort roleblocks.
    3. Night Kills
    4. Doctor Heals
    5. Investigatives / Royal Guard receive Feedback
    6. Emperor blackmails


    Rules

    1. No OGC (out of game communication)
    2. Insults are alright, but don't be extreme.
    3. Don't quote PMs.
    4. English only.
    5. Be active. Being active also means contributing to the game. Host has total discretion about this.
    6. Images and videos are allowed, but don't spam them.
    7. No excessive use of unrelated posts.
    8. Threatened, attempted, or faked gamethrows are prohibited and will result in force replace, modkill or agressive warn at the host's discretion.
    Last edited by Gyrlander; December 19th, 2016 at 07:37 AM.


    Thank you Anonymous Donor

 

 

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