Failor nerf/removal
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  1. ISO #1

    Failor nerf/removal

    I'm going to keep this suggestion nice and simple for obvious reasons.

    You need to remove "jailor" role from the game.

    Reason: 100% of the time failors auto-execute people by hate of their names.
    90% of the failors execute colored names because they are jealous.
    10% of the failors execute just because they plain and simple don't like the name.

    Everyone knows this information is true.
    History: Whenever I use my colored name both failors execute N1.
    It has become a normal routine for me. I haven't been past N1 ever since I got 5k points.

    Some more information: Mafia win ratio is so high because of failors executing so much town.
    You need to either nerf the failor role by making them unable to execute N1 or just remove them...

  2. ISO #2

    Re: Failor nerf/removal

    Someone is mad.
    I love oops

    Spoiler : :

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  3. ISO #3

  4. ISO #4

    Re: Failor nerf/removal

    Quote Originally Posted by Boss View Post
    if you really think that's the reason, stop using colored names.
    #problemsolved
    Or using custom names at all.


    To contribute to the topic : Jailors are a must in total - some setups can manage without them. If you can't stand jailors N1, just exclude them from your setup.
    Last edited by RLVG; November 1st, 2012 at 03:32 PM.

  5. ISO #5

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  7. ISO #7

    Re: Failor nerf/removal

    Just an FYI, a logical reason to kill people with colored names (and high point models+hats) is because they may have access to blacklist and prefer.. lots of times, people prefer evil roles and blacklist crappy town roles.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  8. ISO #8

  9. ISO #9

    Re: Failor nerf/removal

    Quote Originally Posted by RLVG View Post
    I believe you can prefer 5-6 roles and blacklist like 7, making it more likely that a fully used BL/P are evil.
    Should be 3 and 5 unless they changed it.
    I know they talked about changing it with more roles coming in, but since there was only 1 new role so far, I can't imagine they actually did already.

  10. ISO #10

  11. ISO #11

    Re: Failor nerf/removal

    (Wiki link) Blacklist and Prefer commands

    you can Blacklist up to 6 roles and Prefer up to 3

    as for Jailor... i agree with the others... remove the role from your own setup... but in most setups Jailor is the only reason Town have a chance...
    when a newbie or a troll get Jailor it can be annoying yes... even more so when Town is relaying on the Jailor to do he's job...

    as for names... they aren't important enough to ruin the game for you if you can't use them... are they? if they are then stop playing pub games...

    Wiki User: Deantwo

    the SC2Mafia Wiki is my playground!
    Spoiler : FM History :


    FM18: Bushwalter (Drug Dealer)

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