Jailor vs Vigilante Night One Kill
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  1. ISO #1

  2. ISO #2

    Re: Jailor vs Vigilante Night One Kill

    Quote Originally Posted by SychinLegacy View Post
    Just out of curiosity, why is it a Vigilante can't kill first night but a Jailor can? They both have the same effects since both are pun intended shots in the dark.
    cause a jailor can talk with his captive and gain some information from him. a vigilante can't.
    Also, if a jailor jails an SK n1, he's screwed otherwise.
    Make games start night to get around your issue.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  3. ISO #3

    Re: Jailor vs Vigilante Night One Kill

    What Cryptonic said. I build my games to start on night since I think of Jailor as a 2nd shot at trial (I also make him unique), but Jailor gets information to go on as far as his kill. That, and good jailers won't kill night 1, but use the role block instead

  4. ISO #4

    Re: Jailor vs Vigilante Night One Kill

    I always start at night as well. I even skip first night if I am jailor sometimes.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  5. ISO #5

    Re: Jailor vs Vigilante Night One Kill

    Yeah I was in a game recently where I was Godfather (my name was Totally Godfather, how funny) and n1 I was jailed and executed. I asked the jailor why he did it at the end of the game and he said because of my name. That's one reason why starting at night is a good idea.

    What if DR adds an option where jailor can't execute on n1?

    Spoiler : FM History :
    KF S-FM (X) : Citizen (Lost, last to be lynched) | WD S-FM (XI) : Jailor : Lost | WFC SF-M (77) : Doctor : Won | SR SF-M (79) : Citizen : Killed N1 | Trust S-FM (80) : Exec. Lynched D1 | C S-FM (82) : Colonist/Armorsmith : Won | HotS S-FM (84) : Framer/Mafioso : Lost | SWT S-FM (85) : Citizen : Won | PC S-FM (86) : Manipulator : Won | DK2 S-FM (87) : Escort : Lost | FotNS (89) : Escort : Won | BCOWYL S-FM (91) : In Progress |

  6. ISO #6

    Re: Jailor vs Vigilante Night One Kill

    Quote Originally Posted by Sinclair View Post
    Yeah I was in a game recently where I was Godfather (my name was Totally Godfather, how funny) and n1 I was jailed and executed. I asked the jailor why he did it at the end of the game and he said because of my name. That's one reason why starting at night is a good idea.

    What if DR adds an option where jailor can't execute on n1?
    then he would have to make SK not kill jailors

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  7. ISO #7

    Re: Jailor vs Vigilante Night One Kill

    Quote Originally Posted by Cryptonic View Post
    then he would have to make SK not kill jailors
    True.

    It's also weird that you say that.

    A game after that I jailed the SK (not knowingly) n1, just to keep a random person safe. He didn't kill me. The next night I jailed him again. He killed me. 0_o

    Spoiler : FM History :
    KF S-FM (X) : Citizen (Lost, last to be lynched) | WD S-FM (XI) : Jailor : Lost | WFC SF-M (77) : Doctor : Won | SR SF-M (79) : Citizen : Killed N1 | Trust S-FM (80) : Exec. Lynched D1 | C S-FM (82) : Colonist/Armorsmith : Won | HotS S-FM (84) : Framer/Mafioso : Lost | SWT S-FM (85) : Citizen : Won | PC S-FM (86) : Manipulator : Won | DK2 S-FM (87) : Escort : Lost | FotNS (89) : Escort : Won | BCOWYL S-FM (91) : In Progress |

  8. ISO #8

    Re: Jailor vs Vigilante Night One Kill

    Quote Originally Posted by Sinclair View Post
    True.

    It's also weird that you say that.

    A game after that I jailed the SK (not knowingly) n1, just to keep a random person safe. He didn't kill me. The next night I jailed him again. He killed me. 0_o
    he was probably also roleblocked by escort/consort

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  9. ISO #9

  10. ISO #10

    Re: Jailor vs Vigilante Night One Kill

    Quote Originally Posted by Sinclair View Post
    What if DR adds an option where jailor can't execute on n1?
    then we'd simply have no reason to start the game on "Day1 with no lynch"... the only reason we start the game at "Day1 with no lynch" is so Jailor can jail something... dislike that... then start the game at Night1

    if Jailor can't threaten the victim with death... the victim has no reason to talk... even more so now with Kidnapper in the game...

    if Jailor can't kill on the first night... Kidnapper shouldn't be able to either... and that'd hurt the Kidnapper

    Wiki User: Deantwo

    the SC2Mafia Wiki is my playground!
    Spoiler : FM History :


    FM18: Bushwalter (Drug Dealer)

  11. ISO #11

    Re: Jailor vs Vigilante Night One Kill

    Quote Originally Posted by Deantwo View Post
    then we'd simply have no reason to start the game on "Day1 with no lynch"... the only reason we start the game at "Day1 with no lynch" is so Jailor can jail something... dislike that... then start the game at Night1

    if Jailor can't threaten the victim with death... the victim has no reason to talk... even more so now with Kidnapper in the game...

    if Jailor can't kill on the first night... Kidnapper shouldn't be able to either... and that'd hurt the Kidnapper

    You really think the only benefit from day 1 no lynch is for Jailors? x.x

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  12. ISO #12

    Re: Jailor vs Vigilante Night One Kill

    Quote Originally Posted by Cryptonic View Post
    You really think the only benefit from day 1 no lynch is for Jailors? x.x
    pretty much...
    and maybe getting a feeling about who to kill if your scum... like killing the only person that didn't say "hey" or whatever...
    ooh and Mayor can reveal... if he/she wanna be kidnapped...

    is there other reasons?

    Wiki User: Deantwo

    the SC2Mafia Wiki is my playground!
    Spoiler : FM History :


    FM18: Bushwalter (Drug Dealer)

  13. ISO #13

    Re: Jailor vs Vigilante Night One Kill

    Quote Originally Posted by Deantwo View Post
    pretty much...
    and maybe getting a feeling about who to kill if your scum... like killing the only person that didn't say "hey" or whatever...
    ooh and Mayor can reveal... if he/she wanna be kidnapped...

    is there other reasons?
    one word:

    Failor!

    any jaior that exes on n1 is instantly a failor even if they exe scum. that is unless they were afk, gamethrowing, claims role np, or something of the sort

  14. ISO #14

    Re: Jailor vs Vigilante Night One Kill

    Quote Originally Posted by Deantwo View Post
    pretty much...
    and maybe getting a feeling about who to kill if your scum... like killing the only person that didn't say "hey" or whatever...
    ooh and Mayor can reveal... if he/she wanna be kidnapped...

    is there other reasons?
    Day 1 is important because you can get to know others in your games and plan according to how their personality is.
    As a protective, you can anticipate night actions and counter them.
    As an investigative, you can find better scum targets.
    As a scum, you attempt to appear less suspicious.
    As an important PR, you can prevent yourself from getting killed.

    Sure, it's not 100% accurate... but it's better than closing your eyes and clicking a name...

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

 

 

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