I Feel Sympathy For My Sanity Already R.I.P It Im Going To Miss It
I Feel Sympathy For My Sanity Already R.I.P It Im Going To Miss It
I Like Ice Cream
Efe, if you can't commit to voting mechanically confirmed scum in your eyes, at best, people aren't going to take you seriously, and at worst, not want to play with you. it's fine if you didn't understand it this game, but less excusable if you don't understand it going forward.
FM XVII: Bonney Jewelry (Journalist)
FM XVIII: Kalou (Savage Godfather)
FM XX: Joseph Bertrand (Marshall)
FM XXI: USA (Escort)
FM XV: Whiskey (Whore)
Like, the only time that comes to mind on when you don't vote confirmed scum, is when the scum is confirmed to EVERYONE, and not just you, AND there's a confirmed town that's the obvious choice for mafia kill.
this game definitely didn't have the situation I'm referring to.
FM XVII: Bonney Jewelry (Journalist)
FM XVIII: Kalou (Savage Godfather)
FM XX: Joseph Bertrand (Marshall)
FM XXI: USA (Escort)
FM XV: Whiskey (Whore)
I would say frinckles for town mvp imo
This isn't where i parked my car.....
That moment when for most of the game - it's like less than 1 post per hour.
But then it's suddenly 300 new posts.
A game where where Efekann had one of the most content AND seems to be a voice of reason?
I will just assume I won't miss out on much if I don't read the final ~12 hours or whatever.
However, what I did want to say ever since D1 - MM's gameplay scares me. It feels like one that me specifically can't NOT townread. And the scary part is that if he was to be scum, he could play the same exact way, no way to tell the difference, and have a great power mafia game.
And voila - he really was Mafia? Jeezus. I would had never suspected it.
I would have wanted to lynch MM and Light day 1ifni was playing.
This isn't where i parked my car.....
Now that you're sober - you can make a proper EoD/G post
Technically speaking, it wasn't mechanically proven, since Bartender can be either alignment. But yeah. It was dumb, given that MM kept on a literal counter claim against Efe. A Bartender wouldn't had done it.
@Marshmallow Marshall What's your opinion on the idea of claiming actual Bartender and making up a BS excuse why you gave Frickles a fake info?
Huey was celebrating IRL stuff, so he wasn't there.
But I think he shouldn't influence the 33% if he was there - because that would put him on top of everyones "potential" lists. Him being the ony player who would had tried to influece a 3 way tie, I personally would be suspicious of that. And in this particular game - Huey/MM potential scumteam would be on top of everyone's lists IF same 2 people died EoD1/N1. Though, in that scenario the Mafia wouldn't had killed at night any of the "3 way tie" players.
Stealth had how many posts? 2 or something? With 0 content? I would policy lynch any player there 100/100 times, except this game - I would had policy lynched more than half the players so there's that
You don't policy lynch people? Is it your opinion that it's a bad thing to do for Town?
@Huey The Long
You putting the idea in Efekann's head that Frickles could be a Tailor - it literally won you the game in a practically lost position. Even though it wouldn't had worked on 99% other players, it's still REALLY well played by you to pull out a win out of such a dire situation.
Well, it's not Zero Zero. Just very close to Zero.
The idea, that you might be a Tailor and want to lynch MM, whom you tailored to look like Mafia, by counterclaiming him - it's a very attractive idea, you have to admit that.
Obviously voting you instead of MM is very very bad play by Efe, because MM literally counterclaims Efe. But it's not Zero Zero reasons as you said.
@Efekannn02 How could you ever side with MM after this?
It was mechanically proven because MM was saying he was something other than what Efe saw.
FM XVII: Bonney Jewelry (Journalist)
FM XVIII: Kalou (Savage Godfather)
FM XX: Joseph Bertrand (Marshall)
FM XXI: USA (Escort)
FM XV: Whiskey (Whore)
The Tailor thing was a stroke of genius for a few mins by me, i didnt realise it only worked on flips but i think just the idea that MM could be Town for a few seconds could of helped my position. Frinckles whole roleswap thing really backfired in the end i think, yes efe made bad plays but like if it wasnt for Frinckles double false claim i dont think i could of justifed voting him
Share Our Wealth, for not Sharing the wealth leaves the risk of dying when the communist arrive, and we dont want communist now do we.
Roleswapping with Mafia wasn't going to work out anyway. Missing a vote and having the other misplaced was the primary issue. Like Voss/Blink said; If people had qualms with the whole GS-retracting thing, it could have been handled the following day -- not with people openly counterclaiming eachother.
FM XVII: Bonney Jewelry (Journalist)
FM XVIII: Kalou (Savage Godfather)
FM XX: Joseph Bertrand (Marshall)
FM XXI: USA (Escort)
FM XV: Whiskey (Whore)
There was 0 evidence of a bus driver at play given the lack of feedback and fake feedback.
FM XVII: Bonney Jewelry (Journalist)
FM XVIII: Kalou (Savage Godfather)
FM XX: Joseph Bertrand (Marshall)
FM XXI: USA (Escort)
FM XV: Whiskey (Whore)
I considered claiming bartender, but not for long. Why in the world would I give a fake gun as town lol, that's anti-town as hell...
Also, I was busy IRL, and need to focus a bit more on real life, so I'm going to change my playstyle (regardless of alignment), maybe take a break with games, I'll see how it goes.
Also, @Efekannn02 , I was your counterclaim, you had to vote me lol... your role was literally the best case scenario for town against our strategy =(
You did a good job at scaring me though lol, I considered voting you for MVP before I had seen the endgame.
Good job to Huey too, you got us out of bad trouble while I was busy. GG everyone!
I HATE MULTIQUOTE!
I Like Ice Cream
@Marshmallow Marshall claiming gunsmith as bartender and giving gun feed back is actually a pretty brilliant move.
This isn't where i parked my car.....
personally if I had been Drug Dealer I would've considered not attacking and faking heal feedback.
just something I've done on the Narrator before
I was also secretly hoping @Voss would fake-claim Snitch :sob:
I'm trying to figure out... how would a green Bartender play the game? The only thing I could come up with is doing nothing while claiming his actual role.
The Bartender can give fake feedback if his choosing, here is the list of all potential feedbacks:
What Bartender action wouldn't be "anti-town as hell"?
Potential Feedback
Spoiler : Feedback :
That's some poor bastard whoever would get unlucky enough to roll a green Bartender.
Maybe 'poisoning' someone and then saying they weren't actually poisoned during the day chat. It's confirmable after the day.
Literally, the strategy would be to try and prove that you used your action in a non malicious, info give-y way.
Also, I did do that mag!! You also should have given me the snitch role.
FM XVII: Bonney Jewelry (Journalist)
FM XVIII: Kalou (Savage Godfather)
FM XX: Joseph Bertrand (Marshall)
FM XXI: USA (Escort)
FM XV: Whiskey (Whore)
Bartender doesn’t have to be anti-town actually. Faking gun or vest feedback or some other impossible feedback allows the Bartender to confirm their own role. Maybe not alignment necessarily but it’s not strictly anti-town
I’m definitely planning to host this again at some point, currently considering making a version with 13p
It doesn't. It just was in this context. He was explicitly trying to decieve me into thinking he gave me a gun and that he was gunsmith. Frankly MM knows I like mechanical interactions and it probably would have worked.
It'd be different if you gave a role fake feedback without saying you did and tested their reactions over the day; did they reveal their gun, did they say they were switched etc.
Good idea the game was fun, but expectedly quick.
Also @blinkskater I play differently when you're in the game, simply because you give a lot of info AND tend to detect my alignment well following certain strategies... this game, I did not have to care about you lol.
13p sounds exponentially more fun for this particular setup.
Like, the fun in this setup is the large variety of possibilities.
But as we saw here, after just 1 game night - the possibilities of "what happened" were extremely limited. Not even a theoretical "there was an Operator or Busdriver mixing shit up" was considerable. A straight up "here is what happened, the end" after just one night, with just one or 2 other theories coming up that only Efe would fall for.
The day two gamestate was due to Efe's role check on MM contradicting what MM said.
-MM was scummy to me but in a vacuum I may have been inclined to believe his GS claim.
-Considering he directly supported MM's visitation, I didn't SR Huey until his refusal to vote MM (which again was due because of Efe's check.)
The odds of Efe picking MM were at the time, 1/6 (MM, Huey, Me, Light, Lawyer, Voss)
Funny enough, MM only softed at the fake-gun when I voted him and doubled down on the Gunsmith claim (making it a 100% cc to Efe) after I tried to role-swap.
This game just happened to be unfortunate for scum and very unfortunate for Town.
I have no doubts that the eight player version of this have gone to day three easily, probably day four.
Last edited by Frinckles; December 3rd, 2019 at 07:56 AM.
Hmm.. here is a thought.
In "mechanics heavy" setups such as this - it is fair to assume that the Mafia are strongest on D2, and every following day the Mafia get weaker and weaker due to the Towns PoE getting smaller and smaller from just simple role counting, yes?
I'm just thinking...
Could that be an argument AGAINST 13p setup? Because unlike vanilla setups - here at lylo the game would come down to a simple 1-2 player sized PoE from just mechanics alone.
This could be true whatever the player count, be it 8 or 13. I'm just thinking that maybe 13p would make for more boring days? My original argument in my last comment only thought about D2 in particular.
Mechanical setups and ones with many PRs do have a way of creating processes of elimination for sure. The kicker is usually that multiple alignment roles require scumhunting and reasoning still. A 13p version of this would have a lot more moving parts but I think the premise would largely be the same. Theres also a theory about power role dampening which is applicable to role-madness setups you see on the SC2Mod in which things become less chaotic.
More to the point though, in 2 of the 4 FM games I've played: Scum/Town has narrowly found or avoided mechanical reprecussions based off low-chance events.
In this example, Efe picked a 1/6 chance of unraveling the Mafias entire plan, or most of it.
Another one I'd give would be Unknown fake-claiming Tracker who saw Magoroth's exact target when he was healing MM. It 95% confirmed him and found us the doctor as scum.
I think Sc2Mafia FM players need to buy lotto tickets.
The setup I'm hosting (that I need to finish) is intended to find a sweet spot between scumhunting processes of elimination and fakeclaiming.
I'm using roles that compare alignments, visitations and lists of names but without explicitly naming scum. Of course I'm throwing in some Mafia deception to counteract this. I think it'll be fun.
Lotto is for losers
I Like Ice Cream
The Mafia failed to take down the power roles quickly enough, and had no way to counter them (electromaniac, operator or bus driver, for example). So no, a 13P setup is not impossible, and could even be better than this game because of the amount of interactions; however, that's up to personal taste.
You do have a point that I always consider when reviewing a setup, though. The game must not be solvable by pure mechanical play, at least not at too high odds, because when such a scenario happens, it is rarely fun for anyone, the Mafia having to make up lies that are necessarily illogical and more or less obvious. Good thought