Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in spree?
Register

User Tag List

Results 1 to 19 of 19
  1. ISO #1

    Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in spree?

    Setup:
    Night 1 (Replay timestamp ~3:10)
    Player Role Action
    4 Deceiver Hide behind 6
    5 Coroner None
    6 Bus Driver Swap 4 and 5
    9 Mass Murderer Spree at 6's house

    Result:
    Both 4(Deceiver) and 5(Coroner) are killed from Mass Murderer spree. Bus driver is not.

    Bug?
    5, the Coroner, should not have been killed by the Mass Murderer. It seems that when the Bus Driver swapped the position of 4 and 5, that caused 5 to "visit" 4. That "visit" was then redirected with the Deceiver's ability to go to 6's house. Since 5 stayed home, it should be expected that his inaction wouldn't result in him "visiting" 6's house.

    -Mafia- (188).SC2Replay

  2. ISO #2

  3. ISO #3

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    Okay I think I've arrived at the only logical conclusion. I think in order for what happened to happen.

    The deceivers misdirection triggers first causing all abilities directed at 4 to switch, because I targeted 4 first into 5. That means my first visit targets myself, which means I visited myself, but due to deceiver fuckery I also didn't visit myself. I existed in a quantum state where I both visited 4 but didn't visit 4, and visited myself but also didn't visit myself. In this quantum state I swapped myself with 5. This redirected 6s Mass Murderer attack onto 5. So after killing 4 who was hiding inside my house, 6 was pushed over to murder 5 at his house. 6 Murdered both people in a rage because he was angry he did not find me, due to me not existing.

    The one problem with akaskrs theory is that if 4s ability was transfered over to 5, causing both to in essence visit my house, then I as the bus driver should have also died, because bus drivers always come home at the end of the night to be with their kids. Thus the only plausible theory is the quantum state theory.

    For real though this replay was very strange. If someone can correct me if I wrong though, but I have always believed bus drivers will die, even if they transport 2 other people that aren't them. This is true right?
    The only townie good enough to get banned for game-throwing in games that he wins.

  4. ISO #4

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    Due to deceiver, BD swaps 6w5.
    Due to BD, MM visits 5.
    5 has to die because 5 is at home.

    My best guess about 4 dying is that the BD-Deceiver interaction created a loop and 4 ended up in 5s house.

    The 2 paragraphs are contradicting each other though?

  5. ISO #5

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    The Mass Murderer is not affected by the Bus Driver's swapping.
    At least that is something stated on the rolecard box.
    Quote Originally Posted by Efekannn02 View Post
    MM Magoroth and Distorted are the 3 baddies
    just like Agrael Acriel and Auwt being the original 3 baddies
    Quote Originally Posted by Efekannn02 View Post
    MafiaZ and Skwirl its all a repeat of history
    Quote Originally Posted by DarkRevenant View Post
    But Potoss has Pobes, Zeelot, and Acrons!
    Quote Originally Posted by Efekannn02 View Post
    Screw you I actually have more grudges towards the people who have their names start with A

  6. ISO #6

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    Quote Originally Posted by OzyWho View Post
    Due to deceiver, BD swaps 6w5.
    Due to BD, MM visits 5.
    5 has to die because 5 is at home.

    My best guess about 4 dying is that the BD-Deceiver interaction created a loop and 4 ended up in 5s house.

    The 2 paragraphs are contradicting each other though?
    If you watch the replay, both 4 and 5 receive the "A bus driver gave you a ride to someplace else" message. So even it's true that the Deceiver's ability made the Bus Driver swap himself, this would still be a bug, because that would mean that a player is receiving that message when they weren't actually swapped (and, therefore, a player is also swapped who did not receive that message).

  7. ISO #7

  8. ISO #8

  9. ISO #9

  10. ISO #10

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    I think if the setup were to change so that the deceiver and MM both target a 5th, non-actioning role, it would tell us more about what is happening. If the coroner still dies, then that would mean that a BD+Deceiver can cause a player that takes no action to actually end up visiting someone. If the coroner does not die, then there is some loop getting created with BD+Deceiver that ends up with the wrong players getting the "You were bussed" messages.

    Is there any easy way to set up a game with multiple roles to test scenarios solo? Would the only way be to create multiple accounts and multibox?

  11. ISO #11

  12. ISO #12

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    After years with no mechanic updates, it's probably not a bug, right? That's just the way the game is intended to resolve.

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

  13. ISO #13

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    Quote Originally Posted by Voss View Post
    After years with no mechanic updates, it's probably not a bug, right? That's just the way the game is intended to resolve.
    there is definitely some bug. See this thread: https://www.sc2mafia.com/forum/showt...+doused+people
    where arsonist douses himself.
    However, tracking down the bug would be very difficult, especially since there is some designed randomness in how the night sequence plays out when target switchers get involved.
    Have you ever heard the tragedy of Darth Jar Jar the wise?

  14. ISO #14

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    Quote Originally Posted by aamirus View Post
    there is definitely some bug. See this thread: https://www.sc2mafia.com/forum/showt...+doused+people
    where arsonist douses himself.
    However, tracking down the bug would be very difficult, especially since there is some designed randomness in how the night sequence plays out when target switchers get involved.
    @aamirus
    Isn't what happend in this game same what happend in that link I posted earlier; where elixir explained how it works and that it's intended?
    Tbh, it's a bit too complicated for me to understand it for some reason.

  15. ISO #15

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    Quote Originally Posted by aamirus View Post
    there is definitely some bug. See this thread: https://www.sc2mafia.com/forum/showt...+doused+people
    where arsonist douses himself.
    However, tracking down the bug would be very difficult, especially since there is some designed randomness in how the night sequence plays out when target switchers get involved.
    i'm more musing over the meaning of the word "bug" here

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

  16. ISO #16

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    Quote Originally Posted by OzyWho View Post
    @aamirus
    Isn't what happend in this game same what happend in that link I posted earlier; where elixir explained how it works and that it's intended?
    Tbh, it's a bit too complicated for me to understand it for some reason.
    https://www.sc2mafia.com/forum/showt...with-target-MM
    That one is working as intended. There are no weird action loops there.
    Have you ever heard the tragedy of Darth Jar Jar the wise?

  17. ISO #17

  18. ISO #18

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    Quote Originally Posted by Voss View Post
    i'm more musing over the meaning of the word "bug" here
    i mean fair enough, there isn't really a satisfactory way to resolve these situations. luckily they are not very common
    Have you ever heard the tragedy of Darth Jar Jar the wise?

  19. ISO #19

    Re: Bus Driver, Mass Murderer and Deceiver end up getting non-visiting player (Coroner) killed in sp

    Quote Originally Posted by OzyWho View Post
    And this one is different, yeah?
    Sorry, probably a dumb question.
    this one has the loop of bus driver swapping a deceiver who is redirecting to bus driver.

    like swaps 4-5 but 4 redirects to 6 so now you swap 6-5 - but now since 4 isn't involved anymore the next run would swap 4-5 again
    Have you ever heard the tragedy of Darth Jar Jar the wise?

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •