Repicks seem to be ineffective as far as I can see
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  1. ISO #1

    Repicks seem to be ineffective as far as I can see

    I do not know how much repicks are needed for a repick to be successful, but I rarely see repicking working, even if half of the lobby does -repick. I feel like that feature needs to be improved on by reducing the needed amount of repicks (which once again I do not know), or -repick halting the start, because usually no one can successfully get the host repicked once (s)he starts.

  2. ISO #2

    Re: Repicks seem to be ineffective as far as I can see

    More points = more repick weight. I'm not sure what game you're playing but every time I'm in a lobby and someone puts up a save that isn't 9-3-3 there is a repick.
    I love oops

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