Lmao wtf
Lmao wtf
Originally Posted by BananaCucho
There is a report post function. I can't help but wonder if this isn't used enough.
OGC/rolecards gives information that the other players do not have access though. What would be the point if everyone just screenshotted them as town. Faking gamethrow to force a vote is using player reactions to get what you want done, and not information that players have no access to. It is completely different. If I was vigi and not consig, and said I will shoot BCD if they don't vote shifty, is that gamethrowing then?
If you don't know a persons role 100% you can shoot them and not be gamethrowing.
Even if you know it 100%, there are some wifom gambits where it can still not be considered intentional gamethrowing.
As such, I do not believe this would fall under the "don't threaten/fake gamethrowing" rule as an official thing, since it would be mostly up to hosts discression since that enters into a gray area of whether such an action(if you followed through) would be considered playing against your win condition, for example if you had some crazy strategy. Generally most hosts would consider voting a confirmed town as town gamethrowing unless trying to get yourself lynched to reveal information, so if BCD was 100% confirmed then you may be punished even if you didn't go through with it for example. It's a really loose area even within the current site rules of not gamethrowing. Also it almost feels like you are arguing that we should make gamethrowing legal with how the ending of that post is worded...... yes we have multiple rules.... yes we need multiple rules even if they may not seem equal.... but i mean playing against your win con is sorta defying the point of why you play any game, same thing as not staying within the boundaries of a game(like swaping 5 pawns for queens in chess) is against the point of playing a game.
Threatening to shoot a player is very different from saying If _____ doesn't happen, I will gamethrow.
The rules are given a somewhat broad definition it seems. This is mostly about on either establishing a rule site-wide and/or standardizing this rule for most hosts. I think we can get into the specifics later since that is mostly up to the host's view.
Also If I can get feedback from Mattzed whenever he comes on about how a site-wide FM rule such as this gets added (FM mod vote/decision, Staff vote/decision, active community players vote by majority/supermajority) [majority=Over 50% supermajority=Over 66.666%]
Paladin just ignore him.
Originally Posted by BananaCucho
This is mostly the secondary point of this thread but I also want comments on it(maybe should've started 2 seperate threads).
I don't see players checking the indicator unless we had a player who they thought was rulebreaking because then it sorta gets pointless. aren't hosts already required to moderate their games so making something to just click doesn't seem like adding much or making it any more difficult to me? A host could even falsely click the thing without reading everything, but I do see your point of too much pressure being put on the host from players. (Note: Paladin Has Never Hosted Before)
I agree that threatening to game throwing is one of the lowest and bad tasting tactics to be used. And it shouldn't need a rule to stop it, and players should use their judgement instead to realise its the wrong choice. But it seems like its inevitable that a rule has to be inplaced.
I just responded that players keep any complaints in game private with the host, discuss them with the host. And do not make anything public [Even if your not in the game] because it will leak in game information.
But would the host let players actually game throw?
It's up to the Hosts of the game to take action against this. FM Staff will not control what people can/can't say or do in games, as long as all players are legitimately playing towards their win condition. Exception to this rule is that we reserve the right to infract people for non-game related personal attacks, and/or excessive insults.