CLASSIC S-FM: Black Flag Nightless (10P)
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  1. ISO #1

    Re: Black Flag Nightless

    Quote Originally Posted by Frozen Angel View Post
    But why it had it in the first place
    Because that's how the setup was designed?

    It's meant to provide a 50% winrate through random lynching.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  2. ISO #2

    Re: Black Flag Nightless

    Quote Originally Posted by deathworlds View Post
    Because that's how the setup was designed?

    It's meant to provide a 50% winrate through random lynching.
    A fair game - specially a nightless one gives scums a boost cause People are not robots.

    but if you want math
    removing one citizen (assuming everything is random and this won't be use as a tell for scum hunting - which is a faulty assumption from the core) the game is 6 v 3. Goons need to get 3 town lynched. town needs to get two scums down.

    The chance of town win is = 1/12 + 2(1/14) + 3(5/84) = 0/08 + 0.14 + 0/17 = 0.39

    so if thats your way for measuring balance your game is so scum sided.

 

 

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