September 30th, 2013, 01:44 PM
[QUOTE=Citrus;384199]I was sure enough that I did not have enough clues[/QUOTE]You had all of them.
The problem was that one needed to have all clues or one wouldn't notice that the missing chant is not given by clues. Under optimal circumstances the main puzzle could have been solved by night 4 and all clues have to be retrieved and trusted.
Originally Posted by
Citrus
I was sure enough that I did not have enough clues
You had all of them.
The problem was that one needed to have all clues or one wouldn't notice that the missing chant is not given by clues. Under optimal circumstances the main puzzle could have been solved by night 4 and all clues have to be retrieved and trusted.
September 29th, 2013, 04:55 PM
[vote]FM Mazzy[/vote]
Quite the impressive performance for the little time she had.
-vote FM Mazzy
Quite the impressive performance for the little time she had.
August 17th, 2013, 06:19 AM
Account Name: MAHHEROX
Account ID: 2-S2-1-4123790
In-Game Name: mrs Smitters
Account Name: Xoppи
Account ID: 2-S2-2-107634
In-Game Name: pozitif
Account Name: Rayman
Account ID: 2-S2-2-399981
In-Game Name: Mr Smith
Crimes Committed: Game-Throwing
Your Account Name: Phyr
Summary: Fast forward to the endgame day 6+: MAHHEROX (CTRL+3), the Jailor, knew for a fact who the SK is and chose not to lynch or execute him. Xoppи (CTRL+5) seems to be in cahoots with him. This might also be a case of skyping (thus I listed Rayman as well) but the evidence is quite weak for that.
Account Name: MAHHEROX
Account ID: 2-S2-1-4123790
In-Game Name: mrs Smitters
Account Name: Xoppи
Account ID: 2-S2-2-107634
In-Game Name: pozitif
Account Name: Rayman
Account ID: 2-S2-2-399981
In-Game Name: Mr Smith
Crimes Committed: Game-Throwing
Your Account Name: Phyr
Summary: Fast forward to the endgame day 6+: MAHHEROX (CTRL+3), the Jailor, knew for a fact who the SK is and chose not to lynch or execute him. Xoppи (CTRL+5) seems to be in cahoots with him. This might also be a case of skyping (thus I listed Rayman as well) but the evidence is quite weak for that.
August 14th, 2013, 01:03 AM
Is the starting date set in stone now?
Is the starting date set in stone now?
July 25th, 2013, 05:14 AM
Question Miscellaneous 22 appears to be a different question than the one asked. Let me reiterate:
[COLOR=#00FF00]An Evoker previously placed a fireball at player A's home. Player A is not at home but a Cleric intends to visit him. The Cleric is tracked by a Ranger. What feedback does the Ranger receive?[/COLOR]
If the answer give in Miscellaneous 22 holds true the Cleric will not appear to have visited anybody despite being killed by a fireball (that obviously didn't kill the Ranger). This seems counterintuitive as the Cleric has to visit his target to get fireballed. A similar scenario would be a (Cleric targeted) Ranger watching the fireballed target that gets visited by roles visiting after kills occur in the OoO.
[COLOR=#00FF00]Are there other instances where a undefined visitation (i.e. Ranger tracking a dead player) yield (special) results when they normally should not?[/COLOR]
Question Miscellaneous 22 appears to be a different question than the one asked. Let me reiterate:
An Evoker previously placed a fireball at player A's home. Player A is not at home but a Cleric intends to visit him. The Cleric is tracked by a Ranger. What feedback does the Ranger receive?
If the answer give in Miscellaneous 22 holds true the Cleric will not appear to have visited anybody despite being killed by a fireball (that obviously didn't kill the Ranger). This seems counterintuitive as the Cleric has to visit his target to get fireballed. A similar scenario would be a (Cleric targeted) Ranger watching the fireballed target that gets visited by roles visiting after kills occur in the OoO.
Are there other instances where a undefined visitation (i.e. Ranger tracking a dead player) yield (special) results when they normally should not?
July 20th, 2013, 04:36 PM
[COLOR="#00FF00"]Will roles receive (additional/regular) feedback for undefined visitations? Example: Being Shaman lured onto a dead Enchantress when only living players are valid targets. Special case for a Ranger using his tracking ability in that example?[/COLOR]
Will roles receive (additional/regular) feedback for undefined visitations? Example: Being Shaman lured onto a dead Enchantress when only living players are valid targets. Special case for a Ranger using his tracking ability in that example?
July 12th, 2013, 02:58 PM
[COLOR=#00FF00]In the scenario described in question Bhaalspawn 19 will those performing their night action after kills occur look to be visiting their targets to Detective/Lookout actions or will it seem like they stayed at home?
Will a fireball not explode and remain active if such a role gets killed before visiting?[/COLOR]
In the scenario described in question Bhaalspawn 19 will those performing their night action after kills occur look to be visiting their targets to Detective/Lookout actions or will it seem like they stayed at home?
Will a fireball not explode and remain active if such a role gets killed before visiting?
July 10th, 2013, 05:16 AM
Would it be possible to get one of those?
Preferably only including threads/posts you are subscribed to via forum/thread subscription?
This could be considered a security issue though. All you need to have is the member-specific RSS feed url and you could get (read-only) access to parts of the forum you are not supposed to have. This would obviously only work if that member is subscribed to the part of the forum in question.
I don't know if there is a module for vBulletin you can simply plug in, but if there is I would welcome seeing it used.
My motivation for this is the ease of getting notifications to the parts of the forum you are instead in. The subscription feature of the forum is lackluster at best (control panel only or email notifications with delays), plus it would go easy on my mobile Internet usage when checking the forum for updates.
Would it be possible to get one of those?
Preferably only including threads/posts you are subscribed to via forum/thread subscription?
This could be considered a security issue though. All you need to have is the member-specific RSS feed url and you could get (read-only) access to parts of the forum you are not supposed to have. This would obviously only work if that member is subscribed to the part of the forum in question.
I don't know if there is a module for vBulletin you can simply plug in, but if there is I would welcome seeing it used.
My motivation for this is the ease of getting notifications to the parts of the forum you are instead in. The subscription feature of the forum is lackluster at best (control panel only or email notifications with delays), plus it would go easy on my mobile Internet usage when checking the forum for updates.
June 25th, 2013, 07:33 AM
[QUOTE=Boss;340861]It would have decimated the savages. Mafia would have then lost with just the six of them. For sure[/QUOTE]
I don't follow your reasoning. It is not in the interest of the Mafia to kill the SGF. They just don't want the Savages to get strong. Forcing them to kill Town is in the Mafia's interest. If the SGF does not comply, simply kill him after 2, 3 or 4 nights. That way a Savage will survive and be forced into killing town.
Originally Posted by
Boss
It would have decimated the savages. Mafia would have then lost with just the six of them. For sure
I don't follow your reasoning. It is not in the interest of the Mafia to kill the SGF. They just don't want the Savages to get strong. Forcing them to kill Town is in the Mafia's interest. If the SGF does not comply, simply kill him after 2, 3 or 4 nights. That way a Savage will survive and be forced into killing town.
June 25th, 2013, 01:01 AM
Somehow I am a magnet for night kills and host errors. I should totally be a Citizen.
Somehow I am a magnet for night kills and host errors. I should totally be a Citizen.
June 24th, 2013, 07:37 AM
[QUOTE=FM Buchwalter;340527]It was my first FM so I'm still green behind the ears, but I do not feel like I made any slips apart from the whole Soma fiasco.[/QUOTE]
I had my eyes on you as you deemed my "gag" important enough to include in your notable happenings. But you didn't do anything more to feed my suspicion in that case.
Originally Posted by
FM Buchwalter
It was my first FM so I'm still green behind the ears, but I do not feel like I made any slips apart from the whole Soma fiasco.
I had my eyes on you as you deemed my "gag" important enough to include in your notable happenings. But you didn't do anything more to feed my suspicion in that case.
June 10th, 2013, 09:01 AM
Joker marks target. Mafia kills it. Joker kills 2 more guys.
BD B swaps himself with A. Escort blocks A. Vigilante shoots A. What happens?
Next I will think of a fun scenario involving Witch, BD and Escort.
Can Witch cause self targets? Can Witch self target? Say Witch W targets W to visit A. Does that mean Witch witches herself to make A visit A?
If the former is true, what about this?
Bus Driver B switches W with B. Witch W targets Bus Driver B to target W. Vigilante shoots W what happens?
Step 1: B and W are switched. So Witch makes W target B.
Step 2: Witch witches herself onto B, so B will target B.
Step 3: Bus Driver is made to switch B with B, effectively Bus Driving nobody.
Step 4: The no switch affects the witching. Witch will now force the Bus Driver to switch W with B again.
Step 5: Everything from step 1 all over again. But where to break the loop?
Witch W makes Escort E to target W. Escort wants to block A. Who will get blocked?
Joker marks target. Mafia kills it. Joker kills 2 more guys.
BD B swaps himself with A. Escort blocks A. Vigilante shoots A. What happens?
Next I will think of a fun scenario involving Witch, BD and Escort.
Can Witch cause self targets? Can Witch self target? Say Witch W targets W to visit A. Does that mean Witch witches herself to make A visit A?
If the former is true, what about this?
Bus Driver B switches W with B. Witch W targets Bus Driver B to target W. Vigilante shoots W what happens?
Step 1: B and W are switched. So Witch makes W target B.
Step 2: Witch witches herself onto B, so B will target B.
Step 3: Bus Driver is made to switch B with B, effectively Bus Driving nobody.
Step 4: The no switch affects the witching. Witch will now force the Bus Driver to switch W with B again.
Step 5: Everything from step 1 all over again. But where to break the loop?
Witch W makes Escort E to target W. Escort wants to block A. Who will get blocked?
April 30th, 2013, 09:57 AM
Will you limit the bus driving feedback to one? I don't think it's needed anymore with the Jester.
Will you limit the bus driving feedback to one? I don't think it's needed anymore with the Jester.
April 30th, 2013, 09:37 AM
Just put the Jester drugging on top of the OoO and he will naturally ignore bus driving redirections.
Just put the Jester drugging on top of the OoO and he will naturally ignore bus driving redirections.
April 30th, 2013, 07:54 AM
[QUOTE=ika;313321]i was considering doing a reroll of this game due to the fact it ended so fast but this time have it start day 1 with lynch. would also consider changing the feedback to one bus driven reagardless of how many bus drivers drove the person[/QUOTE]
It doesn't fix the problem of a Lookout finding an Arsonist based on the feedback of his target. Starting at day help town even more as they can gathers claims before night feedback is available. And I believe that the Arsonists have to claim based on their feedback. Limiting the bus driven feedback to one definitely helps the Arsonists, but it would take out the fun of solving the puzzle in which order the bus drivers go and whose claims conflict with one another.
Originally Posted by
ika
i was considering doing a reroll of this game due to the fact it ended so fast but this time have it start day 1 with lynch. would also consider changing the feedback to one bus driven reagardless of how many bus drivers drove the person
It doesn't fix the problem of a Lookout finding an Arsonist based on the feedback of his target. Starting at day help town even more as they can gathers claims before night feedback is available. And I believe that the Arsonists have to claim based on their feedback. Limiting the bus driven feedback to one definitely helps the Arsonists, but it would take out the fun of solving the puzzle in which order the bus drivers go and whose claims conflict with one another.
April 30th, 2013, 07:37 AM
[QUOTE=NoctiZ;313597]I wanted to side with Arsonist by claiming fake bus drivings or shit, but no such luck.[/QUOTE]
If I had been town I wouldn't have had a problem lynching you if I had caught you in a lie. Getting rid of the wild card is good enough if the Survivor doesn't side with town. And sadly town has enough leeway to lynch you first.
If it is your personal goal to make the Arsonists win, then that's fine. Though if you only care about winning, Town is the way to go.
Originally Posted by
NoctiZ
I wanted to side with Arsonist by claiming fake bus drivings or shit, but no such luck.
If I had been town I wouldn't have had a problem lynching you if I had caught you in a lie. Getting rid of the wild card is good enough if the Survivor doesn't side with town. And sadly town has enough leeway to lynch you first.
If it is your personal goal to make the Arsonists win, then that's fine. Though if you only care about winning, Town is the way to go.
April 30th, 2013, 07:25 AM
I was doomed the moment that ypmagic contradicted louiswill. If he had hidden as a normal Bus Driver I might have managed to make Bujeebus and Apache look like the Arsonists. As Apache had basically no information as he watched himself it might have been possible to pull it off. But there is no margin for error for the Arsonists to win. You must cause a mislynch. The mislynched target must not have been doused. Arsonists may not douses the same target. Arsonists may not douse the Survivor. Arsonists may not douse each other. Survivor has to side with the Arsonists.
When all of this works out, the Arsonists can win.
@powerofdeath: If you had not revealed your information instantly, you could have caught me in a lie. I would have claimed to watch somebody that probably nobody visited or where there information was already floating around. You wasted that opportunity and it was only due to ypmagic that it definitely revealed me. I think you didn't play that very good, thus no vote for you. The rest was basically acting on information exclusively confirmed to them. So there was no real feat achieved. ypmagic outed himself so there wasn't really a problem in finding him.
I was doomed the moment that ypmagic contradicted louiswill. If he had hidden as a normal Bus Driver I might have managed to make Bujeebus and Apache look like the Arsonists. As Apache had basically no information as he watched himself it might have been possible to pull it off. But there is no margin for error for the Arsonists to win. You must cause a mislynch. The mislynched target must not have been doused. Arsonists may not douses the same target. Arsonists may not douse the Survivor. Arsonists may not douse each other. Survivor has to side with the Arsonists.
When all of this works out, the Arsonists can win.
@powerofdeath: If you had not revealed your information instantly, you could have caught me in a lie. I would have claimed to watch somebody that probably nobody visited or where there information was already floating around. You wasted that opportunity and it was only due to ypmagic that it definitely revealed me. I think you didn't play that very good, thus no vote for you. The rest was basically acting on information exclusively confirmed to them. So there was no real feat achieved. ypmagic outed himself so there wasn't really a problem in finding him.
April 30th, 2013, 03:22 AM
[COLOR="#FF0000"][b] -vote nobody for MVP [/b][/COLOR]
-vote nobody for MVP
April 29th, 2013, 11:54 AM
[QUOTE=louiswill;313295]Btw, in sc2 busdriver's second visit seems wont appear on lookout's list. right?[/QUOTE]
Wrong, Lookouts can see the Bus Drivers second visit.
Well, I won't comment on your strategies... I think it's for the better.
[QUOTE=louiswill;313307]Think ypmagic's claim everything was countering my claim.
good thing you choose to trust me though. but, why?[/QUOTE]
ypmagic's claim was plain bad...
Originally Posted by
louiswill
Btw, in sc2 busdriver's second visit seems wont appear on lookout's list. right?
Wrong, Lookouts can see the Bus Drivers second visit.
Well, I won't comment on your strategies... I think it's for the better.
Originally Posted by
louiswill
Think ypmagic's claim everything was countering my claim.
good thing you choose to trust me though. but, why?
ypmagic's claim was plain bad...
April 29th, 2013, 11:11 AM
Told you that Arsonists are screwed.
I think there shouldn't be any douse notifications. It's hard enough as it is.
Told you that Arsonists are screwed.
I think there shouldn't be any douse notifications. It's hard enough as it is.
April 29th, 2013, 06:25 AM
[QUOTE=FM Game Master;313190]Unnumbered question: Refer to the kill list in Edit 1.20. Disguiser will take the person, as Mafia kills come before town, but if Arsonist burns him, he'll get there first, and the Disguiser will not disguise.[/QUOTE]
So if the Disguiser and the Vigilante hit the same target, would the Disguiser's former player name come up in the graveyard as killed by Soma Dealers and shot by the Vigilante? This would tell the Vigilante that either a Bus Driver was involved or his original target is now a Disguiser, which is much more likely seeing that the Disguiser's fake body was cleaned and shot by him.
Oh, and speaking about cleaning: Does cleaning hide all other death description?
And disguising is actually in the OoO. But I guess that part is only the cleaning and switching of the body, while the kill occures in #20.
And another one that I just noticed:
Can the Student gain two Mentors through the use of Soma? If yes, what are the implications? Can he gain both roles, if both of his Mentors die? What if the Mentors have different alignments? Can he win with both sides? Oh gawd, that would be awesome. Picture both Godfathers as Mentors. He would be like the evil raid boss the Town has to defeat.
Self-answer to an earlier question:
[quote]At what point in the OoO do attacked players enter the graveyard (negating any night action they planned to take later in the night)?[/quote]
I guess it is in between #21 Heals and #22 Autopsies. But no night action before that should be canceled by kills.
Does a Student with a Savage Mentor count towards the Cult limit?
Originally Posted by
FM Game Master
Unnumbered question: Refer to the kill list in Edit 1.20. Disguiser will take the person, as Mafia kills come before town, but if Arsonist burns him, he'll get there first, and the Disguiser will not disguise.
So if the Disguiser and the Vigilante hit the same target, would the Disguiser's former player name come up in the graveyard as killed by Soma Dealers and shot by the Vigilante? This would tell the Vigilante that either a Bus Driver was involved or his original target is now a Disguiser, which is much more likely seeing that the Disguiser's fake body was cleaned and shot by him.
Oh, and speaking about cleaning: Does cleaning hide all other death description?
And disguising is actually in the OoO. But I guess that part is only the cleaning and switching of the body, while the kill occures in #20.
And another one that I just noticed:
Can the Student gain two Mentors through the use of Soma? If yes, what are the implications? Can he gain both roles, if both of his Mentors die? What if the Mentors have different alignments? Can he win with both sides? Oh gawd, that would be awesome. Picture both Godfathers as Mentors. He would be like the evil raid boss the Town has to defeat.
Self-answer to an earlier question:
At what point in the OoO do attacked players enter the graveyard (negating any night action they planned to take later in the night)?
I guess it is in between #21 Heals and #22 Autopsies. But no night action before that should be canceled by kills.
Does a Student with a Savage Mentor count towards the Cult limit?
April 28th, 2013, 10:05 PM
le me is confused.
#107: I was under the impression that all kills happen at the same time. So how is the Bus Driver dead the moment he switches A? Shouldn't he simply be flagged attacked in order to get killed during step 20 (all kills)? And why does Escort visit A? Does Interceptor prevent the night actions of other roles by killing them? What if a Doctor had targeted A or B? Why isn't the Bodyguard dueling the Interceptor who attacked the Bus Driver? And what would happen if we drop the Interceptor and the Bodyguard from that scenario?
Maybe a helpful question to break down the scenario above: At what point in the OoO do attacked players enter the graveyard (negating any night action they planned to take later in the night)? You might rethink the positioning of the Doctor in the OoO
#102/104. Student: Neutral Madness - what are the implications?
Does the Student definitely lose if his Jester/Executioner Mentor dies or does he have a chance to win after he assumes his Mentor's role?
It seems to me that the Student only has to see his Mentor win so long as he is still a (dead or alive) Student. The answer to this might impact #103/105.
There are so many more things I could ask about Students and Ghosts. Not sure if I should...
What happens if a Disguiser and a Vigilante target the same person? Is it any different if somebody coming earlier in the kill order hits the same target as the Disguiser?
#87: What if the Architect bursts into flames? As long as he is in an Architect night chat he would survive according to setup. This was what my question was originally aimed at. I guess I should have stated that more clearly.
Is the alignment shown in the graveyard (Savage/Student)?
le me is confused.
#107: I was under the impression that all kills happen at the same time. So how is the Bus Driver dead the moment he switches A? Shouldn't he simply be flagged attacked in order to get killed during step 20 (all kills)? And why does Escort visit A? Does Interceptor prevent the night actions of other roles by killing them? What if a Doctor had targeted A or B? Why isn't the Bodyguard dueling the Interceptor who attacked the Bus Driver? And what would happen if we drop the Interceptor and the Bodyguard from that scenario?
Maybe a helpful question to break down the scenario above: At what point in the OoO do attacked players enter the graveyard (negating any night action they planned to take later in the night)? You might rethink the positioning of the Doctor in the OoO
#102/104. Student: Neutral Madness - what are the implications?
Does the Student definitely lose if his Jester/Executioner Mentor dies or does he have a chance to win after he assumes his Mentor's role?
It seems to me that the Student only has to see his Mentor win so long as he is still a (dead or alive) Student. The answer to this might impact #103/105.
There are so many more things I could ask about Students and Ghosts. Not sure if I should...
What happens if a Disguiser and a Vigilante target the same person? Is it any different if somebody coming earlier in the kill order hits the same target as the Disguiser?
#87: What if the Architect bursts into flames? As long as he is in an Architect night chat he would survive according to setup. This was what my question was originally aimed at. I guess I should have stated that more clearly.
Is the alignment shown in the graveyard (Savage/Student)?
April 28th, 2013, 08:33 PM
Clarification on #79: what happens when two jailors jail the same target?
[s]Where does the poisioner night action fall in #76? I take it that one night later it falls into the soma dealer kills (cuz it's just a regular kill). But the night before that isn't clear.[/s]
Answered by Edit 1.20 (according to OoO, meaning before #20 (all kills)). The act of poisoning is missing (before culting) in the order of prevention of effects though. And I think adding Spree Killer and Interceptor at the top of the list would be good for clarity, too.
Jailor executions typically cannot be healed. Maybe reword it to kill as it clearly can be healed? (see Edit 1.20)
This isn't much of a problem as the setup is clear on that point. I just think it will confuse many players.
#75 & #84 - I asked those because their feedback message involves a single target/visitor. So I thought they would get an individual feedback for each of the targets/visitors. Updating the feedback messages for Lookout/Detective for possible multiple targets/visitors would clear that up.
Does the Veteran get his feedback in one message or is it one message per visitor? If it is the former the message should be updated to reflect this.
Clarification on #79: what happens when two jailors jail the same target?
Where does the poisioner night action fall in #76? I take it that one night later it falls into the soma dealer kills (cuz it's just a regular kill). But the night before that isn't clear.
Answered by Edit 1.20 (according to OoO, meaning before #20 (all kills)). The act of poisoning is missing (before culting) in the order of prevention of effects though. And I think adding Spree Killer and Interceptor at the top of the list would be good for clarity, too.
Jailor executions typically cannot be healed. Maybe reword it to kill as it clearly can be healed? (see Edit 1.20)
This isn't much of a problem as the setup is clear on that point. I just think it will confuse many players.
#75 & #84 - I asked those because their feedback message involves a single target/visitor. So I thought they would get an individual feedback for each of the targets/visitors. Updating the feedback messages for Lookout/Detective for possible multiple targets/visitors would clear that up.
Does the Veteran get his feedback in one message or is it one message per visitor? If it is the former the message should be updated to reflect this.
April 28th, 2013, 07:35 AM
I know that you are Town, Apache. But I don't get what you are doing right now. There is no possible strategy justifying what you are doing right now. Please come clear, so that we don't mislynch, we really can't afford it!
I know that you are Town, Apache. But I don't get what you are doing right now. There is no possible strategy justifying what you are doing right now. Please come clear, so that we don't mislynch, we really can't afford it!
April 28th, 2013, 07:25 AM
Wait, what? Impossible, you can't be Lookout. Why are you claiming Lookout? Why do you want to get my lynch, despite knowing that I am town? I don't even know you. Just play according to your victory condition and stop lying.
Wait, what? Impossible, you can't be Lookout. Why are you claiming Lookout? Why do you want to get my lynch, despite knowing that I am town? I don't even know you. Just play according to your victory condition and stop lying.
April 28th, 2013, 07:01 AM
Let me restate that I was doused. I was planing to keep it hidden, especially after powerofdeath and me visited the same target, so that theother Arsonist might douse me, too. But Bujeebus forced me to reveal it, as he is clearly lying about it.
Apache, I don't know for what screwed reason you trust Bujeebus, but he has to be one of the Arsonists. There are only two Lookouts, and those have been claimed by powerofdeath and me respectively. We are both confirmed town, so please, just claim your role, so we can lynch Bujeebus. It should be obvious by now that he is Arsonist.
Let me restate that I was doused. I was planing to keep it hidden, especially after powerofdeath and me visited the same target, so that theother Arsonist might douse me, too. But Bujeebus forced me to reveal it, as he is clearly lying about it.
Apache, I don't know for what screwed reason you trust Bujeebus, but he has to be one of the Arsonists. There are only two Lookouts, and those have been claimed by powerofdeath and me respectively. We are both confirmed town, so please, just claim your role, so we can lynch Bujeebus. It should be obvious by now that he is Arsonist.
April 28th, 2013, 02:27 AM
Wow, this is incredible. Absolutely astonishing. Way to read only what you want to read. Apache is Bus Driver and he should clearly state so. powerofdeath and me are the only Lookouts. All Apache has to do is to claim his role and we can go on lynching Bujeebus. Easy as that only 2 Lookout claims - 100% town. I rest my case.
Wow, this is incredible. Absolutely astonishing. Way to read only what you want to read. Apache is Bus Driver and he should clearly state so. powerofdeath and me are the only Lookouts. All Apache has to do is to claim his role and we can go on lynching Bujeebus. Easy as that only 2 Lookout claims - 100% town. I rest my case.
April 28th, 2013, 02:16 AM
[QUOTE=louiswill;312874]you are NOT lookout?[/QUOTE]
lol, that's what you get when you change your sentence in the middle of a train of thought. I [B]AM[/B] Lookout.
[QUOTE=louiswill;312873]1 liar between Phyr and Pod, if bujeebus is not arsonist.
1 liar between louiswill and YPmagic.[/QUOTE]
Finally we are agreeing on sth.
Why are you assuming that ppl are vague about their feedback? Why should they? If they are honest about it, we can sort through all this mess without a problem, because there can only be 2 liars. And those are easily spotted of everyone else is honest.
@Apache: plx claim your role, night action and feedback. It would help to make things clear.
Originally Posted by
louiswill
you are NOT lookout?
lol, that's what you get when you change your sentence in the middle of a train of thought. I AM Lookout.
Originally Posted by
louiswill
1 liar between Phyr and Pod, if bujeebus is not arsonist.
1 liar between louiswill and YPmagic.
Finally we are agreeing on sth.
Why are you assuming that ppl are vague about their feedback? Why should they? If they are honest about it, we can sort through all this mess without a problem, because there can only be 2 liars. And those are easily spotted of everyone else is honest.
@Apache: plx claim your role, night action and feedback. It would help to make things clear.
April 28th, 2013, 02:10 AM
louiswill, I don't know if you play dumb or if you actually are... I am not Lookout, thus "from my view" only Bujeebus or powerofdeath can be Arsonist. Either because powerofdeath doused Bujeebus and Bujeebus was not lying but you are OR Bujeebus is lying about being doused and is actually Arsonist. The second case is much more likely [B]from my view[/B], thus 98/2.
I never contradicted myself. I have opposing statements with Bujeebus, but that is all.
louiswill, I don't know if you play dumb or if you actually are... I am not Lookout, thus "from my view" only Bujeebus or powerofdeath can be Arsonist. Either because powerofdeath doused Bujeebus and Bujeebus was not lying but you are OR Bujeebus is lying about being doused and is actually Arsonist. The second case is much more likely from my view, thus 98/2.
I never contradicted myself. I have opposing statements with Bujeebus, but that is all.
April 28th, 2013, 01:50 AM
You logic about the driving is deeply flawed. If two bus drivers have onverlapping targets, one of their targets has to be driven twice! And not the overlapping one. Let's say Bus Driver B1 switches A and B and Bus Driver B2 switches B and C, then everybody has to have been driven at least once with only A or C being driven twice. This will also make it clear who comes first in the OoO (Order of Operations), which might help us in further nights, too.
And I say "From my view". I am Lookout, as such only powerofdeath and Bujeebus can be Arsonists. And it is extremely unlikely for powerofdeath to be Arsonist compared to Bujeebus, hence 98/2. You also say that it's too late to switch votes, which is complete bullshit. Only Bujeebus said that he wouldn't vote anymore, which doesn't matter at all as he is the one I want to lynch and his vote doesn't matter in that case.
Also I said everything I know: I am Lookout; powerofdeath visited Bujeebus; I was doused; I was bus driven once.
I just don't get why you trust Bujeebus so much. Sure, you don't have the degree of confirmed information I have (me being Lookout). But there are only 2 Lookouts and you just go and lynch one of them. I mean like wtf, do your really want to throw this game?
You logic about the driving is deeply flawed. If two bus drivers have onverlapping targets, one of their targets has to be driven twice! And not the overlapping one. Let's say Bus Driver B1 switches A and B and Bus Driver B2 switches B and C, then everybody has to have been driven at least once with only A or C being driven twice. This will also make it clear who comes first in the OoO (Order of Operations), which might help us in further nights, too.
And I say "From my view". I am Lookout, as such only powerofdeath and Bujeebus can be Arsonists. And it is extremely unlikely for powerofdeath to be Arsonist compared to Bujeebus, hence 98/2. You also say that it's too late to switch votes, which is complete bullshit. Only Bujeebus said that he wouldn't vote anymore, which doesn't matter at all as he is the one I want to lynch and his vote doesn't matter in that case.
Also I said everything I know: I am Lookout; powerofdeath visited Bujeebus; I was doused; I was bus driven once.
I just don't get why you trust Bujeebus so much. Sure, you don't have the degree of confirmed information I have (me being Lookout). But there are only 2 Lookouts and you just go and lynch one of them. I mean like wtf, do your really want to throw this game?
April 28th, 2013, 01:06 AM
@Bujeebus: I didn't give any information/results with my claim because that was part of my plan... the information should have been given after everybody claimed their role. Besides it's super easy for you to put the blame on me: "Oh, two Lookouts visiting me. Let's claim doused and get one of them lynched. [I]hurrdurr[/I]"
@louiswill: I think your system doesn't help at all. But if you want to stick to it: I'm actually at -2 (+1-1-2). And ypmagic's result does [B]not[/B] contradict Bujeebus [B]and[/B] your claim. You logic about the burning doesn't work as well. The Arsonists aren't forced to ignite tonight. It's quite possible that they just keep dousing until they can ignite to win. Care to reveal your second switch target? And I will not switch my vote until I am sufficently convinced who between the two of you is the Arsonist.
As I view the situation, there is a 98% chance of Bujeebus being Arsonist, claiming doused after he saw that 2 Lookouts are visiting him. Remaining 2% go to powerofdeath with a super lucky result+claim. On the louiswill vs ypmagic front, I gotta give louiswill the edge. About 65/35 in favor of louiswill not being the Arsonist.
Updates while I typed this post: Whoa, stop it right there! Stop voting me. I know that both Arsonists are already voting me, but we haven't even heard all results and you trust Bujeebus just like that? You know that we can't afford to mislynch?
@Bujeebus: I didn't give any information/results with my claim because that was part of my plan... the information should have been given after everybody claimed their role. Besides it's super easy for you to put the blame on me: "Oh, two Lookouts visiting me. Let's claim doused and get one of them lynched. hurrdurr"
@louiswill: I think your system doesn't help at all. But if you want to stick to it: I'm actually at -2 (+1-1-2). And ypmagic's result does not contradict Bujeebus and your claim. You logic about the burning doesn't work as well. The Arsonists aren't forced to ignite tonight. It's quite possible that they just keep dousing until they can ignite to win. Care to reveal your second switch target? And I will not switch my vote until I am sufficently convinced who between the two of you is the Arsonist.
As I view the situation, there is a 98% chance of Bujeebus being Arsonist, claiming doused after he saw that 2 Lookouts are visiting him. Remaining 2% go to powerofdeath with a super lucky result+claim. On the louiswill vs ypmagic front, I gotta give louiswill the edge. About 65/35 in favor of louiswill not being the Arsonist.
Updates while I typed this post: Whoa, stop it right there! Stop voting me. I know that both Arsonists are already voting me, but we haven't even heard all results and you trust Bujeebus just like that? You know that we can't afford to mislynch?