Some idiot put on one of the defaults, it was teh one with 2 cults, 2 witches, etc.
Anyway, I had new players as part of the masons which I was recruited into, so after 3 MINUTE LONG NIGHTS, WITH NO DAY 1 DISCUSSION AND NO DISCUSSION AT ALL, it switched to tie breaker?!?!?! 3 CULTS VS 3 MASONS?? Anyway because one of my players is new they didn't vote and we lost it, (over the course of the next 10 minutes because of how long night is and that new players don't know how to suicide). But it doesn't matter, cause no matter who won, or drew, or whatever IT WAS THE WORST SAVE EVER. It's not interesting, it's not balanced, it's not fun for the SK, or for the masons, or for the citizens, or for the witches, or for the invests, or for anyone. It's also not quickly boring because even though there are zero important night tasks it gives you a full minute for night. AND YOU CAN'T SKIP THE TRIAL DAY.
Who the fuck designed that default? Why the shit would you limit masons to only 2 recruits. What the fuck is wrong with you?
FIFTY MINUTES OF SHIT SAVE FOR REFERENCE
If this is seriously your method of introducing new players into the game (which what else would defaults be for, new players are those who won't have saves after all), then you should just take a good hard look at whatever education attainment stage you lucked your way to and feel sorry for everyone else with that because of how much worse they look as being part of a group that includes yourself.