A blademaster brings his apprentice on an infiltration mission for training. The unsuspecting Human patrol will soon learn that the most deadly skill of blademasters may not be their blade, but their wit...
You are a simple footman, living the warrior's hard life.
You have no special abilities.
You are a fervent worshipper of the Light.
Each night, you may protect a player from attacks. You may not target yourself. Your target and yourself are not notified, even if the heal is successful.
Possible Power Roles:
You are a friendly soldier who cares a lot about others.
You receive the name of a random Footman along with your rolecard at the start of the game. You have no special abilities.
You are a skilled sharpshooter.
Once in the game, you may shoot a player at night, killing them. You may not shoot on night 1.
You are an adept at magic.
At night, you may temporarily turn someone into a sheep, preventing them from using any actions that night. They will not be notified of having been turned into a sheep.
You are a veteran Blademaster, highly skilled in deception and murder.
As the leader, you decide who will be the factional kill's target and who, between you and your apprentice, will be sent to perform it.
Once in the game, you may use illusions to redirect a target's ability onto a player of your choice. You may use the Rifleman's shot with this, even on N1, if you manage to target him. If your target has no ability, this has no effect, and the charge is still consumed (you cannot reuse the ability later).
You are an apprentice Blademaster who has been taken under a veteran's wing.
You may be sent by the Blademaster to perform the factional kill. If the Blademaster dies, you become the new Blademaster. You inherit the amount of charges on his ability he had at the moment of his death. You have no special abilities.
Day 1 lasts 72 hours, next days last 48 hours; all nights last 24 hours.
Game starts on Day 1.
Lynch is plurality only, meaning the player with the most votes at the end of each day is lynched, without possibility of ending the day earlier. In the event of a tie, the victim is randomized between tied players.
Skipping days is not allowed.
Voting is not mandatory.
No last wills or death notes.
The Blademasters share a permanent Discord chat and a factional kill.
The factional kill is not mandatory.
There are no death descriptions ("killed by Rifleman", "killed by Blademaster").
Humans: Eliminate the Blademasters.
Blademasters: Eliminate the Humans, or have nothing preventing you from doing so (for example, 2 blademasters against 2 footmen are sure to win).
Blademasters win all ties.
Order of Operations
Blademaster's Redirection > Sorceress > Priest > All kills (simultaneous)
No editing or deleting posts.
No personal attacks.
Play to your win condition.
You may not quote, screenshot or do anything similar with your rolecard PM or any private communication with the Host. Paraphrasing is however allowed.
You are expected to make at least 5 posts per game day. If you do not meet this requirement, you will be forcibly replaced.
No out of game communication: the only communication channels allowed are the game thread and the Blademasters' chat.
English is to be the game's language. No game 100 % in Common for you, sorry. Kek.