Name: Beguiler
Description: A stealthy sneak who uses manipulation and redirection to survive.
Alignment: Mafia, Mafia Deception
Abilities: The Beguiler has the ability to hide in a player's home, redirecting all effects targeting the Beguiler to instead affect his target.
Win Condition: Wins with the Mafia
Host Options:
Becomes Mafioso if Alone [x]
Can Hide 3 times. []
Can Hide 4 times. []
Can Hide behind Mafia Members []
Additional Notes:
1) Unless given 3 or 4 charges the Beguiler can Hide 2 times.
2) Roles that target the Beguiler will instead effect the Beguiler's target similar to a 1 directional Bus Driver.
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Role name: Witch Doctor
Description: A deranged fanatic using mind altering medicines to spread the Cult's will.
Alignment: Cult / Neutral Evil
Abilities: This role has the ability to 'heal' a non cult player. If they were attacked that night, they will be saved and converted to the cult.
Win Condition: Eliminate the Town, Mafia and all non-benign Neutrals.
Host Options:
1) Limited to 2 Successful Conversions [x]
2) Limited to 3 Successful Conversions [ ]
3) 1 Day Between Successful Conversions []
4) Excluded from Randoms [ ]
Additional comments:
1) The Witch Doctor's Cult Conversion may occur alongside the standard cult conversion.
2) The Witch Doctor's Cult Conversions can push the Cult over the 1/3 Limit.
3) A new option for doctors will be added. When converted by a Cultist, become a Witch Doctor if one does not already exist (being dead still counts as existing)
4) Witch Doctors can heal their own cultists but will drain from their charges if successful.
5) There is a limit of 1 Witch Doctor per game.