[WIP] S-FM: Election Day 2.0 (13P)
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  1. ISO #1

    S-FM: Election Day 2.0 (13P)

    RP

    The Day is November 4th, 1980 or, the 49th quadrennial presidential election. The Citizens of America are desperate for a leader to help bring our great nation to it's former glory. However, a terrible political influence known to Conspiracy Theorists as The Illuminati have a plan to bring the United States of America to its knees. Meanwhile other Political Radicals are looking for their own slice of the cake.
    Link to original setup


    Role List
    The Illuminati
    Illuminati Member
    Illuminati Member
    Illuminati Member

    Citizens of America
    Ballot Worker
    Ballot Worker
    Ballot Worker
    Hidden Town
    Hidden Town
    Voter
    Voter
    Others
    Conspiracy Theorist
    Fanatic
    Political Radical

    Possible Roles
    Illuminati Member: Interceptor ,Propogandist, Corrupt Ballot Counter, Ballot Box Thief, Inspector , Shadow, Agent
    Ballot Worker: Security, Very Angry Person, Ballot Counter, Pamphlet Distributer, Political Scientist, Spy, Mason Leader, Trash Man
    Hidden Town: Security, Very Angry Person, Ballot Counter, Pamphlet Distributer, Political Scientist, Spy, Voter, Mason Leader, Trash Man
    Fanatic: Terrorist, Far Right Republican, Far Left Democrat, Fixer
    Political Radical: Russian Spy, Unity Party Spokesperson, Messenger of God


    Spoiler : Illuminati Role Cards :


    Interceptor
    At night you may Spill your drink on a target. Preventing them from voting or taking an action.
    They are notified of being role blocked.
    You are not notified of a failure to roleblock.
    Propogandist
    At night you may Convince a target to change votes. Randomizing their vote to something different.
    Targets are notified of their vote being changed.
    You are not notified of a failure to change vote.
    Corrupt Ballot Counter
    At night you may Count the votes placed into a box. Learning how many votes were placed on a party of your choice last day.
    You are notified if someone stole a box you attempted to count.
    Ballot Box Thief
    At night you may Steal a ballot box. Causing any votes placed for the candidate of your choice to be invalid.
    You have 1 charge of this ability.
    Inspector
    At night you may Inspect a target, learning their role.
    Shadow
    At night you may Stalk a target, learning who they targeted, and who they voted for.
    Agent
    At night you may take out a target, removing them from the game.
    You have 1 charge of this ability.


    Spoiler : Citizens of America Roles :


    Security
    At night you may Protect a target, preventing 1 damage from being dealt to them.
    Players being protected cannot have their role changed that night.
    Very Angry Person
    At night you may Rant to a target, preventing them from voting or taking an action.
    They are notified of being role blocked.
    You are not notified of a failure to roleblock.
    Ballot Counter
    At night you may Count the votes placed into a box. Learning how many votes were placed on a party of your choice last day.
    You are notified if someone stole a box you attempted to count.
    Pamphlet Distributer
    At night you may Convince a target to change votes. Changing their vote to the vote of your choice.
    They are notified of their vote being changed.
    You are not notified of a failure to change vote.
    Political Scientist
    At night you may Speculate a targets political alignment.
    Town members show up as Innocent
    Non-town show up as Suspicious
    Mason Leader
    At night you may Convert a single target. If that target is a Voter, then they become a Mason
    You know who all Masons are.
    If you attempt to convert a Unity Party Member, then they die instead.
    You cannot be protected by Security.
    Mason
    You know who the Mason Leader is.
    Spy
    At night you may Spy on a target, learning who they targeted, and who they voted for.
    Trash Man
    At night you may take out a target, removing them from the game.
    You have 1 charge of this ability.
    Voter
    You have no special abilities or attributes.


    Spoiler : Others :


    Conspiracy Theorist
    Each night you must submit an answer to the host to solve the Illuminati Code.
    The Illuminati Code is various pieces of information regarding the setup and game. You will be given the following facts to resolve:
    1.) 2 of the 3 roles of the Illuminati faction.
    2.) A player that was visited by a member of the Illuminati that was not attacked.
    3.) Who the Illuminati want to elect as president.
    4.) How many votes were successfully cast this night
    5.) Who the third party candidate is.
    6.) Who any living member of the Illuminati is.
    You may make 1 guess for each fact per night, you are not informed if any guesses are correct.
    If at any point, five of the facts were correctly guessed, than you and anyone else who holds a clue will have successfully cracked the Illuminati Code.
    When you cracked the Illuminati Code you will learn; Who the Illuminati want to elect as president, and what their exact roles are.
    If you die, your killer (defined as the first person to kill you during the night, or whoever the last person to place a vote on you was) will receive your submissions to two random of the six facts you resolved, one will be given to two random living members of the Citizens of America, one will be given to a random living member of the The Illuminati, and 1 will be given to a random living Fanatic or Political Radical. If all Fanatics and Political Radicals are dead, their clue(s) will be given to any random living player.
    Any non-Illuminati player may forsake their normal night action to submit a guess to their fraction of the Illuminati Code.
    Your actions cannot be prevented.
    Terrorist
    Survive until the end of day 6 to set off a bomb to kill all of the presidents.
    Far Right Republican
    At night you may sneak an additional vote to Ronald Reagan.
    Ensure that Ronald Reagan wins the presidential election.
    Far Left Democrat
    At night you may sneak an additional vote to Jimmy Carter
    Ensure that Jimmy Carter wins the presidential election.
    Fixer
    At night you may sneak an additional vote to the president of your choice.
    Every day you are informed of the total vote counts for each party.
    Ensure any amount of presidential votes tie
    Russian Spy
    At night you may Convince a target to vote for third party instead of their intended vote.
    At night you may also silence a target, killing them. You also take their vote and cast it for third party
    Ensure that Gus Hall (third party) becomes the President.
    You have one instance of attack immunity.
    Unity Party Spokesman
    At night you may Convince a target to vote third party instead of their intended vote.
    At night you may also Convert a target to your political ideals.
    You have 1 charge of Convert, you regain 1 charge for every 2 dead players.
    If you die, 1 Unity Party Member per night will commit suicide.
    You cannot convert any members of The Illuminati
    Ensure that John B. Anderson (third party) becomes the president.
    You appear as a inactive voter to investigative roles.
    You are not informed of failed or successful conversions.
    Unity Party Member
    You know who the Unity Party Spokesman is.
    If the Unity Party Spokesman dies, 1 follower per night will commit suicide.
    Ensure the John B. Anderson (third party) becomes the president.
    Followers lose all previous abilities and attributes.
    Messenger of God
    At night you may Convince a target to vote for third party instead of their intended vote.
    Additionally, at night you may Mark a target with holy water. OR you may instead have God Smite all marked targets.
    When targets die from being Smite'd 2.5*x (rounded down) votes will be placed for third party. X= number of targets that died from smite.
    If you are present in the game God will become an eligible candidate for president.
    Ensure that God (third party) becomes the president.
    Your actions cannot be role blocked, and you cannot have your vote changed.


    Special Mechanics

    Presidents: At the beginning of the game, (day 0) three political parties will become eligible to vote for each night. Ronald Reagan (Republican), Jimmy Carter (Democratic), and third party.

    Elections: Each night, each player may vote for a political party unless said otherwise.

    Elections Part 2: On the end of day 3, the total votes submitted for each president will be announced, additionally, the third party candidate shall be revealed. On the end of day 6, the game will end. With the candidate with the most votes will become the President of the United States.

    New World Order: The Illuminati will be assigned with a president (Either Ronald Reagan or Jimmy Carter) to ensure that they win the election and become the next President of the United States of America.

    Feedback
    Spoiler : . :


    Spoiler : General :

    You died last night!
    Someone convinced you to vote for a specific party last night.


    Spoiler : Interceptor/Very Angry Person :

    You were prevented from taking any action this night.

    Spoiler : Inspector :

    Your target is a(n) XXX

    Spoiler : Corrupt Ballot Counter/Ballot Counter :

    There were Y votes for X party last night.
    You attempted to count how many votes were cast for X party last night, but found out that the box was gone!

    Spoiler : Shadow/Spy :

    Your target voted for X, and visited Z.

    Spoiler : Political Scientist :

    Your target is suspicious
    Your target seems to be innocent

    Spoiler : Mason Leader/Mason :

    You successfully converted Z, who has become a Mason
    The current living Masons are X, Y, and Z
    You were converted to the Masons last night, your leader is Z.

    Spoiler : Conspiracy Theorist :

    You have received half of the pieces to the Illuminati Code. You have received pieces #, #, and #. The original Conspiracy Theorist guessed the following:
    #.) ???, ???, and ???
    #.) ???, ???, and ???
    #.) ???, ???, and ???
    You have received a piece to the Illuminati Code. You have received the # piece. The original Conspiracy Theorist guessed the following:
    #.) ???, ???, and ???
    Since you have gained a piece to the Illuminati Code, you may now forsake all of your night actions to submit a guess to the Illuminati Code.
    You have successfully cracked the Illuminati Code! The Illuminati consists of a X, Y, and Z, they wish to elect [Ronald Reagan/Jimmy Carter]
    Someone attempted to distract you last night, but nothing can distract you from your cause.

    Spoiler : Fixer :

    You have learned the total vote tally.
    X votes for Democrat
    Y votes for Republican
    Z votes for Third party

    Spoiler : Russian Spy :

    You were attacked last night, but with the help of your vest, you survived.

    Spoiler : Unity Party Member :

    You were converted to the Unity Party last night. The Unity Party Spokesperson is X.

    Spoiler : Messenger of God :

    Someone attempted to distract you last night, but nothing can distract you from your cause.
    Someone attempted to convince you to vote for someone else last night, but nothing can distract you from your cause.




    Mechanics
    Days will last either 24 hours or 48 hours (when lynches occur or host convenience.)
    Nights will last either 24 hours or 48 hours (depending on host convenience.)
    The Illuminati share a night chat.
    The Illuminati share a factional night kill, this kill only works if the illuminati can successfully guess who their target intended to vote for, OR if their target is the Conspiracy Theorist. Any member who chooses to use the factional night kill must forsake their normal action.
    Ties do not exist
    Last wills are allowed, the Conspiracy Theorist cannot not leave a last will.
    Lynches are plurality with majority hammer, all lynches are optional and are handled using the automatic voting system via [vote] tags
    Night actions must be submitted to the host 2 hours before night end. Please submit actions via direct message on the sc2mafia website.
    Game starts day 1, with lynch.
    Suicide will not be allowed.
    Cause of death will not be revealed.

    Order of Operations
    0.1 Day ends
    0.2 Presidents elected/ Terrorist bomb goes off
    1. Night chats open
    2. Rant/Spill
    3. Spy/Stalk (can see all actions from 2 and beyond)
    4. Protect
    5. Smite
    6. All other kills
    7. Mark
    8. Convince
    9.Speculate/Inspect
    10.Convert
    11. All convincing
    12. Sneak/votes
    12. Counting
    13. Steal
    14. Submit (comes before 5 if killed)

    Win Conditions:
    The Illuminati: Ensure that your assigned candidate becomes the next President, eliminate any Conspiracy Theorists, and Terrorists.
    Citizens of America: Ensure that The Illuminati do not elect their assigned president, make sure that any Political Radicals do not win, ensure that no Terrorists win.
    Conspiracy Theorist: Have the Illuminati Code be cracked, and make sure that the Illuminati does not accomplish their plan.
    Terrorist: Bring a new reign of anarchy to America, survive to the end of day 6 to kill the presidential candidates.
    Far Left Democrat: Ensure that Jimmy Carter wins the election.
    Far Right Republican: Ensure that Ronald Reagan wins the election.
    Fixer: Ensure that two or more presidents tie in their votes
    Russian Spy: Ensure that Gus Hall wins the elections.
    Unity Party: Ensure that John B. Anderson wins the elections.
    Messenger of God: Ensure that God wins the elections.


    Rules:

    1. Inactive players will be replaced or modkilled at host discretion.

    2. Refrain from using White Bold text, this is for use of the Host only.

    3. Players are not allowed to post screenshots.

    4. Do not post links to other websites.

    5. Videos and photos larger than an avatar must be in spoiler tags.

    6. Do not spam pictures or videos.

    7. Excessive insulting is not allowed.

    8. Do not edit or delete your posts

    9. Quoting any host to player communication (excluding feedback or anything found in the setup page) will result in an immediate modkill. You may paraphrase.

    10. Usage of text that is not visible is not allowed.

    11. Communicating with players or through third parties about the game through unapproved channels is strictly forbidden

    12. All S-FM In-game rules apply.


    Changelog:
    December 29, 2021: V2.1
    Fixed numerous typos.
    Buffed neutrals via third party candidates not being revealed at the start of the game.
    Players now vote for parties, instead of specific candidates.
    Changed rules to reflect modern forum mafia standards.
    Renamed cult faction to the Unity Party.
    Unity Party no longer auto-loses upon their leader dying.
    John B. Anderson was renamed to Unity Party Spokesperson, all Followers were renamed to Unity Party Member
    Removed the Paranoid Voter role from the possible roles.
    Replaced the Paranoid Voter with a Hidden Town in the role list.
    Replaced a Voter with a Hidden Town in the role list.
    The Conspiracy Theorist can no longer leave last wills.
    Total rework of the Conspiracy Theorist.
    Reworded some Mechanics.
    Remade the Citizens of America win condition, they no longer need to be alive to win, in addition, they must ensure that no Fixers or Terrorists win.
    Added Mason Leader as a possible role, added Mason role.
    The Illuminati now specifically have a factional night kill
    Fixer is no longer a solo win
    Feedback WIP
    December 30, 2021: V2.2
    Illuminati now have a factional night kill that works only if they correctly guess who their target intended to vote for that night or if they target the conspiracy theorist.
    Added Feedback.
    Added Agent and Trash Man as possible roles for their respective alignments.
    Specified that Political Scientist sees all non-town targets as suspicious.
    Unity Party Spokesperson is now limited in the amount of players they may convert.
    Lynches are now pure plurality based, lynches are optional.
    Security now prevents all role changes.
    Security cannot protect the Mason Leader
    Citizens of America no longer have to see the Fixer lose in order to win.
    January 1, 2022: V2.3
    Specified that the Illuminati must forsake their normal night action in order to use the factional night kill.
    The Conspiracy Theorist is now correctly immune to role block, feedback was added.
    Upon the Conspiracy Theorist's death, clues are distributed slightly different, instead of giving 3 to their killer, two is given to their killer, and extra clue is distributed to the Citizens of America
    Added Rule 6 "Do not spam pictures or videos."
    February 11, 2022: V2.3.1
    Fixed some typos.
    Clarified how actions should be submitted.
    Lynches are now plurality with majority hammer.
    Last edited by deathworlds; February 11th, 2022 at 12:56 PM.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  2. ISO #2

    Re: S-FM: Election Day 2.0

    insert topical joke here
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  3. ISO #3

    Re: S-FM: Election Day 2.0

    Major concern: What incentive do the Illuminati have to act scummy? Why shouldn't they just slap a ton of votes on their candidate and reasonably hope to win due to their constant vote additions? If scum have no incentive to act scummy, then the game becomes boring and scums will likely win.

    The Conspiracy Theorist does not have to live until the end, correct?

    Does the Fixer win if there is a tie among non-winning main candidate and third party candidate? In other words, would a 3-2-2 final vote situation result in the Fixer winning?

    How are presidential ties broken at the end of the game?

    I will not force this upon you, but I will, ahem, heavily advise to adopt the plurality + majority lynch system for two reasons:

    - There are only 8 town-aligned roles (counting the Conspiracy Theorist in), and 3 + 1 scum-aligned roles. It will be hard to get a town consensus significant enough to make lynches a significant tool for town, especially once nightkills come in.

    - Majority only generally sucks :P. I am sure a strong majority of people agree with this or at least are indifferent when it comes to it.


    This will probably be answered once you add the "Feedback" section, but is there a difference between the Interceptor's feedback and the Very Angry Person's?

    Unity Party (cult) is bound to be the scourge of the town and to destroy their chances, considering town have relatively low numbers as was already stated and considering cult can literally recruit each night without any drawbacks. Cult in setups where Mafia exists is rarely a good idea, and this is probably not an exception.


    This theme is too lovely for its own good.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  4. ISO #4

    Re: S-FM: Election Day 2.0

    Quote Originally Posted by Marshmallow Marshall View Post
    Major concern: What incentive do the Illuminati have to act scummy? Why shouldn't they just slap a ton of votes on their candidate and reasonably hope to win due to their constant vote additions? If scum have no incentive to act scummy, then the game becomes boring and scums will likely win.
    The Illuminati is limited in their ability to vote, both in terms of the lynch and their total voting ability. Additionally, they are limited in their ability to kill, forcing the Illuminati to attempt to manipulate the town to lynch non-illuminati targets.
    The Conspiracy Theorist does not have to live until the end, correct?
    Correct, as long as the Illuminati Code is cracked, and the Illuminati do not win, than the Conspiracy Theorist can win
    Does the Fixer win if there is a tie among non-winning main candidate and third party candidate? In other words, would a 3-2-2 final vote situation result in the Fixer winning?
    Yes.
    How are presidential ties broken at the end of the game?
    Citizens of America would win, as the Illuminati and any Third Parties failed to win.
    I will not force this upon you, but I will, ahem, heavily advise to adopt the plurality + majority lynch system for two reasons:

    - There are only 8 town-aligned roles (counting the Conspiracy Theorist in), and 3 + 1 scum-aligned roles. It will be hard to get a town consensus significant enough to make lynches a significant tool for town, especially once nightkills come in.

    - Majority only generally sucks :P. I am sure a strong majority of people agree with this or at least are indifferent when it comes to it.
    Fine, plurality with -skip enabled.


    This will probably be answered once you add the "Feedback" section, but is there a difference between the Interceptor's feedback and the Very Angry Person's?
    No

    Unity Party (cult) is bound to be the scourge of the town and to destroy their chances, considering town have relatively low numbers as was already stated and considering cult can literally recruit each night without any drawbacks. Cult in setups where Mafia exists is rarely a good idea, and this is probably not an exception.

    Unity Party is by default a nerfed version of cult, the Unity Party Spokesperson is not informed of who any of their members are, they are now also limited in the amount of people they may convert, 1 charge by default, with an extra 1 charge given for every 2 players killed.

    This theme is too lovely for its own good.


    Ha, thanks.
    Answers in the usual fashion.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  5. ISO #5

    Re: S-FM: Election Day 2.0

    How dare you be sick six years and a half ago and prevent me from seeing how the original setup played out in the end? Tsk tsk tsk. Link to the original game for future reference

    Quote Originally Posted by deathworlds View Post
    Answers in the usual fashion.
    In the first game, it seems town was a little screwed by a D1 Conspiracy Theorist lynch. I could foresee that happening again: town's clues on who the right candidate is are highly reliant on that role, and should the Illuminati land a lucky kill on him N1, they would collect the clues and prevent the code from ever being cracked. Even assuming they didn't get the three clues, they would still have at least one clue, so non-illuminati players, assuming they all try to crack it, would have to make entirely accurate guesses. It seems a little... harsh. Perhaps a Voter could have a hidden modifier turning him into a Conspiracy Theorist if the original one dies within the first day or night? Lore-wise, it can easily fit in by saying he's a friend of the original CT who realises his friend died because his theories were too close from the truth.

    Other than that, the setup looks good with the changes, I believe.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  6. ISO #6

    Re: S-FM: Election Day 2.0

    Quote Originally Posted by Marshmallow Marshall View Post
    How dare you be sick six years and a half ago and prevent me from seeing how the original setup played out in the end? Tsk tsk tsk. Link to the original game for future reference
    Hey I did say I would run it again someday.


    Quote Originally Posted by Marshmallow Marshall View Post
    In the first game, it seems town was a little screwed by a D1 Conspiracy Theorist lynch. I could foresee that happening again: town's clues on who the right candidate is are highly reliant on that role, and should the Illuminati land a lucky kill on him N1, they would collect the clues and prevent the code from ever being cracked. Even assuming they didn't get the three clues, they would still have at least one clue, so non-illuminati players, assuming they all try to crack it, would have to make entirely accurate guesses. It seems a little... harsh. Perhaps a Voter could have a hidden modifier turning him into a Conspiracy Theorist if the original one dies within the first day or night? Lore-wise, it can easily fit in by saying he's a friend of the original CT who realises his friend died because his theories were too close from the truth.

    Other than that, the setup looks good with the changes, I believe.
    I'm a bit hesitant on buffing the conspiracy theorist any further since the ability to determine with zero doubt what the Illuminati are trying to do is incredibly powerful, since once again, the Illuminati have limited capability to attack slots. Also, the conspiracy theorist is not the only way for town to try to figure out what the Illuminati are doing. The Day 3 vote, some smart townies, and a few night abilities can also be used to reasonably try to figure out who the Illuminati are trying to vote for. I came up with the clue mechanic as to give town a chance to figure it out via conspiracy theorist mechanics even if the Illuminati gets lucky or the town gets unlucky.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  7. ISO #7

    Re: S-FM: Election Day 2.0

    Quote Originally Posted by deathworlds View Post
    Hey I did say I would run it again someday.
    I was just messing with you if that wasn't clear lol.

    Quote Originally Posted by deathworlds View Post
    I'm a bit hesitant on buffing the conspiracy theorist any further since the ability to determine with zero doubt what the Illuminati are trying to do is incredibly powerful, since once again, the Illuminati have limited capability to attack slots. Also, the conspiracy theorist is not the only way for town to try to figure out what the Illuminati are doing. The Day 3 vote, some smart townies, and a few night abilities can also be used to reasonably try to figure out who the Illuminati are trying to vote for. I came up with the clue mechanic as to give town a chance to figure it out via conspiracy theorist mechanics even if the Illuminati gets lucky or the town gets unlucky.
    Isn't the clue mechanic entirely pointless if the Illuminati get lucky and land the kill on N1, though? One of them would be the killer and would thus receive three clues, preventing the code from ever being cracked. The point of my suggestion is to do exactly what you said in the last line, which I don't think the clue mechanic succeeds in doing alone, unless I misunderstood something.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  8. ISO #8

    Re: S-FM: Election Day 2.0

    Quote Originally Posted by Marshmallow Marshall View Post
    I was just messing with you if that wasn't clear lol.
    Haha I knew, it's fine!


    Quote Originally Posted by Marshmallow Marshall View Post
    Isn't the clue mechanic entirely pointless if the Illuminati get lucky and land the kill on N1, though? One of them would be the killer and would thus receive three clues, preventing the code from ever being cracked. The point of my suggestion is to do exactly what you said in the last line, which I don't think the clue mechanic succeeds in doing alone, unless I misunderstood something.
    Yes
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  9. ISO #9

    Re: S-FM: Election Day 2.0

    Correct me if I'm wrong, but doesn't giving 2/6 clues to the killer still result in the Illuminati Code being uncrackable if the killer is an Illuminati, considering town needs at least 5/6?
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  10. ISO #10

    Re: S-FM: Election Day 2.0

    Quote Originally Posted by Marshmallow Marshall View Post
    Correct me if I'm wrong, but doesn't giving 2/6 clues to the killer still result in the Illuminati Code being uncrackable if the killer is an Illuminati, considering town needs at least 5/6?
    Yeah, but it can help to confirm town.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  11. ISO #11

    Re: S-FM: Election Day 2.0

    Quote Originally Posted by deathworlds View Post
    Yeah, but it can help to confirm town.
    It does create a PoE, although I thought you wanted the ability to have the potential to do more than that. If you really don't, that's fine, though. Considering I see no red flags (America is not communist!), this is approved as experimental. Do you wish to be added to the Queue (which is pretty populated at the moment, just so you know)?
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  12. ISO #12

    Re: S-FM: Election Day 2.0

    Quote Originally Posted by Marshmallow Marshall View Post
    It does create a PoE, although I thought you wanted the ability to have the potential to do more than that. If you really don't, that's fine, though. Considering I see no red flags (America is not communist!), this is approved as experimental. Do you wish to be added to the Queue (which is pretty populated at the moment, just so you know)?
    Sure
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  13. ISO #13

    Re: S-FM: Election Day 2.0 (13P)

    Done.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  14. ISO #14

    Re: S-FM: Election Day 2.0 (13P)

    Moved back to the Workshop for post-game balancing.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  15. ISO #15

  16. ISO #16

 

 

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