Iirc in 1.0 judge and crier could get the disturbing the peace crime if they spoke at night (and it wouldn’t show them with the crime until they spoke at least once at night).
With the removal of spy listening to mafia chat and the addition of party host I think it could be interesting to give this crime to anybody who speaks at night. So mafia talking in their chat, anybody talking in party host chat, cult, masons, jailor and his victim.
It provides a slight buff to investigator which has generally been considered a weak role as long as “detects exact role” is off. They may be able to immediately find a mafia player from it but this is still not as strong as the basic sheriff detection so I don’t think it’s too much.
It slightly debuffs mafia as they’d now need to consider if it’s worth it to talk at night and pickup the crime. But it’s not a big risk as there would be a number of different viable fake-claims to explain why you have the crime, and investigators aren’t that frequent. So I don’t think it would silence mafia the way the old spy did.
It also adds an interesting dynamic between investigator, party host, and any roles set immune to detection like godfather - the lack of disturbing the peace after a party would reveal that you’re a detection immune role, unless you can make some excuse for why you didn’t participate