S-FM 299: Insanity 2: the Second One, Gamethread - Page 60
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  1. ISO #2951

  2. ISO #2952

  3. ISO #2953

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Sen View Post
    yzb25 - no feedback
    varcron - no feedback
    ganelon - no feedback
    secondpassing - no feedback
    banana - claims visiting yzb
    ceko - claims getting insane feedback when visiting someone
    sen - needs more pieces of the puzzle before making sense of it all

    missing:

    sj
    mm
    gyr
    light
    Were U Visited Or Not?

  4. ISO #2954

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by secondpassing View Post
    People sheep without being a little bit serious?
    If that's how it's explained, he could have sheeped anyone else.
    All he's done is sheep and tunnel all game. He sheeped Sen onto me, tunneled me all day 1, then sheeped Sen onto Vaccuum, and abandoned that once Mallow jumped off and now is back to tunneling me.

    All this with a promise to "reread" people to get a serious scum read on others, as if he hasnt had what, 4 irl days to do so?
    Quote Originally Posted by BananaCucho

  5. ISO #2955

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Gyrlander View Post
    You're very wrong. I'm not defending SJ for the sake of it. I'm explaining why him sheeping me makes sense in my mind.
    Yet he refuted that. What do you make of his explanation that is different from the explanation you made in your mind?
    Quote Originally Posted by BananaCucho

  6. ISO #2956

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by BananaCucho View Post
    All he's done is sheep and tunnel all game. He sheeped Sen onto me, tunneled me all day 1, then sheeped Sen onto Vaccuum, and abandoned that once Mallow jumped off and now is back to tunneling me.

    All this with a promise to "reread" people to get a serious scum read on others, as if he hasnt had what, 4 irl days to do so?
    Yeah I agree, he hasn't pushed anyone original.

  7. ISO #2957

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by SuperJack View Post
    I put my vote back on banana because.
    1)my other vote was not serious, it was just to sheep with Sen.
    2)banana had just posted that he liked the votes currently if it was end of day. So I changed it.
    3)I didn't realise you voted him I though you was joking due to some sorta of spoiler troll post banana made
    4)banana is my big scum read, I don't have anyone else I can put a serious vote onto until I reread people.
    @BananaCucho I have no problem with this post or "new reasoning". As I said, he has been scumreading you the whole game. It only makes sense for him to attempt to get you lynched whenever possible.


    Thank you Anonymous Donor

  8. ISO #2958

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Gyrlander View Post
    @BananaCucho I have no problem with this post or "new reasoning". As I said, he has been scumreading you the whole game. It only makes sense for him to attempt to get you lynched whenever possible.
    Are you also still "ok" with his lynch? As you said here? Or do you oppose it as his explanation makes sense to you? Take a stance gdi

    Quote Originally Posted by Gyrlander View Post
    I don't have any objection with the current trains. As I do not have a preference I'll let any of those get lynched. You might want to SHUT UP or unleash my wrath.
    Quote Originally Posted by BananaCucho

  9. ISO #2959

  10. ISO #2960

  11. ISO #2961

  12. ISO #2962

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by SuperJack View Post
    Which ones your most favourite and why?
    Which ones you least favourite and why?
    Okay I didn't do a true ISO of Banana, but once again I'm no longer for voting Banana. The speech is a lot more clear when put into perspective the reads Banana has developed, especially when talking to yzb.
    Well, most of the ISO can be read easily because the posts are in one line most of the time. Since it's easy to follow, it means Banana has made it easy for me to follow. Slight town read.

    It's not exactly a train, but the vote on Sen doesn't make a whole lot of sense. Only really plausible if Sen was culted. That would kinda suck.

    ___

    Considering Vote Count Analysis, Varcron the most likely scum. He's not voting anyone right now, but has had their vote parked on Banana the whole day, reparked it momentarily for today, and neither gave a reason for the initial vote or explored other vote options. IOW, I don't think he's scumhunting. That's not a problem in itself, since we've got a couple of people here that do not scumhunt, but he hasn't been amplifying other people's voices either (townhunting + discussion).

    If he flips scum I would assume Ganelon is not scum.
    If he doesn't flip scum, I would assume Ganelon is scum. Will need to research this though through the set up.

  13. ISO #2963

  14. ISO #2964

  15. ISO #2965

  16. ISO #2966

  17. ISO #2967

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    OoO
    1. Witch
    2. Veteran/Mass Murderer (if self is target)
    3. Escort (if Bus Driver or Escort is target)
    4. Bus Driver
    5. Escort (if Bus Driver is not target)
    6. Doctor
    7. Ritual Killer Kill/Mark
    8. Vigilante/Mass Murderer/Serial Killer/Mason Leader Kill/Bodyguard
    9. Executioner
    10. Sheriff/Drug Dealer/Investigator/Sleuth
    11. Cult/Occult/Jester King/Mason Leader conversions
    12. Jester/Citizen/Asylum Counselor/Asylum Director
    @deathworlds

    Does the OoO refer to the visiting night action of the Asylum Director, or does it refer to the randomly activated ability of the Director, or both?
    If it does not refer to the randomly activated ability of the Director, when does the randomly activated ability happen during the night— before the computation of the OoOs or after?

  18. ISO #2968

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by theoneceko View Post
    This wall [by BananaCucho] makes me reconsider my scumread on you. I still don't think you're doctor. However, you've much more active this game than the last.
    Can you point out how this wall made your reconsider? Tell us so we can reconsider as well.

  19. ISO #2969

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by BananaCucho View Post
    I did vote him before and I probably will again. But I like my vote on Jack rn
    Bodyguards leave feedback, and the chance that a witch switched him onto one of the players who received a visit is very low.
    I also find the chance that he has a two target ability and randomly selected one of the players who received a visit is very low.


    If we think he is insane he is a
    sheriff, doctor, drug dealer, witch, or the director.

  20. ISO #2970

  21. ISO #2971

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by secondpassing View Post
    Bodyguards leave feedback, and the chance that a witch switched him onto one of the players who received a visit is very low.
    I also find the chance that he has a two target ability and randomly selected one of the players who received a visit is very low.


    If we think he is insane he is a
    sheriff, doctor, drug dealer, witch, or the director.
    I don't disagree with you
    Quote Originally Posted by BananaCucho

  22. ISO #2972

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by secondpassing View Post
    *sheriff, doctor, drug dealer, director

    not witch
    Wow this post sucked.

    *sheriff, doctor, drug dealer, director, MASS MURDERER

    can't believe I left that out. That one makes a whole lot of sense why he would target BananaCucho. It would kill all the investigative.
    Question is, would he actually report that to us? Hm..

  23. ISO #2973

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by secondpassing View Post
    Bodyguards leave feedback, and the chance that a witch switched him onto one of the players who received a visit is very low.
    I also find the chance that he has a two target ability and randomly selected one of the players who received a visit is very low.


    If we think he is insane he is a
    sheriff, doctor, drug dealer, witch, or the director.
    Bodyguards do not leave feedback.


    Thank you Anonymous Donor

  24. ISO #2974

  25. ISO #2975

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by yzb25 View Post

    @deathworlds Suppose you're lunatic and you're receiving fake random feedback related to your role. How exactly is the probability of each possible piece of fake feedback weighted? For example, is there a 50/50 chance that doctor receives fake feedback that he successfully healed someone? Or is it weighted more like 75/25 to reflect the "plausibility" of targetting someone that actually got attacked? Will a fake investigator have an equal probability of returning any role?
    Regarding this, I will only say that it is in-fact randomized.

    Quote Originally Posted by secondpassing View Post
    @deathworlds

    Does the OoO refer to the visiting night action of the Asylum Director, or does it refer to the randomly activated ability of the Director, or both?
    If it does not refer to the randomly activated ability of the Director, when does the randomly activated ability happen during the night— before the computation of the OoOs or after?
    I kinda fronked this one up when changing from V1 to V2, it refers to both. The randomly activated ability ignores all forms of redirection, and triggers regardless of role-block; it won't be wasted on someone who was culted, turned into a jester, or killed that night. The randomly activated ability will not trigger if the Asylum Director dies or has their role changed during the night. Hope that clears things up.
    Last edited by deathworlds; May 11th, 2020 at 12:00 PM.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  26. ISO #2976

  27. ISO #2977

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Gyrlander View Post
    @deathworlds

    Do bodyguards leave feedback if they visit someone. (No kill involved)
    Bodyguards leave generic feedback as follows, regardless if a kill is involved or not:

    Your cell was visited last night.


    Upon a kill, a bodyguard will receive feedback that they died protecting their target, and their target will receive feedback that a bodyguard died protecting them.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  28. ISO #2978

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Gyrlander View Post
    You have failed to give me any kind of vibes, so I'd say that pretty suspicious. Plus you kinda look like me. Coasting.
    Woah SJ is not a scum at all from what I can see, he's probably the last person I'd consider voting.

    Quote Originally Posted by Gyrlander
    I'm saying I rather lynch someone who seems like a big ? to me than players who have given me some town vibes at certain points of the game.
    This doesn't make sense, explain #2789 please.

  29. ISO #2979

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by secondpassing View Post
    Okay I didn't do a true ISO of Banana, but once again I'm no longer for voting Banana. The speech is a lot more clear when put into perspective the reads Banana has developed, especially when talking to yzb.
    Well, most of the ISO can be read easily because the posts are in one line most of the time. Since it's easy to follow, it means Banana has made it easy for me to follow. Slight town read.

    It's not exactly a train, but the vote on Sen doesn't make a whole lot of sense. Only really plausible if Sen was culted. That would kinda suck.

    ___

    Considering Vote Count Analysis, Varcron the most likely scum. He's not voting anyone right now, but has had their vote parked on Banana the whole day, reparked it momentarily for today, and neither gave a reason for the initial vote or explored other vote options. IOW, I don't think he's scumhunting. That's not a problem in itself, since we've got a couple of people here that do not scumhunt, but he hasn't been amplifying other people's voices either (townhunting + discussion).

    If he flips scum I would assume Ganelon is not scum.
    If he doesn't flip scum, I would assume Ganelon is scum. Will need to research this though through the set up.
    I wasn't voting anyone because I was sleeping, but okay.

    -vote Gyrlander
    reason being #2789 (pretty sure that is the right number) plus a few other things which I have to compile. He literally has admitted to coasting and as such I think he should have pressure applied to him, however not a lynch yet.

  30. ISO #2980

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by deathworlds View Post
    Bodyguards leave generic feedback as follows, regardless if a kill is involved or not:



    Upon a kill, a bodyguard will receive feedback that they died protecting their target, and their target will receive feedback that a bodyguard died protecting them.
    Please indicate me how could I know this if BG's rolecard doesnt say target is visited and BG doesnt have that message in his feedback spoiler.

    Also, could you tell me which roles leave that generic feedback?


    Thank you Anonymous Donor

  31. ISO #2981

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by BananaCucho View Post
    Nobody is serious about Vacuums votes anyway. Its impossible to get any votes to stick to him.
    That's because so many of you having conflicting ideas about me.

    Quote Originally Posted by BananaCucho
    There is an anti activity bias this game

    Top poster: me
    2nd highest: Vaccuum
    3rd (still): Pringles
    I completely agree, all three of us have been under very massive scrutiny.

    Quote Originally Posted by Gyrlander
    It hinders the Town because evil can target good roles.
    We don't know if there is cult or not, so revealing roles could be a dangerous gambit.

  32. ISO #2982

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Gyrlander View Post
    Please indicate me how could I know this if BG's rolecard doesnt say target is visited and BG doesnt have that message in his feedback spoiler.

    Also, could you tell me which roles leave that generic feedback?
    It's in the setup though. We've already talked about bg feedback.
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

  33. ISO #2983

  34. ISO #2984

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Gyrlander View Post
    Please indicate me how could I know this if BG's rolecard doesnt say target is visited and BG doesnt have that message in his feedback spoiler.

    Also, could you tell me which roles leave that generic feedback?
    For clarifications sake, that information is present in the feedback spoiler and the changelog. I must have forgotten to update the role card itself, my apologizes.

    These roles give the "Your cell was visited last night" feedback, Bus Driver, Witch, Sleuth, Investigator, Ritual Killer, Citizen, Bodyguard, Mason Leader, and Jester.


    Spoiler : for Gyr :
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  35. ISO #2985

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Gyrlander View Post
    I must be blind then, could you tell me where It is?
    Setup.
    Feedback
    Bodyguard:

    Bodyguard :

    You lie on the floor as you pass away knowing that you successfully defended one of your inmates from an unknown attacker. Your need for attention has been satisfied.
    A heroic (or obsessed) individual died protecting you last night.
    Your cell was visited last night.
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

  36. ISO #2986

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by deathworlds View Post
    For clarifications sake, that information is present in the feedback spoiler and the changelog. I must have forgotten to update the role card itself, my apologizes.

    These roles give the "Your cell was visited last night" feedback, Bus Driver, Witch, Sleuth, Investigator, Ritual Killer, Citizen, Bodyguard, Mason Leader, and Jester.
    Sounds like few roles leave feedback like that. Interesting Huh.
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

  37. ISO #2987

  38. ISO #2988

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by deathworlds View Post
    For clarifications sake, that information is present in the feedback spoiler and the changelog. I must have forgotten to update the role card itself, my apologizes.

    These roles give the "Your cell was visited last night" feedback, Bus Driver, Witch, Sleuth, Investigator, Ritual Killer, Citizen, Bodyguard, Mason Leader, and Jester.


    Spoiler : for Gyr :
    I'd swear I checked the spoiler 10 times before actually asking you. My apologies.


    Thank you Anonymous Donor

  39. ISO #2989

  40. ISO #2990

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Varcron View Post
    Woah SJ is not a scum at all from what I can see, he's probably the last person I'd consider voting.



    This doesn't make sense, explain #2789 please.
    I'd rather lynch a player that is null to me than players who have given me town vibes at certain points during the game.


    Thank you Anonymous Donor

  41. ISO #2991

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Varcron View Post
    I wasn't voting anyone because I was sleeping, but okay.

    -vote Gyrlander
    reason being #2789 (pretty sure that is the right number) plus a few other things which I have to compile. He literally has admitted to coasting and as such I think he should have pressure applied to him, however not a lynch yet.
    I had forgotten how beautiful my name looked in red. Thank you for your vote.


    Thank you Anonymous Donor

  42. ISO #2992

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Gyrlander View Post
    I had forgotten how beautiful my name looked in red. Thank you for your vote.
    I'm going to keep that there for now until there is a better lynch, I don't really want to lynch you today. Personally I'd prefer Sen, except he is taking things so logically he is either town or a very slippery scum.

  43. ISO #2993

  44. ISO #2994

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Varcron View Post
    I'm going to keep that there for now until there is a better lynch, I don't really want to lynch you today. Personally I'd prefer Sen, except he is taking things so logically he is either town or a very slippery scum.
    What are you even doing
    Quote Originally Posted by BananaCucho

  45. ISO #2995

  46. ISO #2996

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Varcron View Post
    I'm going to keep that there for now until there is a better lynch, I don't really want to lynch you today. Personally I'd prefer Sen, except he is taking things so logically he is either town or a very slippery scum.
    You know Sen is 99% not getting lynched today. No one supports you... even worse, most people want to lynch you.


    Thank you Anonymous Donor

  47. ISO #2997

  48. ISO #2998

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by BananaCucho View Post
    ​-vote Grylander -vote Grylander ​-vote Grylander ​-vote Grylander ​-vote Grylander ​-vote Grylander ​-vote Grylander ​-vote Grylander ​-vote Grylander ​-vote Grylander ​-vote Grylander ​-vote Grylander
    That actually destroys my will to live.


    Thank you Anonymous Donor

  49. ISO #2999

  50. ISO #3000

 

 

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