Name : Eremith
Aligment : Town / Protective
Description : you are an isolated person , disgusted of the things in town are done
Abilities : Can go to meditate , when he gets visited , the visitor(s) is(are) protected by death , the heremit is immune to death while he meditate , he see names and role of who visit he , his vote doesen' t count towards lynching a person ( this means both choose who to trial and choose if inno or no )
Goal : same as town .
Options : The rb don' t trigger the serial killer counter-kill of roleblockers : default off
The vote doesen 't count for : trial/lynch/skip ( defualt trial and lynch )
Can meditate 2/3/4 times ( if unchecked he goes auto on meditate )
Investigative pairings : your target is a loner ( investigator ) / your taget is not suspicius ( sherrif )