S-FM Harvest Festival (14P)
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    S-FM Harvest Festival (14P)




    Inspired by La Cosa Nostra

    At long last, the Harvest is here! Pilgrims and Natives, cooking, eating, singing and celebrating the season together! But not all of the attendees to this event agree with it. Jealousy, greed and hate have fueled a plot to undo the festival in the upcoming days. Will the attendees be able to work together and stop these villains or will the Harvest Festival come to an end forever?

    holy shit this sucks

    So here it is, the first draft of Harvest Festival.

    Role List

    *This role list doesn't include 'flavor' naming of roles -- still working on that.

    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Sleepwalker
    Doctor
    Town Power Role
    (Caroler/Justice/Chef)

    Town Power Role
    (Caroler/Justice/Chef)

    ---------
    Mafioso
    Consort
    Heartbreaker/Actress

    --------
    Angel
    Lover


    This setup is day-start: There will be no N0 kills, checks, loves or night chats. The Mafia WILL know the names of their partners before the game begins but not their roles. The Angel will have been given a target before the day begins but does not know their role/alignment.

    Order of Operations
    Chef picks his two targets before the end of the day.
    Consort > Lover > Heartbreaker/Actress > Doctor / Angel > Caroler > Mafioso > Justice

    Basic, non-flavor Rolecards

    Spoiler : Rolecards :


    Citizen
    You are a citizen of the city.
    You have no special abilities.

    Sleepwalker
    You are citizen with a very serious sleeping disorder.
    Each night you will visit a random person and therefore cannot receive carols.
    If you are role-blocked you will not visit that night and may receive a carol that night.
    Appears as a citizen to themselves. Sleepwalkers only appear in death.

    Doctor
    You are a skilled doctor.
    Each night, you may save a player from one attack.
    You cannot heal heartbreak from love.
    You may not self heal.
    You are notified of successful healing; your target is not.

    Justice
    You are an experienced investigator.
    Each night, you may visit two players to determine if they share the same alignment or not.
    You will not learn what exactly alignment they are.
    Town-Town; Mafia-Mafia; Neutral-Neutral; Actress-Mafia (regardless of acting.)

    Chef
    You are the Chef of the Festival.
    During the day, you may allow two people to share a chat (and delicious dinner) the following night.
    You will not attend this chat.
    They will learn each-other's names but not alignment or role.


    Caroler
    Each night you may sing a song to another player.
    This song will contain three names and ATLEAST ONE of them will be a non-town player.
    If that player is visiting someone at night, they will not receive the carol.
    You do NOT hear the carol yourself.
    You may not carol the same person twice.


    Mafioso
    You are a Mafioso who will conduct each kill at night.
    Each night, you may kill a player.

    Consort
    You are an elegant but jealous Consort, working to destroy the festival.
    Each night, you may roleblock a player causing them to take no action.
    If all other Mafia members are dead, you become the new Mafioso and lose your abilities.

    Actress
    You are a skilled actress, whose work will be remember long after your death.
    Each night, you may select a player. You will learn their role. You will appear as this player's role in the Graveyard when you will die.
    This ability has unlimited charges, and disguise lasts as long as you don't visit another player.
    You may target a Mafia member.
    If the Mafioso dies, you become the new Mafioso. You will still appear as your last target's role in the graveyard.

    Heartbreaker
    You are an attractive individual afraid of commitment.
    On the first night, you may choose someone who will fall in love with you.
    You will each learn each other's names but not alignment or role.
    If you are killed by any means, they will die. If they are killed by any means, you are unaffected.
    If you fail to pick a target before day two, you will perish.
    If the Mafioso dies, you become the new Mafioso. Your target will still be in love with you.
    You cannot be role-blocked.
    This action does not count as a visit.
    Deaths from Heartbreak occur at the end of each night.


    Lover
    You are a very lovely person.
    On the first night, you may choose someone who will fall in love with you.
    You will each learn each other's names but not alignment or role.
    If you are killed by any means, they will die. If they are killed by any means, you will die.
    If you fail to pick a target before day two, you will perish.
    Your win condition is your lover's.
    You cannot be role-blocked.
    This action does not count as a visit.
    Deaths from Heartbreak occur at the end of each night.


    Angel
    You are a benevolent angel.
    At the beginning of the game, you will be given a random player who you must protect.
    At night, you may choose to protect your target. They will become night immune once & lynch immune the following day.
    If they would be lynched while protected, they will miraculously survive and the day will end; this protection also prevents death via heartbreak.
    You may use this ability only once but it can be used if you are dead.
    You win if your target survives until the end of the game, regardless of whether they win.
    You cannot be role-blocked.
    The action of protecting your target does not count as a visit.




    Primary changes from Cosa Nostra:

    Spoiler : Town Changes: :
    For the town, the suite of Cop/Doctor/Tracker/Vigilante is a classic and straightforward group of roles that work well. But for this iteration, I've gone with a less traditional lineup of Justice/Doctor/Caroler/Chef to increase interactivity among players. Justice & Caroler -- are two powerful investigative roles that can quickly compile information for the town. In this setup however, they're tempered by the addition of a third faction for their results. Chef generally has a way of forming relationships between players for better or worse while discretely sharing information. And of course, Doctor is a huge deterrence to Mafia.* Finally, Sleepwalker is functionally just a citizen when Caroler isn't in the game. When it is however, it can be used by the Mafia as an excuse for not receiving a carol.


    Spoiler : Mafia Changes: :
    Consort was kept to cast doubt onto not receiving a carol but also to directly counter justice/doctor if they make a good read. Actress gives the Mafia not only information, but a powerful misleading ability. Finally, Heartbreaker can provide an auxiliary kill to Mafia in a pinch or influence a player to consider voting in the Mafia's interests. These roles give the scum team a lot of firepower when it comes to deception.


    Spoiler : Neutral Changes: :
    So in order to address the SK issue, I've increased the amount of players by one and replaced it with two neutral roles to promote more in-fighting without increasing the KPN substantially; Lover & Angel. You might conclude that the inclusion of two neutrals over one might compound the issue SK presented but as their win conditions are directly tied to the two main factions -- it should promote more indirect interaction. The inclusion of two neutral roles helps limit the amount of mechanical information that power roles gain while allowing stronger reads from player's intentions.


    Spoiler : Q&A :
    Q: For your neutral roles, why not Executioner, Jester etc..?
    A: I think those roles could be randomized in a pool alongside Angel and Lover for sure. But as hilarious as it would be for a Lover to win alongside a Jester who was lynched, I wanted to keep this iteration more fall-flavorful. These two roles are also meant to be 'locked-in' to a certain faction in order to avoid any kingmaker situations.

    Q: Angel's target is Lover and they fall in love, what do?
    A: Lover gains the Angel's win-con of seeing their target live until the end. In a sense, it becomes a weird "two person survivor."

    Q: How exactly is a carol created?
    A: 1. Randomly pick one of eligible 'non-town players' (Mafia + Angel/Lover) then pick two random players from everyone who was alive the night of the carol. A player's name can still appear in a carol if they're dead, as long as they were killed that prior night.

    Q: Caroler doesn't seem like it has a high probability of it's carol actually REACHING the target?
    A: This is intentional. The nature of this setup is such that on the first night only 5/14 players will be eligable normally. This number increases to 6/14 or 7/14 depending on whether there is a HB. Carols can be extremely powerful. They can also be faked ;)

    Q: Justice is OP REeeeeeeeeeeeeeeeeee!
    A: Justice is indeed an extremely strong role. In this setup however, we're looking at 3 different factions and a roleblocker: this lowers the reliability of each check a bit.

    Q: What if Mafioso kills a lover who loved a heart-breaker who loved Brendan Fraser?
    A: They all die at the same time. ¯\_(ツ)_/¯ This is the most amount of kills that can occur, and only once.

    Q: Does Chef's ability interrupt that person from entering, say -- Mafia night chat?
    A: No.

    Q: Why does Lover get to pick their target, but Angel doesn't?
    A: That's just how it be.

    Q: Why do Lover and Heart-breaker pick their targets on night one; isn't it normally randomly given from the beginning?
    A: I think the roles would be perceived as more fun when the players can make reads as to who they want to be locked in with. For example, if someone who is almost lynched claims a power role towards the end of D1: A Heartbreaker might be inclined to love them to ensure that a town power role dies if they're lynched. Likewise, a Lover may want to target someone who is scummy in order to avoid being targeted by the Mafia. Though they will both 'perish' if their targets aren't selected; there are no role-blocking or visitation changing roles in this setup. This is done simply to ensure a target is chosen.



    Changelog:
    GF dropped for Mafioso. Angel, Caroler, Actress updated.

    Last edited by Frinckles; November 7th, 2019 at 02:38 PM.

 

 

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