Anyone else seeing a problem with we need 4 lynches to win.
Also what about modkills?
Getting modkilled as town in this actually helps us achieving win condition.
Jesus, reverse mafia is a horrible idea.
Don't pet growlithe, he will bite you.
Host, fix win condition
:toad:
Spoiler : O.o :
It's winnable you fool.
2jesters versus 3 town
town can tie and random lynch.
if jester is lynched its 3v1
then 2v1
if both town vote the other, they get lyncehd out of the tie and town wins 1v1 tie.
If a town is lynched at 3v2
2v2 Town win condition is met, town wins.
IT WORKS DERPYBRINGGER
Firebringer 2 Toadette secondpassing
Mattzed ThePaladin
Toadette Firebringer
wait a minute...
Totally. By asking people to not read role cards is so scum.
Especially when the only useful thing on a role card is partners but if you're town then you don't have that.
Aka pro-town players have nothing to gain by reading a card.
I just had to explain to you and firebringer why the setup is winnable for town and you call me anti-town sheesh.
Also Please Dig your hole deeper.
:toad:
Spoiler : O.o :
-vote MattZed
I'm gonig to stop posting to let the people who are going to catch up read.
This is not town motivated. Has nothing to do with me or Fire.
Yes because if fire flipped scum, I would totally be lynched next. You realize how stupid this sounds right?
Also sad to see you start with the pre-flip associative fail logic too.
:toad:
Spoiler : O.o :
Paladin is flipping his reads faster than....welll I don't know something else that flips fast.
Flip cup?
Don't pet growlithe, he will bite you.
Are you honestly suggesting that lynching most active-players is a town strategy?
So you're saying when we get into the inevitable 3v2 or 2v1 lylo's we should leave the unactive townies to decided that? Wow.... Just Wow....
Let's not even get reads off of everyone from everyone on d1 before lynching either. NOPE - you
Seriously, This is a setup where being active d1 and active players remaining till end are arguably the most important.
Yes at first it seems like getting yourself lynched is the best strategy, but unless you are very lurkish that is a horribly strategy and is just asking for town to throw in lylo.
Why I'm not voting secondpassing
He's active. Half of the players haven't posted. We don't have any reads on or from those players.
Why should I lynch an active towny over a lurking towny especially if we are going with the probability of lynching a town which you stated earlier.
If someone is completely inactive they get modkilled.
If a town gets modkilled that benefits rest of town. (actually I think modkill's purpose is sorta working in reverse here......)
If anyone else votes Superjack or if he posts I'm going right back to not voting, I've already stated why it is dumb to vote 0posters and active's and unfortunately the closest example of a current good vote is ika, but I can see some idiots hammering him and I want to see if he posts more.
Let's see what you do. Fire switch to SuperJack. 6/8 chance of hitting town.
-vote SuperJack
:toad:
Spoiler : O.o :
Ending day 1 especially on a person who we are going to get no reads on or from is absolutely absurd.
I also generally trust SJ's behavoir in lylo situations, now that i think about it(mostly too bothered to recheck role list over these stupid startegies that toadette somehow managed to pull enough mental gymnastics to believe its pro-town)
so who we lynching
i wwant o lycnh toaddete
Just because this game is reversed does not make it immune to vote analysis.
The more.votes the more we see into peoples motivations
:toad:
Spoiler : O.o :
Also anyone catch that Paladin doesn't want to vote active town because then inactive town can't lynch town - even though as he states, inactive town will be modkilled?
Town known what town should do this game.
:toad:
Spoiler : O.o :
Anyone who votes me is probably scum.
Me and secondpassing already went over why we shouldn't vote each other.
@ika If you are follwoing my logic, no one; If you want to follow Toadette's logic, probably SJ
1--------Should we lynch people who are in danger of getting modkilled for inactivity-ABSOLUTELY NOT
2-------Should we lynch people who are very active-probably not
2.5-----Should we lynch people who are hard-town reads and are very active if there are other choices-NO
3--------Should we lynch people who aren't going to get modkileld but also aren't contributing much/reading much-Probably best option.
Statements 2 and 3 are probablies due to if a person is hard-town or hard-scum read. Notice how I said hard not soft like you and fire. Although you are slowly moving up the scum-ladder.
The point of this game is to lynch town reads. You are describing scummy behavior from normal games.Originally Posted by ThePaladin
If you're trying to act scummy as town this game you are playing it wrong.
:toad:
Spoiler : O.o :
Lyncing hard-town reads who are active is an absolutely abyssmal play.
Let me re-iterate this for you.
DO YOU TRUST LURKERS TO NOT MESS UP A LYLO?
WAIT YOU SAY YOU DO WTF IS WRONG WITH YOU
Firebringer clearly I'm not getting through perhaps you can reword this so Toadette stops tunneling me and ignoring my reasons?
We're in a pickle. We need town reads to direct the votes and at the same time we need to lynch them in the end.
Which is why we should wait upon the others to input their thoughts. Day is 48 hours (wheee long for this game, but yay.)
Also, to answer a question from before, in setup workshop MattZed(?) said that scum needs to be active in order to get themselves lynched. Me and Paladin almost-sorta suggested that we do not get lynched. Because a victory with all jesters lynched from groups and not a total pool seems harder to do. I understand this plan has not been well formed. So.. thoughts on creating blocks?