S-FM Be Careful On Who You Lynch!
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  1. ISO #1

    S-FM Be Careful On Who You Lynch!

    S-FM Be careful on who you lynch!

    Random Mafia
    Mafioso

    Sheriff
    Doctor
    Random Town
    Random Town
    Random Town
    Random Town

    Friendly Jester
    Evil Jester


    Possible random mafia: Consort/consigliere/janitor/mafioso/framer/blackmailer

    Possible random town: sheriff/investigator/citizen/doctor/lookout/escort

    Spoiler : ROLES :


    Consort
    Roleblock one person each night preventing them from their night action
    Immune to roleblocks
    Informed when target is immune to roleblocks

    Consigliere
    Investigate one person each night for their exact role
    Both jesters will just come up as Jester

    Janitor
    Clean a target to prevent the town seeing his role and last will
    Have 3 cleanings
    OR
    Mass clean everyone who will die this night(useful if jester got lynched and half of town will suicide)
    Have one cleaning
    Cannot do both kind of cleaning
    Once you clean a single target, you cannot use mass cleaning
    Once you use your mass cleaning, you cannot use single cleaning
    Single cleaning is a visit to the dead body
    Mass cleaning is not a visit

    Blackmailer
    Blackmail a person to do any actions you want them to do
    Options:
    Do not speak today
    claim a role of BMer's choice
    post feedback of BMer's choice
    do not post your feedback
    vote a person of BMer's choice without unvoting or changing the vote
    Dont vote this person of BMer's choice
    Do not vote at all
    post invisible inks only
    post size 1 texts
    post size 7 texts
    speak in third person
    Post like this with any color of your choice
    If you are blackmailed to not speak, you may say "I am blackmailed." Once only if you are l-2
    If BMer want you to claim you are/were blackmailed you will not be punished when you claim you are/were blackmailed. However you can be punished for claiming you are blackmailed to claim you are/were blackmailed.
    Suicide if reveal blackmails while blackmailed, past blackmails while blackmailed, or failed to do their task by end of the day


    Framer
    Frame somebody each night to any role you want to appear to the invest(eg citizen) any alignment you want to appear to the sheriff(eg not suspicious)
    Can target mafioso
    Can not target self

    Mafioso:
    Choose one target to kill each night

    Sheriff:
    Investigate one target each night
    Feedback will come up as either Mafia or Not suspicious

    Investigator:
    Investigate one target each night
    Feedback will be one of the investigating pairing
    Consig/invest
    Escort/consort/lookout/janitor
    Jesters/citizen/mafioso
    Sheriff/framer/blackmailer/doctor

    Lookout:
    Visit one person each night
    Get feedback of everyone who visit your target

    Citizen:
    Power in vote

    Doctor:
    Heal one person each night saving them from attack
    Get informed victim was attacked
    Does not heal suicide

    Escort
    Roleblock one person each night preventing them from their night actions
    Immune to roleblocks
    Not informed if target is immune to roleblocks

    Friendly Jester
    Get publicly executed
    When lynched, one random mafia will suicide to guilt
    You will not know if you are Friendly or Evil
    Upon death, it will not reveal which alignment you are
    If other jester get lynched, you will suicide because you are fired from being a jester and the other guy did way better job than you did
    May send one troll image and/or one line of message to somebody each night
    Message MUST BE off topic
    It cannot relate to anything about the game or SC2Mafia in general
    Message example: Hi, it's a beautiful day!


    Evil Jester
    Get publicly executed
    When lynched, 50% of town (rounded down if odd) will suicide to guilts
    You will not know if you are Friendly or Evil
    Upon death, it will not reveal which alignment you are
    Be the first Jester to get lynched
    If other jester get lynched, you will suicide because you are fired from being a jester and the other guy did way better job than you did
    May send one troll image and/or one line of message to somebody each night
    Message MUST BE off topic
    It cannot relate to anything about the game or SC2Mafia in general
    Message example: Hi, it's a beautiful day!



    Spoiler : OoO :

    Jesters troll
    Lookout look(affected by roleblocks)
    Consort/Escort roleblock
    Mafioso Kill
    Doctor heal
    Janitor single target clean
    Blackmailer blackmail
    Framer frame
    Sheriff/investigstor/consig investigate
    Suicide
    Janitor Mass clean


    Spoiler : Rules :

    24 hours day/night
    51 percent needed to lynch
    Last wills are allowed
    Death notes are allowed
    No editing or deleting posts
    Required to post everyday unless blackmailed
    Yes pics
    No video
    No skyping/PMing
    Questions in Green
    People who are inactive or break rules will either be replaced or modkilled
    It will start on Day 1


    Spoiler : Mechanics :

    There are two Jesters, one friendly and one evil.
    The friendly jester will kill one mafia when lynched
    The evil jester will kill half of the town when lynched
    The jester will suicide to failure when the other jester succeed in getting lynched
    (this prevent when town still outnumber mafia after evil jester get lynched and friendly jester can easily say VOTE ME IM JESTER, IF YOU DO, THEN MAFIA WILL DIE!)
    It will not matter who voted the jester, half of the mafia or town will suicide whether of not they voted the jester.
    Since jester can 'annoy' people in sc2 mafia, i made the annoy more interesting


    Spoiler : Win Conditions :

    Mafia - eliminate town
    Town - eliminate mafia
    Jesters - Be the first jester to get lynched
    Last edited by powerofdeath; June 29th, 2013 at 02:51 PM.

  2. ISO #2

  3. ISO #3

  4. ISO #4

    Re: S-FM Be Careful On Who You Lynch!

    Quote Originally Posted by Cryptonic View Post
    First glance, Mafia is pretty much screwed, especially if all those Random Town's aren't citizens. If you're going to be adding in additional town power roles you should considering replacing a town with another Mafia member.
    Most of them are probably citizen, not to mention town could be fucked after evil jester is lynched

    3v5 seemed too hard for town

    Also edited the green mafia to red and fixed invest pairings

  5. ISO #5

  6. ISO #6

  7. ISO #7

    Re: S-FM Be Careful On Who You Lynch!

    If other jester get lynched, you will suicide because you are fired from being a jester and the other guy did way better job than you did

    Favorite line ever.
    Quote Originally Posted by Elixir View Post
    You should be priviledged to experience bestmas.

    "waah the screen is shaking, waah my delicate eyes".

    Fuck sake.

  8. ISO #8

    Re: S-FM Be Careful On Who You Lynch!

    Needs more Mafia. Needs less Jester. More Coroner.
    We are opposed to the line of compromise with imperialism. At the same time, we cannot tolerate the practice of only shouting against imperialism, but, in actual fact, being afraid to fight it. Kim Il Sung
    [CENTER]S-FM: Bus Drivers, S-FM: Trust, S-FM: Double Killers, S-FM: Double Killers Too, S-FM: Heart of the Swarm [COLOR="#FF0000"]HOST[SIZE=1]

  9. ISO #9

  10. ISO #10

    Re: S-FM Be Careful On Who You Lynch!

    Quote Originally Posted by Titus View Post
    I really like this concept pod. I'd add another mafia and a confirmed citizen for balance, but it's fine as is. Godfather (detectable) in place of mafioso as well. Many think mafioso is a mafia cit. Again, preference more than gamebreaking.
    What's the difference between a Mafioso and a detectable Godfather in a game where only Mafia can kill?

  11. ISO #11

    Re: S-FM Be Careful On Who You Lynch!

    Quote Originally Posted by ypmagic View Post
    Needs more Mafia. Needs less Jester. More Coroner.
    The theme of this game is jester, and people need to becareful on who they lynch
    Less jester and more mafia just make it another standard game
    20 percent chance there a janitor so coroner is like meh, dont want to add coroner when there is no janitor



    I could add a citizen and another mafia but i want it to stay under 11 players
    Mafioso and godfather is the same thing
    Last edited by powerofdeath; May 31st, 2013 at 05:47 PM.

  12. ISO #12

  13. ISO #13

    Re: S-FM Be Careful On Who You Lynch!

    Like the idea but there is still one portentail porblem that i see with evil jester. if one mafia is dead/lynched and then evil gets lynched. the final mafia cant die unless its gg like that.

    maybe make it that if one mafia dies the evil jester will become the "good" jester as well

    i will ook further into it and give more questioosn/thoughts and stuff

  14. ISO #14

  15. ISO #15

  16. ISO #16

    Re: S-FM Be Careful On Who You Lynch!

    Quote Originally Posted by Banshis View Post
    Does one of the jesters getting killed by mafia affect the other jester in anyway? Would the killed jester's alignment be shown to everyone if he is killed by mafia is basically also what I mean.
    If one jester die, that jester failed and the other one have better chance to succeed.
    Their alignment will not be revealed to prevent that if evil jester get killed, the friendly jester could easily just say, hey guys im friendly jester! Lynch me and one mafia will die!
    Obviously town would lynch him for easy win for both town and jester.
    So it will not be hidden so he could still be evil jester
    Evil jester is extremely dangerous to town, 50 percent!

  17. ISO #17

    Re: S-FM Be Careful On Who You Lynch!

    Lookout:
    Visit one person each night
    Get feedback of everyone who visit your target
    Does this mean the lookout sees what feedback his target gets? Or does he see who visits his target?


    Are there any night actions in the OoO that the Lookout can not see? It being at the end of the OoO obfuscates this information. See the setup requirements post for tips.

    Blackmailer
    Blackmail a person to do any actions you want them to do
    Examples
    Do not speak today/claim a fake role/give fake feedback
    You can do many different kind of blackmails, just pm the host the blackmail, host can deny the blackmail if it can break the game
    Suicide if reveal blackmails while blackmailed
    For SFM (and arguably for any FM) it might be better to restrict the blackmail tasks to predefined options. Otherwise you're making up the rules as you go and that's usually bad for the game. Keep it simple.

    Also, does the target suicide if they do not complete their task the day after the blackmail? Or what are the repercussions?

    Janitor
    Clean a target to prevent the town seeing his role and last will
    Have 3 cleanings
    OR
    Mass clean everyone who will die this night(useful if jester got lynched and half of town will suicide)
    Have one cleaning
    Cannot do both kind of cleaning
    Once you clean a single target, you cannot use mass cleaning
    Just to be explicitly clear, is the opposite also true? i.e. if the janitor ever uses mass cleaning, can he or can he not perform single target cleans after that?

    Jesters - Be the first one to get lynched
    Does this mean be the first jester to get lynched or the first player to get lynched?

    If the mafioso dies, can other mafia roles still choose to kill OR perform their old action or do they become a mafioso?
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  18. ISO #18

    Re: S-FM Be Careful On Who You Lynch!

    Quote Originally Posted by BorkBot View Post
    Does this mean the lookout sees what feedback his target gets? Or does he see who visits his target?

    He see who visits his target


    Are there any night actions in the OoO that the Lookout can not see? It being at the end of the OoO obfuscates this information. See the setup requirements post for tips.


    Hmm? Is lookout supposed to be at beginning of OoO instead of the end?

    For SFM (and arguably for any FM) it might be better to restrict the blackmail tasks to predefined options. Otherwise you're making up the rules as you go and that's usually bad for the game. Keep it simple.

    Alright Ill try to fix it

    Also, does the target suicide if they do not complete their task the day after the blackmail? Or what are the repercussions?


    Suicide if reveal theyre blackmailed or failed to do their task in one day

    Just to be explicitly clear, is the opposite also true? i.e. if the janitor ever uses mass cleaning, can he or can he not perform single target cleans after that?

    Opposite is also true

    Does this mean be the first jester to get lynched or the first player to get lynched?

    First jester to get lynched

    If the mafioso dies, can other mafia roles still choose to kill OR perform their old action or do they become a mafioso?
    They get to choose their actions on either kill or perform their old actions

  19. ISO #19

    Re: S-FM Be Careful On Who You Lynch!

    On BM options..
    claim a fake role
    further specification: claim a role specified by the blackmailer and do not refute that claim or claim any other role on the same day.

    give fake feedback
    Claim one night feedback message as specified by the blackmailer and do not refute that claim on the same day. "Claim that you were blackmailed" is also an option and it won't be punished.

    Other options:
    Do not place a lynch vote on a player specified by the blackmailer for that day.

    Don't claim any feedback that you received the night before.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  20. ISO #20

    Re: S-FM Be Careful On Who You Lynch!

    Quote Originally Posted by BorkBot View Post
    On BM options..

    further specification: claim a role specified by the blackmailer and do not refute that claim or claim any other role on the same day.


    Claim one night feedback message as specified by the blackmailer and do not refute that claim on the same day. "Claim that you were blackmailed" is also an option and it won't be punished.

    Other options:
    Do not place a lynch vote on a player specified by the blackmailer for that day.

    Don't claim any feedback that you received the night before.
    A lot of changes in BMer role card.

  21. ISO #21

    Re: S-FM Be Careful On Who You Lynch!

    About lookout in OoO:
    It's recommended to place him on the list in such a way that he sees any visitation actions that happen after his action

    In your OoO, you could place him below escort/consort so that he doesn't see the jester troll visits and formulate an exception to point out he does see escort/consort movements if he isn't blocked.

    Things like jailing, alerts and journalist interviews often yield no feedback for a detective or lookout.

    If you place him at the end, I have to ask if there are any actions he doesn't see, because that way of doing things can't specify what actions are or aren't included in the lookout's feedback.

    Unless you make it the exact opposite and make him see every movement before his action and not those afterwards. If that's the case here, write the lookout line in the OoO like this:

    Lookout look (sees all visits up to and including other lookouts, not those afterwards)
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  22. ISO #22

    Re: S-FM Be Careful On Who You Lynch!

    Approved.

    on the assumption that you clarify if a lookout can see the janitor's mass cleaning or not.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  23. ISO #23

  24. ISO #24

    Re: S-FM Be Careful On Who You Lynch!

    Quote Originally Posted by BorkBot View Post
    About lookout in OoO:
    It's recommended to place him on the list in such a way that he sees any visitation actions that happen after his action

    In your OoO, you could place him below escort/consort so that he doesn't see the jester troll visits and formulate an exception to point out he does see escort/consort movements if he isn't blocked.

    Things like jailing, alerts and journalist interviews often yield no feedback for a detective or lookout.

    If you place him at the end, I have to ask if there are any actions he doesn't see, because that way of doing things can't specify what actions are or aren't included in the lookout's feedback.

    Unless you make it the exact opposite and make him see every movement before his action and not those afterwards. If that's the case here, write the lookout line in the OoO like this:
    Fixed then lookout OoO

    Quote Originally Posted by BorkBot View Post
    Approved.

    on the assumption that you clarify if a lookout can see the janitor's mass cleaning or not.
    Its added to janitor role card for more clarification


    Quote Originally Posted by Titus View Post
    One more dumb question...

    Can the jester leave a hint in his off-topic message?

    Ex: Underlining every fifth letter that spells the German word for friendly?
    No, it shouldnt affect the game at all
    Also jester dont know if they are friendly or evil
    Last edited by powerofdeath; June 26th, 2013 at 09:29 AM.

  25. ISO #25

    Re: S-FM Be Careful On Who You Lynch!

    Quote Originally Posted by BorkBot View Post
    Approved.
    Quote Originally Posted by BorkBot View Post
    Approved.
    Quote Originally Posted by BorkBot View Post
    Approved.
    Quote Originally Posted by BorkBot View Post
    Approved.
    Quote Originally Posted by BorkBot View Post
    Approved.
    Quote Originally Posted by BorkBot View Post
    Approved.
    Quote Originally Posted by BorkBot View Post
    Approved.
    Quote Originally Posted by BorkBot View Post
    Approved.
    Quote Originally Posted by BorkBot View Post
    Approved.
    Quote Originally Posted by BorkBot View Post
    Approved.
    Sweet!

 

 

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