Hello @Frinckles .
Now that Mafia 2.0 has been out for a while, I think it's fair to talk about what could be changed. In particular, the new killing roles.

Roles:
Electromaniac
-Electromaniac is now only available in the Electric Bogaloo Chaos mode. Electromaniac no longer appears randomly as Neutral killing.
Electro's mechanics are well suited for a save with multiple of them.

-Electromaniac should win ties against town. Their win condition should be similar to the other neutral killers.
This one is a bug.


Poisoner
-Poisoner is now an evil non-killing role. Poisoner can choose to poison one person each night. Starting the next night the targeted person will not be able to perform their night action. This ability works on jailors/party hosts and other roles whose night actions are activated during the day.

-Poisoner win condition is now the same as witch.


Lover
-Lover now has night immunity.
As it currently stands, lover is a liability to the person they love and themselves. In fact, it's a good strategy to kill the lover instead of their target cuz lover receives no protection.



Cult/ Witch Doctor
-Cult should now be restricted to a new "Standard Cult Save". Cult roles no longer appear as random. Typically, starting 2 cults, 1 mason leader, 1 mason and no triad/mafia.
This seems to be a general complaint. Unexpected cult cannot be dealt with normally.



Heartbreaker/Swinger
-Those roles are no longer available.
Unfortunately, the lover mechanic doesn't work well with mafia/triad. The only situation where they work, is when your target doesn't announce that they have been loved. Otherwise, as soon as your target dies, everyone will hunt you.



Town categories:
-Escort and Party Host is now moved to Town Power.
-Coroner is moved to town support. Citizen is also moved to town support ( it might already be)
Escort and Party host are actually strong roles. Having them compete with street racer or oracle doesn't create a good setup balance. While coroner can be useful, it's a late game role, and has to wait for good results. The idea is to try reserving Town Support for the least useful roles.


Let's call it a post for now, maybe I will make another post later for things that escapes me right now.