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  1. Forum:Mafia 2.0 Public Test

    Thread:Street Racer

    Thread Author:OzyWho

    Post Author:Frinckles

    Replies
    18
    Views
    292

    ►►Re: Street Racer◄◄

    Quote Originally Posted by OzyWho View Post
    Bruh, some elaboration would be nice.
    I can't imagine you adding a role to the game without much thought. What was it that you were thinking?
    I was thinking that I wanted to add commuter to the game so I re-flavored it and did that.

    https://wiki.mafiascum.net/index.php?title=Commuter
    https://www.mafiauniverse.com/forums...arole=Commuter

    It's job is to be untouchable in 95% of scenarios and your comparisons aren't exactly fair as they're not in the same category. It is in the Town Support category and does it's job in two different ways:

    -It is quasi-confirmable, similar to Party Host.
    -It can cause Mafia/Triad to lose out on their factional kill.

    Like Rumox said, sure you could compare it to Veteran who doesn't murder half the town on N1, and some people might want to play the role that way. I personally play it closer to a town Survivor. You can be active and engaged in the game, trying to communicate and figure out who is lying while having a way to protect yourself without harming other players or becoming a threat to them indirectly.

    The elephant in the room will be the assumption that Citizen already has a vest and so that would be closer to a town Survivor. I disagree. There is fundamentally no reason for Citizen to have vests in the first place. In fact, I'd go so far as to say (with the addition of Armorsmith) that option should be removed. In many scenarios you can see an Auditor actually helping the town by putting up constant roadblocks that the Mafia might hit with their factional kill, it makes no sense.

    Furthermore, there is a massive mechanical difference between putting on a vest, and 'physically' leaving the town for the night. It might not seem apparent because the specifics of what goes on under the hood it's publicly documented but everything from roleblocks, witchings, bus driving, enchanting, factional kills, disguiser, armorsmith, investigating, caroling- whatever; None of that can occur while you're out of the town drifting.

    The only exception to the above statement is poison. Turns out if you eat some poisoned food before a road trip, you still die. Another point for Poisoners.

    If Street Racer seems mechanically clunky, then I can look into options to make it seem a bit smoother.

    I originally did have the role with infinite drifts and a CD between them but it felt like the street racer was simply locking themselves into even or odd night drifts. So, I decided to try the shots-approach. 3 or 4 seemed excessive because they might just be drifting in perpetuity but given that those options do exist for roles like Veteran who can easily confirm himself and destroy the town or mafia- I might re-assess that. Like I said, this is a fundamentally new mechanic so I was apprehensive in making it too overbearing.. People like new interactions (or lack thereof), new things and maybe even fast cars. I think the role fits into the game well.

    Another point is that yes, the role was brought in with the understanding that it would be a viable scum fake-claim. I have no issue with that because the same exact problem occurs when you decide to lynch that bodyguard who was just doing his job but 2 scum players also decided to claim it. Shit happens. If you are Street Racer and you don't want to be lynched during the Marshal's 2x4 session, try being involved in the game and voting for the right people and showing them that you're not just a lazy Dragonhead saying "zoom zoom im a racer!" That's on the players to do. The role can protect you from evils but it's not meant to put you on autopilot.

    Notably, if you are attacked while drifting: No notifications are sent out and no sound from the attack is made (MM might be the exception to this because he literally just visits your 'house.') The inconsistencies between sounds you hear and feedbacks you do or don't get are ways to figure out who is telling the truth.

    And of course, if you dislike the role and don't want it in your game. Disable it. I've gotten numerous compliments on the role's flavor, unique car names/sounds, the night ambience and the drifting effect at night. It's not the most powerful role but it was never meant to be. It's just a town support and fits well within it's category.
  2. Forum:Archived S-FMs

    Thread:S-FM 337: Play at Your Own Risk

    Thread Author:Lag

    Post Author:Frinckles

    Replies
    2,709
    Views
    29,400

    ►►Re: S-FM 337: Play at Your Own Risk◄◄

    Make anime real!
  3. Forum:Signups

    Thread:Deck Mafia #008 (Sign Ups)

    Thread Author:Guillo

    Post Author:Frinckles

    Replies
    41
    Views
    1,177

    ►►Re: Deck Mafia #008 (Sign Ups)◄◄

    Quote Originally Posted by hollowkatt View Post
    Thanks, glad to be here!
    My boy Hollowkatt is in? I'm in.
  4. Forum:Mafia 2.0 Public Test

    Thread:Poisoner 3 day delay

    Thread Author:Renegade

    Post Author:Frinckles

    Replies
    15
    Views
    273

    [Miscellaneous Feedback] ►►Re: Poisoner 3 day delay◄◄

    The 3 days later option was meant for saves that utilize multiple poisoners/doctors.
  5. [Mechanics] ►►Re: Impossible role spawns, bugged party chat and Spy not seeing triad visits◄◄

    Sounds like a broken save. Forger has a can't be detected option.
  6. Forum:Mafia Bug Reports

    Thread:Bonker's target

    Thread Author:mcstappy

    Post Author:Frinckles

    Replies
    1
    Views
    166

    {Solved} ►►Re: Bonker's target◄◄

    fixed.
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    94

    [Mechanics / Gameplay] ►►Re: Cult Not Spawning From Any Random◄◄

    idk what the whole list of what spawned in those games was. the only thing i've done was add an exclude cult option to neutral random so you can check if you had that enabled.

    also you can use -emulate to test your generator settings easier.
  9. Forum:Research and Development

    Thread:Remove JUDGE night chat?

    Thread Author:Arrow

    Post Author:Frinckles

    Replies
    27
    Views
    681

    [Role Change] ►►Re: Remove JUDGE night chat?◄◄

    Quote Originally Posted by Renegade View Post
    Then maybe change the crier role all together.

    Each night the crier can select one person who's feedback will be broadcast to the town in the morning. Like that.
    That's basically Journalist. I'd rather have that be it's own role.

    I'll post my thoughts on changing crier later.
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    [Misc. Suggestion] ►►Re: Oracles that die during the middle of the day◄◄

    Quote Originally Posted by Veliaire View Post
    I just played a game where I as oracle died to a doll, but my ability wasn't used until the end of the day. If an oracle dies during the day, I believe that their abilities should show the moment they die. It could mean the difference in a tight game, if we get that information ASAP instead of waiting until after lynchings.
    I thought about this and agree to some extent but I don't want day kills to overload players with information especially in cases where there is more than one.

    Another concern is that it might make Oracle too risky of a fake-claim for scum. Constables might just start blasting Oracles left and right.

    But I'll mess around with the concept in the editor and if I find an implementation that looks good, I'd be willing to try it out.
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    ►►Re: Advice on improving D1 Performance?◄◄

    Also, read literature on Mafia game theory and apply it to real life like a larping nerd.

    We have players here who have written essays on the game. MafiaUniverse has some good stuff too, like their putting wolves in boxes guide. 48 laws of power is a good read if you're a psychopath. gl
  12. Replies
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    ►►Re: Advice on improving D1 Performance?◄◄

    Get over the fact that you will be wrong, and that you will mislynch. Some games you will be a town Shephard and lead people off a cliff. Sometimes you cannot always be the best mafia player in the room and all of that is ok.

    What's important D1 is trying to find some way of communicating to others that you are town. No lame excuses or senseless OGI. Just try to find some solidarity with other players and combine that with some metric of sorting them out (this differs significantly from player to player.) Some people like meta reads, some like tonal reads, some just like players that shitpost the funniest or a combo of all.

    The apprehension with D1 town especially for newer players is the fear of failing themselves and their teammates. Similarly a problem for D1 Mafia is being seen as the scum they are by forcing a mislynch too early and aggressively. But one of the fastest ways to get killed as either faction is to sit on your hands and do nothing whether that's because you are scared or if your house is on fire IRL.

    When you see that green flip before night 1, remember that it is not the time for fear. That comes later. Mafia is a hard game, never forget it. That's my 2c.
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    [Role Change] ►►Re: Lover/Swinger/Heartbreaker are underwhelming◄◄

    Quote Originally Posted by RufusPL View Post
    An average town will just lynch/kill u both if u CC eachother that's how this game works. Let's say that u managed to get gov in love and he knows u are swinger but doesn't want to kill u yet. U are still useless. U can't vote because ur vote pattern will be used against ur team, u can't affect the game in any meaningfull way because whatever u say is treated as worthless or used against ur team. Also one thing i forgot to mention, if ur taget dies in any way and leaves lw (Jailor, Veteran, Vigilante, NK, Witch, BG) u are done. Not only u just got exposed as a proven swinger/heartbreaker they also know for that one day u don't have any target active so they can just lynch u.
    There are work arounds to every scenario you've pointed out by being a little creative. But at the end of the day HB/Swinger players aren't obligated to pick a target N1 (unlike Lover.) If the role isn't something you want to play, blacklist it or don't pick a target N1.
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    204

    [Role Change] ►►Re: Lover/Swinger/Heartbreaker are underwhelming◄◄

    Lover is a difficult role but I don't see why that's a bad thing. Some players find that as a rewarding experience and the existence of the role in a game can have a huge impact on it.

    Likewise, I think you underestimate how strong Swinger/HB can be. The hostage effect of forcing a player to love you can benefit the Swinger/HB significantly. And if you don't like the idea of pretending to be a Lover, you can always claim that your target instead loved you. Then you could just fakeclaim something like Oracle, SR, Survivor or whatever else is convenient.
  15. Forum:Research and Development

    Thread:Ventriloquist

    Thread Author:Veliaire

    Post Author:Frinckles

    Replies
    2
    Views
    101

    [New Role] ►►Re: Ventriloquist◄◄

    Quote Originally Posted by Veliaire View Post
    Ventriloquist: Neutral Evil
    Ability: Silence a person and steal their voice each night to talk as them with a command.

    This is basically just the Nymph from the Korean mod, only renamed to something that makes more sense.
    Interesting. Wonder how strong it could be.

    Would you "learn" how to speak as the person each night? Then each person you learn from would add a day button to switch between?

    Or I suppose it could just be one person at amy given time.
  16. Forum:Research and Development

    Thread:Death Descriptions

    Thread Author:OzyWho

    Post Author:Frinckles

    Replies
    3
    Views
    154

    [User Interface] ►►Re: Death Descriptions◄◄

    I'm considering making a donor only section myself but I'm not sure yet. Either way, yes R&D is open. I anticipate we have a poll on the next mafia role in a month or so.
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    104

    [Miscellaneous Bug] ►►Re: Caroler can only carol twice◄◄

    Yup fixed in next version thanks for the report!
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    71

    {Resolved} ►►Re: Escort RBed GF despite RB immunity being on◄◄

    Quote Originally Posted by RufusPL View Post
    So n3 GF (7, NameDoesntFi) went to attack Escort (13, Vespa) and the Escort went to roleblock GF but for some reason GF got roleblocked despite RB immunity being on. No other roles present who could have a potential influence on the actions.

    Name: -Mafia- (4672).SC2Replay
Views: 0
Size: 412.3 KB
    Fixed in the next version (has not been released.)

    Marking resolved, thank you.
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    [Mechanics / Gameplay] ►►Re: Petition : Restore Option for Executioner Night Immunity◄◄

    Quote Originally Posted by RufusPL View Post
    I mean Judge with 4 votes, 2 courts; Marshall with 4 executions, 2 lynches; Investigator with exact role detection on are also OP roles yet those options are there.
    And they likely should be. The topic is on executioner so I'm hearing some arguments about it.
  20. Replies
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    ►►Re: Judge 1 day between courts option doesn't work◄◄

    Quote Originally Posted by RufusPL View Post
    Like the title says Judge can court 2 days in a row with the 1 day between courts option turned on.

    Name: -Mafia- (4676).SC2Replay
Views: 0
Size: 253.8 KB
    Odd. I could have sworn I fixed this already.
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    {Not a Bug} ►►Re: Survivor doesn't lose vests on role change◄◄

    Kind of brings up speculation how any sort of item should be handled. Personally, I think it's fine.

    Also citizens should not have vests at all but that's a different topic.
  22. Replies
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    {Not a Bug} ►►Re: Survivor doesn't lose vests on role change◄◄

    Quote Originally Posted by RufusPL View Post
    So i got audited n2 as Survivor and was able to use my vests n3 and n4 as Scumbag (total count 4). I don't think that's how it is supposed to work.

    Name: -Mafia- (4662).SC2Replay
Views: 0
Size: 310.7 KB
    I'm not sure if this is a bug so much as an effect of changed mechanics and it opens the question as to whether Survivor should lose all vests if audited.

    Then, if they should lose all vests- should any role lose all vests when audited?
  23. Replies
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    [Miscellaneous Feedback] ►►Re: Remove Admin Ability to Broadcast Messages◄◄

    It was all me, all of it. Every single time.
  24. Replies
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    470

    [Mechanics / Gameplay] ►►Re: Petition : Restore Option for Executioner Night Immunity◄◄

    Quote Originally Posted by Renegade View Post
    Executioner night immunity provides interesting mechanical play between themselves and other roles with night immunity.
    how
  25. {Not a Bug} ►►Re: mod use 2x doll and breaks the game town lose (mod= no idea who)◄◄

    Quote Originally Posted by asdf2020 View Post
    it's today , and you shouldn't be immune to your silly A kicked
    Yeah it was from today, in the doll game mode and I was not in the game. And nobody was given an additional doll. And the game never froze.

    So this is bug reports and resolved.
  26. {Not a Bug} ►►Re: mod use 2x doll and breaks the game town lose (mod= no idea who)◄◄

    Quote Originally Posted by asdf2020 View Post
    if it's a feature not controlled by a mod/player it breaks the game to my opinion
    Well like I said, I'm on mobile so I can't watch the replay right now, but it's plausible that;

    It was me and I used a command to add a doll to the game, possibly by request or on a whim
    Or
    You were playing chaos mode, where the game adds a doll

    But regardless, we haven't had a freeze since the recent patch this afternoon and I don't remember giving that doll command to anyone.

    I'm guessing this replay is not from today. But thanks for the bug report, I'll take a detailed look soon.
  27. {Not a Bug} ►►Re: mod use 2x doll and breaks the game town lose (mod= no idea who)◄◄

    I have so many questions about this since we haven't played a doll game today and I just fixed the map freeze issue but I'm on mobile.
  28. Forum:Mafia 2.0 Public Test

    Thread:wtf man

    Thread Author:lawson

    Post Author:Frinckles

    Replies
    1
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    140

    [Miscellaneous Feedback] ►►Re: wtf man◄◄

    They are debug messages to help me stop the crashes by offering a bookmark for when things work and when things don't.

    Doll mode is only available in Chaos mode. You aren't a Guinea pig unless you choose to play it and I know you personally have multiple saves. I even added option that YOU specifically asked for last patch.

    And frankly, I don't care if you're about to get real. You could have submitted a replay to help with context but instead you decided to stand on a pedestal and complain about something I'm actually spending time and effort to try to fix.

    Closed.
  29. Forum:Research and Development

    Thread:Remove JUDGE night chat?

    Thread Author:Arrow

    Post Author:Frinckles

    Replies
    27
    Views
    681

    [Role Change] ►►Re: Remove JUDGE night chat?◄◄

    As we've seen, previous meta is familiar but is not always best.
  30. Forum:Research and Development

    Thread:Remove JUDGE night chat?

    Thread Author:Arrow

    Post Author:Frinckles

    Replies
    27
    Views
    681

    [Role Change] ►►Re: Remove JUDGE night chat?◄◄

    Why would I make crier a support role when I could just make him a true government role, like he was intended to be?
  31. Forum:Mafia 2.0 Public Test

    Thread:Point Reward Suggestions

    Thread Author:Frinckles

    Post Author:Frinckles

    Replies
    11
    Views
    357

    Sticky: [Miscellaneous Feedback] ►►Re: Point Reward Suggestions◄◄

    Quote Originally Posted by NotPaopan View Post
    Bring back ship extended!!!
    But every usage would cost you 2,500 points
    Live in the current version actually. Costs 500 points each time you use it.
  32. Forum:News

    Thread:1/1/2021: Mafia 2.0 Released!

    Thread Author:Arrow

    Post Author:Frinckles

    Replies
    8
    Views
    638

    ►►Re: 1/1/2021: Mafia 2.0 Released!◄◄

    Quote Originally Posted by Elixir View Post
    New Year, New Mafia.

    Itís been a long time coming and Iíll admit the last push saw a lot less of me but to the strength of the core unit of @aamirus @Arrow and of course the legend himself @Frinckles the promise was finally delivered on. Welcome to the future.
    You've always been a huge part of making 2.0 happen. Diamond Dogs.
  33. Forum:News

    Thread:Promotions

    Thread Author:aamirus

    Post Author:Frinckles

    Replies
    20
    Views
    683

    ►►Re: Promotions◄◄

    Thanks everyone. :]
  34. Forum:Research and Development

    Thread:Remove JUDGE night chat?

    Thread Author:Arrow

    Post Author:Frinckles

    Replies
    27
    Views
    681

    [Role Change] ►►Re: Remove JUDGE night chat?◄◄

    Quote Originally Posted by Drizzt View Post
    I am not sure what the original point of crier was, if it was meant to counter-balance Judge
    My understanding was that Crier existed before Judge.
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    {Resolved} ►►Re: Omni Jester gives no points on victory condition◄◄

    Fixed, probably.

    Closed.
  36. Forum:Mafia 2.0 Public Test

    Thread:General Feedback

    Thread Author:Exeter350

    Post Author:Frinckles

    Replies
    4
    Views
    209

    {Resolved} ►►Re: General Feedback◄◄

    Quote Originally Posted by Exeter350 View Post
    Some recent suggestions on the Discord:

    Anti-Repick:
    * In case of 3 repicks, automatically switch to Default (933 / 8331) and lock in
    * Prevents repick-trains that wastes everyone's time and often leads to the entire lobby quitting
    * If the lobby cannot decide what it wants to play, the game will default to a "proper" setup (as opposed to Chaos, which is intended for casual fun with little regard for balance)

    -default:
    * Currently doesn't work, no setup is loaded when -default runs. If a setup is already loaded, the game will just continue with that setup
    * -default should be locked in once it gains sufficient votes. In 1.0, when -default loads a SOTD save, the host can just override it by loading another setup
    * Additional commands should be added for Chaos mode and SOTD (if you do reinstate it)

    Anti-Spam:
    * Block consecutive identical messages
    * Prevents CTRL+C CTRL+V spam
    * Can be bypassed by adding a character to the end of the copy-pasted message, but it helps mitigate the spam
    Good suggestions;

    Default should be updated in the current version and will default to 8331 Standard.
    Anti-Spam has been adjusted slightly. It's finnicky and I don't want to completely shut-out any urgency players have. If players are being assholes, just report them.

    If anything else arises, please feel free to make another thread. I enjoy quality of life improvements.

    Closing this thread.
  37. Forum:Mafia 2.0 Public Test

    Thread:Veteran / Lover Interaction

    Thread Author:lawson

    Post Author:Frinckles

    Replies
    2
    Views
    129

    {Working as Intended} ►►Re: Veteran / Lover Interaction◄◄

    Working as intended.
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    {Resolved} ►►Re: Double Flower convert to Enforcer◄◄

    This seems goofy to me but, sure, power to the players.

    Fixed in newest version.
  39. Forum:Mafia 2.0 Public Test

    Thread:Point Reward Suggestions

    Thread Author:Frinckles

    Post Author:Frinckles

    Replies
    11
    Views
    357

    Sticky: [Miscellaneous Feedback] ►►Point Reward Suggestions◄◄

    Post your point reward suggestions here.
  40. Forum:News

    Thread:1/1/2021: Mafia 2.0 Released!

    Thread Author:Arrow

    Post Author:Frinckles

    Replies
    8
    Views
    638

    ►►Re: 1/1/2021: Mafia 2.0 Released!◄◄

    Quote Originally Posted by RufusPL View Post
    Escort and Spy changes are great but i wish Crier got the same treatment. Changing it to support or power would go a long way to make it usable because in gov slot it's just too weak outside of Cult setups.
    Being considered currently.
  41. Replies
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    320

    ►►Re: Mesk: 1-S2-1-4190071◄◄

    Quote Originally Posted by Mesk514 View Post
    Achievements have been restored by Frinckles
    Actually it was @unknown
  42. ►►Re: Remove -prefer -blacklist, mafia2 vest hogging up all the "fun" roles◄◄

    Hey take it easy guys we still have another year before Mafia 3.0 comes out.
  43. ►►Re: Remove -prefer -blacklist, mafia2 vest hogging up all the "fun" roles◄◄

    Quote Originally Posted by Renegade View Post
    Shouldn't roles be rolled first and then assigned based on prefer/blacklist? Don't you think it is fucked up that prefer/blacklist affects what roles are in the game?
    Monitoring this thread, but roles are generated before prefer.

    You cannot -prefer cult to invoke cult 100% of the time if it has a 0.001% to spawn.
  44. Forum:Mafia 2.0 Public Test

    Thread:Role Cards

    Thread Author:OzyWho

    Post Author:Frinckles

    Replies
    2
    Views
    139

    {Resolved} ►►Re: Role Cards◄◄

    Marking as resolved.
  45. Replies
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    511

    Sticky: [User Interface] ►►Re: Mafia 2.0 screenshot competition◄◄

    Update: Gonna leave this open a little while longer. I only have 5 slots available for screenshots and they're meant to be 800x600 (yeah I know, it sucks.)

    Currently I added a few I liked to the current version of the map but I'm still allowing people to submit more.

    Stickied.
  46. Forum:Mafia 2.0 Public Test

    Thread:Three Bugs in One Game!

    Thread Author:lawson

    Post Author:Frinckles

    Replies
    3
    Views
    190

    {Resolved} ►►Re: Three Bugs in One Game!◄◄

    Marking resolved for now but I'll leave it open incase any of the mentioned bugs re-appear. Thanks for the report @lawson
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    {Resolved} ►►Re: Any random doesn't exclude mafia◄◄

    Can't replicate, marking resolved.
  48. Replies
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    159

    {Resolved} ►►Re: Jailor unable to vote with Double Flower.◄◄

    Resolved. Thanks for the report.
  49. Forum:Mafia 2.0 Public Test

    Thread:Bus Driver Misclassification

    Thread Author:lawson

    Post Author:Frinckles

    Replies
    2
    Views
    164

    {Resolved} ►►Re: Bus Driver Misclassification◄◄

    This issue is resolved in the update later today. Thanks for the report.
  50. Forum:Mafia 2.0 Public Test

    Thread:Bus Driver Misclassification

    Thread Author:lawson

    Post Author:Frinckles

    Replies
    2
    Views
    164

    {Resolved} ►►Re: Bus Driver Misclassification◄◄

    I can add it back to protection tomorrow.
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