S-FM 337: Play at Your Own Risk - Page 52
Register

User Tag List

Page 52 of 55 FirstFirst ... 2 42 48 49 50 51 52 53 54 55 LastLast
Results 2,551 to 2,600 of 2710
  1. ISO #2551

  2. ISO #2552

  3. ISO #2553

  4. ISO #2554

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Once Upon a Town View Post
    What's ur wincon ?
    Also, did we actually wipe cult out D1 ?...
    I have no idea. This is my rolecard:
    Alignment: Town
    Role: Wizard

    Factional Abilities:
    Town is the uninformed majority and receives no factional abilities. Use your vote and your role to win!

    Role Abilities:
    Mana Gain
    (Passive)
    Gain 2 mana at the start of each day.

    Harvest Malice
    (Passive)
    Gain an additional 1 mana per player that is voting you at EoD. You may self-vote to trigger this ability too.

    Ability Thief
    (Multitaskable, Unlimited Use)
    Spend 3 mana, target another player, and guess the name of a role ability that they possess. If your guess is correct, you permanently steal that ability from them.

    Note: Unlimited Use means you may use the ability multiple times in the same phase, if you had 30 mana, you could attempt to steal 10 abilities.

    Clairvoyance
    (Multitaskable)
    Spend mana equal to the amount of mana you began the night with to cast both of the following spells:
    - Infiltrate
    - Anonymous Post

    - Infiltrate
    You will join one random existing non-factional private chat at the start of the next day.

    Alternatively you may elect to delay the infiltration to instead join one random existing non-factional private chat at the start of the next night.

    - Anonymous Post
    You may submit a SoD and an EoD message. The messages will be anonymously posted at SoD and EoD respectively.

    I lied about 2 things this game. I never had any vest buying ability. Did that for WIFOM because I wanted to play as overt town.

    When I revealed everything about my role to Atlantic and Last Hope I lied that my mana gain names were different from the warlocks. Figured if I had some function to use a name to grab abilities some scum may as well given I thought I was right that scum also had a utility to gain mana from votes. Now I am just wondering if that D1 Toons flip was some tailored stuff to frame me given the factions name.

  5. ISO #2555

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Mid-Atlantic View Post
    -vote FM-Silent Night


    there is nothing more that can be said to change my mind

    vote with me, or don't, but I whole heartedly believe this is the correct choice.
    You cautioned not to vote and then you just throw a vote out without even giving time to talk...

    If Once does not hammer me they are the other town. If they are the scum you are a fool for doing this.

  6. ISO #2556

  7. ISO #2557

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Silent Night View Post
    You cautioned not to vote and then you just throw a vote out without even giving time to talk...

    If Once does not hammer me they are the other town. If they are the scum you are a fool for doing this.
    I cautioned you guys, not myself. LMFAO. im parking my vote because Once passed the test.

  8. ISO #2558

  9. ISO #2559

  10. ISO #2560

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Once Upon a Town View Post
    Okay let's go full tinfoil.
    Last Hope was framed as MLP and was the last cultist.
    If we are going full tinfoil I think we should go further than that and ask if Cult ever existed in the first place or if there actually was some evil with a massive tailoring ability like we saw in that role card.

  11. ISO #2561

  12. ISO #2562

  13. ISO #2563

  14. ISO #2564

  15. ISO #2565

  16. ISO #2566

  17. ISO #2567

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Once Upon a Town View Post
    You are matrix.
    The weird thing is I was walking into today thinking you were most likely the scum. But with Atlantic giving 0 fucks about their vote and understanding how important it is not to misscast I dont know.

    Like.. Even if they thought you were culted why would preforming an action in any way translate to you not being culted? Their reasoning does not make sense to me in a game where they gave decent reasoning for most of it.

  18. ISO #2568

  19. ISO #2569

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Silent Night View Post
    The weird thing is I was walking into today thinking you were most likely the scum. But with Atlantic giving 0 fucks about their vote and understanding how important it is not to misscast I dont know.

    Like.. Even if they thought you were culted why would preforming an action in any way translate to you not being culted? Their reasoning does not make sense to me in a game where they gave decent reasoning for most of it.
    There is literally 0% chance i am scum.
    Which is obvious from my POV but even from yours it should be pretty obvious

  20. ISO #2570

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Silent Night View Post
    The weird thing is I was walking into today thinking you were most likely the scum. But with Atlantic giving 0 fucks about their vote and understanding how important it is not to misscast I dont know.

    Like.. Even if they thought you were culted why would preforming an action in any way translate to you not being culted? Their reasoning does not make sense to me in a game where they gave decent reasoning for most of it.
    I expected you to jump on the occasion to cast shade on Atlantic

  21. ISO #2571

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Mid-Atlantic View Post
    N1 - Atlantic -> Once upon a town, Last hope > Silent Night

    N2- Atlantic -> bisected, Once upon a town > Wilder Wastelander

    N3- Atlantic > Wilder Wastelander, Once upon a town > bisected

    N4- Atlantic > Bisected, Last Hope > Once upon a town
    @FM-Once Upon a Town , you have been on every bus.

  22. ISO #2572

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Once Upon a Town View Post
    There is literally 0% chance i am scum.
    Which is obvious from my POV but even from yours it should be pretty obvious
    I am paranoid as fuck after seeing these crazy flips. I mean.. One was literally called 'What the cluck.'

    Either Lag is trolling or someone else with some kind of tailoring function is and it greatly changes what we can accept to be true about this game if we can not trust flips.

  23. ISO #2573

  24. ISO #2574

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Once Upon a Town View Post
    I expected you to jump on the occasion to cast shade on Atlantic
    I do not trust anyone. 2v1 at best. At worst its 1v1v1 and I am the only town. But yeah, Atlantic throwing a vote like they already know the game state looks especially shady after seeing them caution to be careful with votes.

  25. ISO #2575

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Silent Night View Post
    Like.. Even if they thought you were culted why would preforming an action in any way translate to you not being culted? Their reasoning does not make sense to me in a game where they gave decent reasoning for most of it.
    no, see, you missed it. Cult would have had to target a cult member to convert him. and he knows that too given he doused last hope while trying to douse himself.

  26. ISO #2576

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Silent Night View Post
    I do not trust anyone. 2v1 at best. At worst its 1v1v1 and I am the only town. But yeah, Atlantic throwing a vote like they already know the game state looks especially shady after seeing them caution to be careful with votes.
    Why do you bother thinking about whether its 1v1v1 or 2v1 ? It doesn't change jackshit for you, or me even

  27. ISO #2577

  28. ISO #2578

  29. ISO #2579

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Once Upon a Town View Post
    Why do you bother thinking about whether its 1v1v1 or 2v1 ? It doesn't change jackshit for you, or me even
    If it is 1v1v1 I would rather you two open wolf. I do not like being the stupid one in the situation. If I am to loose regardless lets just move past it and accept what is coming while keeping things fun.

  30. ISO #2580

  31. ISO #2581

  32. ISO #2582

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Silent Night View Post
    If it is 1v1v1 I would rather you two open wolf. I do not like being the stupid one in the situation. If I am to loose regardless lets just move past it and accept what is coming while keeping things fun.
    Thing is, from MY POV, you're the ones i suspect are both non-town. And you could be saying that as non-town.

  33. ISO #2583

  34. ISO #2584

  35. ISO #2585

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Once Upon a Town View Post
    The chances that the D1 flip were tailored are extremely slim, since it would have to be the n0 action
    True.

    Regardless flips HAVE to be a lie. Last hopes says something about being the only non-town while toons flipped Cult. One of them 100% has to be a lie if not both. Last Hopes sounds too insane to be real though and thats before we account for the faction being the my little pony fan club or the Rick Roll at the end. The thing thats bothering me is how it all looks legit except for the beginning and end while Bisected's looks to troll all the way through..

    It would certainly be nice if we did snipe the cult before they ever got going but I do not think we can rule anything out.

  36. ISO #2586

  37. ISO #2587

  38. ISO #2588

  39. ISO #2589

  40. ISO #2590

  41. ISO #2591

  42. ISO #2592

  43. ISO #2593

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Silent Night View Post
    I am not sure how well the word pleading fits in context. It was more of a 'You are probably scum given this so I am not going to plead shit' statement.
    I mean, not only you need to find the scum, you also need to convince the other town (me) that you really are town too and not the 3rd guy.

  44. ISO #2594

  45. ISO #2595

  46. ISO #2596

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Once Upon a Town View Post
    I'm in a tight spot. I really think you are Matrix now, but Silent doesn't feel like he's town at all...
    Maybe i'm the last town and my life really really really sucks ?
    because I said you passed a test? I mean... I clearly designed the bus targets to ask you that question. You cannot refute that I bussed you last night.

  47. ISO #2597

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Mid-Atlantic View Post
    also, I just want to mention, silent was the only one to know early on in the game that gravity was a jailor.
    But why would I kill the Jailor who trusted me so very much they held up a day to hear my thoughts on who they should role block? If I was evil that player would be a huge benefit to me.

    Just search for their "Code Aardvark" and look at our interactions. I mention the word 'Cheesecake Sandwich' which was code for jailing target. Our code was also alphabetical which is why I misinterpreted it at first. A word meaning player 1, B player 2 so I thought Aardvark meant they were asking me if I wanted to be jailed again for protection instead of them asking who should be role blocked.

  48. ISO #2598

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Mid-Atlantic View Post
    because I said you passed a test? I mean... I clearly designed the bus targets to ask you that question. You cannot refute that I bussed you last night.
    well, I also designed it to have wilder rb you just in case he listened and went to rb last hope. NO RBING THE BUS DRIVER

  49. ISO #2599

    Re: S-FM 337: Play at Your Own Risk

    Quote Originally Posted by FM-Mid-Atlantic View Post
    because I said you passed a test? I mean... I clearly designed the bus targets to ask you that question. You cannot refute that I bussed you last night.
    I want to hear more about this test.

    What about them preforming an action would clear them as cult so hard you would hang the game on it without a single thought? Especially after seeing those crazy flips that strongly suggest the host or a player messed with flips?

  50. ISO #2600

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •