S-FM The Thing
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Thread: S-FM The Thing

  1. ISO #1

    S-FM The Thing

    Sorry if this theme was already taken earlier but I really need it right now to prepare something huge.



    Thing
    Scientist
    Vigilante
    Survivor (NV)
    Survivor
    Survivor
    Survivor
    Survivor
    Survivor


    The Things: Kill/Absorb all greens.
    Humans: Kill all the Things AND survive (each human's goal).




    Special Mechanics:

    • During the night, everyone chooses what room (from 1 to 8 ) they will visit in PM.
    • More than one person can be in the same room.
    • More than room number, Scientist also choses exact player and Vigilante also choses to burn or not to burn.





    Roles:

    Thing

    • Choose one room at night to absorb or kill a person each night
    • If you are in a room with only one human, you absorb him and he becomes Thing
    • If you are in a room with more than one human, you randomly kill one of them
    • Things share a night chat


    Survivor

    • Choose a room tonight to hide in
    • Vote during the day
    • One random Survivor gets NightVision (NV) that shows him how many people were there in the room last night


    Scientist

    • Choose a room tonight to hide in
    • More than that, choose a player to check if he's Thing or not


    Vigilante

    • Choose a room at night to hide in
    • More than that, choose to burn or not to burn
    • If "Burn" then you burn everyone who was in the room
    • You have 2 ignitions
    • You can't ignite on the first night
    • WARNING! Ignition burns the Last Wills (but there'll be an info "His/Her Last Will was burnt")





    Order of Operations:

    1. The Thing chat
    2. Everyone gets in rooms
    3. Vigilante ignites
    4. Scientist checks
    5. The Thing absorbs/kills
    6. NV Survivor gets feedback





    Rules of Conduct:

    1. Game starts with Day 0 with no lynch.
    2. Each cycle is 24 hours.
    3. Lynch by majority.
    4. Last Wills are allowed, DeathNotes are not.
    5. No discussing the game out of the thread.
    6. No using of invisible text. Other colored text is allowed.
    7. No inserting images, links, videos, etc.
    8. Questions in green, votes with tag.


    Last edited by Espozito; November 26th, 2013 at 11:20 AM.
    Sencerely yours,

    Self_Obsessed_Attention_Hungry_Wh()re_With_High_Ambitions_And_Low_IQ

  2. ISO #2

  3. ISO #3

    Re: S-FM The Thing

    This is going to be a fast game, I can tell.

    Where is rolecard for Thing?
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  4. ISO #4

  5. ISO #5

    Re: S-FM The Thing

    Quote Originally Posted by ika View Post
    plz read setup
    Plz read:

    If you are in a room with only one human, you absorb him and he becomes Thing



    It says: "Thing"

    thats why I ask Thing's role card not The Thing's.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  6. ISO #6

  7. ISO #7

    Re: S-FM The Thing

    Quote Originally Posted by ika View Post
    what it looks like is "the thing" is like a cult leader

    things are just like ordinary cults
    Thats what I think, so

    The thing is cult leader
    Thing is regular cults

    there should be two role cards like mason and mason leaders.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  8. ISO #8

  9. ISO #9

    Re: S-FM The Thing

    Quote Originally Posted by Espozito View Post
    Replaced all misunderstanding with one simple "Thing". It works as cult if stays with a room with only one human.
    So every absorbed one become another The Thing who has full ability. Nice.

    Does NV ability changes each night or is it a pre-setup?
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  10. ISO #10

    Re: S-FM The Thing

    Quote Originally Posted by louiswill View Post
    So every absorbed one become another The Thing who has full ability. Nice.

    Does NV ability changes each night or is it a pre-setup?
    it changes each night to one of the living Survivors.
    Sencerely yours,

    Self_Obsessed_Attention_Hungry_Wh()re_With_High_Ambitions_And_Low_IQ

  11. ISO #11

    Re: S-FM The Thing

    Quote Originally Posted by Espozito View Post
    it changes each night to one of the living Survivors.
    Great, so there will always be a person who has NV.

    Any remarkable strategy of using this NV ability?
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  12. ISO #12

  13. ISO #13

    Re: S-FM The Thing

    Quote Originally Posted by ika View Post
    you think he would give that out? that is something you have to figure out
    Sometimes host will release some strategy suggestion.

    It is always interesting to hear what host say about their game.

    That's also why my question was not green.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  14. ISO #14

 

 

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