M-FM XIX The Curse of Castle Varen Gamethread - Page 3
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View Poll Results: Who do you feel deserves MVP?

Voters
14. You may not vote on this poll
  • Sholanda Dykes

    0 0%
  • Uncle Kappy

    0 0%
  • Tommy Calhoun

    0 0%
  • Ricky Spanish

    1 7.14%
  • Dr Jordan Edilstein

    1 7.14%
  • Elisha Wilkner

    0 0%
  • Pete Pendelman

    1 7.14%
  • Sgt. Pepper

    0 0%
  • Roland Chang

    6 42.86%
  • Martin Sugar

    0 0%
  • Professor Baxter

    0 0%
  • Tom Yabo

    0 0%
  • Demitri Krotchlikmioff

    1 7.14%
  • Charles Bronson

    1 7.14%
  • Lestat de Lioncourt

    0 0%
  • Max Jets

    0 0%
  • Sidney Huffman

    0 0%
  • Rashid

    0 0%
  • Laura Vanderbooben

    0 0%
  • Ace Chapman

    3 21.43%
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Results 101 to 150 of 2433
  1. ISO #101

    Re: M-FM XVIII - The Curse of Castle Varen

    Also if anyone is wondering why I think ritual killer here is my reasoning. In a game where we only know for sure we have 1 investigative role then I don't think that we are going to have a banshee who can keep on killing everyone. The 1 confirmed invest role we have needs time to actually get solid leads on the art collectors. The ritual killer gets stronger the longer this goes on, but it helps the invest too since it is less likely he will get hit right away too.

    I still think we are going to have a blacksmith over 1 invest and 1 killing. 1 invest role seems very unlikely.

  2. ISO #102

  3. ISO #103

    Re: M-FM XVIII - The Curse of Castle Varen

    There's definitely a Banshee/Arson as KPN will be way too low without them, imo.

    Quote Originally Posted by Sholanda Dykes View Post
    [snip]a framer isn't that helpful in a set up like this. It is very unlikely for them to actually hit a framed target when you have so little invests in the game.
    Agreed. So, the general consensus seems to be:

    Mafia:
    Art Collector
    Consort/Consig
    Thief/Janitor
    Tailor



    Town:
    Invest/Det/Look/Sher
    Invest/Killing(based on presence of Blacksmith in-game)
    11 Townies(Largely vanilla, with probably at least 1 blacksmith and 1 Journalist)



    Neutral:
    Benign(Amnes,Jest,Exe,)
    Evil(Witch,Cult,CJ,Graverobber,Ghost)
    Killing(RK, Banshee)


    Imo, if there isn't a Thief, there'll be a Graverobber and vice versa. If there's only 1 Investigative, I'm thinking RK, as Banshee can pierce all healing under correct circumstances, which would be disastrous for us. If 2 Investigatives, then probability for Banshee increases, although I still doubt it. Ritual Killer seems more likely, as I think Host would want a longer, more satisfying game than Banshee would allow.

    (Quick question for host: Assume Art Collector kills a Blacksmith whose LW states who he gave stuff to. Janitor cleans Blacksmith's role and LW. Tailor dresses Blacksmith as Vigilante. Are we notified that the Smith's LW is missing in this scenario? Are we notified of LW missing if Janitor cleans and there is no Tailor? )

    And with that, I bid you all adieu, for I must go to bed now Good night all.

  4. ISO #104

  5. ISO #105

  6. ISO #106

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Lestat de Lioncourt View Post
    For future reference, I welcome any attempts to buddy with me.
    We are totes friends.

    Quote Originally Posted by Tom Yabo View Post
    Sup guys. Link to set up please?
    Learn to setup link fuck.

    Quote Originally Posted by Dr Jordan Edilstein View Post
    Or am I a Doctor because I have a PHD in something?

    Hell if I know...
    Fuck you.

  7. ISO #107

    Re: M-FM XVIII - The Curse of Castle Varen

    Game starts on day so which day action roles do we think are in game.

    Journalist
    Corrupt Journalist
    Jailor
    Interrogator
    Architect

    I'd say town likely has an architect. Cryptic likely wants to see his federal agents fall into a night chat.

    Beyond that I think journalist/corrupt or Jailor/interrogation is likely,

  8. ISO #108

  9. ISO #109

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Ace Chapman View Post
    There's definitely a Banshee/Arson as KPN will be way too low without them, imo.



    Agreed. So, the general consensus seems to be:

    Mafia:
    Art Collector
    Consort/Consig
    Thief/Janitor
    Tailor



    Town:
    Invest/Det/Look/Sher
    Invest/Killing(based on presence of Blacksmith in-game)
    11 Townies(Largely vanilla, with probably at least 1 blacksmith and 1 Journalist)



    Neutral:
    Benign(Amnes,Jest,Exe,)
    Evil(Witch,Cult,CJ,Graverobber,Ghost)
    Killing(RK, Banshee)


    Imo, if there isn't a Thief, there'll be a Graverobber and vice versa. If there's only 1 Investigative, I'm thinking RK, as Banshee can pierce all healing under correct circumstances, which would be disastrous for us. If 2 Investigatives, then probability for Banshee increases, although I still doubt it. Ritual Killer seems more likely, as I think Host would want a longer, more satisfying game than Banshee would allow.

    (Quick question for host: Assume Art Collector kills a Blacksmith whose LW states who he gave stuff to. Janitor cleans Blacksmith's role and LW. Tailor dresses Blacksmith as Vigilante. Are we notified that the Smith's LW is missing in this scenario? Are we notified of LW missing if Janitor cleans and there is no Tailor? )

    And with that, I bid you all adieu, for I must go to bed now Good night all.
    Fck you. Prepare to be metad. Can't com accuse,

  10. ISO #110

  11. ISO #111

  12. ISO #112

  13. ISO #113

  14. ISO #114

    Re: M-FM XVIII - The Curse of Castle Varen

    Howdy y'all, just checking in before I leave to go eat.

    I find it hilarious that we had 3 separate people post on their main accounts all on day one XD. You think they'd be more careful.

    Comments on setup:

    I wouldn't be surprised if both fed agents were investigative, one being a sheriff/invest and the other a lookout/detective. After all, the RP has them here to find the Cult and Ritual Killer, not to kill them. This would also make logical room for a Framer in the mercenaries, and a blacksmith among the thrill seekers. There's probably either a janitor or a tailor among the mercenaries, but not both. I'm thinking tailor. Last mercenary could be a thief, or maybe interrogator or consort.

    For the neutrals, well, I'm guessing the groundskeeper is a killing, either a Ritual Killer or a Banshee. Lord Varen is probably a Cult Leader, and Lady Varen a Witch.
    Actually, that's probably too much power in the neutrals. Perhaps either the groundskeeper or the Lord Varen is some more benign type of neutral instead.

    For the thrill seekers: Likely a token protective role or two, doctor/bg. Probably a coroner to counter the janitor/tailor. Already mentioned a blacksmith. At least 4 citizens, perhaps one of which is a "bulletproof". Probably an architect or journalist, not likely but not impossible that there's both.

    I'ma go eat now.

  15. ISO #115

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Rashid View Post
    Howdy y'all, just checking in before I leave to go eat.

    I find it hilarious that we had 3 separate people post on their main accounts all on day one XD. You think they'd be more careful.

    Comments on setup:

    I wouldn't be surprised if both fed agents were investigative, one being a sheriff/invest and the other a lookout/detective. After all, the RP has them here to find the Cult and Ritual Killer, not to kill them. This would also make logical room for a Framer in the mercenaries, and a blacksmith among the thrill seekers. There's probably either a janitor or a tailor among the mercenaries, but not both. I'm thinking tailor. Last mercenary could be a thief, or maybe interrogator or consort.

    For the neutrals, well, I'm guessing the groundskeeper is a killing, either a Ritual Killer or a Banshee. Lord Varen is probably a Cult Leader, and Lady Varen a Witch.
    Actually, that's probably too much power in the neutrals. Perhaps either the groundskeeper or the Lord Varen is some more benign type of neutral instead.

    For the thrill seekers: Likely a token protective role or two, doctor/bg. Probably a coroner to counter the janitor/tailor. Already mentioned a blacksmith. At least 4 citizens, perhaps one of which is a "bulletproof". Probably an architect or journalist, not likely but not impossible that there's both.

    I'ma go eat now.
    Took you a long time to post that.

    -vote Rashid

  16. ISO #116

  17. ISO #117

  18. ISO #118

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Tommy Calhoun View Post
    -vote Charles Bronson


    15% chance of him being a neutral.
    If he's a neutral, there's an 8.3% chance that he's a jester.
    So... there's less than 1% chance of he actually being the jester he's playing.
    I'm a bit less drunk now. Let me respond with this.
    -vote Tommy Calhoun

  19. ISO #119

    Re: M-FM XVIII - The Curse of Castle Varen

    *yawns*
    My word, I appear to have overslept. Most unfortunate, I do apologise. Rather gruesome business with the Captain, what?
    Anywho, onto the analysis.

    I think that we have the numbers to have every unique role among the thrill seekers, though I do admit it would be unlikely. Personally I think Journalist is the least likely to have arrived, though I can't tell if the arrivals are randomised.
    For the neutrals, thematically it would make sense for Lord and Lady Varen to be roles that aren't conflicting, but again, I can't say about any random element.
    For the mercenaries...well now, that one is a more difficult one. There are several roles that could work here, and I'm hesitant to speculate without further information.

  20. ISO #120

    Re: M-FM XVIII - The Curse of Castle Varen

    Yo! I finally broke out of jail. I managed to steal the rolelist aswell.

    Roles List
    Art Collector
    Hidden Interrogator
    Hidden Consigliere
    Hidden Thief
    Hidden Detective
    Hidden Jailor
    Hidden Architect
    Hidden Doctor
    Hidden Escort
    Hidden Journalist
    Hidden Blacksmith
    Hidden Coroner
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Lord Varen (Hidden Witch)
    Lady Varen (Hidden Banshee)
    Groundskeeper (Hidden Ghost)

  21. ISO #121

  22. ISO #122

  23. ISO #123

  24. ISO #124

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Max Jets View Post
    Yo! I finally broke out of jail. I managed to steal the rolelist aswell.

    Roles List
    Art Collector
    Hidden Interrogator
    Hidden Consigliere
    Hidden Thief
    Hidden Detective
    Hidden Jailor
    Hidden Architect
    Hidden Doctor
    Hidden Escort
    Hidden Journalist
    Hidden Blacksmith
    Hidden Coroner
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Lord Varen (Hidden Witch)
    Lady Varen (Hidden Banshee)
    Groundskeeper (Hidden Ghost)
    Uh....

  25. ISO #125

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Max Jets View Post
    Why? does the rolelist scare you?
    No, but after the umpteenth person poses their guess at the role list, it begins to bore me.

    I prefer some variety in our topics of conversation

    Variety is the spice of life. It keeps things interesting, and thus promotes more/better conversation, which is pretty much always good in an entirely text/conversation based game such as this.

  26. ISO #126

  27. ISO #127

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Max Jets View Post
    Yo! I finally broke out of jail. I managed to steal the rolelist aswell.

    Roles List
    Art Collector
    Hidden Interrogator
    Hidden Consigliere
    Hidden Thief
    Hidden Detective
    Hidden Jailor
    Hidden Architect
    Hidden Doctor
    Hidden Escort
    Hidden Journalist
    Hidden Blacksmith
    Hidden Coroner
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Lord Varen (Hidden Witch)
    Lady Varen (Hidden Banshee)
    Groundskeeper (Hidden Ghost)
    Not that I disagree with your list, but what makes you think the only investigative a detective. I just feel like with only a detective as the invest and a Banshee + the art collector the game is going to go by very fast by the time he can actually guess right and get a solid lead. I would substitute the jailor for an investigative role and keep the blacksmith on there. Most likely if there is a jailing role it will be an interrogator.

  28. ISO #128

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Sholanda Dykes View Post
    Not that I disagree with your list, but what makes you think the only investigative a detective. I just feel like with only a detective as the invest and a Banshee + the art collector the game is going to go by very fast by the time he can actually guess right and get a solid lead. I would substitute the jailor for an investigative role and keep the blacksmith on there. Most likely if there is a jailing role it will be an interrogator.
    Only the federal agents can be investigative roles and i think at least 1 of them is a killing role. the lack of investigative roles makes me think that the town has a journalist, architect or both. The detective could be switched out for a sheriff or another investigative role but i only think the town will have a sheriff if the mafia has a framer.

  29. ISO #129

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Max Jets View Post
    Roles List
    Art Collector
    Hidden Interrogator
    Hidden Consigliere
    Hidden Tailor
    Hidden Detective/Lookout
    Hidden Invest/Sheriff
    Hidden Architect
    Hidden Doctor
    Hidden Escort
    Hidden Journalist
    Hidden Blacksmith
    Hidden Coroner
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Hidden Citizen
    Lord Varen (Hidden Jester/Amnesiac)
    Lady Varen (Hidden Ritual Killer)
    Groundskeeper (Hidden Graverobber)
    That is an updated look at what I think is more probable.

    Thief and Graverobber will probably clash too much so either one or the other. We need a neutral in this setup that can win by other means than just getting to the town to die. Thief and Interrogator are too strong together because they can both end up killing someone by their own means and that could easily screw the town. Tailor versus Janitor and I think tailor is more likely if we have a graverobber in the setup. Consigliere can stay since they either have a consig or a consort for their base mafia role.

  30. ISO #130

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Max Jets View Post
    Only the federal agents can be investigative roles and i think at least 1 of them is a killing role. the lack of investigative roles makes me think that the town has a journalist, architect or both. The detective could be switched out for a sheriff or another investigative role but i only think the town will have a sheriff if the mafia has a framer.
    Well I see what you mean, but the blacksmith could potentially be the killing role in the set up if they end up being both investigative roles.

  31. ISO #131

    ARe: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Ace Chapman View Post
    Assume Art Collector kills a Blacksmith whose LW states who he gave stuff to. Janitor cleans Blacksmith's role and LW. Tailor dresses Blacksmith as Vigilante. Are we notified that the Smith's LW is missing in this scenario? Are we notified of LW missing if Janitor cleans and there is no Tailor?
    No, if the target is cleaned, the town will only be notified that no last will was found.

  32. ISO #132

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Rashid View Post
    No, but after the umpteenth person poses their guess at the role list, it begins to bore me.

    I prefer some variety in our topics of conversation

    Variety is the spice of life. It keeps things interesting, and thus promotes more/better conversation, which is pretty much always good in an entirely text/conversation based game such as this.
    Please, suggest something. I'm interested in hearing what you would rather us discuss.

  33. ISO #133

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Sgt. Pepper View Post
    *yawns*
    My word, I appear to have overslept. Most unfortunate, I do apologise. Rather gruesome business with the Captain, what?
    Anywho, onto the analysis.

    I think that we have the numbers to have every unique role among the thrill seekers, though I do admit it would be unlikely. Personally I think Journalist is the least likely to have arrived, though I can't tell if the arrivals are randomised.
    For the neutrals, thematically it would make sense for Lord and Lady Varen to be roles that aren't conflicting, but again, I can't say about any random element.
    For the mercenaries...well now, that one is a more difficult one. There are several roles that could work here, and I'm hesitant to speculate without further information.
    I'ma go with scum for this condiment.
    -vote Sgt. Pepper

  34. ISO #134

  35. ISO #135

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Sholanda Dykes View Post
    Instead of randomly voting people and not contributing at all you should give us your idea of what you think the list is and the possible roles.
    That's retarded and everyone that thinks it will help is stupid. After night 1 we will have feedback to actually make a decision on some level.

    I'm gonna slot you as a bad player for thinking early voting is bad, that my vote was fully random, and that it didn't contribute. I was wasted last night so my posts were very inefficient, but I've come down now so lets realize I am now focused. Sgt. Pepper came back Super Mafia too me last night. I am Mega Sheriff.

  36. ISO #136

    Re: M-FM XVIII - The Curse of Castle Varen

    Mega Sheriff: check someone for scum during the day by not being stupid.

    You people would prefer to discuss roles in the roles list instead of people. Cryptonic gave me a role not on the roles let specifically to screw with your minds. He thinks its funny for people to scum hunt during the day. Weird, I know.

    Vote Sgt. Pepper.

  37. ISO #137

  38. ISO #138

    Re: M-FM XVIII - The Curse of Castle Varen

    I have to agree with Charles on this one. We've milked the roles list for all we can at this stage, and we have a vague idea of what roles are most likely to be in the game. Now's the time to shift our focus onto actual people and continue role speculation tomorrow with more feedback. So with that, I'm gonna go with Charles' pressure vote, as there's no one that particularly strikes me as scum (Other than that Roland Chang character, but we should focus on one suspect at a time)

    -vote Sgt. Pepper

  39. ISO #139

    Re: M-FM XVIII - The Curse of Castle Varen

    Art Collector
    Hidden Mercenary - consort
    Hidden Mercenary - theif
    Hidden Mercenary - consigliere



    Hidden Federal Agent - lookout
    Hidden Federal Agent - vigilante
    Hidden Thrill Seeker - architect
    Hidden Thrill Seeker - escort
    Hidden Thrill Seeker - blacksmith
    Hidden Thrill Seeker - journalist
    Hidden Thrill Seeker - doctor
    Hidden Thrill Seeker - bodyguard
    Hidden Thrill Seeker - bulletproof
    Hidden Thrill Seeker - cit
    Hidden Thrill Seeker - cit
    Hidden Thrill Seeker - cit
    Hidden Thrill Seeker - cit



    Lord Varen (Hidden Neutral) - banshee
    Lady Varen (Hidden Neutral) - witch
    Groundskeeper (Hidden Neutral) - ghost

  40. ISO #140

    Re: M-FM XVIII - The Curse of Castle Varen

    Quote Originally Posted by Professor Baxter View Post
    Art Collector
    Hidden Mercenary - consort
    Hidden Mercenary - theif
    Hidden Mercenary - consigliere



    Hidden Federal Agent - lookout
    Hidden Federal Agent - vigilante
    Hidden Thrill Seeker - architect
    Hidden Thrill Seeker - escort
    Hidden Thrill Seeker - blacksmith
    Hidden Thrill Seeker - journalist
    Hidden Thrill Seeker - doctor
    Hidden Thrill Seeker - bodyguard
    Hidden Thrill Seeker - bulletproof
    Hidden Thrill Seeker - cit
    Hidden Thrill Seeker - cit
    Hidden Thrill Seeker - cit
    Hidden Thrill Seeker - cit



    Lord Varen (Hidden Neutral) - banshee
    Lady Varen (Hidden Neutral) - witch
    Groundskeeper (Hidden Neutral) - ghost
    i agrre with this and hi pete pendleman here i dont think dr badass is a doc other then that im out

  41. ISO #141

  42. ISO #142

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  44. ISO #144

  45. ISO #145

  46. ISO #146

  47. ISO #147

  48. ISO #148

  49. ISO #149

  50. ISO #150

 

 

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