The (figurative) FM of Advance Wars - Page 2
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    Re: The (figurative) FM of Advance Wars

    If I never played FM mafia, neither advanced war, can I still join since I played fire emblem or might&magic Heros?

    I heard citizen is good.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

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    Re: The (figurative) FM of Advance Wars

    Game 3 up for those who are interested.

    Before joining, remember that for the game to proceed smoothly, you will need to make time to have a turn each day.

    It's 8 player FFA, with FoW enabled (since we all love deception)

    Game name is 'sc2mafia3', with password 'important'
    I claim Detective.

  8. ISO #58

    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by Auckmid View Post
    Remember this Lix before doing anything too hasty:P
    Neotanks, MDs, Fighters, Battleships at mid. Add Subs. That is why I stopped pushing Lix all went back to defend base.

    All four of us should sign a ceasefire treaty. Wipe out CortoMontez first. He controls all south.

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    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by Gerik View Post
    How come teams A and D get to move back to back? That seems a bit unfair.
    Turn order is based on when you joined the game and what country you chose iirc. If not then its the maps fault.
    Photobucket in 2017
    Quote Originally Posted by Brendan View Post
    if you have elixir to contend with gl hf

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    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by CortoMontez View Post
    Nick, I think you underestimate how broken Auckmid's CO is, it's only a matter of days before he controls the island, and he is already pumping out 130/130 bombers with his income.
    It's true. My CO is kinda OP. However, you have an insane economical and tactical advantage with your CO, huge amounts of property and your domination of the center. You are without a doubt the greatest threat, which is why I'm so disapointed with Lix for sending Bombers and Landers towards my island

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    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by CortoMontez View Post
    I get the feeling I will regret not banning Javier from game 3... I suspect that everyone except me will now choose him TT
    Woah, you're right, I need to switch CO's

    Edit: However, there is an extreamly complex strategy that was recently discovered which is somewhat effective at beating Javier

    Spoiler : Secret :
    Don't be a pussy and fight with direct attack units
    Last edited by Auckmid; March 15th, 2013 at 12:25 AM.

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    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by Auckmid View Post
    Woah, you're right, I need to switch CO's

    Edit: However, there is an extreamly complex strategy that was recently discovered which is somewhat effective at beating Javier

    Spoiler : Secret :
    Don't be a pussy and fight with direct attack units

    The problem with Javier isn't his indirect defence, it's the fact that he becomes broken-tier if he gets more than one com-tower.

    Basically, if someone rolls Javier, they need to be eliminated before they can take another player's tower, otherwise you're pretty much against a Kanbei with normal-priced units.
    I claim Detective.

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    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by CortoMontez View Post
    auckmid has now capped yayap's HQ, giving control him of his entire island, and half the bottom left island.

    Also, only one slot left in game 3 to sign-up.
    Yayap literualy controlled no other properties other then his HQ when I captured it

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    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by ika View Post
    plz do with a link. i like observing. it will allow me to commentate as well. and if you guys make it can i have invite to skype group. i waould like to play but i dunno how to find the game you guys make
    I'm not playing it, I left on Day 1.
    Quote Originally Posted by Efekannn02 View Post
    i scumreaded him because his posts were gay
    Quote Originally Posted by Magoroth View Post
    ah fuck.
    I HARDCLAIM MASON ASSASSIN.

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    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by ika View Post
    why would you leave day one?
    Or it was Day 2 rather. I always forgot to do my actions and I had absolutely no clue what I was doing and didn't enjoy it really.
    Quote Originally Posted by Efekannn02 View Post
    i scumreaded him because his posts were gay
    Quote Originally Posted by Magoroth View Post
    ah fuck.
    I HARDCLAIM MASON ASSASSIN.

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    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by ika View Post
    plz do with a link. i like observing. it will allow me to commentate as well. and if you guys make it can i have invite to skype group. i waould like to play but i dunno how to find the game you guys make
    You can't observe game's 1 and 3 because of fog of war. However, game 2 is here.

    https://awbw.amarriner.com/game.php?games_id=187300

    Quote Originally Posted by Nick View Post
    That shows manipulation. Saw your battleship. Lix's navy is dead?
    Come find out:P

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    Re: The (figurative) FM of Advance Wars

    Quote Originally Posted by Nick View Post
    Now it is clear. Obvious alliance between Auckmid and Elixir.

    Shouldn't attack CortoMontez any longer...
    Lol, nothing of the sort. I am just completely preoccupied with Corto, and Lix knows that if I put the resources into it, I could easily devastate his base

    Edit: Also, I think you underestimate the force of Corto's navy. He has at least 4 Subs, 4 Carriers, 2 Battleships, and he controls the center ports which are near impossible to take out.
    Last edited by Auckmid; March 23rd, 2013 at 07:04 PM.

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