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Thread: hewwo uwu,

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    Re: hewwo uwu,

    Quote Originally Posted by Helz View Post
    Its really stretching my mind but I want to say there was an actual reason for this. Like it was actually intended for some reason. Elixer might remember. I feel like we had a conversation about it many year ago.
    You prefer same roles + choose same name every game and what do you get? 1 slot solved from the start.

    There's some of that with blacklists too, I think there's a guy who uses specific names for when he blacklists 10 town roles and when 10 evil roles.
    Yet, somehow, he still gets the side he most blacklisted when I blindly kill or trust him.
    Last edited by OzyWho; April 4th, 2021 at 02:58 AM.

  4. ISO #4

    Re: hewwo uwu,

    Quote Originally Posted by OzyWho View Post
    You prefer same roles + choose same name every game and what do you get? 1 slot solved from the start.

    There's some of that with blacklists too, I think there's a guy who uses specific names for when he blacklists 10 town roles and when 10 evil roles.
    Yet, somehow, he still gets the side he most blacklisted when I blindly kill or trust him.
    That would make sense.
    I will mention that I think blacklist had a lower cap than 10 though. I want to say 6? Been a long time and my mind isnt what it once was : )

  5. ISO #5

    Re: hewwo uwu,

    Quote Originally Posted by theoneceko View Post
    why doesn't gaem save my prefer setting.

    it saev backlist, no pefer. uWu!!!!
    How old are you again?
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    Re: hewwo uwu,

    Yeah this came up in design a few years ago. I can’t wholly remember but I think it was to do with bank stability and that more people would have access to black list than prefer so it seemed more beneficial to have blacklist be the one that could save if we had to pick.

    it was either that or it was to try to promote some kind of play style that didn’t stagnate; I remember someone trying to argue the point (might’ve been me tbh) but I want to go with the stability reason.
    Last edited by Elixir; April 5th, 2021 at 02:25 AM.
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