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View Poll Results: How should role block immunity detection work

Voters
8. You may not vote on this poll
  • Its best if the escort has role block immunity detection set as an option

    6 75.00%
  • Hosts should have no say over their saves, escorts should know when they block immune targets always.

    2 25.00%
Results 1 to 16 of 16
  1. ISO #1

    Role Block Immunity Detection - Remove it.

    I've never understood why it was enabled in the first place.

    It used to be that if you were an escort and you role blocked a godfather, you thought you succeeded.
    Now when you role block a godfather, you get this huge message stating that they are immune to being roleblocked, which is just a huge screaming sign flagging the target as most likely the god father.

    Now i don't understand why this mechanic was implemented. So if there was a reason why it was implemented, i'd love to know.

    If there was no good reason, i suggest it either be removed, or made an option disabled by default.

    Having just lost a game because an escort comes along and screws the godfather, only to find he's role block immune is not fun.

    For me, the godfather is the mafia fail-safe, he won't die to a neutral, he won't be detected by fluke, he won't get role blocked into preforming zero kills. But when someone finds he's role block immune and it states as much, its just a matter of time till he's lynched. Which goes contrary to most peoples expectations and attempted host settings for the godfather.

    I don't even know any other class that is role block immune, besides perhaps serial killer and arson, which are all equally evil and thus all the more reason to lynch anyone who is immune.

  2. ISO #2

    Re: Role Block Immunity Detection - Remove it.

    Escorts and Consorts can be block immune and veterans are block immune when they go on alert.

    With the regular setups you're right though. If there is a confirmed godfather (which doesn't need to be there in every game) that option almost always gives him away when he's blocked.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  3. ISO #3

    Re: Role Block Immunity Detection - Remove it.

    I find this to be entire point of the Escort when there is an SK and no Mafioso in a game; finding the GF.

    If there is an SK and no Mafioso, Escort is useless. Sure, the Escort can block the Mafia, but he'll never know if there were Mafia because there is no outcome from it.

    It's like saying we should remove Investigators, because when the check GF when Citizens are off, it's a huge red flag.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  4. ISO #4

    Re: Role Block Immunity Detection - Remove it.

    I rarely use SK and the option to kill roleblockers is usually off when I do. However, I often do still have the RB immunity option checked when I have no confirmed GF and detection immunity switched off, because it makes the mafioso and GF more equal when randomed.

    You can still "find" killers if you roleblocked someone and there were no deaths though, even if you get no feedback messages.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  5. ISO #5

    Re: Role Block Immunity Detection - Remove it.

    Quote Originally Posted by BorkBot View Post
    I rarely use SK and the option to kill roleblockers is usually off when I do. However, I often do still have the RB immunity option checked when I have no confirmed GF and detection immunity switched off, because it makes the mafioso and GF more equal when randomed.

    You can still "find" killers if you roleblocked someone and there were no deaths though, even if you get no feedback messages.
    No confirmed GF? I wanna play your saves, Bork

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  6. ISO #6

    Re: Role Block Immunity Detection - Remove it.

    I find this to be entire point of the Escort when there is an SK and no Mafioso in a game; finding the GF.
    I disagree with that opinion. The escort can easily verify her role as an escort by targeting anyone that night. Thus they get confirmed as town or maifa. Role checking the graveyard usually proves they are a confirmed town very quickly.
    So even in even they are used in a setup they can't role block evils, they still have value.

    As the mechanics are arranged now, you may as well change the error message when you role block an immune person. "You tried to role block your target, but he was too busy killing people that night". Because that's how the error message reads to anyone with a brain.

    I personally think it should be removed.

    But i'd be happy with a option on the escorts/consorts that lets them be notified of role block immunities.

    Since i want this mechanic changed, i'll compromise.
    I've added a poll.

    Please vote for a change.

  7. ISO #7

  8. ISO #8

  9. ISO #9

    Re: Role Block Immunity Detection - Remove it.

    Quote Originally Posted by Cryptonic View Post
    Oh, btw, if you're immune to roleblock, you could always claim veteran or another escort.
    This

    Before the Random town change, my save had an immune to RB GF....
    The town lost my save every time because it would be Escort, Mason(Or some BS like that), and GF. The GF would just kill the Escort because the Escort couldn't RB.
    Double bladed sword allowing the GF to be immune to RBs.
    Quote Originally Posted by Elixir View Post
    You should be priviledged to experience bestmas.

    "waah the screen is shaking, waah my delicate eyes".

    Fuck sake.

  10. ISO #10

    Re: Role Block Immunity Detection - Remove it.

    I like the option suggestion for the escort/consort. "detects role-block immunity"

    Best of both worlds.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  11. ISO #11

  12. ISO #12

  13. ISO #13

    Re: Role Block Immunity Detection - Remove it.

    Quote Originally Posted by BorkBot View Post
    I like the option suggestion for the escort/consort. "detects role-block immunity"

    Best of both worlds.
    This would be nice

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  14. ISO #14

  15. ISO #15

    Re: Role Block Immunity Detection - Remove it.

    Quote Originally Posted by creedkingsx View Post
    Escorts know when someone is role-block immune. It has a special message. @Borkbot
    I know, and the OP is susggesting to make it OPTIONAL to display this message. I don't see what's wrong with it as an option (that's On by default).
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  16. ISO #16

 

 

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