{Watch List} Wolfie 1-S2-1-12680157
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  1. ISO #1

    Wolfie 1-S2-1-12680157

    Account Name: Wolfie
    Account ID: 1-S2-1-12680157
    In-Game Name: Wolfie

    Crimes Committed: Gamethrowing

    Your Account Name: Etienne
    Summary: This player deliberately handed the win over to the witch by lynching the confirmed constable. This is as clear a case of gamethrowing as I have ever seen. I suspect the two of them were in communication throughout the game, but I have no evidence of that. They seem to know one another.

    Wolfie Gamethrow.SC2Replay

  2. ISO #2

    Re: Wolfie 1-S2-1-12680157

    SC ID VERIFICATION
    1-S2-1-12680157 is Correct.


    Respective Hotkey:

    Wolfie: 7

    Previous Offenses:

    None.

    Key Points:
    Players in question:

    Wolfie - "Wolfie" - VIGILANTE - 6

    Game:


    Setup: Discussion about using "hang mike pence" as a name theme, wtf? Eventually Max gets the host and loads a save slot.
    Names: None.
    Roles: None.
    D1: A few PMs, lots of jokes.
    N1: 6 (VIGILANTE) is not entitled to an N1 shot. He updates LW, and is handed a BULLETPROOF VEST. Kills: TRIAD.
    D2: 9 (DOUBLE FLOWER) is dead. This reveals the precense of a moving role in the game, and in fact both a BUS DRIVER and a WITCH have spawned in. 6 PMs 5 asking if he's armorer. 15 (claimed ORACLE, playing suicidal) is put to trial. He is released 4-2 after claiming he'd reveal 4's role. 6 PMs 1 and confirms that 1 is ARMORSMITH. 2 is put on trial, claims ORACLE. Town decides his info is more useful than his vote, 7-0. 14 quits during the execution. 2's death reveals 3 (Per his LW) and divines a DRAGON HEAD.
    N2: 6 prepares to kill 3, but ultimately switches to 4, as 4 Innoed 15 when he found out he was 15's ORACLE target. Kills: VIGILANTE, TRIAD, LEAVER. 6 gets anotehr vest for a total of 2.
    D3: 13 (LIAISON) is deads by VIGILANTE; someone is on point. 14 (LOOKOUT) is dead. 4 (BODYGUARD) is dead. During an argument about who to remove, the ARSONIST or the DRAGON HEAD, an ARSONIST dayburns, sending 3 (DRAGON HEAD) and 10 (SHERIFF) to the afterlife. 7 is sent to trial, goes down 5-0, flips ARSONIST.
    N3: 6 has one more shot, but with a WITCH in play it could go poorly. He gets a third BULLETPROOF VEST for 3 total. No deaths.
    D4: Nobody is dead. 11 claims VIGILANTE, 6 counterclaims and gets put to trial for efforts. Despite a weak defence, he is released by a hung jury of 3-3. 8 reveals as CONSTABLE and shoots 14, flipping ORACLE. Day ends with no ORACLE reveal or any more trials.
    N4: 6 has one bullet. He uses a VEST. He targets to kill 11, but the WITCH controls him to shoot 1 instead. Kills: VIGILANTE.
    D5: 1 (ARMORSMITH) is dead, and VIGILANTE is out of slugs. 11 is put on trial on the obvious VIGI claim being true from 6, and goes down 2-1. Flip is JESTER.
    N5: 6 wears a vest for no reason; nothing can kill him at this point that the vest would help with. Kills: JESTER.
    D6: 12 (BUS DRIVER) is dead. 3 players remain. 8 is the revealed CONSTABLE, 6 is obvious VIGILANTE, and that leaves 5 as the WITCH they're in the know about. Named "Wolf", 5 asks if 6 is with or against them. 6 roleplays with them, and with a cry of "For the wolves", 8 is trialed and executed 2-0.
    N6: 6 vests again.
    D7: Tiebreak initiated; WITCH wins.

    Was the game result altered?
    Absolutely. Town had 5 dead to rights with the proven VIGILANTE and proven CONSTABLE and it all fell apart because of a gamethrow on 6's part.

    Player Offenses:

    Intentional gamethrowing

    Recommended Actions:

    2 weeks

    Additional Notes:
    Thank you for the report!

  3. ISO #3

 

 

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