From the creators of
"Boom Town" franchise, "Hunted", "Secret Society", "Survival Quest" franchise (including the sucking cancelled project)
When the boredom of usual ordinary life makes you feel really angry at the whole world. When you need something interesting to do... to make... to kill.
Take your chance to be a part of the new official
Survival Quest #3
ULTIMATE TOURNAMENT
Spoiler : List of Turns :
This time, you must use your logical skills and strategy to outsmart and kill everyone else. You are on your onw, because it's a death survival game.
The challengers are brought to random places at the abandoned city. There are crates with weapons, ammo, supplies and other equipment that might help you, but it's up to you to find them and use it wisely.
Each player has 4 lives and 3 points to spend to improve his skills.
Skills:
- Athlet (makes your physically stronger);
- Acrobat (you can climb difficult walls, jump longerm run faster and perform acrobatical tricks during the battle);
- Technician (you can use computers, electronical devices that support you);
- Demolition (you can make explosives from what you can find);
- Medic (you can get a bullet out from your body, stop a bleeding, etc.);
- Weapon skills (you are good at using exact type of weapons (must choose one type for 1 skill point; can choose more than one type): blades, grenades, sniper rifles, bows and crossbows, machine guns, shotguns, pistols, etc.);
Each skill can be upped only once and costs 1 skill point. You can't change it once the tournament begins.
The game is half-diced half-rped so you can use not only usual weapon methods to defeat your target, but also the environment.
The city consists of 10x10 sectors, there are buildings, park with a river and so on.
Once in the city, you get a description of the sector you are at and the nearest sectors around you (if you are able to see them from your position) with PM. In the beginning of each turn of the game every challenger's location is publically known, so it is in your interests to move on in the city not to get tracked. When each turn begins, you must send me back a PM containing 2 actions you want to perform. One action can be a search, performing an attack on someone, sneaking around, moving to another sector you can reach, etc. In return you get back a PM containing feedback from your actions. The main idea is use your brains!
When you have no lives, you die and it is officially revealed. If you don't send a PM in 24 hours, you skip your turn.
Challenger's actions and feedbacks are never revealed.
Already interested? Then sign in and get ready to smash some heads off!
Please use this form
Code:/sign: list of skills that you chose for the tournament
Challengers:
1. 42shadow42 (Technician/Medic/Pistols) - THE SQ#2 EXTRA-VETERAN
2. SuperJack (Acrobat/Medic/Bows) - THE SQ#2 EXTRA-VETERAN
3. powerofdeath (Medic/Acrobat/Shotguns)
4. RLVG (Acrobat/Technician/Sniper Rifles) - THE SQ#2 VETERAN
5. Citrus (Technician/Demolition/Grenades)
6. Glip (Acrobat/Medic/Technician) - THE SQ#1 CHAMPION; THE SQ#2 VETERAN
7. Slaol (Athlete/Acrobat/Fists)
8. NoctiZ (Athlet/Acrobat/Technician)
9. clementine (Machine Guns/Acrobat/Demolition)
10. ika (Acrobat/Technician/Sniper Rifles)
11. Numbertwo (Acrobat/Blades/Medic)
12. TheJester (Demolition/Grenades/Medic)
13. Banshis (Medic/Demolition/Shotguns)
14. deathworlds (Technician/Sniper Rifles/Medic)
(more than 10 possible, but the game begins only with at least 10)
FAQ
You may change your skills more than once until the game begins.
Can we use weapons without being good at them (meaning without having a skill point in them)?
Yes. Skills give you RP potential. Meaning that without pistol skill you can use pistols but with this skill you better aim with it, faster reload, etc.
Same for every skill. You don't need to have Acrobat skill to jump from one roof to another, but with it your chances are REALLY higher not to splash on the ground breaking your neck.
After 10 signs, when will this start?
In less than 10 hours.
Can we have a preview on the layout of the "world" visually to help us?
There will be a map pointing your position. It will appear when the game will start because you can only get the map once you are transported to the city.
Is it possible to get a Pro / Con list of weapons?
E.G bows are silent but arrows affected by wind, guns are accurate and loud,
You must use your own knowledge to clarify this, because these are RP characteristics and only prove themselves during the game.
Do we have all the weapons available to us from the beginning? Or do we have to find them to use them?
You must search for them.
Do we have an item limit? Weight system or whatever?
I can imagine going around with 200 medktis and a 500 ammo sniper riffle.
First, you will be notified when you feel unable to carry that much stuff.
Second, there won't be so many items to make you unable to carry them.
Is it allowed to form alliances?
If we can form alliances, does communication about them have to be public?
You can make alliances. In case of communication: what you say to someone (if you possibly can like speak with the nearest player or if you find a walkie-talkie) is also sent in pm with your actions and then readressed to the other player as his feedback PLUS to someone else who could also hear you.
P.S. Talking is NOT counted as one of your 2 actions during the turn.
Can we move diagonally?
Yes.
Also, how exactly does losing lives work? Can you give scenarios that show what kind of happening would cause a life loss of X?
The life-loss can be caused by anything that leads you to bleeding or breaking a bone.
Fatal events like headshot or explosion lead to instant death unless you find a way to survive.
Can the dead still speak in here? As co-observers of this deadly game watching from the outside?
Yes.