Post-Mortem stab wounds in save with no coroners
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  1. ISO #1

    Post-Mortem stab wounds in save with no coroners

    Night 2


    #4---Begu---2-------hide 0
    #5---BD------8-------swap 1 and 3
    #6---LO------6-------watch 12
    #8---GF------ctrl 1---kill 0
    #9---SK------7-------kill 6
    #12--Witch--ctrl 3--control 15 to 5
    #15--WD----4-------jailed

    (irrelevant)
    #1---Mayor
    #2---Det
    #3---Jail
    #7---Doc
    #10--LO
    #11--Consig
    #13--Judge
    #14--BG

    Day 3
    "6 has bruises. His throat was slit. Finally, he had post mortem stab wounds"

    -Mafia- (945).SC2Replay
    Last edited by Tauntshaman; February 21st, 2019 at 12:52 PM.
    the Jester Leader

  2. ISO #2

  3. ISO #3

    Re: Post-Mortem stab wounds in save with no coroners

    Quote Originally Posted by Yayap View Post
    last I checked, coroners in the game or not doesn't not change the death description at start of day. Unless this was changed since it was introduced, sounds like working as intended.
    I was initially thinking that witch controlled coroner to the person who coincidently was killed that night,
    but the thing is, there is no coroner in the game, and post mortem is the discription for coroner, isn't it?
    the Jester Leader

  4. ISO #4

  5. ISO #5

 

 

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