Geist
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Thread: Geist

  1. ISO #1

    Smile Geist

    Geist
    Description: You're an evil spirit devoted to killing off the town and its enemies
    [Alignment:Neutral Evil]
    Two nights into the game the Geist possess one person. That person will be dead, and you'll take that person's identity and night ability. Unless your old identity is lynched or dies at night, you can not possess other people and you will be trapped in that body.
    Goal: Lynch the town and its enemies.
    Options: Appears to be a disguiser/lookout/detective
    Default on.
    Can not posses until 3 nights in. Default off.
    Is limited to 2 possess default on.
    Is limited to 3 possess default off.
    Can possess mayor/marshall default off.
    Announces if a Geist has possessed someone default on

  2. ISO #2

  3. ISO #3

 

 

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