C.J. ForumMafia - Crisis Setup
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  1. ISO #1

    C.J. ForumMafia - Crisis Setup

    Could be an Alternating Forum Mafia.....A-FM
    I still looking for being approved as a S-FM.
    The test run has no problem to mechanic
    Log of test run: CJ FM: Tropica

    ---------------------
    Role List:
    1 Monopoly
    1 investor

    1 Mayor
    6+ Citizens

    1 Union Leader

    Faction:
    Spoiler : Vesus in General :

    just a roughly decription:
    Also it is the order of win tie 1 vs 1
    Mafia Authoritarians
    Town Revolutionary New Order
    Town Restoration Traditionalist (They win with anyone but mobs of Libertarian.)
    Town Upraising Libertarian




    Role card: Possible Role = 9

    Spoiler : Mafia Monopoly Faction :

    --------------------
    Monopoly :

    Goal:
    Survive
    Finish game in by Day 5 (if union leader is alive)
    Finish game in by Day 8 (if union leader is dead)

    1. 3 vests
    2. Hire (Maxim 3) (if union leader is alive)
    2. Hire (Maxim 1) (if union leader is dead)
    3. Assign an employee guard/heal a target constantly
    4. Announcing Reveal
    5. (Passive) Oversee job skip (if union leader is dead)

    Investor:

    Goal:
    >50% work class
    Fire everyone
    Survive
    Survive 2 more days, game auto end (if monopoly is dead)

    1. Fire any number of workers
    1. Fire everyone if any (if monopoly is dead)
    2. (Passive) Oversee job skip
    3. (Passive) Can not be hired




    Spoiler : Town Restoration :

    Mayor:

    Goal:
    >50% work class
    Kill all Mobs,
    Survive
    Finish the game in 8 days

    1. Appoint sheriff
    2. Appoint lynch
    3. Visit (prevent a citizen from becoming mob, gain immunity if visited citizens & communists)
    4. (Passive) Can not be hired

    SheriffMayor:
    Goal:
    >50% work class
    Kill all Mobs,
    Survive

    1. Appoint lynch/Confirm Lynch
    2. actions Based on previous roles
    3. (Passive) remove all passive immunity on previous roles
    4. (Passive) Can not be hired

    Citizen:

    Goal:
    >50% work class
    Kill all Mobs
    Survive

    1. Become Mob
    2. Become Communist
    3. Become Anachylist
    4. (Passive) Auto Die (if not hired, no action taken and no mayor visit)




    Spoiler : Town Revolutionary :


    Union Leader

    Goal:
    >50% work class
    kill monopoly
    survive

    1. (Passive) Immunity to fire (if monopoly is alive)
    2. (Passive) Immunity to kill
    3. Job Protecting (Protect one employee + Employee list)
    4. (Passive) Oversee job skip and assignment

    Communist :

    Goal:
    >50% work class
    kill monopoly & Anachylist

    1. Convert (Anachylist who is not hired. Targeting Monopoly will kill you.)
    2. Underground movement : a member list if population < Anachylist -1


    Spoiler : Town Upraising :

    Anachylist:

    Goal:
    >50% work class
    kill Mayor, Communist


    1. Visit, Reveal if visiting monopoly
    2. (Passive)Underground movement : Receiving a member name list if Population < Communist -1
    3. Become mob (If Monopoly is dead)

    Mob:

    Goal:
    Prime Condition
    being Hired (If monopoly is alive)
    Kill everyone except Anarchylist (If monopoly is dead)
    survive

    1. Kill
    2. (Passive) Immunity to kill
    3. (Passive) Get Report of killing action





    Mechanic:

    1) Appoint of lynch
    Spoiler : Lynch :

    Mayor/Sheriffmayor pm me to lynch a person.
    This/Next day phrase, a majority vote is required to Excuse the person from being lynched.
    The person will be lynch at the end of night if mayor remain consistant.



    2) Poll of Mayor

    A poll will be open, everyone can take back and vote any time.

    IF a Mayor has less than 1/4 Support, it will be mod killed
    IF a Mayor has less than 1/3 support, Lynch will not happen


    2) Promotions and removal of promotions

    Put below as addition to existing role cards:

    Spoiler : Sheriff :

    +Sheriff (Unique)

    Additional ability:
    1.+Detect Faction/employement
    2. Become Sheriff mayor (if Mayor is dead)

    Spoiler : Employee :

    +Employee

    Additional ability:
    1. job skip (Permanent, reversable)
    2. Can not be mayor or any mafia
    3. are avaliable for guard/heal assignment
    4. Can not be hired


    Spoiler : Win conditions :


    Win conditions: When everyone's Goal conditons are satisfied, game end. And everyone alive becomes winner.

    Possible Win Scene
    -----
    Green, yellow and blue factions can win alone by themselves.

    Special Endings of investor:
    Corrupted Financial ending:
    Investor alive, no one is employed, >50% workers, last another two days.
    Winner are those whose condition still match.

    Red Endings:
    Tycoon Ending:
    >50% worker, Monopoly + Blue + all living mobs are hired.

    Capitalism Society Ending:
    >50% worker, Monopoly + Green

    Green endings:
    Capitalism Society Ending:
    >50% worker, Monopoly + Green

    Liberal Chaos:
    >50% worker, Citizen + Anachylist

    Communism Society Ending:
    >50% worker, Green + Yellow

    Yellow Endings:
    Communism Society Ending:
    >50% worker, Green + Yellow faction only

    Blue Ending:
    Tycoon Ending:
    >50% worker, Monopoly + Blue + all living mobs are hired.

    Liberal Chaos:
    >50% worker, Citizen + Anachylist


    Perished Ending:
    <50% worker. Everyone lose.

    Etc

    Spoiler : Order of operation :

    Order of operation (Any day/night phrase):

    All Actions will effect by the end of the phrase.

    Appoint of lynch
    Confirm of Lynch (Night)
    Job Skip
    Anachylist Visit/Reveals ability
    Mayor visit (night)
    Monopoly Hiring
    Investor Firing (night)
    Sheriff scan (night)
    Citizen choice
    Employee Guarding (night)
    Mod Killing (night)
    Systerm kill (night)
    Systerm fire (night)
    Lynch Killing (night)
    Communist converting (night)
    Population calculating
    Faction calculation
    employement calculation
    Win Condition Calculation


    Rules for cj: (IF you can retain the healthy rules from formal SFM, always appreciate.)
    In case my incapability of overpower any rule breakers, the rules are designed for Circle Jerking only.
    X only ALIVE players can participate the result.
    1. Allow any post
    2. Allow edit Post
    3. Allow pm
    4. Allow picture
    5. Allow lastwill

    Daily information:
    Daily Ratio of working classes: 0/0 = %
    Workers Number Calculation: Anachylists+Mob+UnionLeader+Communist+Citizen= 0
    Employeement statue: 0/0 are employeed
    ------------------------------------------

    Feedbacks:
    Spoiler : feedbacks :

    To Union leader, Investor, Monopoly
    1. Employee List : A; B; C;
    2. XXX skips jobs from now on.
    3. XXX starts to work normally.

    To mob killings
    1. Your target is protected.
    2. Your target is as tough as you.

    To Anachylist:
    1. Your target is not monopoly

    To Communist:
    1. You persuaded XXX join your cause.
    2. Your target is not an anachylist.

    Announcements
    1. XXX died in hunger.
    2. XXX is killed.
    3. XXX is lynched.
    4. XXX died in despair.
    Last edited by louiswill; October 15th, 2013 at 08:43 AM.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  2. ISO #2

    Re: C.J. ForumMafia - Crisis Setup

    Self Correcting

    General Requirements:
    13 or less players: Yes
    25 or less possible roles: Yes
    Role list: Yes
    Possible roles: Yes
    Win Conditions: Yes
    Rolecards (including host options): Yes
    Order of Operations: Yes
    Investigative Pairings: N/A
    Rules of Conduct: No
    Mechanics: Yes.
    Action: Errr
    Last edited by louiswill; October 11th, 2013 at 07:13 PM.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  3. ISO #3

    Re: C.J. ForumMafia - Crisis Setup

    So a few questions that I have noticed came up in the CJ and should be clarified.

    It says an Employee can not be hired. Does this also mean he can not become a sheriff? If he can become a sheriff but can not become a mayor what happens when the mayor dies?

    What happens when both the mayor and the sheriff are dead?

    Will a majority of the town voting against the mayor overturn the mayors decision to lynch someone or will the mayor have to die to prevent a lynch?

    If the mayor is auto revealed D1 what prevents him from being killed N2? I blacklisted mayor for this reason in CJ and it is exactly what happened.

    Can the mayor or Sheriff be fired by a monopoly?

    Very specifically- How does the 'workers employment' work? In CJ it went down with the mayor trying to lynch the union leader and it went up with the mayor lynching the monopoly. Its great and all to say 'Work force changes with good/bad actions (Which is my current impression of it) but what makes people like games is if they understand exactly how their actions will affect the game and can plan and manipulate the game with absolute certainty of the rules.


    Can we edit posts? Can we PM? Can we use invisible text? If someone violates a rule to they get replaced, Mod killed, or warned? Are pictures or video allowed?

    If the monopoly is dead the other red faction can fire all the workers. Does this happen in one night and if so will it ruin the win condition for everyone?

    I have a lot more questions but I suppose I will leave these for now. Im not looking to have them answered for my information so much as see the rules outline specify these things. If players can not understand the game mechanics the game will fail. The rules need more transparency. Or such is my opinion from playing the CJ.

  4. ISO #4

    Re: C.J. ForumMafia - Crisis Setup

    Quote Originally Posted by ThinkLiveLife View Post
    So a few questions that I have noticed came up in the CJ and should be clarified.

    It says an Employee can not be hired. Does this also mean he can not become a sheriff? If he can become a sheriff but can not become a mayor what happens when the mayor dies?

    A Sheriff is appointed, not hired. Any sheriff can become Sheriff mayor if he choose to.(In CJ they automaticlly become such as Noctiz right now)

    What happens when both the mayor and the sheriff are dead?

    There will be no more government, no more new mayor.

    Will a majority of the town voting against the mayor overturn the mayors decision to lynch someone or will the mayor have to die to prevent a lynch?

    It should.
    I just Couldn't hold a majority vote in CJ effectively and therefore wasn't really enforced.
    I probably keep the Poll on top open next time so everyone can vote every day visually to decide mayor's lynch success.
    To be honest, I am aware of scam though.


    If the mayor is auto revealed D1 what prevents him from being killed N2? I blacklisted mayor for this reason in CJ and it is exactly what happened.

    Monopoly and the assigned employee is the one who decide if the mayor should die.
    Sheriff is the one which decide if mayor a priory target of mob.
    In fact, even if you are the mob, you don't want to kill mayor day 1.


    Can the mayor or Sheriff be fired by a monopoly?

    Sheriff can. Mayor is not an employee, neither sheriff mayor.

    Very specifically- How does the 'workers employment' work? In CJ it went down with the mayor trying to lynch the union leader and it went up with the mayor lynching the monopoly. Its great and all to say 'Work force changes with good/bad actions (Which is my current impression of it) but what makes people like games is if they understand exactly how their actions will affect the game and can plan and manipulate the game with absolute certainty of the rules.

    Generally in any time:
    1. Assignment is known by three: Union Leader/Monopoly/Investor
    2. Job Skipping is known by two: Union Leader/Investor + Monopoly(if union leader is dead)

    This gives insight of which employee is good and which is bad,
    also gives insight of secret trust.


    Can we edit posts? Can we PM? Can we use invisible text? If someone violates a rule to they get replaced, Mod killed, or warned? Are pictures or video allowed?

    Everything is allowed in CJ. If I hold it in normal forum however, it may be restricted somewhat.


    If the monopoly is dead the other red faction can fire all the workers. Does this happen in one night and if so will it ruin the win condition for everyone?

    Thats exactly what an investor here for.

    IF Investor CHOOSE to, everyone will be fired in one night. If you all failed to kill investor in 2 days, Game OVER. Only investor and those whose wining conditions matches wins.


    I have a lot more questions but I suppose I will leave these for now. Im not looking to have them answered for my information so much as see the rules outline specify these things. If players can not understand the game mechanics the game will fail. The rules need more transparency. Or such is my opinion from playing the CJ.

    It does. However, most of people doesn't want to dig, so I just send out role cards let them dig in their own.

    Day/night actions were clearly written on the role card I sent night 1.



    Answered.
    Last edited by louiswill; October 12th, 2013 at 07:44 AM.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  5. ISO #5

  6. ISO #6

    Re: C.J. ForumMafia - Crisis Setup

    I didn't predict that you would die so early though, detail you can ask monopoly, Sen, who suppose to grant immunity.

    Quote Originally Posted by Hypersniper View Post
    I may be dead but Louis
    I AM YOUR FATHER
    I didn't kill you, Darth Vader.

    Anyway, You played quite well as a tyranny mayor , as I have expected.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

 

 

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