Thief
Evil Neutral
Action: Target one player at night, gaining their Power and converting them to Citizen/Scum bag.
Highly versatile. Can steal a Investigative, allowing them to appear to be town-sided to escape suspicion. Can steal killing roles, giving them ability to increase KPN if taken from town. ect. Not a perfect ability, as can also weaken Mafia/Triad & other Neutrals.
Win Condition: Survive until the end and see town lose.
Copy Cat
Benign Neutral
Action: Target one player at night, becoming their role and converting them to Citizen/Scum bag.
Like the Thief, but instead takes over it's target's role completely. Adds an additional member to a team. Role is kind of like a cross between Auditor and Amnesiac.
Win Condition: You win with the faction you join or if you're the last one standing. You do not win with anybody if you don't choose a team.
Copy Cat adds new benign, but also prevents Thief from being confirmed. Gives Thief ability to claim Copy Cat and that they're aligned to a specific faction when they're not, but also gives a town-aligned Copy Cat the ability to feign Thief and try to take the game.
Both roles should give the same feedback.
Just rough draft, any ideas/suggestions are welcome.