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  1. ISO #4051

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by Voss View Post
    why y'all (most of you) gotta be poor sports and bag on the host?

    PoD got outed by me for killing me. Me having BCD on my side would have made quite the interesting game, and PoD would have never outed.

    thanks for hosting Matt. really, the only thing I'd put into your game rules is no threat to game throw, cuz I think that's a shitty way to play.
    Why did you choose PoD as a n1 recruit though ? Just being curious here
    [23:19:33] DarknessB: Sino is Mass Murderer -- I don't care if there isn't one in the setup!
    [23:19:39] DarknessB:
    -vote Sino

  2. ISO #4052

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by Voss View Post
    why y'all (most of you) gotta be poor sports and bag on the host?

    PoD got outed by me for killing me. Me having BCD on my side would have made quite the interesting game, and PoD would have never outed.

    thanks for hosting Matt. really, the only thing I'd put into your game rules is no threat to game throw, cuz I think that's a shitty way to play.
    This is the best post-game post so far. You can all learn a lesson from it.
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

  3. ISO #4053

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by PLZLEAVEDUCKK View Post
    ... I did not advocate for a mass claiming. I said I want the godfather or consigliere to claim, but this was obviously planned because I knew this could not happen since I was in that group. The goal was for the evils to not target me at night, and I knew the gf/consig couldnt reveal. It was a bit unfortunate that the person who got pressured was as beguiler, but at the very least it confirmed him as town.

    My play minus gyrlander and I's role fiasco was very strong. My town circle was accurate, and I defended two towns very hard until their death (unknown, kovath).

    You just tunneled on town, and defended evils.

    As for gamethrowing, I never said I was going to, but you guys kept bringing it up, so I asked mattzed if stating gamethrowing was allowed. He said it was so I went with you guys and claimed I would gamethrow if you didn't vote.
    I honestly can't even debate when you make posts like this. Your play was anything but strong this game and everyone realizes it but you. You a significant chunk of the Town to start the game (Kenshin, yourself, Mesk), you made yourself come off insanely scummy with your THREE role claims. You used threatened game-throwing as a tactic.

    This is exactly Charmander all over again. The Town won DESPITE your play, not because of it. We never defended any of G4, Voss, or POD -- not sure what you're talking about there either.

  4. ISO #4054

    Re: S-FM 200: Mafia Wars II

    Not to mention that MZ's hosting left much to be desired.

    It does not take much effort to actually tell players that "your concerns will be taken into account after the game if there is an issue" or "friendly reminder that game-throwing is against the rules" or making any efforts at policing the game when a problematic element came up.

    Instead he chose to ignore the issues, didn't make any attempts to reassure players or make it clear that he was acknowledging their concerns at all and only cares about the high post count of the game. This shows that he has little interest in making a game for other players to enjoy.

    Instead of acknowledging that maybe his detractors have some valid gripes to be taken into consideration, he delays posting the post-game for several hours and dismisses everyone as being salty...despite the fact that almost everyone who has taken issue with the game ended up winning.

  5. ISO #4055

    Re: S-FM 200: Mafia Wars II

    Longest game on this site still a consideration? Surely longest game with the shortest day?
    Mafia Record:
    Spoiler : On Site/Universal Total :
    ..Total: 5/9 = 55.6% | 61/104 = 58.3%..
    ...Town: 3/5 = 60% | 42/76 = 55.3%...
    ....Mafia: 0/2 = 0% | 14/23 = 60.9%....
    .....3P: 1/1 = 100% | 3P: 3/5 = 60%.....
    My advice on Mafia play:
    Get the Led Out

  6. ISO #4056

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by Calix View Post
    Not to mention that MZ's hosting left much to be desired.

    It does not take much effort to actually tell players that "your concerns will be taken into account after the game if there is an issue" or "friendly reminder that game-throwing is against the rules" or making any efforts at policing the game when a problematic element came up.

    Instead he chose to ignore the issues, didn't make any attempts to reassure players or make it clear that he was acknowledging their concerns at all and only cares about the high post count of the game. This shows that he has little interest in making a game for other players to enjoy.

    Instead of acknowledging that maybe his detractors have some valid gripes to be taken into consideration, he delays posting the post-game for several hours and dismisses everyone as being salty...despite the fact that almost everyone who has taken issue with the game ended up winning.
    I understand MattZed's philosophy on in-game issues, but it let to a significant amount of dissent among the playerbase, which was evident by Calix and I leaving the game, Paladin's dead post, and many other people being upset about the threatened gamethrows and POD's spamming (among others, Voss, Quick, etc.). It was not great PR and I hope MZ learns from this in the future. People don't have confidence when you don't let them know what's going on whatsoever and it looks like bad behavior is being sanctioned. Making announcements doesn't compromise the integrity of the game -- in fact, it keeps the game going and avoids players becoming disenchanted by in-game issues.

  7. ISO #4057

  8. ISO #4058

  9. ISO #4059

  10. ISO #4060

    Re: S-FM 200: Mafia Wars II

    90% of the players in this game:

    Quote Originally Posted by AnassRhamur View Post
    Please don't post in the punished players section if you're not involved. Consider this a warning from Thugnificent. You got one Thug ticket. Collect 3 more of those and i'll have to issue a Thug Infraction. Collect 3 Thug Infractions and you get 1 Thug Misdemeanor Charge.

    Spoiler : :
    Citizen, Agent, Citizen, Vigilante, Citizen, Godfather, Citizen, Citizen, Voter, Elder, Mafioso, BackUpSleuth, Escort, Mafioso, Detective, Citizen, Citizen, Tailor, Citizen, Citizen, Citizen, Citizen, Citizen, Citizen, TheJoker, Citizen, LadyGaga, Mafioso, Winston Wolfe, Detective, Citizen, Citizen, Masquerader

  11. ISO #4061

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by Mesk514 View Post
    90% of the players in this game:

    Great. Exactly 1.3 players played well.

    [Edit] I know my math is wrong but you get the point.
    Mafia Record:
    Spoiler : On Site/Universal Total :
    ..Total: 5/9 = 55.6% | 61/104 = 58.3%..
    ...Town: 3/5 = 60% | 42/76 = 55.3%...
    ....Mafia: 0/2 = 0% | 14/23 = 60.9%....
    .....3P: 1/1 = 100% | 3P: 3/5 = 60%.....
    My advice on Mafia play:
    Get the Led Out

  12. ISO #4062

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by Calix View Post
    powerofdeath - Underboss
    Borderline Crazy Dealers - Drug Dealer
    Rurouni Kenshin - Beguiler
    Kovath - Drug Dealer
    Logically Insane - Kidnapper
    G4slight - Consort
    Fatalis - Underboss
    Voss - FBI Agent
    SexyDucK - Consigliere
    God Emperor Trudeau - Godfather
    Sino - Caporegime
    Shifty - Tailor
    Unknown1234 - Drug Dealer

    Balance was also terrible. There is no logical reason for any of these roles to co-exist together. Town had barely ANY high-power TPRs save for the Beguiler, Underboss (token Investigative) and Doctor. (2/3 which are standard)

    Kidnapper and Tailor were basically Citizens. The former is fine; the latter just helped perpetuate needless paranoia among the newer town players that the scum took advantage of. (e.g., Duck and Sino)

    There is also NO logical reason to have three of the SAME ROLE in a game. You cannot explain that from a balance perspective because there is no way you can account for that. The only reason to do that was to fuck with the town players. This makes no sense given the other roles, the fact that town only had 3 MLs to count on, the fact that it's a cult setup and the obvious issues with having three townies reveal when one Drug Dealer claims. (because there is no reason for a low-power TPR such as Drug Dealer to NOT counter-claim when there is the chance of the other claim being scum)

    Not to mention that having three roles which could have stopped the FBI (a ridiculously nerfed faction) from recruiting, plus the GF/ Consig, plus the Mafia, plus a Doctor, is obviously unbalanced for the FBI.
    Agreed that 3 Drug Dealers meant that the FBI had a snowball's chance in hell of a conversion. That combined with only 2 groupscum helped contribute to the Town streamroll. I'm fine with a Tailor honestly -- it was how paralyzed certain Town members became with it that was the issue, which is more of a playstyle issue than a hosting issue.

  13. ISO #4063

  14. ISO #4064

  15. ISO #4065

  16. ISO #4066

  17. ISO #4067

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by DarknessB View Post
    LOL, still working on that career in comedy, Quick?
    When people tell me I can't do it it just make me want to prove all the naysayers wrong.

    Call me a comedian who tries.

    I try.
    Mafia Record:
    Spoiler : On Site/Universal Total :
    ..Total: 5/9 = 55.6% | 61/104 = 58.3%..
    ...Town: 3/5 = 60% | 42/76 = 55.3%...
    ....Mafia: 0/2 = 0% | 14/23 = 60.9%....
    .....3P: 1/1 = 100% | 3P: 3/5 = 60%.....
    My advice on Mafia play:
    Get the Led Out

  18. ISO #4068

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by Fatalis View Post
    GG everyone! Thanks to Mattzed for hosting the game!

    I believe that most* showed effort and commitment to the game, IMO most played well too. The real reason why we won here is because of scum's night actions though.
    *minus shifty

    -vote SexyDucK
    This vote is a joke, right? Three different role claims, outing multiple TPRs, threatening to game-throw?

  19. ISO #4069

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by PLZLEAVEDUCKK View Post
    I claimed two roles, beguiler and consigliere. Claiming beguiler confirmed RK as town.

    Don't even get me started on your play this game.

    You tunneled on 4 towns as your scum, and defended voss and pod, the two evils.

    My town circle day 1 was a perfect 5/5 and my last will:

    Kovath- Is ALWAYS town.
    RK- ALWAYS town beguiler,
    Sino - very strong town
    Fatalis - very strong town
    (unknown I obviously defended but got lynched)

    I was initially wrong with 3/6 scums being correct/wrong, but I actually reevaluated this game unlike you.
    Right because you scum reading me and Logically Insane for seeing your shit gambit as shit = stellar play

    Lynching shifty = awesome play

    Me having to convince you NOT to lynch Sino or Fatalis - both STRONG TOWN for you, over gaslight who was confirmed scum - spectacular!

    Either way, you're dead to me after you tried to combine in game and out of game, rage removing me from Skype mid game for not being impressed with your gambit, and for spitting on our friendship when I have gone to bat for you and defended you so many times. Eat a dick, asshole.
    Quote Originally Posted by BananaCucho

  20. ISO #4070

  21. ISO #4071

  22. ISO #4072

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by PLZLEAVEDUCKK View Post
    I claimed two roles, beguiler and consigliere. Claiming beguiler confirmed RK as town.

    Don't even get me started on your play this game.

    You tunneled on 4 towns as your scum, and defended voss and pod, the two evils.

    My town circle day 1 was a perfect 5/5 and my last will:

    Kovath- Is ALWAYS town.
    RK- ALWAYS town beguiler,
    Sino - very strong town
    Fatalis - very strong town
    (unknown I obviously defended but got lynched)

    I was initially wrong with 3/6 scums being correct/wrong, but I actually reevaluated this game unlike you.
    RK was anything but confirmed Town -- his behavior was EXTREMELY scummy this game, even perhaps by his own admission. He was planning out lynches days in advance and scumreading a number of Town players including Kovath, us, and Shifty.

    You hammered Unknown, irrationally read Sino as strong Town because he never questioned much of what you did (he was Town, but not strong Town), Fatalis wasn't particularly active this game, and you were ready to string up Kovath based on Shifty's lynch.

    Midgame, you tunneled the fuck out of us and went on a tantrum with your threatened GTs, which caused two of us to leave the game. All over lynching the Town Tailor as well. The Town won IN SPITE of your play not because of it. This is Charmander all over again with your hero ball failing, but the Town winning because of the setup dynamics.

  23. ISO #4073

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by BananaCucho View Post
    Right because you scum reading me and Logically Insane for seeing your shit gambit as shit = stellar play

    Lynching shifty = awesome play

    Me having to convince you NOT to lynch Sino or Fatalis - both STRONG TOWN for you, over gaslight who was confirmed scum - spectacular!

    Either way, you're dead to me after you tried to combine in game and out of game, rage removing me from Skype mid game for not being impressed with your gambit, and for spitting on our friendship when I have gone to bat for you and defended you so many times. Eat a dick, asshole.
    I scum read LI for trying to quick hammer me when I claimed consig/continuing to think of reasons to lynch us after confirmed. I also scum read him initially. I scum read you for inconsistent and suboptimal play.

    I am content with the lynch on shifty, it was good.

    You didnt convince me to not lynch sino or fatalis, they were my top 2 town and were never going to by lynched by me. Gyrlander told me g4slight was mafia on day 1, i had him null.

    I never said my mafia circle was good, it was 3/6 by day2. My town circle was 5/5 and it was a good circle. The difference between our play was I was willing to reevaluate on players. It is okay to have wrong reads, but try to reevaluate...

  24. ISO #4074

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by PLZLEAVEDUCKK View Post
    I scum read LI for trying to quick hammer me when I claimed consig/continuing to think of reasons to lynch us after confirmed. I also scum read him initially. I scum read you for inconsistent and suboptimal play.

    I am content with the lynch on shifty, it was good.

    You didnt convince me to not lynch sino or fatalis, they were my top 2 town and were never going to by lynched by me. Gyrlander told me g4slight was mafia on day 1, i had him null.

    I never said my mafia circle was good, it was 3/6 by day2. My town circle was 5/5 and it was a good circle. The difference between our play was I was willing to reevaluate on players. It is okay to have wrong reads, but try to reevaluate...
    Eat a dick, asshole.
    Quote Originally Posted by BananaCucho

  25. ISO #4075

  26. ISO #4076

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by DarknessB View Post
    RK was anything but confirmed Town -- his behavior was EXTREMELY scummy this game, even perhaps by his own admission. He was planning out lynches days in advance and scumreading a number of Town players including Kovath, us, and Shifty.

    You hammered Unknown, irrationally read Sino as strong Town because he never questioned much of what you did (he was Town, but not strong Town), Fatalis wasn't particularly active this game, and you were ready to string up Kovath based on Shifty's lynch.

    Midgame, you tunneled the fuck out of us and went on a tantrum with your threatened GTs, which caused two of us to leave the game. All over lynching the Town Tailor as well. The Town won IN SPITE of your play not because of it. This is Charmander all over again with your hero ball failing, but the Town winning because of the setup dynamics.
    Rk was confirmed town if you were thinking from a scum perspective

    I hammered unknown as a joke since your slot claimed the hammer, he was dead either way. My posts clearly showed I had him as town. Sino's line of questioning was very good and deeper than say that of calix's. Fatalis was reading people and their intention and he was trying to look at logic from their point of view even when he didn't agree with it.

    I was not ready to string up kovath based on shifty's lynch. My last will I posted specifically said "kovath will probably be the lynch today, my reads strongly go against this though"

    Town won because of voss, I have never stated otherwise.

  27. ISO #4077

  28. ISO #4078

  29. ISO #4079

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by BananaCucho View Post
    You do realize Calix (and Darkness) rage quit the game after day 2 right? Vote someone who quit the game... That's worse than lurking IMO and I think I'm still more salty about that more than anything else this game.
    The fact that you stayed in the game when your partners left taking all the boulder instead of rage-quitting too (and played reasonavely well is impressive. You have my respect Banana.

    -vote Bananacucho


    Thank you Anonymous Donor

  30. ISO #4080

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by Gyrlander View Post
    The fact that you stayed in the game when your partners left taking all the boulder instead of rage-quitting too (and played reasonavely well is impressive. You have my respect Banana.

    -vote Bananacucho
    There's nothing impressive about finishing a game that you started.

    What a stupid MVP vote. There should be an option to derep FM posts.
    Quote Originally Posted by BananaCucho

  31. ISO #4081

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by BananaCucho View Post
    There's nothing impressive about finishing a game that you started.

    What a stupid MVP vote. There should be an option to derep FM posts.
    No other player deserves it, sorry. You still can look for posts of mine and derep them.


    Thank you Anonymous Donor

  32. ISO #4082

  33. ISO #4083

  34. ISO #4084

  35. ISO #4085

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by Quick View Post
    I have to agree with this.

    I will not be voting. AIVION can if they want, but I will not.
    Sure.

    -vote SuperJack


    For bringing us all together

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  36. ISO #4086

    Re: S-FM 200: Mafia Wars II

    I think we really need to have a serious discussion about threatening to rulebreak(gamethrow,spam,etc.) and the punishment(if it should be punished) for it, even if it's a void threat.


    Anyone Else Agree?

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  37. ISO #4087

  38. ISO #4088

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by ThePaladin View Post
    I think we really need to have a serious discussion about threatening to rulebreak(gamethrow,spam,etc.) and the punishment(if it should be punished) for it, even if it's a void threat.


    Anyone Else Agree?
    A million times yes. I have started to encourage hosts to adopt a rule prohibiting attempted, threatened, or fake game-throws in their games as a starting point.

  39. ISO #4089

    Re: S-FM 200: Mafia Wars II

    -vote SuperJack

    For being smart enough not to play.


    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  40. ISO #4090

  41. ISO #4091

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by ThePaladin View Post
    I think we really need to have a serious discussion about threatening to rulebreak(gamethrow,spam,etc.) and the punishment(if it should be punished) for it, even if it's a void threat.


    Anyone Else Agree?
    Also I think it would be nice if we made some sort of indicator that the host and/or mod has read up to a certain point to help players feel that host does care and is taking proper action. Like some sort of indicator by vote count or something. This Way Host doesn't ever have to confirm or deny the accusations.


    Also I was Heth Ledger Joker

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  42. ISO #4092

  43. ISO #4093

    Re: S-FM 200: Mafia Wars II

    Some Scum Want To Lynch Their Respective Chats and anon Chat?

    Here's Dead Chat
    www.quicktopic.com/52/H/2r4Py9X79Mvq

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  44. ISO #4094

  45. ISO #4095

  46. ISO #4096

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by BananaCucho View Post
    -vote SuperJack


    For not being one of the following people:

    PLZLEAVEDICKK
    MattZed
    1) Im glad gyrlander is not on this list
    2) throwing an mvp vote away is unfair to players who deserve it. (fatalis in this game)

    Kind of a slap in the face to him to throw it away because you hated another player's play.

  47. ISO #4097

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by PLZLEAVEDUCKK View Post
    1) Im glad gyrlander is not on this list
    2) throwing an mvp vote away is unfair to players who deserve it. (fatalis in this game)

    Kind of a slap in the face to him to throw it away because you hated another player's play.
    Eat a dick, asshole.
    Quote Originally Posted by BananaCucho

  48. ISO #4098

    Re: S-FM 200: Mafia Wars II

    Is It possible for duck to somehow be the actual mvp by making us start to seriously scumhunt people after his stupid play in revealing multiple tprs?


    The plot thickens....

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  49. ISO #4099

    Re: S-FM 200: Mafia Wars II

    Quote Originally Posted by ThePaladin View Post
    Is It possible for duck to somehow be the actual mvp by making us start to seriously scumhunt people after his stupid play in revealing multiple tprs?


    The plot thickens....
    If you fuck up yet it somehow works out, that's the fire briner effect. Not commendable.
    Quote Originally Posted by BananaCucho

  50. ISO #4100

 

 

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