Jester Goal Change
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  1. ISO #1

    Jester Goal Change

    Change current jester goal as:
    Be lynched on a condition Everyone must vote or Be lynched and Abstainers must lose/die

    For short: Jester wins when jester is lynched and all possible abstainers lose.


    All abstainers on jester lynched trial must either die or lose the game at the end.
    If no abstainer, then jester wins too.


    People are asking for a harder jester,
    That will do it.

    Strategy-Wise:
    If a jester get one guilty vote while majoriy abstains, the jester will get in trouble of winning because it is impossible to have everyone lose.
    The proper strategy will be getting ride of some inactive voters and get lynched in the half way in the game, make a proper defense and put its bet on that the loser side will abstain
    OR
    simply make sure everyone will vote.
    Last edited by louiswill; March 12th, 2014 at 10:44 AM.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  2. ISO #2

  3. ISO #3

    Re: Jester Goal Change

    *posted con in the OP*

    Quote Originally Posted by Damus_Graves View Post
    This isn't an appropriate change and will bring in more negativity instead of positive outlook.
    I rather think this change will motivate new jester players to stay alive longer in the game and actively hunt abstainers.
    A game with jester will become less scummy and more active.
    Why would it be negative? though it does make jester a lot harder because of analysis skill is required to win.
    Last edited by louiswill; March 11th, 2014 at 08:37 PM.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  4. ISO #4

    Re: Jester Goal Change

    Posted strategy of why this goal will make a more active and fun game.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  5. ISO #5

  6. ISO #6

    Re: Jester Goal Change

    Quote Originally Posted by Cryptonic View Post
    No, because a Jester can no longer influence the game after he dies. It's unfair that he has to rely completely on other people just to win. His win condition is base solely on luck.. What if someone from all factions abstain, then he has to have nobody win situation occur just to win?
    Jester still has to be lynched to trigger the win. If everyone abstain then that trial doesn't count.


    It is also not solely depend on luck. Ensure a predictable game flow is the challenge to jester. If jester feel he can not win while dead, he can leave any time because he is not bound to any faction.
    The jester under this win condition must be able to judge who will and who will not vote him depends on what defense he will use.

    Say, if it is at a game point, and jester pretend mafia got lynched by town while mafia abstain, then the jester will lose.
    But if jester pretend town then get lynched by mafia, yet town lose majority because of this critical lynch, then jester will win for almost certain.

    If any jester goes yolo and get lynched by a random vote while majority voters abstain, then the jester is guaranteed lose upon this new win condition.

    The skills are more important, and opportunity to win is scarce.

    Maybe I shall make a SFM setup to test this.
    Last edited by louiswill; March 12th, 2014 at 05:56 PM.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  7. ISO #7

  8. ISO #8

  9. ISO #9

    Re: Jester Goal Change

    Quote Originally Posted by Account View Post
    Solution:

    Ignore this suggestion.

    New suggestion:

    Allow Jester to choose which guilty voter he kills.

    Boom, everyone's happy.
    This would be cool and has been suggested before. I don't remember why we haven't done that yet.

    Anyway, this suggestion by Louiswill makes the Jester unfun to play. This won't be added. Sorry Louis T.T
    Quote Originally Posted by Elixir View Post
    You should be priviledged to experience bestmas.

    "waah the screen is shaking, waah my delicate eyes".

    Fuck sake.

 

 

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