Role : Flute Master
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  1. ISO #1

    Role : Flute Master

    After a discussion with someone, I've decided to do a strange role suggestion.
    Won't be doing another suggestion for a long time now lol.



    Role :
    Flute Master (Town)



    Description :
    The Flute Master is... Flute master.
    His flute are enhanced with magic.

    Abilities :

    The Flute has certain uses :
    1. Attract a player to an empty house.
    2. Cause an inactive role to use ability.
    3. Disattract players from visiting you.

    Ability (3) has (Default: 2) uses.

    Investigation Results :
    Sheriff : Not Suspicious
    Investigator : Your target is a loner





    Explaination :

    The Flute Master is a supportive role.
    The purpose is to give use of AFK's or use of purposely idle players.
    With empty house, it reffers to a player going to an empty house.
    If there's a MM, "empty house" would either be a single death or a possible prevented death.
    Disattract players from visiting you prevents murder, invest, douce, and etc.
    If it's wrong wording, "Command" may also be used instead of disattract.

    Only one ability may be used at a time.

    The first non-neutral role to appear as Loner, which could spice the game extra.
    However, since the "inactive use of ability" would be OP, it should be entirely random.

    Should be a rule where if certain roles are not around, the FM won't spawn to prevent uselessness.
    Last edited by RLVG; August 29th, 2012 at 11:33 AM.

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    Re: Role : Flute Master

    Quote Originally Posted by Nick View Post
    Flute Master is a female. The melody from her flute is enchanting.
    Yeah, she plays that flute so well...
    https://i.imgur.com/MuBx7.png
    Spoiler : Goremansir <3 :
    Quote Originally Posted by Goremansir View Post
    In a fit of rage (who would insult his voice of an angel? (And by angel, we mean a drunk, fat, middle-aged cop)) ... Duzero stripped out of his uniform, leapt onto CmG and started eating his face. CmG started to protest...

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    Re: Role : Flute Master

    Quote Originally Posted by Damus_Graves View Post
    DR views the thread, likes the roles, sees raptors comment, doesn't implement
    - definition of cruelty
    Spoiler : FM History :
    FM8 - Bebe(Citizen) FM9-Prokofi(German Medic) FM10- CptKirk(Citizen) FM11 - Caitlyn(Abstergo Agent/Citizen)
    M-FM1-Veteran(Durante) M-FM2-Detective M-FM 4- Student(Nina Einstein) M-FM6- Armorsmith
    Misc: Why-FOM (M-FM 1), SFM: The Experiment: Hosted

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    Re: Role : Flute Master

    Quote Originally Posted by creedkingsx View Post
    Making a role with AFK players in mind is bad.
    Not only AFK, but an example if there existed such.
    A silent vigilante, passive SK, Arso doing nothing to un-douce or lay low, or even give favour of invest roles that forgot to do anything for the night (which may happen lol).


    Quote Originally Posted by Nick View Post
    By the way, RLVG your 1 and 2 is basically Witch. For 3 you need to explain in more detail.
    Quote Originally Posted by Fatalis View Post
    Decent role, I still confused about how he pick which ability to use..
    1. Attract a player to an empty house.
    2. Cause an inactive role to use ability.
    3. Disattract players from visiting you.



    Option 1 should be for all players.
    Option 3 should be for yourself.

    Thus, options beside eachothers like bus driver or witch.

    Option 2, is random. Perhaps it could be replaced by 1 of yourself.

    That would be :

    Player 1 : 1
    Player 2 : 1
    Player X : 2, 3
    Player 4 : 1
    Player 5 : 1

    This is an illustrated example.
    However, he / she should only be able to use one ability at a time, one of them being limited uses.

    As for clarification of Option 3 :


    Disattract players from visiting you prevents murder, invest, douce, and etc.
    If it's wrong wording, "Command" may also be used instead of disattract.





    This role can be improved, you're all free to name anything up if anything is rather off.


    Was also bored, so made this picture lol.
    Spoiler : Paint skills made concept art! :
    Last edited by RLVG; August 30th, 2012 at 08:10 AM.

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    Re: Role : Flute Master

    Quote Originally Posted by Damus_Graves View Post
    If one of the options is to attract people, i wouldnt call the role a loner.

    Maybe, couple this with spy?

    Maybe. But it's not attracting the target to you, but a house.

    A loner would remain loner after the attraction. For example, using the magic to "command" someone to go into an empty house, or even as far as being in the house and runaway not to be seen by target or even seen being in the house.



    Edit :
    I'm not the best with reasons, so you could come up with a better word then "attract" to an empty house.

    Dominance sounds wrong, lol.

  20. ISO #20

    Re: Role : Flute Master

    Quote Originally Posted by RLVG View Post
    Maybe. But it's not attracting the target to you, but a house.

    A loner would remain loner after the attraction. For example, using the magic to "command" someone to go into an empty house, or even as far as being in the house and runaway not to be seen by target or even seen being in the house.
    makes some sense. Alright

  21. ISO #21

    Re: Role : Flute Master

    Quote Originally Posted by Nick View Post
    Wrong answers.

    Spoiler : Nick the Spoilsport, Bane of New Suggestions, Keepers of the Old :

    Enchantress
    https://www.sc2mafia.com/forum/showth...ht=enchantress
    Can also be found in some FMs. Can gauge usability from there
    Exactly the role that came to mind. Why is Enchantress not on fast-track to being in the game?

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    Re: Role : Flute Master

    could you be a bit more specific on how every ability would be used/targeted?
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

 

 

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