S-FM 330: All Stars 14p-16p (Old School)
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    Cool S-FM 330: All Stars 14p-16p (Old School)

    All Stars

    Can Start with 14, 15 or 16 players.

    Players

    blinkskater
    Vos
    Renegade
    theoneceko
    Varcron
    Funny Thing
    Yuesford
    WrathCyber
    Auwt
    BananaCucho
    SB16
    ZZorange
    Light_Yagami
    MartinGG99
    Player 15
    Player 16


    Reserve

    Marshmellow Marshell
    Reserve 2
    Reserve 3
    Reserve 4


    Observer

    Oberon



    Setup saying the exact same thing as signup But here is the link



    Players 14 2 Ghosts
    Players 15 1 Ghost
    Players 16 0 Ghost

    Disclaimer (This setup is old school. I am not the creator of this setup. This setup is From Daily Mafia.)(edited to added 1 extra Cit. To be playable via sc2mafia.comstandards)

    What is a Ghost? This setup starts night 0. Mafia have 2 Kill power (KP) night 0 16 Player setup. So a ghost is a Sub to the Player that would be killed. For example: 16 player has 0 Ghosts meaning 2 players will be killed night 0 unless one gets a medic save. 15 player has 1 Ghost meaning 1 Ghost Player will be insta killed. and Mafia will pick 1 real player to Kill that can also be medic saved. 14 player setup has 2 Ghosts Meaning Mafia will not pick the KP night 0 that the 2 ghost players will be insta killed night 0 no active players. Ghosts will be in the RNG For the PR roles. But Ghosts can not be 2 PR roles only 1 or none.

    What is 2KPTIL2 aka 2KP2? Mafia will have 2 Kill Power (KP) each night, until there are 2 mafia or less alive. They may split their kills on two people, or stack 2KP on one person to ensure they die. (Medics can only protect against 1KP. So if mafia double stack there kills will kill even if there is a medic save)

    There are no flips
    Game starts with a Night 0

    Mafia has 2KPTILL2
    Mafia Roles
    3 Mafia Goons : No ability but to vote and have night KP. Will Pick 2 KP night 0 on 16p, 1 KP on loosing 1 mafia member. Mafia night chat for night only can only used to decide who to kill ONLY!!


    Town Roles
    •Parity Cop: Checks someone each night, told "same" or "different" alignment to the person they checked the previous night.
    Must pick a check night 0.

    •Nerfed Medic: Saves someone from 1 KP each night, cannot save self, cannot save same person 2 nights in a row. Picks a
    night 0 save if 14p or 15p.

    •Vigilante: 1KP per game to use during a night phase. Can holster any night. Can not shoot night 0.
    •10 Citizens


    Town win con: Kill all Mafia
    Mafia win con: to get 50% of votes.

    OoO: All night actions happen same time. Meaning no night action can cancel another night action. All night actions will happen regardless.

    Rule: normal FM rules

    Voting = plurality - no hammer.

    No Last Will are Allowed
    48/24 day/nights
    Min of 10 posts per day. Also must make a post in first 24 of day 1 or be replaced out.
    Play nice have fun. Well mafia may not be nice they are mafia lol.
    Last edited by Mike; June 19th, 2021 at 12:00 PM. Reason: showed no Last wills
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=https://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>https://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

 

 

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