S-FM: Belly Crisis
Register

User Tag List

Results 1 to 32 of 32

Threaded View

  1. ISO #1

    S-FM: Belly Crisis

    Simplified version after Post 25#:

    Background:
    A Mafia Monopoly runs the entire economy of the city state.
    A economy crisis kicks in during a Freezing December.
    Town lost job, food and coal.
    The future is different in everyone's eyes.
    How would the broken factions unit again?
    How much blood will be shed?

    Role List:
    1 Monopoly
    1 investor

    1 Mayor
    6 Citizens

    1 Union Leader

    Faction:
    Spoiler : Vesus in General :

    just a roughly decription:
    Also it is the order of win tie 1 vs 1
    Mafia Authoritarians
    Town Revolutionary New Order
    Town Restoration Traditionalist (They win with anyone but mobs of Libertarian.)
    Town Upraising Libertarian




    Role card:

    Spoiler : Mafia Monopoly Faction :

    --------------------
    Monopoly (if union leader alive):

    Goal:
    Prime condition &
    Survive and Finish game in 5 days

    1. 3 vests
    2. Hire and assign(Maxim 3)
    3. Announcing Reveal

    Monopoly (if union leader died)
    Prime Condition
    Goal: Survive and Finish game in 8 days

    1. Hire (Maxim 1)
    2. Announcing Reveal
    3. Overseeing (get information if employee skip job)

    Investor (if monopoly alive):

    Goal:
    Prime Condition
    Fire everyone and Survive till the end

    1. Fire
    2. Overseeing

    Investor(if monopoly died):

    Goal:
    Prime Condition
    Fire everyone Survive 2 more days unless game end

    1. Fire everyone if any



    Spoiler : Town Restoration :

    Mayor:

    Goal:
    Prime Condition
    Kill all Mobs,
    Survive and end the game in 8 days

    1. Appoint sheriff
    2. Appoint lynch
    3. Supply & Visit (prevent a citizen from becoming mob, gain immunity if visited citizens & communists)

    Citizen:

    Goal:
    Prime Condition
    Kill all Mobs,
    Survive

    1. Become Mob
    2. Become Communist
    3. Become Anachylist
    4. Die if not hired, no action and no mayor visit



    Spoiler : Town Revolutionary :

    Union Leader

    Goal:
    Prime Condition
    Survive and kill monopoly

    1. Immunity to fire (if monopoly is alive)
    2. Immunity to kill
    3. Job Protecting (You will know who is employee, choose one to protect at any time)
    4. Co-worker management (You will know assignment and slacking)

    Communist :

    Goal:
    Prime Condition
    kill monopoly & Anachylist

    1. Class Conflict Priority : Visit and convert an Anachylist if target is not hired, will be killed if you visit monopoly.
    2. Underground movement : a member list if population < Anachylist -1


    Spoiler : Town Upraising :

    Anachylist:

    Goal:
    Prime Condition
    kill Mayor, Communist


    1. Support: Reveal yourself to monopoly
    2. Underground movement : a member name list if Population < Communist -1

    Mob(If monopoly alive):
    Goal:
    Prime Condition
    being Hired and survive

    1. Kill
    2. Immunity to kill
    3. Get Report of killing action

    Mob(if monopoly died)
    Goal:
    Prime Condition
    Kill everyone except Anarchylist

    1. Kill
    2. Immunity to kill
    3. Get Report of killing action




    Mechanic:
    1)Prime Condition of wining
    The entire population have 50% working class (aka Investor + Mob + Anachylist + Communist + Citizen)

    2) Ending:
    Everyone alive must satisfy their win condition.
    Everyone lose if prime condition doesn't match.

    3)Hiring and assignment:
    Spoiler : Hiring and Assignment :

    Monopoly hire a guard to manipulate political movement. (Pm me during the day time)
    The hired person will be signed to a target and protect the target from killing at night.
    The hired person will know the assignment and can choose to skip the job at night.


    4) Lynch by mayor
    Spoiler : Lynch :

    Mayor pm me at night to lynch a person.
    Next day, a majority vote is required to Excuse the person from being lynched.
    The person will be lynch at the end of day.

    If mayor died,
    the sheriff he pointed will reveal and in charge of public lynch as mayor did, but he can not have other ability of mayor.


    5) Sheriff Appointment
    Spoiler : Sheriff :

    Mayor pm me at DAY to point a sheriff
    The Sheriff will have the ability to detect Faction/Employeement statue


    4)Events announcement:
    Spoiler : Events :

    A. Begin of game : Event:

    B. Death of Mayor : Majority lynch vote, aka normal lynch enable

    C. Death of Monopoly : Investor will take over the company

    D. Warning: Treasury empty (Mayor is going to suicide in one day)

    E. Warning: Company collapse (Monopoly is going to suicide in one day)

    F. Close of company (Investor wining day counting begin)

    G. Society in Danger (population of Citizen+Communist+Anachylist+Mob+Investor getting close to 50%)

    H. Death Reporting : Lynch/Death by violence/Death by hunger and cold


    5) Day & Night

    Everyone will get a lot of information from me by the start of day and night.
    Depend on your:
    A.Role
    B.Employee statue

    Order of operation(night):

    Mayor visit
    Citizen choice
    Monopoly Hiring
    Investor Firing
    Sheriff ability
    Employee Guarding
    Mod Killing
    Lynch Killing*
    Communist converting
    Population calculating
    Faction calculation
    Last edited by louiswill; October 9th, 2013 at 11:18 PM.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

 

 

Similar Threads

  1. S-FM Crisis
    By louiswill in forum Setup Workshop
    Replies: 32
    Last Post: February 26th, 2014, 01:09 AM
  2. Identity crisis achievement? how?
    By Fuuton in forum Mafia Discussion
    Replies: 7
    Last Post: December 9th, 2013, 08:45 AM
  3. C.J. ForumMafia - Crisis Setup
    By louiswill in forum General Archive
    Replies: 5
    Last Post: October 13th, 2013, 03:46 PM
  4. S-FM Basic Crisis
    By louiswill in forum Setup Workshop
    Replies: 17
    Last Post: May 19th, 2013, 05:49 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •