I probably just typed the three most overused words in FM theory lol. There is still a lot left to discuss about them, though!

The last game, La Cosa Nostra by Naz, was strange from a logical point of view. @Frinckles , who was Mafia, kept making cases that made absolute sense. They were convincing, coherent, usually quite strong by their essence, etc., yet he was scum. He's not the only person I know who does that as scum.

That brings a very important question : is the game impossible to be entirely solved by use of pure logic by mere mortals who cannot break down every single mini-tell?

What's the actual place of logos in FM? What's the relative place of ethos and pathos?