Search Results - SC2 Mafia
Register

Search:

Type: Posts; User: Helios

Search: Search took 0.00 seconds.

  1. Forum:News

    Thread:Which Faction do you think needs a new role?

    Thread Author:Elixir

    Post Author:Helios

    Replies
    37
    Views
    43,669

    Poll: ►►Re: Which Faction do you think needs a new role?◄◄

    Quote Originally Posted by SuperJack View Post
    Glip our new developer. You ain't been around much??
    I was, just havent heard much from him since then.
  2. Forum:News

    Thread:Which Faction do you think needs a new role?

    Thread Author:Elixir

    Post Author:Helios

    Replies
    37
    Views
    43,669

    Poll: ►►Re: Which Faction do you think needs a new role?◄◄

    The question is who implements the new roles, if we find suitable ones.^^
  3. Forum:News

    Thread:Which Faction do you think needs a new role?

    Thread Author:Elixir

    Post Author:Helios

    Replies
    37
    Views
    43,669

    Poll: ►►Re: Which Faction do you think needs a new role?◄◄

    There are many possibilitys, but I would go for neutral atm, I think if cult gets more it could give balance problems since it is already a strong faction. Town and Mafia have room for new roles, just look in some FMs, but espacially town has already a great role pool (something around 16). The special thing about Neutrals is that you can divide it again into the Begin, Evil and Killer Factions, a neutral role is not necassarily a neutral role (Amnesiac). I think the main Problem in the sc2mod is that the max player count is restricted to 15, which takes many possibilities away, like a second town faction.
Results 1 to 3 of 3