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    FM XV



    Spoiler : Dat Vid :

    Spoiler : FAQ :
    When will FM XV start?
    I plan on starting it this weekend! Cap is currently working on the forums and users!


    Can Sidious and Tarkin each fire the death star once, or does one of them using it stop the other from using it?
    Each get one shot.

    May they both use their shots on the same night?
    No.

    What does bounties do exactly?
    Bounties, once claimed, will provide the bounty hunter with galactic credits. These can be used to purchase upgrades. I will post those when i get a chance.

    Is it against rule #3 to claim a COM name during night chat?
    If a player has a night chat with another player or more, I will provide the COM names.

    Is it against rule #3 to claim a COM name during night chat?
    If a player has a night chat with a teammate, I will provide the COM names.

    What does bounties do exactly?
    Bounties, once claimed, will provide the bounty hunter with galactic credits. These can be used to purchase upgrades.

    So if Darth Vader is killed. Does any bounty placed by him be removed?
    And what is the max amount of credits that he can set it as?

    If Darth Vader is killed, any bounty placed by him is no longer valid since there would be no one to pay the bounty.
    There is no maximum. I will be posting the rewards purchasable from credits soon. They benefit the bounty hunters solely, so he would be wise not to set it too high to help them out, however he shouldn't set it too low or it will not be retrieved.


    What happens when someone with a bounty on them is lynched?
    They die.

    Besides Darth Vader, who else can place Bounties?
    Jabba the Hut. (myself)

    If a witch controls a serial killer onto a target with a bounty, which neutral gets the bounty money?
    Good question! The witch would be the one to collect on that one*

    If a witch controls someone with bounty on them to a veteran, does it get the bounty?
    Yup the witch is the root cause of death.

    What about if a witch forces a bounty target to visit the target of a spree killer? *Which neutral gets the money?
    Witch yet again. The witch manipulated the target to his/her death.



    Spoiler : Roles List :


    The Imperial Army
    Darth Sidious
    Darth Vader
    General Tarkin
    Stormtrooper
    Stormtrooper
    Stormtrooper
    Stormtrooper
    Stormtrooper

    The Rebel Alliance
    Lando Calrissian
    Princess Leia
    Luke Skywalker
    Chewbacca
    Han Solo
    Rebel Soldier
    Rebel Soldier
    Rebel Soldier
    Rebel Soldier
    Rebel Soldier
    Rebel Soldier
    Rebel Soldier
    Rebel Soldier
    Rebel Soldier
    Rebel
    Rebel
    Rebel
    Rebel
    Rebel
    Rebel


    The Bounty Hunters
    Boba Fett
    Greedo
    Hidden Killer
    Hidden
    Hidden
    Hidden


    Roles: 34
    Signatures: 38
    Reserves: 4

    Possible Roles For The Imperial Army: Consigliere, Consort, Ventriloquist, Mafioso, Framer, Janitor, Disguiser, Actress, Drug Dealer, Grave Robber

    Possible Roles For The Rebel Alliance: Sheriff, Doctor, Investigator, Vigilante, Jailor, Lookout, Detective, Escort, Gunsmith, Blacksmith, Veteran, Enchantress, Nurse, Coroner, Bus Driver, Bodyguard, Rebel

    Possible Roles For The Bounty Hunters: Arsonist, Explosives Expert, Serial Killer, Spree Killer, Witch, Ghost, Jester, Amnesiac, Student, Survivor


    Spoiler : Player Names :
    FM Alakazam
    FM Blastoise
    FM Blaziken
    FM Bulbasuar
    FM Charizard
    FM Charmander
    FM Clefairy
    FM Cubone
    FM Ditto
    FM Dragonair
    FM Eevee
    FM Flareon
    FM Gyrados
    FM Haunter
    FM Hitmonchan
    FM Jigglypuff
    FM Kadabra
    FM Magikarp
    FM Magmar
    FM Marowak
    FM Meowth
    FM Mew
    FM Mewtwo
    FM Mudkip
    FM Pichu
    FM Pikachu
    FM Psyduck
    FM Rhydon
    FM Scyther
    FM Snorlax
    FM Squirtle
    FM Togepi
    FM Tyranitar
    FM Zapdos


    Spoiler : Role Cards :

    Darth Sidious (Godfather)
    • Has the final say in all Night Actions.
    • May not be sent to kill unless he is the last scum alive.
    • Immune at night to all attacks but fire.
    • Attacks pierce all invulnerability and healing.

    Darth Vader (Ventroloquist)
    • Visit one person each night to use a sith mind-trick on them.
    • The target will be blackmailed and the ventriloquist may speak as the target during the day.

    Grand Moff Tarkin (Consigliere)
    • Investigate one person each night to determine their role.

    Lando Calrissian (Mayor)
    • Reveal yourself as mayor during the day.
    • Will obtain a total of 4 votes.
    • Can NOT be healed once revealed.

    Princess Leia (Doctor)
    • Visit one person each night and provide medical treatment.
    • Is notified if there is a successful heal.

    Luke Skywalker (Sheriff)
    • Visit one person each night and determine what faction they belong to.
    • Will be notified if the target is a Bounty Hunter or Imperial Aligned.

    Chewbacca (Vigilante)
    • Visit one person each night and shoot them with your crossbow.
    • Can shoot night 0.
    • Has a total of 3 shots.

    Han Solo (Jailor)
    • Visit one person each night and jail them.
    • Jailing provides immunity and is a perfect role-block.
    • Night chats will be disabled for the victim.
    • May execute after a lynch.
    • Has a total of 2 executions.
    • Executions pierce immunity.


    Boba Fett (Arsonist)
    • Visit one person each night and douse them with gasoline or ignite all targets you previously doused.
    • Ignition pierces invulnerability.
    • Targets are notified of dousing.
    • May leave douse notes.

    Greedo (Electro Maniac)
    • Visit one person each night and plant a bomb on them.
    • The proximity bomb will explode when their frequency synchronizes with another bomb.
    • Healing does not remove the bomb.


    Consort
    • Visit one person at night and role-block them.
    • Can prevent a jailor from executing.

    Mafioso
    • Visit one person each night and make an attempt on their life.

    Framer
    • Visit one person each night and frame the target to your choosing.
    • May frame teammates as any role.
    • May frame others as any role.
    • Will provide false leads to the lookout and the detective.
    • Lookout and Detectives can track the framer.

    Janitor
    • Visit one person each night.
    • If the target is killed, you may either erase all information of that target or forge a last will.
    • Can target teammates.

    Disguiser
    • Visit a person at night and attempt to disguise yourself as the target.
    • The target’s role will be revealed to the town.

    Actress
    • Visit one person each night and mimic their habits.
    • If sent for the kill, the actress will still mimic the target she was sent to kill.
    • Mimicking someone’s habits means she will appear as that role upon both death and to investigative results.
    • May visit no one to release habits previously mimicked.

    Drug Dealer
    • Visit one person each night and drug the target.

    • Drugs Available For Use
      • Fake attack and heal.
      • Fake douse.
      • Fake witching.
      • Fake bus driven.
      • Fake lure.
      • Fake repel.

    Grave Robber
    • Visit one corpse each night and steal their ability.
    • Will have one charge of the ability to use the following night/day.
    • The next night the Grave Robber may choose to steal an ability again.
    • May not steal an ability from one corpse more than one time.

    Investigator
    • Visit one person each night and obtain clues to the target’s role.

    Lookout
    • Visit one person each night and watch the target for visitors.
    • Can see all persons that visit the target.

    Detective
    • Visit one person each night and track their actions.
    • Can see who the target visited each night.

    Escort
    • Visit one person each night and role block the target.

    Gunsmith
    • Visit one person each night and give them a single shot gun.

    Blacksmith
    • Visit one person each night and give them a one use vest.

    Veteran
    • Go on alert at night and attempt to kill all intruders.
    • Does not pierce immunity or healing.
    • Can go on alert 3 times.

    Enchantress
    • Visit two people each night.
    • Manipulate one target to use their night action on yourself.
    • Repel one target from using a night action on yourself.
    • Repelled targets will be notified they were repelled if successful repelling occurs.
    • The Enchantress will also be notified of successful repelling.
    • The night action will then be randomized to another person.
    • Target is notified if he/she is lured.

    Nurse
    • Visit one person each night and inject them with adrenaline.
    • The target will be able to target 2 targets the following night.
    • An additional charge will be deducted from the target if they are charge based.
    • Targets are notified of injection.

    Coroner
    • Visit one corpse each night.
    • Will get exact role and the real last will.
    • Will be given the corpses last target.

    Bus Driver
    • Visit two people each night and switch their location.
    • Targets are notified of being bus driven.

    Bodyguard
    • Visit one target each night and protect them from attacks.
    • Will be doused/attacked/charged etc. instead of the target.
    • Can not be healed when dying from protecting a target.
    • Bodyguards attacked pierce immunity but not healing.

    Rebel
    • Vote during the day!

    Serial Killer
    • Visit one target each night and make an attempt on the targets life.

    Spree Killer
    • Visit one target’s location each night and stalk the area.
    • Will kill anyone who visits the objective area.

    Witch
    • Visit one person each night and manipulate their night action.
    • Targets are notified of being witched.
    • Can self target.

    Ghost
    • Upon death you will take control of the person who killed you.
    • Your goal is to see that person’s team lose.
    • You will lose if you are not killed.
    • You will lose if the possessed player’s team wins.

    Jester
    • May visit one person each night to annoy them.
    • Invulnerable at night.
    • Jester grief will kill ⅛ of the players who voted guilty.

    Amnesiac
    • May visit one corpse and become that person’s role.
    • Will take on the win conditions of that role.
    • If an Amnesiac does not take a role the goal is to survive.

    Student
    • Picks mentor Day 1.
    • Will succeed the mentor upon his/her death. (Will become that role.)
    • Any target may be a students mentor.

    Survivor
    • Has 2 vests.




    Spoiler : Rules/Investigative Pairings/OoO :
    Rules
    1. No participating in an M-FM at the same time. (I will start the M-FM after the FM)
    2. You may NOT discuss anything regarding the game outside of the game, unless it is purely observations or personal opinions. NO STRATEGIES OR THEORIES OR GUESSING WHO IS WHO OR WHAT IS WHAT.
    3. No using COM names in any form. Period.
    4. No claiming RP names.
    5. No PMs or Rep messages to other players.
    6. Do NOT quote PMs sent to you at any time.
    7. Do NOT post anything other than TEXT in the day chat.
    8. Don’t quote or “rephrase” jail chat and post it during the day.
    9. You may lie about game mechanics. (The hosts will NEVER lie if asked directly)
    10. No invisible text.
    11. Codes must be presented to the host and approved before use.
    12. You may only change your picture and any other profile information Day 1 or sooner.
    13. Actions must be submitted TWO hours before the cycle change.
    14. Failure to follow these rules or any new rules created will be dealt with at the hosts discretion.


    Investigative Pairings
    Mayor/Godfather/Jester
    Doctor/Nurse/Serial Killer
    Gunsmith/Veteran/Spree Killer
    Escort/Consort
    Vigilante/Jailor/Bodyguard/Mafioso
    Coroner/Janitor/Grave Robber
    Lookout/Detective/Disguiser/Ventriloquist
    Investigator/Consigliere/Explosives Expert
    Bus Driver/Arsonist/Ghost
    Rebel/Actress/Framer/Student
    Enchantress/Drug Dealer/Witch
    Blacksmith/Survivor/Amnesiac


    Order Of Operations
    [Droidekas passively protect Bounty Hunter]
    [Ghost takes host]
    [Student picks mentor]
    1. Jailor Jails
    2. Veteran Goes On Alert
    3. Spree Killer Camps At Target's House
    4. Witching
    5. Bus Driver
    6. Escort/Consort
    7. Enchantress
    8. Arsonist Douses
    9. Actress (not killer night)
    10. Drug Dealer
    11. Framer
    12. Ventriloquist
    13. Sheriff
    14. Investigator/Consigliere
    15. Jester Visits
    16. Disguiser
    17. Neutral Killing/Town Killing/Mafia Killing
    18. Doctor/Bodyguard/Vests
    19. Gunsmith/Blacksmith/Nurse
    20. Janitor
    21. Coroner
    22. Grave Robber
    23. Amnesiac
    24. Lookout/Detective (see all the above)



    Spoiler : Special Mechanics :

    Bounties
    • Bounties may be issued each night or day.
    • The value/length of the bounty may differ for each bounty.
    • Only the Bounty Hunters can claim bounties.
    • There will be certain rewards for bounties.
    • Bounties will NEVER be placed on another bounty hunter (By Jabba The Hutt).


    Upgrades For Purchase

    Universal Upgrades
    • Repulsion Armor Mk I (1 Use Vest)
      • 250,000 Credits
    • Repulsion Armor Mk II (1 Use Auto-Vest)
      • 500,000 Credits
    • Mandalorian Armor (Invulnerability)
      • 1,000,000 Credits
    • Jedi Robe (Detection Immunity-1 Night use when worn- Sheriff/Lookout/Detective)
      • 750,000 Credits
    • Cloaking Device (Immune to Detection- Passive- Sheriff/Lookout/Detective)
      • 1,250,000 Credits
    • Targeting Computer (Attacks Pierce Invulnerability)
      • 1,500,000 Credits
    • Anatomy Scanner (Attacks Pierce Healing)
      • 1,750,000 Credits
    • Droidekas (Will kill anyone who visits you- Pierces through nothing)
      • 2,000,000 Credits
    • Dissipation Field (Immune to ignition)
      • 1,500,000 Credits


      Arsonist Purchases:
    • Rapid Cooling Tanks (Arsonists may douse after ignition.)
      • 1,000,000 Credits


      Witch Purchases:
    • B-Virus Enhancements (Manipulated targets may now visit 2 people at night)
      • 1,250,000 Credits


      Serial Killer/Spree Killer Purchases:
    • Dual Blades (Serial Killer or Spree Killer may visit 2 targets in 1 night. Has a 1 night cooldown)
      • 1,000,000 Credits


      Explosives Expert Purchases
    • Transponder Device (Explosives Expert will automatically trigger any device on a target who visits him.)
      • 750,000 Credits
    • Booby Traps (Explosives Expert will automatically rig anyone who visits him- will NOT trigger the explosive if the target was initially uncharged)
      • 1,250,000 Credits


    (Still under development ;))

    The Death Star
    • Grand Moff Tarkin may fire the Death Star one time starting Night 1.
      • Firing the Death Star will role block all players except the Imperial Army.
    • Darth Sidious may fire the Death Star one time after Night 4.
      • Firing of the Death Star will result in a blow to rebel forces and will kill 1/8 of the remaining rebel army. The victims will be chosen at random.


    Darth Vader
    • Darth Vader may place a bounty on any target of his choosing.
    • Darth Vader will also determine the amount of the bounty.
    • The bounty will announced along with other any other bounties.
    • The bounty will be listed as a bounty placed by Darth Vader.


    Skywalker
    • As long as Luke Skywalker is alive, the Death Star may not be fired.



    Spoiler : Win Conditions :

    Imperial Army: Annihilate all other factions.
    Rebel Alliance: Eliminate all other factions.
    Bounty Hunters: Eliminate all other factions or role specific win conditions. Bounty Hunters of the same kind can win together. (I.e. Arson and Arson or Electro and Electro, etc..)

    Last edited by FM Ferengi; October 24th, 2012 at 07:14 PM. Reason: Upgrades!

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    Re: FM XV

    Lulz we're going to be friggen pokemon. THE FORCE IS STRONG IN YOU, JIGGLYPUFF!
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

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    Re: FM XV

    <3

    but fuck the names <.<

    love the theme though! ::::
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

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    Re: FM XV

    Can Sidious and Tarkin each fire the death star once, or does one of them using it stop the other from using it?
    And if I die tomorrow, I'd be alright because I believe that after we're gone, the spirit carries on...
    Spoiler : FM History :
    FMXV: Jester: Win/MVP SFM-Borderlands: Witch: Win M-FM Blazer's Experiment: Subject 8, Sheriff/Infected (Lose) M-FM Nasty Rumors/Treasure Town: Skuntank, Blackmailer (Lose)

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    Re: FM XV

    Quote Originally Posted by Glip View Post
    May they both use their shots on the same night?
    As long as it's after night 4 and Luke Skywalker is dead, yes.
    FMX: fm Kevinpowers - Citizen (WIN)
    Quote Originally Posted by Helz View Post
    I will go ahead and fuck this cat
    Quote Originally Posted by S-FM Heavy Handed View Post
    yeah I'm not gonna sit around here analyzing the fucking particle fluctuations in the quantum foam or whatever the fuck trying to find shit on D1

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    Re: FM XV

    Quote Originally Posted by Fatalis View Post
    Holy shit this looks amazing
    What does bounties do exactly?
    Bounties, once claimed, will provide the bounty hunter with galactic credits. These can be used to purchase upgrades. I will post those when i get a chance.
    Quote Originally Posted by TimeTrx View Post
    Can I post Star Wars images?
    In spoilers in one post please.
    Quote Originally Posted by Kusco View Post
    Dirty fucking swiss neutral

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    Re: FM XV

    Is it against rule #3 to claim a COM name during night chat?
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

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    Re: FM XV

    Quote Originally Posted by LeaD View Post
    Luke should have the ability to blow up the death star somehow :9
    Thats why they can't shoot it with him alive. Or it will be blown up! :P
    Quote Originally Posted by Jr4life24 View Post
    So if Darth Vader is killed. Does any bounty placed by him be removed?
    And what is the max amount of credits that he can set it as?
    If Darth Vader is killed, any bounty placed by him is no longer valid since there would be no one to pay the bounty.
    There is no maximum. I will be posting the rewards purchasable from credits soon. They benefit the bounty hunters solely, so he would be wise not to set it too high to help them out, however he shouldn't set it too low or it will not be retrieved.
    Quote Originally Posted by Kusco View Post
    Dirty fucking swiss neutral

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    Re: FM XV

    Quote Originally Posted by Blazer View Post
    Thats why they can't shoot it with him alive. Or it will be blown up! :P

    If Darth Vader is killed, any bounty placed by him is no longer valid since there would be no one to pay the bounty.
    There is no maximum. I will be posting the rewards purchasable from credits soon. They benefit the bounty hunters solely, so he would be wise not to set it too high to help them out, however he shouldn't set it too low or it will not be retrieved.
    Ah, Alright

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    Re: FM XV

    we need a phantom menace themed FM for FM XX
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

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