VETERAN:
Alignment: Neutral Benign (no longer town)
Goal: Kill at least one intruder and survive until the end of the game. It doesn't matter who wins. It doesn't matter who the intruder is.
(Everything else is the same)
WITCH:
Goal: Survive and see the town AND mafia lose the game. (must win alone or with NK)
Telepathy: During the day, the witch may type -speak #. At night, the witch may speak anonymously with their target, just like the jailor does (but no RB or execution). Members of the Mafia are immune to this ability, cannot hear nor speak back to witch. Towns and neutrals though (including the NK) can hear and speak back.
The witch still retains their mind control ability.
(Everything else is the same)