The RP element to this game is the wizarding war that took place before Voldy tripped over a baby and died.
Role Slots
-The Death Eaters-
Voldemort
Random Slytherin
Random Slytherin
-Magical England-
Albus Dumbledore
Severus Snape
Random Ravenclaw
Random Gryffindor
Random Hufflepuff
Random House
Random House
Random House
Creatures:
Dementor
Random Non-killing Magical Creature
Names are not unique roles, rather they are added RP element. The only unique roles are Voldemort, Dumbledore and Snape. There can be multiple players named Quirinus Quirrell, lets say due to the use of a Time Turner.
Roles:
Spoiler : Death Eaters :
Spoiler : Magical England :
Spoiler : Magical Creatures :
Win Conditions:
Death Eaters: Defeat Magical England and the Dementor
Magical England: Defeat the Death Eaters and the Dementor
Dementor: Kill all wizards.
Boggart: Frighten everyone else enough to be lynched during the day.
Griphook the Goblin: See your target lynched during the day.
Ghost: "Survive" until the end of the game.
House-Elf: Your goal is the same as your master. If you do not choose a master by the end of night two you lose. If your masters team wins after you die, you will win.
Game Rules:
Game will start on D1 with no lynch
Days will be 24 hours
Nights will be 24 hours
No out of game communication
English only.
No editing posts
No screenshots of pms
Submit night actions in a private message to the host
Use the vote tag system for lynch votes, lynch occurs at 51%.
Night Actions must be submitted 1 hour before the end of the night.
All players may create a Pensieve at any time by sending a private message with the subject "Pensieve" to the host. At the time of their death, the body of the last created Pensieve PM will be made public.
Non-Standard Feedbacks:
Spoiler : Legilimency feedbacks :
Sheriff suspicious:
Player being Imperioused a second time:Your target has the dark mark.
OoOYou realize too late that you are under the effects of the Imperious Curse. This is surely not this first time it was cast on you. You plan to fortify your mind to future attacks. You will not be controlled again.
0 Night chats open
1. Veteran Alert (-1)
2. Bus drives
3. Witch manipulation (can manipulate 2 and 3)
4. House-elf choice
5. Roleblocks (can block 2, 3 and 4)
6. Boggart scare
7. Detective/Lookout (can see all movements from 2 and onwards)
8. Framer
9. Investigations
10. Bodyguard protects (+1)
11. Heals (+1)
12. Ghost vest (+1)
13. Kills (-1)