Host/Moderator Responsibility And Threats - Page 3
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  1. ISO #101

  2. ISO #102

  3. ISO #103

    Re: Host/Moderator Responsibility And Threats

    If we can back to serious discussion on the issue.

    This is not CircleJerk Orange.

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  4. ISO #104

  5. ISO #105

    Re: Host/Moderator Responsibility And Threats

    Quote Originally Posted by ThePaladin View Post
    If we can back to serious discussion on the issue.

    This is not CircleJerk Orange.
    Seriously the mod responsibility right now is still fine so far.


    v)o.o)^
    A rare Yuki in ultimate form

    Yukitaka Oni ~Tafkal Hit Squad Member~

  6. ISO #106

    Re: Host/Moderator Responsibility And Threats

    Quote Originally Posted by ThePaladin View Post
    Also How should we solve the problems of players believing that host is not taking action against possible offenses without the host confirming/denying/or being too involved in the game.

    Spoiler : My Opinion :

    Personally, I think if we had some sort of indicator at the top of the page that said a host and/or mod had viewed and read the game up to a certain post which the host could check off without making a post. The indicator then has a post number next to it in some non-gray/white/black colour(such as green), assuring players that the host is monitoring the game. I do not know if it is possible to implement such a thing without the host having to post with how this site is set up.
    Also opinions on this part people?

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  7. ISO #107

  8. ISO #108

    Re: Host/Moderator Responsibility And Threats

    Quote Originally Posted by ThePaladin View Post
    Also opinions on this part people?

    Also How should we solve the problems of players believing that host is not taking action against possible offenses without the host confirming/denying/or being too involved in the game.
    It's fine.

    Spoiler : Longer Answer that says about the same thing. :
    Actually requiring hosts to do that would make it harder for them to host games, and I would like to see more hosts wanting to host games without feeling tired. Pinning how far the host has read up on the thread shines unnecessary spotlight on the host, and hosts already get enough flak from players in-game.

    Just by having that indicator would get people to check it more often, and people shouldn't be focusing on that aspect of the game. They should be reading.

    If there really is a problem, players shouldn't be wondering if the action should be punished, they should be continuing play. If need be, they can send a PM. Kinda like how hosts handle personal attacks already.

  9. ISO #109

    Re: Host/Moderator Responsibility And Threats

    There is a report post function. I can't help but wonder if this isn't used enough.
    Mafia Record:
    Spoiler : On Site/Universal Total :
    ..Total: 5/9 = 55.6% | 61/104 = 58.3%..
    ...Town: 3/5 = 60% | 42/76 = 55.3%...
    ....Mafia: 0/2 = 0% | 14/23 = 60.9%....
    .....3P: 1/1 = 100% | 3P: 3/5 = 60%.....
    My advice on Mafia play:
    Get the Led Out

  10. ISO #110

  11. ISO #111

    Re: Host/Moderator Responsibility And Threats

    Quote Originally Posted by DarknessB View Post
    A game of deception still has some rules. Threatening to ruin the game is breaking the four walls of the game. If it's a game of deception, why do we have OGC rules or personal attack rules or quoting host communications / role card rules? Anything should go if we're dealing with deception, right?
    OGC/rolecards gives information that the other players do not have access though. What would be the point if everyone just screenshotted them as town. Faking gamethrow to force a vote is using player reactions to get what you want done, and not information that players have no access to. It is completely different. If I was vigi and not consig, and said I will shoot BCD if they don't vote shifty, is that gamethrowing then?

  12. ISO #112

    Re: Host/Moderator Responsibility And Threats

    Quote Originally Posted by PLZLEAVEDUCKK View Post
    OGC/rolecards gives information that the other players do not have access though. What would be the point if everyone just screenshotted them as town. Faking gamethrow to force a vote is using player reactions to get what you want done, and not information that players have no access to. It is completely different. If I was vigi and not consig, and said I will shoot BCD if they don't vote shifty, is that gamethrowing then?
    If you don't know a persons role 100% you can shoot them and not be gamethrowing.
    Even if you know it 100%, there are some wifom gambits where it can still not be considered intentional gamethrowing.
    As such, I do not believe this would fall under the "don't threaten/fake gamethrowing" rule as an official thing, since it would be mostly up to hosts discression since that enters into a gray area of whether such an action(if you followed through) would be considered playing against your win condition, for example if you had some crazy strategy. Generally most hosts would consider voting a confirmed town as town gamethrowing unless trying to get yourself lynched to reveal information, so if BCD was 100% confirmed then you may be punished even if you didn't go through with it for example. It's a really loose area even within the current site rules of not gamethrowing. Also it almost feels like you are arguing that we should make gamethrowing legal with how the ending of that post is worded...... yes we have multiple rules.... yes we need multiple rules even if they may not seem equal.... but i mean playing against your win con is sorta defying the point of why you play any game, same thing as not staying within the boundaries of a game(like swaping 5 pawns for queens in chess) is against the point of playing a game.

    Threatening to shoot a player is very different from saying If _____ doesn't happen, I will gamethrow.


    The rules are given a somewhat broad definition it seems. This is mostly about on either establishing a rule site-wide and/or standardizing this rule for most hosts. I think we can get into the specifics later since that is mostly up to the host's view.

    Also If I can get feedback from Mattzed whenever he comes on about how a site-wide FM rule such as this gets added (FM mod vote/decision, Staff vote/decision, active community players vote by majority/supermajority) [majority=Over 50% supermajority=Over 66.666%]
    Last edited by ThePaladin; June 13th, 2016 at 12:11 AM. Reason: Elaboration.

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  13. ISO #113

  14. ISO #114

    Re: Host/Moderator Responsibility And Threats

    Quote Originally Posted by ThePaladin View Post
    If you don't know a persons role 100% you can shoot them and not be gamethrowing.
    Even if you know it 100%, there are some wifom gambits where it can still not be considered intentional gamethrowing.
    As such, I do not believe this would fall under the "don't threaten/fake gamethrowing" rule as an official thing, since it would be mostly up to hosts discression since that enters into a gray area of whether such an action(if you followed through) would be considered playing against your win condition, for example if you had some crazy strategy. Generally most hosts would consider voting a confirmed town as town gamethrowing unless trying to get yourself lynched to reveal information, so if BCD was 100% confirmed then you may be punished even if you didn't go through with it for example. It's a really loose area even within the current site rules of not gamethrowing. Also it almost feels like you are arguing that we should make gamethrowing legal with how the ending of that post is worded...... yes we have multiple rules.... yes we need multiple rules even if they may not seem equal.... but i mean playing against your win con is sorta defying the point of why you play any game, same thing as not staying within the boundaries of a game(like swaping 5 pawns for queens in chess) is against the point of playing a game.

    Threatening to shoot a player is very different from saying If _____ doesn't happen, I will gamethrow.


    The rules are given a somewhat broad definition it seems. This is mostly about on either establishing a rule site-wide and/or standardizing this rule for most hosts. I think we can get into the specifics later since that is mostly up to the host's view.

    Also If I can get feedback from Mattzed whenever he comes on about how a site-wide FM rule such as this gets added (FM mod vote/decision, Staff vote/decision, active community players vote by majority/supermajority) [majority=Over 50% supermajority=Over 66.666%]
    So how is voting BCD if they don't vote with me gamethrowing if I don't know their alignment? From my POV if they don't vote who the most likely mafia is, they are probably mafia.

  15. ISO #115

    Re: Host/Moderator Responsibility And Threats

    Quote Originally Posted by secondpassing View Post
    It's fine.

    Spoiler : Longer Answer that says about the same thing. :
    Actually requiring hosts to do that would make it harder for them to host games, and I would like to see more hosts wanting to host games without feeling tired. Pinning how far the host has read up on the thread shines unnecessary spotlight on the host, and hosts already get enough flak from players in-game.

    Just by having that indicator would get people to check it more often, and people shouldn't be focusing on that aspect of the game. They should be reading.

    If there really is a problem, players shouldn't be wondering if the action should be punished, they should be continuing play. If need be, they can send a PM. Kinda like how hosts handle personal attacks already.
    This is mostly the secondary point of this thread but I also want comments on it(maybe should've started 2 seperate threads).

    I don't see players checking the indicator unless we had a player who they thought was rulebreaking because then it sorta gets pointless. aren't hosts already required to moderate their games so making something to just click doesn't seem like adding much or making it any more difficult to me? A host could even falsely click the thing without reading everything, but I do see your point of too much pressure being put on the host from players. (Note: Paladin Has Never Hosted Before)

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  16. ISO #116

    Re: Host/Moderator Responsibility And Threats

    Quote Originally Posted by PLZLEAVEDUCKK View Post
    So how is voting BCD if they don't vote with me gamethrowing if I don't know their alignment? From my POV if they don't vote who the most likely mafia is, they are probably mafia.
    A= Didn't I Already Say.

    IF YOU WANT TO DISCUSS MAFIA WARS 2 KEEP IT IN THAT THREAD NOT THIS ONE.


    B=You directly said "gamethrow", yay semantics.

    C=THIS THREAD IS IN GENERAL ABOUT SITE CONDUCT/RULES NOT SPECIFICALLY ABOUT ACTIONS TAKEN IN MAFIA WARS 2

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  17. ISO #117

    Re: Host/Moderator Responsibility And Threats

    Quote Originally Posted by ThePaladin View Post
    A= Didn't I Already Say.

    IF YOU WANT TO DISCUSS MAFIA WARS 2 KEEP IT IN THAT THREAD NOT THIS ONE.


    B=You directly said "gamethrow", yay semantics.

    C=THIS THREAD IS IN GENERAL ABOUT SITE CONDUCT/RULES NOT SPECIFICALLY ABOUT ACTIONS TAKEN IN MAFIA WARS 2
    Stop feeding the troll. If you ignore him he'll go away.
    Quote Originally Posted by BananaCucho

  18. ISO #118

    Re: Host/Moderator Responsibility And Threats

    I agree that threatening to game throwing is one of the lowest and bad tasting tactics to be used. And it shouldn't need a rule to stop it, and players should use their judgement instead to realise its the wrong choice. But it seems like its inevitable that a rule has to be inplaced.

    I just responded that players keep any complaints in game private with the host, discuss them with the host. And do not make anything public [Even if your not in the game] because it will leak in game information.

    But would the host let players actually game throw?
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

  19. ISO #119

    Re: Host/Moderator Responsibility And Threats

    It's up to the Hosts of the game to take action against this. FM Staff will not control what people can/can't say or do in games, as long as all players are legitimately playing towards their win condition. Exception to this rule is that we reserve the right to infract people for non-game related personal attacks, and/or excessive insults.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

 

 

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