[Abandoned] FM: Hell Ascends upon thou
Register

User Tag List

Results 1 to 2 of 2
  1. ISO #1

    FM: Hell Ascends upon thou

    Hosted by: whoever the hell decides to host it


    RP:

    The year is 1924, the worshipers of the Father are plenty, yet there are those who deny his power.
    End RP


    Roles List:

    The Devout:
    God
    Jesus
    Hidden Christian
    Hidden Christian
    Hidden Christian
    Hidden Christian
    Hidden Christian
    Hidden Christian
    Hidden Christian
    Hidden Christian
    Hidden Christian
    Hidden Christian
    Hidden Christian


    The Harbingers:
    Incarnate of War
    Incarnate of Desire
    Incarnate of Decay
    Incarnate of Secrets


    The Heretics:
    Heretic

    Antichrist
    Apostate



    Possible Hidden Devout Roles: Priest, Devout, Escort, Hypocrite, Citizen, Gunsmith, Armorsmith, Doctor, Bus Driver, Vigilante, Alter Boy, Thief, Detective, Lookout, Bodyguard

    Spoiler : Christian Roles :


    God
    You are informed of how many people sin at night.
    At day start, you are informed of the prayers of the masses, you may answer any of these. Each answer expends 1 charge.
    You have 30 charges
    You lose 2 charges for each Believer dying or converting to an Athiest
    Upon dying, you immeditely disguise as a random Christian who is not "sinful", and expend 10 charges. If you do not have enough remaining charges, you will instead permanently die
    You cannot disguise as Jesus
    You cannot be converted to Athiestism or be under the possession of the Antichirst.
    Nothing you do, or be done to you can be considered as a sin
    You may not pray

    Jesus
    During the day you may reveal as Jesus gaining an additional vote.
    You are informed of who God is
    You cannot be converted to Athiestism or be under the possession of the Antichirst.
    Nothing you do, or be done to you can be considered as a sin.
    Upon death, you shall revive in 3 half cycles (a half cycle is a day or night cycle.)
    If God is dead, and you are dead, you die permanently.
    Priest
    At night preach to two people. Preventing them from being converted to Athiestism that night.
    You may instead Capture someone during the day.
    You may only Capture following days in which a devout was lynched.
    They are removed from any night chat the following night.
    They are prevented from acting that night, regardless of Immunity to role block.
    They are prevented from taking damage from kills and/or being converted to athiestism or being possessed by the Antichrist
    You may anonymous interrogate them.
    You may perform an Exorcism
    You have 2 charges of exorcism
    Exorcisms bypass all Invulnerability.
    Captives are released at the start of the next day.
    You may not Capture yourself.
    You may not be converted to Athiestism.
    When under the possession of the Antichrist, the Antichrist receives a complete transcript of what was said if you captured anyone. And your preaches instead roleblock.

    Your actions will never be considered a sin.
    Devout
    You cannot be converted to Athiestism.
    Nothing you do, or be done to you can be considered as a sin for you.
    While under the possession of the Antichrist you may Convince someone, causing them to sin.
    You receive the Citizen role card.
    Escort
    At night you may Roleblock someone, preventing them from taking action.
    Players being roleblocked are marked as "sinful"
    You are not role block immune.
    You are not informed of a failed roleblock
    Players are informed of being Roleblocked.
    Your abilities do not change while under possession of the Antichrist
    Hypocrite
    You appear as a Non-Believer to Alter Boys.
    While under the possession of the Antichrist you may Convince someone, causing them to sin.
    You receive the Citizen role card.
    Citizen
    You have power in the vote.
    While under the possession of the Antichrist you may Convince someone, causing them to sin.
    Gunsmith
    At night you may Arm a player with a 1 use gun.
    They may sacrifice their normal night abilities to use it to kill someone.
    You have 3 charges of this ability
    While under the possession of the Antichrist your guns you give out will backfire, causing them to kill the user.
    You may not choose to give yourself a gun.
    Armorsmith
    At night you may Arm a player with a 1 use vest
    They may use any vests that are given to them in addition to their normal abilities.
    You have 3 charges of this ability
    While under the possession of the Antichrist your vests will not work, causing any attacks to ignore immunity and healing.
    You may not choose to give yourself a vest.
    Doctor
    At night you may heal a player, protecting them from death at night.
    The target is informed of being attacked and healed.
    You are informed of a successful heal.
    While under the possession of the Antichrist the targets you heal will have all attacks that target them pierce all immunities and healing for 2 nights.
    Bus Driver
    At night you may swap two targets, causing all people to target one of them, target the other.
    You may swap yourself.
    Targets are informed of being swapped.
    While under the possession of the Antichrist the people who you intended to target receives fake feedback, while the people who the antichrist swapped, receive no feedback.
    Doing nothing or praying counts as a self visit.
    Vigilante
    At night you may Kill someone
    You have 3 charges of this ability.
    You may shoot n1.
    You may not shoot yourself.
    While under the possession of the Antichrist your abilities do not change.
    Altar Boy
    At night you may Check someone.
    Christians and the Antichrist appear as Believers
    Athiests, harbingers, people under the possession of the Antichrist, and Hypocrites appear as Non-Believers.
    While under the possession of the Antichrist you receive opposite feedback, and frame your target to appear as Non-Believers for the night, the Antichrist receives true feedback.
    Thief
    At night you may Steal a persons journal, receiving a copy of their last will.
    While under the possession of the Antichrist the Antichrist may produce a fake last will for you to see, while the Antichrist sees their true last will.
    Detective
    At night you may Stalk a target, learning who they visit.
    While under the possession of the Antichrist you receive feedback that they visited a person who died that night, while the Antichrist receives true feedback.
    Lookout
    At night you may Watch a target, learning who visited them.
    While under the possession of the Antichrist you receive feedback that they were visited by the people of your choice, while the Antichrist receives true feedback.
    You may Watch yourself
    Bodyguard
    At night you may Guard a target, killing yourself and their attacker instead.
    You can not be healed if you die guarding someone.
    You may not Guard yourself
    While under the possession of the Antichrist you instead kill yourself, the person you guarded, and the attacker.


    Spoiler : Harbinger Roles :


    Incarnate of War
    At night you may go Berserk, receiving immunity from all forms of death for the night, and you may attempt to kill any one target.
    This ability is immune to all forms of roleblock and Possession
    You have one charge of this ability, and gain one additional charge for every time God dies or disguises as another account.
    You may instead Threaten a target at night, blackmailing them for the day. Preventing them from posting anything other than "I am blackmailed" and voting twice per day.
    You may use this ability every other night.
    Blackmailed players that deviate from these rules will immediately die.
    Incarnate of Desire
    At night you may Misdirect up to two targets, these targets all perform their actions onto one other target of your choice.
    This ability is immune to all forms of roleblock and Possession
    You have one charge of this ability, and gain one additional charge for every time a non-misdirected escort or vigilante targets a Devout, or a Doctor, bodyguard targets a Harbringer
    At night you may instead Seduce one target, roleblocking them, and preventing them from taking their action(s) at night.
    You may use this ability every other night.
    Incarnate of Decay
    At night you may inflict Plague upon someone, removing the feedback of your target and anyone else (besides you) that decides to visit that target.
    This ability is immune to all forms of roleblock and Possession
    You have one charge of this ability, and gain one additional charge for every time an Athiest, or a Devout runs out of charges of an ability.
    You may instead inflict decay upon any one target, removing 2 charges or 10% of their charges of any abilities or items, whichever is greater.
    You may use this ability every other night.
    Incarnate of Secrets
    At night you may inflict confusion upon the town. Any target that dies that night will not have their role, last will, or cause of death revealed.
    This ability is immune to all forms of roleblock and Possession
    You have one charge of this ability, and gain one additional charge for every two Devout that are lynched during the day.
    You may instead delve within any one target, learning their true role.
    You may use this ability every other night.



    Spoiler : Other :


    Heretic
    You have 1 auto vest
    At night if you are alive, the Athiests may send a member to Convert someone. Turning them into an Athiest
    Converted players keep any abilities they had.
    Upon converting a role with any abilities, no Athiest may convert the following night.
    You cannot be under the possession of the Antichirst.
    You may not pray.
    Upon converting someone, they sin every night.
    Athiest
    You keep any abilities you previously had.
    You may be sent for the factional Athiest conversion.
    While under the possession of the Antichrist your abilties change as they would if you were your normal role.
    You may not pray
    Antichrist
    You are immune to death at night.
    During the day you may Possess someone.
    At night start you learn their role and may decide who they target.
    You may not cause self targets
    Your target is not informed of being manipulated.
    If you attempt to possess God, Jesus, or the Senior Athiest you will be informed that you were unable to break their will.
    You can't possess the same person two nights in a row.
    You may not be converted to Athiestism.
    You may not pray.
    Apostate of Satan
    At night you may Mark someone.
    Players are informed of being Marked
    If at any time, there are no Athiests, Harbingers, or the Antichrist is dead, you may perform a Ritual at night. Killing anyone that is marked.
    You may not be converted to Athiestism.
    You may not pray


    Feedback:

    Spoiler : : :
    Miscellaneous:
    You were attacked last night!
    You died last night!
    God:

    You have died and were unable to hear the prayers of the faithful. Instead, you have revived in the body of XXX.
    Their password:
    Your prayer for XXX has been granted!
    Last night, someone blessed by the power of God prevented you from performing any night actions.
    Jesus:
    You have died. Since God is alive, you will return in three-half cycles. (Days or Nights)
    God has been slain and was revived as XXX.
    Priest:

    You have received a private chat with your captured target.
    Night Chat:
    You learn the results of the Priest's interrogation.
    Transcript Link:
    You have been captured by a priest! You are roleblocked, immune to death, and immune to conversion.
    Night Chat Link:
    You have exorcised your captive. You have X charges left.
    Escort/Prostitute:
    You attempted to seduce someone last night and have sinned.
    You had sex last night instead of performing any other night actions.

    This is a sin.
    You had sex last night instead of performing any other night actions.

    This is a sin. However, because of your role, God has decided to overlook this, and you are not considered to have sinned.
    Gunsmith:
    You attempted to give a one-use gun to another player last night.

    This is a sin. You have X charges remaining.
    You have been given a one-use gun, which may be used instead of any of your other night actions.
    You attempted to use your gun to murder another player last night, in the process of doing so, your gun broke.

    This is a sin.
    Armorsmith:
    You attempted to give a one-use vest to another player last night.

    This is a sin. You have X charges remaining.
    You have been given a one-use vest, which may be used instead of any of your other night actions.
    You have decided to put on your vest, it seems to be very thick, you will be protected from most attacks for the night.
    Doctor:
    You have successfully saved your target from death!
    You were attacked last night, but a Doctor saved your life!
    Bus Driver:
    Last night, you went on a late-night bus ride!
    Vigilante
    You have attempted murder.

    This is a sin. You have X charges remaining.
    Alter Boy:
    Your target appears to be a believer.
    Your target appears to be a non-believer.
    Detective:
    Last night, your target visited:
    Your target visited no-one last night.
    Lookout:
    Last night, your target was visited by:
    Your target was visited by no-one last night.

    Harbringers (Factional Kill):
    You have attempted murder.

    This is a sin.

    Thief:
    You have uncovered that your target's role is X.

    This is a sin.
    Senior Athiest/Atheist:
    You attempted, but failed, to cause someone to lose their belief in God.

    This is a sin.
    You were attacked last night, but your hate of God gave you a will to live! You are uncertain if you can survive another attack!
    You converted XXX into an Atheist. Their role is XXX.

    This is a sin.
    You have become an Atheist! You keep your old abilities.

    Your partners are:

    Night Chat:

    You are forever in sin and may no longer pray.
    XXX has joined the non-believers! Their role is XXX.
    Antichrist:

    You were attacked last night, however your attacker's mortal body was far too weak to penetrate the unholy aura that keeps you protected.
    You have taken possession of XXX. Their role is YYY.
    You were unable to take possession of XXX. Their will was too strong!

    (they are either God, Jesus, or the Senior Atheist)
    A visitor approached you last night and caused you to sin.
    Apostate of Satan:
    You attempted to mark someone last night.

    This is a sin.
    You have been marked last night.
    You have attempted to perform a ritual.

    This is a sin.





    Special Mechanics:

    Sinful People: There are many sins, any actions in the role list that are yellow are considered "sinful" Including killing anyone.

    Pray to Him: At night, instead of performing an action you may pray for any of the following things, unless you are "sinful"

    Forgiveness: You are no longer marked as "sinful" (Only sinful may pray for this)

    Willpower: Replenish 1 charge of an action you have

    Blessing: For 3 day/night cycles, your actions will not be considered sinful

    Protection: You can not die the following night

    Strength: You may roleblock someone the following night



    Mechanics:
    Days and Nights last 48 hours.
    The Harbringer share a factional night kill and night chat.
    The Heretics share a night chat
    The Antichrist and his Minion share a night chat.
    Last wills and Death notes are both allowed.
    Votes will be counted using the [vote] tags, with a 50%+1 majority hammer.
    Suicide will not be allowed.
    All causes of death will be unique, including kills done by possessed players.


    OoO
    Day end:
    0.1: Jesus revives
    0.2 God answers prayers.

    Night start:

    A. Priest Capture
    B. Night chats open
    C. Antichrist Possess

    1. Roleblocks
    2. Assault
    3. Bus Driver
    4. Lookout, Detective. Inventor (sees from 1 and above)
    5. Marks
    6. Guard / Guard Kills
    7. Heals
    8. All other Kills
    9. Thief / Alter Boy
    10. Preach
    11. Atheist Conversion
    12. All other night Actions.
    13. Praying

    Nights end:
    A. Jesus Revives
    B. Feedback received


    Win Conditions:
    Devout: Eliminate the Harbingers, the Antichrist and his minion, and the Heretics, and have 1 member alive.
    Harbingers: Eliminate the Devout, the Antichrist and his minion, and the Heretics, and have 1 member alive.
    Heretics: Be 51% of all living players (excluding God and Jesus). Eliminate the Antichrist. (ends game)
    Antichrist: Eliminate God and Jesus. (ends game)
    Apostate of Satan: You share the Antichrists win condition until he dies, when he dies your new win condition is: Eliminate everyone, excluding yourself.





    The Eleven Commandments Rules:

    1. Inactive players will be replaced by another soul.

    2. White Bold Text shall not be used by mere mortals, this text shall be used only by me.

    3. English shall be the only language used.

    4. Do not post links to other websites.

    5. Offensive videos/pictures shall not be tolerated.

    6. Excessive insulting is not allowed.

    7. Thou who edit or delete thine post shall be smited (modkilled).

    8. Quoting any PM's or Feedback by me is forbidden.

    9. Usage of invisible ink is not allowed.

    10. Communicating with players or through third parties about the game is strictly forbidden

    11. COM hunting and claiming is allowed.




    Changelog:
    7/31/20:
    Begun rework on God
    Changed the Thief's ability from an investigator-like ability to a role that reads last wills.
    Reworked the primary minority scum faction.
    Changed the name of the faction "Christians" to "Devout"
    Changed the name of the faction "Sinners" to "Harbringers"
    Changed the name of the faction "Atheists" to "Heretics"
    Begun rework on feedback
    Last edited by deathworlds; July 31st, 2020 at 04:04 AM.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  2. ISO #2

    Re: FM: Hell Ascends upon thou

    Spoiler : :D :


    May I suggest to make the sinful actions yellow in the OoO too? This will make it easier to see what is sinful and what isn't.

    At day start, you are informed of the prayers of the masses, you may answer any of these. Each answer expends 1 charge.
    Can you clarify how exactly God will answer the prayers? Will he know which player prayed for what and approve prayers individually, or will he just see "Some players prayed for [insert praying benefit here], do you wish to grant them all what they want?"
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •