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Type: Posts; User: dooglrig

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  1. Forum:Mafia Discussion

    Thread:Save Balancing #1: Gang Wars

    Thread Author:Grakylan

    Post Author:dooglrig

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    ►►Re: Save Balancing #1: Gang Wars◄◄

    my thoughts: mafia and triad should both have deception + support. 2 supports ist stronger than 2 deception, so triad is weaker than mafia.

    in general i think it will be hard town for town to win this. a lot is based on who mafia / triad kills the first nights, but worst case there are only 5 town left day 3. while this is true for any standard 9-3-3 with mafia and neutrals, in your save you have 2 closed fractions opposing town, and you should suspect them to vote "better" and more consequently against town.

    on the other hand: the fact there are no neutral is a huge help for town. any invest claim can trusted, no chance for exec or jester. also if there is a mafia/triad claiming invest, he would never try to get a town lynched.
    you can put in an any random for 1 town random, mafia/triad exlduded, and high spawn chance for town. this way exec/jester would still be possible, 15% spawn chance are enough.

    other thoughts: escort detecting rb immune should be off. imo an escort should not be able to detect the gf/dh. in your save there are 2 potential targets, not just 1 like in a standard 9-3-3.

    marshall with 2 group executions a 4 players is ridiculous overpowerd. any ok player will win this game alone. you can have 8 player executed by day 3, you just need 1-2 confirmed roles and protection for 1 night.
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