March 3rd, 2021, 02:43 AM
[SIZE=4]New Role; [COLOR="#DAA520"]Pirate[/COLOR] || Neutral Evil[/SIZE]
"[I]Raise Anchor and Hoist the Colours, theres loot to plunder!"[/I]
Goal: You must plunder (X) targets.
Ability: Choose a target at night. You will visit and "steal" their loot. [SPOILER=Spoilers!](You dont get to use/keep the loot, sorry.)[/SPOILER]
"[COLOR="#ff0000"]A strange man visited you in the night. You were Plundered![/COLOR]"
"[COLOR="#00FFFF"]You made away with [Target] loot! A Pirates Life for Me![/COLOR]"
"You failed to find any loot from [target].
Role Description;
-Looting a player will steal their abilites, if it can be stolen, that is.
-Plundering cannot be redirected, or affected by Witches, Deciever, etc.
-Plundering a players loot will take priority over [COLOR="#00FF00"]Bus Drivers.
[/COLOR]
-You will steal (1) vests from a player. (survivor, citizen, armorsmith vests)
-You will steal the weapon from players with a gun. (DH/GF, Enforcer/Mafioso, Kidnapper/Jailor, Vigilante, Veteran.)
-Players must wait 1 night to find their weaponry.
-You may steal Immunity from the [COLOR="#D3D3D3"]Executioner[/COLOR] and [COLOR="#800080"]Witch[/COLOR].
-You cannot plunder from the [COLOR="#B22222"]Maniacs[/COLOR]. (Sk, Mm, Arso)
-You cannot be roleblocked.
-Must plunder (1), (2) , (3) (optional) targets.
-You cannot plunder from players with nothing to steal!
Achivements;
Greatest Pirate You've Ever Seen [150 pts.]
-Win the game as Pirate and achieve the Pirate Wins ending screen.
Handicapped [50 pts.]
-Steal something from an [COLOR="#00FFFF"]Amnesiac[/COLOR].
The Black Pearl [50 pts.]
-Steal the paranoid Veterans gun.
New Role; Pirate || Neutral Evil
"Raise Anchor and Hoist the Colours, theres loot to plunder!"
Goal: You must plunder (X) targets.
Ability: Choose a target at night. You will visit and "steal" their loot.
"A strange man visited you in the night. You were Plundered!"
"You made away with [Target] loot! A Pirates Life for Me!"
"You failed to find any loot from [target].
Role Description;
-Looting a player will steal their abilites, if it can be stolen, that is.
-Plundering cannot be redirected, or affected by Witches, Deciever, etc.
-Plundering a players loot will take priority over Bus Drivers.
-You will steal (1) vests from a player. (survivor, citizen, armorsmith vests)
-You will steal the weapon from players with a gun. (DH/GF, Enforcer/Mafioso, Kidnapper/Jailor, Vigilante, Veteran.)
-Players must wait 1 night to find their weaponry.
-You may steal Immunity from the Executioner and Witch.
-You cannot plunder from the Maniacs. (Sk, Mm, Arso)
-You cannot be roleblocked.
-Must plunder (1), (2) , (3) (optional) targets.
-You cannot plunder from players with nothing to steal!
Achivements;
Greatest Pirate You've Ever Seen [150 pts.]
-Win the game as Pirate and achieve the Pirate Wins ending screen.
Handicapped [50 pts.]
-Steal something from an Amnesiac.
The Black Pearl [50 pts.]
-Steal the paranoid Veterans gun.
March 3rd, 2021, 01:56 AM
Honestly, i think Deadshot was cast perfectly. El Diablo had a real character arc, going from totally isolated to the hero. What ripped the movie to shreds was the dialogue. Whoever wrote the script should be castrated
Honestly, i think Deadshot was cast perfectly. El Diablo had a real character arc, going from totally isolated to the hero. What ripped the movie to shreds was the dialogue. Whoever wrote the script should be castrated
February 17th, 2021, 07:42 PM
[MENTION=11836]Kenny[/MENTION]
I seek the forbidden knowledge. Will you accept a disciple into the cursed dojo?
@Kenny
I seek the forbidden knowledge. Will you accept a disciple into the cursed dojo?
February 15th, 2021, 05:31 PM
[b]Account Name:[/b] Omnipotens [1-SC2-2-267751] , AstralPlane [1-SC-11757733]
[b]Account ID:[/b] [1-SC2-2-267751] , [1-SC-11757733]
[b]In-Game Name:[/b] Omnipotens , Astralplane
[b]Crimes Committed:[/b] Leave Training, Skyping/Outside Coordination
[b]Your Account Name:[/b] Guy
[b]Summary:[/b] Offender #1 [Omnipotens] called for repick at start of lobby. After being denied, promptly left the game. Offender #2 [AstralPlane] actively encouraged Offender #1 and left the lobby in unison with his protests.
This action was repeated the previous lobby, and both incidents took place within 10 minutes of eachother. Both replays are attached.
[ATTACH]27707[/ATTACH][ATTACH]27708[/ATTACH]
Account Name: Omnipotens [1-SC2-2-267751] , AstralPlane [1-SC-11757733]
Account ID: [1-SC2-2-267751] , [1-SC-11757733]
In-Game Name: Omnipotens , Astralplane
Crimes Committed: Leave Training, Skyping/Outside Coordination
Your Account Name: Guy
Summary: Offender #1 [Omnipotens] called for repick at start of lobby. After being denied, promptly left the game. Offender #2 [AstralPlane] actively encouraged Offender #1 and left the lobby in unison with his protests.
This action was repeated the previous lobby, and both incidents took place within 10 minutes of eachother. Both replays are attached.

September 8th, 2020, 10:27 AM
I would like to plead guilty to all charges
My only defense is the classic shit save remark.
I would also like to make the remark I in no way intend to troll individuals or lobbies repeatedly. Shenanigans were afoot said time period, and I was not the only offender.
I would like to plead guilty to all charges
My only defense is the classic shit save remark.
I would also like to make the remark I in no way intend to troll individuals or lobbies repeatedly. Shenanigans were afoot said time period, and I was not the only offender.
August 22nd, 2020, 06:22 PM
Account Name: Guy
Points: 13k and some change
Achivements: Id's are numerous and annoying to re-apply
Description: Essentially, i moved a bank file from computer A to computer B. This reset the bank file on both pc's. This is the restoration for computer A, last one was for computer B.
I apologize if this is incredibly annoying. I swear im not bank hacking im just speshul.[ATTACH]27402[/ATTACH]
Account Name: Guy
Points: 13k and some change
Achivements: Id's are numerous and annoying to re-apply
Description: Essentially, i moved a bank file from computer A to computer B. This reset the bank file on both pc's. This is the restoration for computer A, last one was for computer B.
I apologize if this is incredibly annoying. I swear im not bank hacking im just speshul.
June 29th, 2020, 06:53 PM
[b]Account Name:[/b]an0n
[b]Account ID:[/b]1-S2-1-9725877
[b]In-Game Name:[/b] stevo is a black baby bitch
[b]Crimes Committed:[/b]Gamethrowing/Griefing
[b]Your Account Name:[/b]Guy
[b]Summary:[/b]Revealed his allies day 1 in all chat. Pretty boring stuff
[ATTACH]27218[/ATTACH]
Account Name:an0n
Account ID:1-S2-1-9725877
In-Game Name: stevo is a black baby bitch
Crimes Committed:Gamethrowing/Griefing
Your Account Name:Guy
Summary:Revealed his allies day 1 in all chat. Pretty boring stuff
June 29th, 2020, 02:24 PM
Opinions on [COLOR="#FF8C00"]Phoenix[/COLOR]?
also i have no idea if your a staff member, but thats wayy more than i deserve :V
Opinions on Phoenix?
also i have no idea if your a staff member, but thats wayy more than i deserve :V
June 29th, 2020, 02:17 PM
no problem 8)
no problem
June 29th, 2020, 02:09 PM
This is Guy's Miscellanous Role suggestions. Any Roles you can think up, any catchy interations or just your crackpot theories should be dumped Here.
[COLOR="#808080"][B]Bartender[/B][/COLOR]; Neutral Benign
Ability: Roleblock one person at night.
If there is a lynch during the day, your ability is unavailable.
"You decided to keep the bar closed for the night to lay low."
Objective; Successfully roleblock 3 people. Gains a 1 shot immune after completing objective.
Target is killed in a shootout if they attempt to target BT while immune.
"Instead of visiting your target, you decided to hit the bar. You were intoxicated!"
"You earned enough money to hire a security guard!"
"You went to kill [Target], but a bodyguard blocks your path!”
Roleblocks needed for Bartender win 3/4 - Off/On
[B][COLOR="#4B0082"]Prophet[/COLOR][/B]; Cult Alignment
Ability: acts as the GF/DH for the Cult. Can only be healed by a WD. Can talk with the Cult at night. Cannot be roleblocked. Must wait a day before converting.
When a Prophet targets a Mason Leader, or vice versa, they both will die.
When a Prophet targets a regular Mason, the Mason will learn name of the Prophet.
Achievement: Duel of the Fates: As a Mason Leader/Prophet, Target a Prophet/Mason Leader and die in glorious battle. 200p.
(Frinkles made a post suggesting a mass suicide of the cult following the death of the Prophet/Cult Leader, which sounds sorta balanced with WD)
[COLOR="#00FF00"]Tree[/COLOR]; Town Alignment
Ability: Cannot Vote. Cannot Talk. This role is created by an auditor auditing a Stump.
Objective Win with the Town.
(Used for banning purposes, or spammers, or an achievement)
Achievement: Archdruid; As an auditor, audit a Stump. 175 p.
Achievement: Entwood: Become one with nature. 175 p.
"You are a Tree, and cannot talk."
[COLOR="#FFA07A"]Pimp[/COLOR]; Neutral Evil
Ability: Convert one person at night into a Hooker.
The Pimp can only convert a Citizen, Scumbag, Escort, or Consort.
Must wait 1 day between successful conversion.
May win with any group except Town and Cult.
[COLOR="#FFA500"]Hooker[/COLOR]; Neutral Evil
Ability; Role-block one person at night.
Can only be created by a Pimp.
May win with any group except Town and Cult.
[B][COLOR="#DAA520"]Phoenix[/COLOR][/B] Neutral Evil
Objective: Stay Alive. // Objective: See your killer loose the game.
Ability: Upon death, the Phoenix is Resurrected. Their new goal is to see their target die, either by lynching or other means.
The Phoenix acts as a wildcard for the town, or a counterbalance for the mafia. The Phoenix is designed to be workable into either team, having "single immunity" with the benefit of switching teams at "random"
The resurrection notification can either be a sound at night, or a notification for the town in the morning.
"You hear the cackle of flames, and the cries of something inhuman...."
"The Phoenix has Resurrected!"
[B][COLOR="#696969"]Assassin[/COLOR][/B] Neutral Evil
Description: An elite killer for hire.
Objective: Kill your Target with your Client still alive.
Abilities: You have a "target" and a "client", which are randomly selected from the pool of players. Night one is when your target and client are revealed to you.
Every night you can check one house for your target and kill him
The death description will be stated as "Their neck was found slit with no signs of struggle " OR "shot once in the head by a .50 cal." OR "He/She was poisoned."
Attack ignores immunity
The Assassin will leave the town (commit suicide) upon winning.
Win Condition: Wins if the Assassin sees the target die while the client is still alive.
Host Options:
1). Must wait a night before assassin can search (default: On)
2). Ignores invulnerability (Default: Off) (If ignores invulnerability is off then target cannot be passively invulnerable.)
3). One night between searches (Default: Off)
4). Searches both target's house and selected's house each night (Default: On)
5). Mafia cannot be target (Default: On)
6). Town cannot be client (Default: Off)
Role interactions:
Your target cannot be a veteran.
Sheriff will see the assassin as not suspicious
If the target is guarded by a bodyguard then the target will die regardless
Cannot be converted by cult
Wins with any group if allowed to, as long as win conditions are meet.
Target cannot be the target of another assassin.
Client cannot be another assassin.
Client will not know who the assassin is.
Target will be unaware an assassin is hunting him.
(Suggested by Deathworlds)
[COLOR="#FFFFFF"][B]Protector[/B][/COLOR]; Neutral Benign (WORK IN PROGRESS)
Objective; Keep [Target] alive at all costs.
Ability: You are forced to visit your target each night. If your target is visited, you learn the names of who visited them, as well as who they visited.
You are immune to Veteran attacks. You are not night immune. You cannot Whisper in game.
If your target is attacked, they gain night immunity. You will not learn who attacked them. The attacker will learn who you are, N4 and beyond.
After Three nights (N4), your targets role will be revealed to you. Attackers will also learn your role as seen above.
If your target is killed, you will commit suicide the next night.
You are not night immune, and can be Bussed, Burned, Witched, Roleblocked, and manipulated in other ways.
For instance, if you are roleblocked, you will not save your target, and he will die. If you and your target are killed in the same night, he will be saved.
"You went to kill your target, but they were protected by a shadowy individual."
"You went to kill your target, but they were protected by a shadowy individual. You recognize him as [Protector's Name]!"
"You noticed an intruder, but they seemed harmless, and talked you down."
"You are overcome with grief." - Message given at night upon failure.
"You are hesitant to conspire." - Message given at attempt to whisper. (like BM message)
Protector dies upon failure - Off/On (becomes Jester instead.)
Target is always Town On/Off
Target is never Mafia/Triad On/Off
Lawyer; Town Alignment (support?) [COLOR="#FF0000"][B][I](WORK IN PROGRESS)[/I][/B][/COLOR]
Ability: Visit one person at night. If they are a Neutral, you will learn their role. If they are a Mafia/Triad, you will instead be killed. If you target a Townie, you will not learn their role.
This role is created from an Auditor auditing an Elector.
Objective: see the Town win the game. Wins ties over Neutrals.
Very Loosey role, requires last wills to be enabled in order to function properly, open for suggestions
Criminal; Neutral Evil [B][I][COLOR="#FF0000"](WORK IN PROGRESS)[/COLOR][/I][/B]
Ability: none
Objective: See the town loose the game. Rebrand for Scumbag.
(i wanted to flesh out Scumbag, simply because i feel like its a little hollow)
[COLOR="#006400"]Attorney[/COLOR]; Town Alignment
Ability; May reveal his role to the town. Gains an extra vote.
Just a template town role. i liked the name attorney.
If the Elector is killed, the Attorney gains an extra vote.
The Attorney has highlighted chat during court.
The Attorney has an extra vote during Trials.
A citizen with 1 or 2 extra votes.
Suggested by [url]https://www.sc2mafia.com/forum/showth...acher-Disciple[/url]
[COLOR="#008000"]Preacher[/COLOR]: Town Government
Ability: You can talk at night to your Disciples. The Disciples identity is anonymous to you, and vice versa.
Acts as a replacement for Citizen, since Citizen is useless at the moment in current meta.
Disciple: Town Government
Ability: You can talk at night with the other Disciples and Preacher.
The Disciple is a town government role that replaces Citizen. They do not know who their fellow Disciples are, or the Preachers identity.
[SIZE=5]NEW CRIME[/SIZE]
[COLOR="#DDA0DD"]Witchcraft [/COLOR]: Your Target is skilled in the magical arts!
Applicable to Enchantress, Oracle, Witch, and Witch Doctor. Post below if you have a suggestion for others.
Just a few misc interactions:
When a [COLOR="#00FF00"]Escort[/COLOR]/[COLOR="#FF0000"]Consort [/COLOR]roleblock an Auditor, they will be forcibly audited.
"An individual approached you and occupied your night, however, they don't seem to be very frugal..."
When auditing a [COLOR="#800080"]Witch[/COLOR], they become an [COLOR="#00FF00"]Enchantress[/COLOR].
"You reported your target to the government for tax evasion, however they still are able to use magic! They must be an Enchantress."
When auditing an [COLOR="#40E0D0"]Amnesiac[/COLOR], they remain an [COLOR="#40E0D0"]Amnesiac[/COLOR].
"Your reported [target] to the government for tax evasion, but they've recently been hospitalized for head injury!"
"A strange man approached you and informed you that you've been Audited. Luckily, you have no idea what that means."
[COLOR="#A9A9A9"]Auditor [/COLOR]auditing a [COLOR="#00FF00"]Stump[/COLOR]:
"An Auditor reported you for tax evasion, again! You decided to skip town, and hid your belongings in a Tree!"
When a [COLOR="#4B0082"]Prophet [/COLOR]and [COLOR="#00FF00"]Mason Leader[/COLOR] collide at night, a special night sound:
[COLOR="#FF0000"][I]"The Earth quakes with the sounds of a epic battle..."[/I][/COLOR]
Cult mass suicide night sound:
[I][COLOR="#FF0000"]"You hear the sounds of church bells ringing..."[/COLOR][/I]
This is Guy's Miscellanous Role suggestions. Any Roles you can think up, any catchy interations or just your crackpot theories should be dumped Here.
Bartender; Neutral Benign
Ability: Roleblock one person at night.
If there is a lynch during the day, your ability is unavailable.
"You decided to keep the bar closed for the night to lay low."
Objective; Successfully roleblock 3 people. Gains a 1 shot immune after completing objective.
Target is killed in a shootout if they attempt to target BT while immune.
"Instead of visiting your target, you decided to hit the bar. You were intoxicated!"
"You earned enough money to hire a security guard!"
"You went to kill [Target], but a bodyguard blocks your path!â€
Roleblocks needed for Bartender win 3/4 - Off/On
Prophet; Cult Alignment
Ability: acts as the GF/DH for the Cult. Can only be healed by a WD. Can talk with the Cult at night. Cannot be roleblocked. Must wait a day before converting.
When a Prophet targets a Mason Leader, or vice versa, they both will die.
When a Prophet targets a regular Mason, the Mason will learn name of the Prophet.
Achievement: Duel of the Fates: As a Mason Leader/Prophet, Target a Prophet/Mason Leader and die in glorious battle. 200p.
(Frinkles made a post suggesting a mass suicide of the cult following the death of the Prophet/Cult Leader, which sounds sorta balanced with WD)
Tree; Town Alignment
Ability: Cannot Vote. Cannot Talk. This role is created by an auditor auditing a Stump.
Objective Win with the Town.
(Used for banning purposes, or spammers, or an achievement)
Achievement: Archdruid; As an auditor, audit a Stump. 175 p.
Achievement: Entwood: Become one with nature. 175 p.
"You are a Tree, and cannot talk."
Pimp; Neutral Evil
Ability: Convert one person at night into a Hooker.
The Pimp can only convert a Citizen, Scumbag, Escort, or Consort.
Must wait 1 day between successful conversion.
May win with any group except Town and Cult.
Hooker; Neutral Evil
Ability; Role-block one person at night.
Can only be created by a Pimp.
May win with any group except Town and Cult.
Phoenix Neutral Evil
Objective: Stay Alive. // Objective: See your killer loose the game.
Ability: Upon death, the Phoenix is Resurrected. Their new goal is to see their target die, either by lynching or other means.
The Phoenix acts as a wildcard for the town, or a counterbalance for the mafia. The Phoenix is designed to be workable into either team, having "single immunity" with the benefit of switching teams at "random"
The resurrection notification can either be a sound at night, or a notification for the town in the morning.
"You hear the cackle of flames, and the cries of something inhuman...."
"The Phoenix has Resurrected!"
Assassin Neutral Evil
Description: An elite killer for hire.
Objective: Kill your Target with your Client still alive.
Abilities: You have a "target" and a "client", which are randomly selected from the pool of players. Night one is when your target and client are revealed to you.
Every night you can check one house for your target and kill him
The death description will be stated as "Their neck was found slit with no signs of struggle " OR "shot once in the head by a .50 cal." OR "He/She was poisoned."
Attack ignores immunity
The Assassin will leave the town (commit suicide) upon winning.
Win Condition: Wins if the Assassin sees the target die while the client is still alive.
Host Options:
1). Must wait a night before assassin can search (default: On)
2). Ignores invulnerability (Default: Off) (If ignores invulnerability is off then target cannot be passively invulnerable.)
3). One night between searches (Default: Off)
4). Searches both target's house and selected's house each night (Default: On)
5). Mafia cannot be target (Default: On)
6). Town cannot be client (Default: Off)
Role interactions:
Your target cannot be a veteran.
Sheriff will see the assassin as not suspicious
If the target is guarded by a bodyguard then the target will die regardless
Cannot be converted by cult
Wins with any group if allowed to, as long as win conditions are meet.
Target cannot be the target of another assassin.
Client cannot be another assassin.
Client will not know who the assassin is.
Target will be unaware an assassin is hunting him.
(Suggested by Deathworlds)
Protector; Neutral Benign (WORK IN PROGRESS)
Objective; Keep [Target] alive at all costs.
Ability: You are forced to visit your target each night. If your target is visited, you learn the names of who visited them, as well as who they visited.
You are immune to Veteran attacks. You are not night immune. You cannot Whisper in game.
If your target is attacked, they gain night immunity. You will not learn who attacked them. The attacker will learn who you are, N4 and beyond.
After Three nights (N4), your targets role will be revealed to you. Attackers will also learn your role as seen above.
If your target is killed, you will commit suicide the next night.
You are not night immune, and can be Bussed, Burned, Witched, Roleblocked, and manipulated in other ways.
For instance, if you are roleblocked, you will not save your target, and he will die. If you and your target are killed in the same night, he will be saved.
"You went to kill your target, but they were protected by a shadowy individual."
"You went to kill your target, but they were protected by a shadowy individual. You recognize him as [Protector's Name]!"
"You noticed an intruder, but they seemed harmless, and talked you down."
"You are overcome with grief." - Message given at night upon failure.
"You are hesitant to conspire." - Message given at attempt to whisper. (like BM message)
Protector dies upon failure - Off/On (becomes Jester instead.)
Target is always Town On/Off
Target is never Mafia/Triad On/Off
Lawyer; Town Alignment (support?) (WORK IN PROGRESS)
Ability: Visit one person at night. If they are a Neutral, you will learn their role. If they are a Mafia/Triad, you will instead be killed. If you target a Townie, you will not learn their role.
This role is created from an Auditor auditing an Elector.
Objective: see the Town win the game. Wins ties over Neutrals.
Very Loosey role, requires last wills to be enabled in order to function properly, open for suggestions
Criminal; Neutral Evil (WORK IN PROGRESS)
Ability: none
Objective: See the town loose the game. Rebrand for Scumbag.
(i wanted to flesh out Scumbag, simply because i feel like its a little hollow)
Attorney; Town Alignment
Ability; May reveal his role to the town. Gains an extra vote.
Just a template town role. i liked the name attorney.
If the Elector is killed, the Attorney gains an extra vote.
The Attorney has highlighted chat during court.
The Attorney has an extra vote during Trials.
A citizen with 1 or 2 extra votes.
Suggested by https://www.sc2mafia.com/forum/showth...acher-Disciple
Preacher: Town Government
Ability: You can talk at night to your Disciples. The Disciples identity is anonymous to you, and vice versa.
Acts as a replacement for Citizen, since Citizen is useless at the moment in current meta.
Disciple: Town Government
Ability: You can talk at night with the other Disciples and Preacher.
The Disciple is a town government role that replaces Citizen. They do not know who their fellow Disciples are, or the Preachers identity.
NEW CRIME
Witchcraft : Your Target is skilled in the magical arts!
Applicable to Enchantress, Oracle, Witch, and Witch Doctor. Post below if you have a suggestion for others.
Just a few misc interactions:
When a Escort/Consort roleblock an Auditor, they will be forcibly audited.
"An individual approached you and occupied your night, however, they don't seem to be very frugal..."
When auditing a Witch, they become an Enchantress.
"You reported your target to the government for tax evasion, however they still are able to use magic! They must be an Enchantress."
When auditing an Amnesiac, they remain an Amnesiac.
"Your reported [target] to the government for tax evasion, but they've recently been hospitalized for head injury!"
"A strange man approached you and informed you that you've been Audited. Luckily, you have no idea what that means."
Auditor auditing a Stump:
"An Auditor reported you for tax evasion, again! You decided to skip town, and hid your belongings in a Tree!"
When a Prophet and Mason Leader collide at night, a special night sound:
"The Earth quakes with the sounds of a epic battle..."
Cult mass suicide night sound:
"You hear the sounds of church bells ringing..."
June 14th, 2020, 12:45 PM
/sign
Im ready coach!
/sign
Im ready coach!
April 19th, 2020, 04:20 PM
This is Guy's Miscellanous Role suggestions. Any Roles you can think up, any catchy interations or just your crackpot theories should be dumped Here.
[COLOR="#A9A9A9"]Bartender[/COLOR]; Neutral Benign
Ability: Roleblock one person at night.
If there is a lynch during the day, your ability is unavailable.
"You decided to keep the bar closed for the night to lay low."
Objective; Successfully roleblock 3 people. Gains a 1 shot immune after completing objective.
Target is killed in a shootout if they attempt to target BT while immune.
"Instead of visiting your target, you decided to hit the bar. You were intoxicated!"
"You earned enough money to hire a security guard!"
"You went to kill [Target], but a bodyguard blocks your path!”
Roleblocks needed for Bartender win 3/4 - Off/On
[COLOR="#800080"]Prophet[/COLOR]; Cult Alignment
Ability: acts as the GF/DH for the Cult. Can only be healed by a WD. Can talk with the Cult at night. Cannot be roleblocked. Must wait a day before converting.
When a Prophet targets a Mason Leader, or vice versa, they both will die.
When a Prophet targets a regular Mason, the Mason will learn name of the Prophet.
Achievement: Duel of the Fates: As a Mason Leader/Prophet, Target a Prophet/Mason Leader and die in glorious battle. 200p.
(Frinkles made a post suggesting a mass suicide of the cult following the death of the Prophet/Cult Leader, which sounds sorta balanced with WD)
[COLOR="#00FF00"]Tree[/COLOR]; Town Alignment
Ability: Cannot Vote. Cannot Talk. This role is created by an auditor auditing a Stump.
Objective Win with the Town.
(Used for banning purposes, or spammers, or an achievement)
Achievement: Archdruid; As an auditor, audit a Stump. 175 p.
Achievement: Entwood: Become one with nature. 175 p.
"You are a Tree, and cannot talk."
[COLOR="#FFA07A"]Pimp[/COLOR]; Neutral Evil
Ability: Convert one person at night into a Hooker.
The Pimp can only convert a Citizen, Scumbag, Escort, or Consort.
Must wait 1 day between successful conversion.
May win with any group except Town and Cult.
[COLOR="#FFA500"]Hooker[/COLOR]; Neutral Evil
Ability; Role-block one person at night.
Can only be created by a Pimp.
May win with any group except Town and Cult.
[COLOR="#FFA07A"]Rapist [/COLOR](suggested by Daropel and Frank); Neutral Evil
Ability: Roleblock one person at night. They are blackmailed for the following day.
Objective: Survive to see the town loose the game.
If the Rapist is poisoned by a poisoner, they will transmit the poison to the other person(reset poison timer).
Rapist is immune to poison (On/Off)
[COLOR="#FFF0F5"]Protector[/COLOR]; Neutral Benign (WORK IN PROGRESS)
Objective; Keep [Target] alive at all costs.
Ability: You are forced to visit your target each night. If your target is visited, you learn the names of who visited them, as well as who they visited.
You are immune to Veteran attacks. You are not night immune. You cannot Whisper in game.
If your target is attacked, they gain night immunity. You will not learn who attacked them. The attacker will learn who you are, N4 and beyond.
After Three nights (N4), your targets role will be revealed to you. Attackers will also learn your role as seen above.
If your target is killed, you will commit suicide the next night.
You are not night immune, and can be Bussed, Burned, Witched, Roleblocked, and manipulated in other ways.
For instance, if you are roleblocked, you will not save your target, and he will die. If you and your target are killed in the same night, he will be saved.
"You went to kill your target, but they were protected by a shadowy individual."
"You went to kill your target, but they were protected by a shadowy individual. You recognize him as [Protector's Name]!"
"You noticed an intruder, but they seemed harmless, and talked you down."
"You are overcome with grief." - Message given at night upon failure.
"You are hesitant to conspire." - Message given at attempt to whisper. (like BM message)
Protector dies upon failure - Off/On (becomes Jester instead.)
Target is always Town On/Off
Target is never Mafia/Triad On/Off
[COLOR="#00FF00"]Lawyer[/COLOR]; Town Alignment (support?) (WORK IN PROGRESS)
Ability: Visit one person at night. If they are a Neutral, you will learn their role. If they are a Mafia/Triad, you will instead be killed. If you target a Townie, you will not learn their role.
This role is created from an Auditor auditing an Elector.
Objective: see the Town win the game. Wins ties over Neutrals.
Very Loosey role, requires last wills to be enabled in order to function properly, open for suggestions
[COLOR="#FFFF00"]Criminal[/COLOR]; Neutral Evil (WORK IN PROGRESS)
Ability: none
Objective: See the town loose the game. Rebrand for Scumbag.
(i wanted to flesh out Scumbag, simply because i feel like its a little hollow)
[COLOR="#00FF00"]Attorney[/COLOR]; Town Alignment
Ability; May reveal his role to the town. Gains an extra vote.
Just a template town role. i liked the name attorney.
If the Elector is killed, the Attorney gains an extra vote.
The Attorney has highlighted chat during court.
The Attorney has an extra vote during Trials.
A citizen with 1 or 2 extra votes.
Suggested by [url]https://www.sc2mafia.com/forum/showthread.php/46226-Preacher-Disciple[/url]
[COLOR="#00FF00"]Preacher[/COLOR]: Town Government
Ability: You can talk at night to your Disciples. The Disciples identity is anonymous to you, and vice versa.
Acts as a replacement for Citizen, since Citizen is useless at the moment in current meta.
[COLOR="#008000"]Disciple[/COLOR]: Town Government
Ability: You can talk at night with the other Disciples and Preacher.
The Disciple is a town government role that replaces Citizen. They do not know who their fellow Disciples are, or the Preachers identity.
[SIZE=4]NEW CRIME[/SIZE]
[COLOR="#EE82EE"]Witchcraft [/COLOR]: Your Target is skilled in the magical arts!
Applicable to Enchantress, Oracle, Witch, and Witch Doctor. Post below if you have a suggestion for others.
Just a few misc interactions:
When auditing a [COLOR="#EE82EE"]Witch[/COLOR], they become an [COLOR="#00FF00"]Enchantress[/COLOR].
"You reported your target to the government for tax evasion, however they still are able to use magic! They must be an Enchantress."
When auditing an [COLOR="#AFEEEE"]Amnesiac[/COLOR], they remain an [COLOR="#AFEEEE"]Amnesiac[/COLOR].
"Your reported [target] to the government for tax evasion, but they've recently been hospitalized for head injury!"
"A strange man approached you and informed you that you've been Audited. Luckily, you have no idea what that means."
[COLOR="#DAA520"]Auditor [/COLOR]auditing a [COLOR="#00FF00"]Stump[/COLOR]:
"An Auditor reported you for tax evasion, again! You decided to skip town, and hid your belongings in a Tree!"
When a [COLOR="#800080"]Prophet [/COLOR]and [COLOR="#00FF00"]Mason Leader[/COLOR] collide at night, a special night sound:
[COLOR="#FF0000"]"The Earth quakes with the sounds of a epic battle..."[/COLOR]
Cult mass suicide night sound:
[COLOR="#FF0000"]"You hear the sounds of church bells ringing..."[/COLOR]
This is Guy's Miscellanous Role suggestions. Any Roles you can think up, any catchy interations or just your crackpot theories should be dumped Here.
Bartender; Neutral Benign
Ability: Roleblock one person at night.
If there is a lynch during the day, your ability is unavailable.
"You decided to keep the bar closed for the night to lay low."
Objective; Successfully roleblock 3 people. Gains a 1 shot immune after completing objective.
Target is killed in a shootout if they attempt to target BT while immune.
"Instead of visiting your target, you decided to hit the bar. You were intoxicated!"
"You earned enough money to hire a security guard!"
"You went to kill [Target], but a bodyguard blocks your path!â€
Roleblocks needed for Bartender win 3/4 - Off/On
Prophet; Cult Alignment
Ability: acts as the GF/DH for the Cult. Can only be healed by a WD. Can talk with the Cult at night. Cannot be roleblocked. Must wait a day before converting.
When a Prophet targets a Mason Leader, or vice versa, they both will die.
When a Prophet targets a regular Mason, the Mason will learn name of the Prophet.
Achievement: Duel of the Fates: As a Mason Leader/Prophet, Target a Prophet/Mason Leader and die in glorious battle. 200p.
(Frinkles made a post suggesting a mass suicide of the cult following the death of the Prophet/Cult Leader, which sounds sorta balanced with WD)
Tree; Town Alignment
Ability: Cannot Vote. Cannot Talk. This role is created by an auditor auditing a Stump.
Objective Win with the Town.
(Used for banning purposes, or spammers, or an achievement)
Achievement: Archdruid; As an auditor, audit a Stump. 175 p.
Achievement: Entwood: Become one with nature. 175 p.
"You are a Tree, and cannot talk."
Pimp; Neutral Evil
Ability: Convert one person at night into a Hooker.
The Pimp can only convert a Citizen, Scumbag, Escort, or Consort.
Must wait 1 day between successful conversion.
May win with any group except Town and Cult.
Hooker; Neutral Evil
Ability; Role-block one person at night.
Can only be created by a Pimp.
May win with any group except Town and Cult.
Rapist (suggested by Daropel and Frank); Neutral Evil
Ability: Roleblock one person at night. They are blackmailed for the following day.
Objective: Survive to see the town loose the game.
If the Rapist is poisoned by a poisoner, they will transmit the poison to the other person(reset poison timer).
Rapist is immune to poison (On/Off)
Protector; Neutral Benign (WORK IN PROGRESS)
Objective; Keep [Target] alive at all costs.
Ability: You are forced to visit your target each night. If your target is visited, you learn the names of who visited them, as well as who they visited.
You are immune to Veteran attacks. You are not night immune. You cannot Whisper in game.
If your target is attacked, they gain night immunity. You will not learn who attacked them. The attacker will learn who you are, N4 and beyond.
After Three nights (N4), your targets role will be revealed to you. Attackers will also learn your role as seen above.
If your target is killed, you will commit suicide the next night.
You are not night immune, and can be Bussed, Burned, Witched, Roleblocked, and manipulated in other ways.
For instance, if you are roleblocked, you will not save your target, and he will die. If you and your target are killed in the same night, he will be saved.
"You went to kill your target, but they were protected by a shadowy individual."
"You went to kill your target, but they were protected by a shadowy individual. You recognize him as [Protector's Name]!"
"You noticed an intruder, but they seemed harmless, and talked you down."
"You are overcome with grief." - Message given at night upon failure.
"You are hesitant to conspire." - Message given at attempt to whisper. (like BM message)
Protector dies upon failure - Off/On (becomes Jester instead.)
Target is always Town On/Off
Target is never Mafia/Triad On/Off
Lawyer; Town Alignment (support?) (WORK IN PROGRESS)
Ability: Visit one person at night. If they are a Neutral, you will learn their role. If they are a Mafia/Triad, you will instead be killed. If you target a Townie, you will not learn their role.
This role is created from an Auditor auditing an Elector.
Objective: see the Town win the game. Wins ties over Neutrals.
Very Loosey role, requires last wills to be enabled in order to function properly, open for suggestions
Criminal; Neutral Evil (WORK IN PROGRESS)
Ability: none
Objective: See the town loose the game. Rebrand for Scumbag.
(i wanted to flesh out Scumbag, simply because i feel like its a little hollow)
Attorney; Town Alignment
Ability; May reveal his role to the town. Gains an extra vote.
Just a template town role. i liked the name attorney.
If the Elector is killed, the Attorney gains an extra vote.
The Attorney has highlighted chat during court.
The Attorney has an extra vote during Trials.
A citizen with 1 or 2 extra votes.
Suggested by https://www.sc2mafia.com/forum/showth...acher-Disciple
Preacher: Town Government
Ability: You can talk at night to your Disciples. The Disciples identity is anonymous to you, and vice versa.
Acts as a replacement for Citizen, since Citizen is useless at the moment in current meta.
Disciple: Town Government
Ability: You can talk at night with the other Disciples and Preacher.
The Disciple is a town government role that replaces Citizen. They do not know who their fellow Disciples are, or the Preachers identity.
NEW CRIME
Witchcraft : Your Target is skilled in the magical arts!
Applicable to Enchantress, Oracle, Witch, and Witch Doctor. Post below if you have a suggestion for others.
Just a few misc interactions:
When auditing a Witch, they become an Enchantress.
"You reported your target to the government for tax evasion, however they still are able to use magic! They must be an Enchantress."
When auditing an Amnesiac, they remain an Amnesiac.
"Your reported [target] to the government for tax evasion, but they've recently been hospitalized for head injury!"
"A strange man approached you and informed you that you've been Audited. Luckily, you have no idea what that means."
Auditor auditing a Stump:
"An Auditor reported you for tax evasion, again! You decided to skip town, and hid your belongings in a Tree!"
When a Prophet and Mason Leader collide at night, a special night sound:
"The Earth quakes with the sounds of a epic battle..."
Cult mass suicide night sound:
"You hear the sounds of church bells ringing..."
April 19th, 2020, 04:06 PM
[QUOTE=Unknown1234;855248]It was hard to follow, but it seemed like it began when the Marshall revealed during day 3, which changed it to nighttime. at one point someone was being lynched while we were doing our night actions.[ATTACH]26833[/ATTACH][/QUOTE]
i just posted the same thing lolol

Originally Posted by
Unknown1234
It was hard to follow, but it seemed like it began when the Marshall revealed during day 3, which changed it to nighttime. at one point someone was being lynched while we were doing our night actions.

i just posted the same thing lolol
April 19th, 2020, 04:03 PM
Game decided to have a seizure once marsh revealed. very interesting.
I was unable to do anything, as my sides were in orbit during much of the shenaniganery.
[ATTACH]26834[/ATTACH]
Game decided to have a seizure once marsh revealed. very interesting.
I was unable to do anything, as my sides were in orbit during much of the shenaniganery.
February 7th, 2020, 12:33 PM
I think this thread is extremely beneficial to the health and safety of the community.
However, Mostache and Renegade are both right. Cult is indeed, no matter how much I hate to admit it, broken.
In 8331, Cultist will either die early on or live too late and be unstoppable.
In 933, same situation. Neutral random cultist gets caught early and dies, or it’s too late to stop them.
In cultist saves, cult is guaranteed and (if people are even willing to play cultist games) it causes a huge atmosphere of McCarthyism in where people are trying to hunt down cultists to no avail.
If cult wants to be saves, I suggest either reworking cult into its own faction (which they technically already are) and adding more roles specifically to handle cult situations.
TOS does it nicely, Trapper and Crusader are quite nice in the way of hunting down converted townies, but I do seriously think that this needs to be addressed.
I love this game just as much as you guys do. I’m hoping you guys feel the same. I want this game to be enjoyable in any direction, no matter what type of save we’re using.
I think this thread is extremely beneficial to the health and safety of the community.
However, Mostache and Renegade are both right. Cult is indeed, no matter how much I hate to admit it, broken.
In 8331, Cultist will either die early on or live too late and be unstoppable.
In 933, same situation. Neutral random cultist gets caught early and dies, or it’s too late to stop them.
In cultist saves, cult is guaranteed and (if people are even willing to play cultist games) it causes a huge atmosphere of McCarthyism in where people are trying to hunt down cultists to no avail.
If cult wants to be saves, I suggest either reworking cult into its own faction (which they technically already are) and adding more roles specifically to handle cult situations.
TOS does it nicely, Trapper and Crusader are quite nice in the way of hunting down converted townies, but I do seriously think that this needs to be addressed.
I love this game just as much as you guys do. I’m hoping you guys feel the same. I want this game to be enjoyable in any direction, no matter what type of save we’re using.
January 29th, 2020, 06:43 PM
[b]Account Name: RainMan[/b]
[b]Account ID: 1-s2-8485136[/b]
[b]In-Game Name: tinywinkle[/b]
[b]Crimes Committed: Gamethrowing[/b]
[b]Your Account Name: Guy[/b]
[b]Summary: As beguiler, threw GF under the bus by claiming he was LO. this led to GF getting lynched d2. Revealing fellow mafia members in an attempt to gain favor by the town is considered gamethrowing.[ATTACH]26610[/ATTACH][/b]
Account Name: RainMan
Account ID: 1-s2-8485136
In-Game Name: tinywinkle
Crimes Committed: Gamethrowing
Your Account Name: Guy
Summary: As beguiler, threw GF under the bus by claiming he was LO. this led to GF getting lynched d2. Revealing fellow mafia members in an attempt to gain favor by the town is considered gamethrowing.
January 19th, 2020, 01:19 PM
Updated Protector Role, tell me if it looks like it'll give a coder a seizure yet. Also Witch into Enchantress is just an idea, i didnt think i'd be right for a witch to just loose her powers because of a government audit.
Updated Protector Role, tell me if it looks like it'll give a coder a seizure yet. Also Witch into Enchantress is just an idea, i didnt think i'd be right for a witch to just loose her powers because of a government audit.
January 14th, 2020, 05:21 AM
It’s just roles that I’ve suggested because I was bored. Guardian Angel is already in the game TOS, which was developed by the same community as Mafia. This thread is meant for unnecessary bullshit.
It’s just roles that I’ve suggested because I was bored. Guardian Angel is already in the game TOS, which was developed by the same community as Mafia. This thread is meant for unnecessary bullshit.
January 9th, 2020, 11:45 AM
This is a dump for all the roles that our community comes up with. Feel free to comment and add a role you would like to see in the game. Please make them semi balanced! ^.^
[COLOR="#A9A9A9"]Bartender[/COLOR]; Neutral Benign
Ability: Roleblock one person at night.
If there is a lynch during the day, your ability is unavailable.
[COLOR="#A9A9A9"][COLOR="#A9A9A9"][COLOR="#FF0000"][I]"You decided to keep the bar closed for the night to lay low."[/I][/COLOR][/COLOR][/COLOR]
Objective; Successfully roleblock 3 people. Gains a 1 shot immune after completing objective.
Target is killed in a shootout if they attempt to target BT while immune.
"[COLOR="#800080"]Instead of visiting your target, you decided to hit the bar. You were intoxicated!"[/COLOR]
[COLOR="#006400"]"You earned enough money to hire a security guard!"[/COLOR]
[COLOR="#FF0000"]"You went to kill [Target], but a bodyguard blocks your path!”[/COLOR]
Roleblocks needed for Bartender win 3/4 - Off/On
[COLOR="#800080"]Prophet[/COLOR]; Cult Alignment
Ability: acts as the GF/DH for the Cult. Can only be healed by a WD. Can talk with the Cult at night. Cannot be roleblocked. Must wait a day before converting.
When a Prophet targets a Mason Leader, or vice versa, they both will die.
When a Prophet targets a regular Mason, the Mason will learn name of the Prophet.
Achievement: Duel of the Fates: As a Mason Leader/Prophet, Target a Prophet/Mason Leader and die in glorious battle. 200p.
(Frinkles made a post suggesting a mass suicide of the cult following the death of the Prophet/Cult Leader, which sounds sorta balanced with WD)
[COLOR="#00FF00"]Tree[/COLOR]; Town Alignment
Ability: Cannot Vote. Cannot Talk. This role is created by an auditor auditing a Stump.
Objective Win with the Town.
(Used for banning purposes, or spammers, or an achievement)
Achievement: Archdruid; As an auditor, audit a Stump. 175 p.
Achievement: Entwood: Become one with nature. 175 p.
[COLOR="#008000"]"You are a Tree, and cannot talk."[/COLOR]
[COLOR="#FFA07A"]Pimp[/COLOR]; Neutral Evil
Ability: Convert one person at night into a [COLOR="#0000FF"]Hooker[/COLOR].
The Pimp can only convert a [COLOR="#00FF00"]Citizen[/COLOR], [COLOR="#8B4513"]Scumbag[/COLOR],[COLOR="#00FF00"] Escort[/COLOR], or [COLOR="#FF0000"]Consort[/COLOR].
Must wait 1 day between successful conversion.
May win with any group except Town and Cult.
[COLOR="#0000FF"]Hooker[/COLOR]; Neutral Evil
Ability; Role-block one person at night.
Can only be created by a [COLOR="#FFA07A"]Pimp[/COLOR].
May win with any group except Town and Cult.
[COLOR="#FFF0F5"]Protector[/COLOR]; Neutral Benign [B](WORK IN PROGRESS)[/B]
Objective; Keep [Target] alive at all costs.
Ability: You are forced to visit your target each night. If your target is visited, you learn the names of who visited them, as well as who they visited.
You are immune to Veteran attacks. [I][B]You are not night immune. You cannot Whisper in game.[/B][/I]
If your target is attacked, they gain night immunity. You will not learn who attacked them. [B]The attacker will learn who you are, N4 and beyond.[/B]
After Three nights (N4), your targets role will be revealed to you. Attackers will also learn your role as seen above.
If your target is killed, you will commit suicide the next night.
You are not night immune, and can be Bussed, Burned, Witched, Roleblocked, and manipulated in other ways.
For instance, if you are roleblocked, you will not save your target, and he will die. If you and your target are killed in the same night, he will be saved.
(Because this is ripping a page from ToS Guardian Angel, I wanted to spice it up with some special notifications)
[COLOR="#F0FFF0"]"You went to kill your target, but they were protected by a shadowy individual."[/COLOR]
[COLOR="#FFFFFF"]"You went to kill your target, but they were protected by a shadowy individual. You recognize him as [Protector's Name]!"[/COLOR]
[COLOR="#FFFFFF"]"You noticed an intruder, but they seemed harmless, and talked you down."[/COLOR]
[COLOR="#FF0000"]"You are overcome with grief." [/COLOR] - Message given at night upon failure.
[COLOR="#ADD8E6"]"You are hesitant to conspire."[/COLOR] - Message given at attempt to whisper. (like BM message)
Protector dies upon failure - Off/On (becomes [COLOR="#DDA0DD"]Jester [/COLOR]instead.)
Target is always Town On/Off
Target is never Mafia/Triad On/Off
[COLOR="#F0FFF0"]Lawyer[/COLOR]; Town Alignment (support?) [B](WORK IN PROGRESS)[/B]
Ability: Visit one person at night. If they are a Neutral, you will learn their role. If they are a Mafia/Triad, you will instead be killed. If you target a Townie, you will not learn their role.
This role is created from an [COLOR="#D3D3D3"]Auditor[/COLOR] auditing an [COLOR="#DAA520"]Elector[/COLOR].
Objective: see the Town win the game. Wins ties over Neutrals.
Very Loosey role, requires last wills to be enabled in order to function properly, open for suggestions
[COLOR="#8B4513"]Criminal[/COLOR]; Neutral Evil [B](WORK IN PROGRESS)[/B]
Ability: none
Objective: See the town loose the game. Rebrand for Scumbag.
(i wanted to flesh out Scumbag, simply because i feel like its a little hollow)
[COLOR="#00FF00"]Attorney[/COLOR]; Town Alignment [B](WORK IN PROGRESS)[/B]
Ability; May reveal his role to the town. Gains an extra vote.
The Attorney acts as a replacement in case Mayor or Marshall is killed.
If the Elector is killed, the Attorney gains an extra vote.
The Attorney has highlighted chat during court.
The Attorney has an extra vote during Trials.
A citizen with 1 or 2 extra votes.
Just a few misc interactions:
When auditing a [COLOR="#4B0082"]Witch[/COLOR], they become an [COLOR="#00FF00"]Enchantress[/COLOR].
"You reported your target to the government for tax evasion, however they still are able to use magic! They must be an Enchantress."
When auditing an [COLOR="#00FFFF"]Amnesiac[/COLOR], they remain an [COLOR="#00FFFF"]Amnesiac[/COLOR].
[COLOR="#40E0D0"]"Your reported [target] to the government for tax evasion, but they've recently been hospitalized for head injury!"[/COLOR]
[COLOR="#00FFFF"]"A strange man approached you and informed you that you've been Audited. Luckily, you have no idea what that means."
[/COLOR]
[COLOR="#A9A9A9"]Auditor[/COLOR] auditing a[COLOR="#00FF00"] Stump[/COLOR]:
"An Auditor reported you for tax evasion, again! You decided to skip town, and hid your belongings in a [COLOR="#00FF00"]Tree[/COLOR]!"
When a [COLOR="#800080"]Prophet[/COLOR] and [COLOR="#00FF00"]Mason Leader[/COLOR] collide at night, a special night sound:
[COLOR="#FF0000"]"The Earth quakes with the sounds of a epic battle..."[/COLOR]
Cult mass suicide night sound:
[COLOR="#EE82EE"]"You hear the sounds of church bells ringing..."[/COLOR]
This is a dump for all the roles that our community comes up with. Feel free to comment and add a role you would like to see in the game. Please make them semi balanced! 
Bartender; Neutral Benign
Ability: Roleblock one person at night.
If there is a lynch during the day, your ability is unavailable.
"You decided to keep the bar closed for the night to lay low."
Objective; Successfully roleblock 3 people. Gains a 1 shot immune after completing objective.
Target is killed in a shootout if they attempt to target BT while immune.
"Instead of visiting your target, you decided to hit the bar. You were intoxicated!"
"You earned enough money to hire a security guard!"
"You went to kill [Target], but a bodyguard blocks your path!â€
Roleblocks needed for Bartender win 3/4 - Off/On
Prophet; Cult Alignment
Ability: acts as the GF/DH for the Cult. Can only be healed by a WD. Can talk with the Cult at night. Cannot be roleblocked. Must wait a day before converting.
When a Prophet targets a Mason Leader, or vice versa, they both will die.
When a Prophet targets a regular Mason, the Mason will learn name of the Prophet.
Achievement: Duel of the Fates: As a Mason Leader/Prophet, Target a Prophet/Mason Leader and die in glorious battle. 200p.
(Frinkles made a post suggesting a mass suicide of the cult following the death of the Prophet/Cult Leader, which sounds sorta balanced with WD)
Tree; Town Alignment
Ability: Cannot Vote. Cannot Talk. This role is created by an auditor auditing a Stump.
Objective Win with the Town.
(Used for banning purposes, or spammers, or an achievement)
Achievement: Archdruid; As an auditor, audit a Stump. 175 p.
Achievement: Entwood: Become one with nature. 175 p.
"You are a Tree, and cannot talk."
Pimp; Neutral Evil
Ability: Convert one person at night into a Hooker.
The Pimp can only convert a Citizen, Scumbag, Escort, or Consort.
Must wait 1 day between successful conversion.
May win with any group except Town and Cult.
Hooker; Neutral Evil
Ability; Role-block one person at night.
Can only be created by a Pimp.
May win with any group except Town and Cult.
Protector; Neutral Benign (WORK IN PROGRESS)
Objective; Keep [Target] alive at all costs.
Ability: You are forced to visit your target each night. If your target is visited, you learn the names of who visited them, as well as who they visited.
You are immune to Veteran attacks. You are not night immune. You cannot Whisper in game.
If your target is attacked, they gain night immunity. You will not learn who attacked them. The attacker will learn who you are, N4 and beyond.
After Three nights (N4), your targets role will be revealed to you. Attackers will also learn your role as seen above.
If your target is killed, you will commit suicide the next night.
You are not night immune, and can be Bussed, Burned, Witched, Roleblocked, and manipulated in other ways.
For instance, if you are roleblocked, you will not save your target, and he will die. If you and your target are killed in the same night, he will be saved.
(Because this is ripping a page from ToS Guardian Angel, I wanted to spice it up with some special notifications)
"You went to kill your target, but they were protected by a shadowy individual."
"You went to kill your target, but they were protected by a shadowy individual. You recognize him as [Protector's Name]!"
"You noticed an intruder, but they seemed harmless, and talked you down."
"You are overcome with grief." - Message given at night upon failure.
"You are hesitant to conspire." - Message given at attempt to whisper. (like BM message)
Protector dies upon failure - Off/On (becomes Jester instead.)
Target is always Town On/Off
Target is never Mafia/Triad On/Off
Lawyer; Town Alignment (support?) (WORK IN PROGRESS)
Ability: Visit one person at night. If they are a Neutral, you will learn their role. If they are a Mafia/Triad, you will instead be killed. If you target a Townie, you will not learn their role.
This role is created from an Auditor auditing an Elector.
Objective: see the Town win the game. Wins ties over Neutrals.
Very Loosey role, requires last wills to be enabled in order to function properly, open for suggestions
Criminal; Neutral Evil (WORK IN PROGRESS)
Ability: none
Objective: See the town loose the game. Rebrand for Scumbag.
(i wanted to flesh out Scumbag, simply because i feel like its a little hollow)
Attorney; Town Alignment (WORK IN PROGRESS)
Ability; May reveal his role to the town. Gains an extra vote.
The Attorney acts as a replacement in case Mayor or Marshall is killed.
If the Elector is killed, the Attorney gains an extra vote.
The Attorney has highlighted chat during court.
The Attorney has an extra vote during Trials.
A citizen with 1 or 2 extra votes.
Just a few misc interactions:
When auditing a Witch, they become an Enchantress.
"You reported your target to the government for tax evasion, however they still are able to use magic! They must be an Enchantress."
When auditing an Amnesiac, they remain an Amnesiac.
"Your reported [target] to the government for tax evasion, but they've recently been hospitalized for head injury!"
"A strange man approached you and informed you that you've been Audited. Luckily, you have no idea what that means."
Auditor auditing a Stump:
"An Auditor reported you for tax evasion, again! You decided to skip town, and hid your belongings in a Tree!"
When a Prophet and Mason Leader collide at night, a special night sound:
"The Earth quakes with the sounds of a epic battle..."
Cult mass suicide night sound:
"You hear the sounds of church bells ringing..."
August 9th, 2019, 07:34 PM
[QUOTE=MrMostache;822546]I have this replay from April 21, 2018.
[ATTACH]26247[/ATTACH][/QUOTE]
Thank you Mostache <3
According to Mostache, these are the lost points/achivements;
P: 4227
Achivements: The Last Laugh ; Hoist by his own Molotov ; Divine Guidance ; State Religion ; Epic Fail ; The Inquisition ; Coward's Clutch ; Lisenced to Kill ; Half Roles ; Half Town ; Half Neutral
Role wins Lost ; Mayor, Amnesiac, MM
idk if you guys can restore wins, though'd id include them just cuz

Originally Posted by
MrMostache
I have this replay from April 21, 2018.

Thank you Mostache <3
According to Mostache, these are the lost points/achivements;
P: 4227
Achivements: The Last Laugh ; Hoist by his own Molotov ; Divine Guidance ; State Religion ; Epic Fail ; The Inquisition ; Coward's Clutch ; Lisenced to Kill ; Half Roles ; Half Town ; Half Neutral
Role wins Lost ; Mayor, Amnesiac, MM
idk if you guys can restore wins, though'd id include them just cuz
August 8th, 2019, 09:34 PM
[QUOTE=Tauntshaman;822266]he appeared in a replay here:
[url]https://www.sc2mafia.com/forum/showthread.php/32221-1-S2-1-7170909-milkpudding?highlight=GuyTheSheep[/url]
the only replay i can find by searching"GuyTheSheep"[/QUOTE]
That's the account. Sadly i cant view the replay, says i need to revert to an older version of sc2.
And i actually remember that game, it was the first time i'd seen mod powers in action. he turned everyone into mayor cause someone revealed in the lag chat.

Originally Posted by
Tauntshaman
That's the account. Sadly i cant view the replay, says i need to revert to an older version of sc2.
And i actually remember that game, it was the first time i'd seen mod powers in action. he turned everyone into mayor cause someone revealed in the lag chat.
August 8th, 2019, 08:17 PM
Account Name: Guy
Account ID: 1-S2-1090-8751
Your Realm: NA
Approximate Points: 2.5k currently, approx 8k lost
Used to play Mafia with an old account with the username "GuyTheSheep", i lost the old PC to a bluescreen virus, and migrated accounts and lost a near 99% of my files.
I found an old thread while browsing the forums, hopefully this can atleast somewhat prove i had the account
i do not remember the specific point number, but i believe it was around 8k
[url]https://www.sc2mafia.com/forum/showthread.php/28973-Landstander-got-necro-mad-and-is-now-denying-it-I-asked-him-to-stop?highlight=GuyTheSheep[/url]
the oldest replay i have is dating 4/22/19. this would be a good place to start looking in the databases.
Account Name: Guy
Account ID: 1-S2-1090-8751
Your Realm: NA
Approximate Points: 2.5k currently, approx 8k lost
Used to play Mafia with an old account with the username "GuyTheSheep", i lost the old PC to a bluescreen virus, and migrated accounts and lost a near 99% of my files.
I found an old thread while browsing the forums, hopefully this can atleast somewhat prove i had the account
i do not remember the specific point number, but i believe it was around 8k
https://www.sc2mafia.com/forum/showth...ht=GuyTheSheep
the oldest replay i have is dating 4/22/19. this would be a good place to start looking in the databases.
August 7th, 2019, 11:07 PM
[QUOTE=RufusPL;822026]Neutral Benign who can roleblock people seems too powerfull.
Cult shouldn't be able to kill Masons, it defeats the whole idea of Masons. Their whole existence is to be immune to Cult this makes them completely useless.
Auditor shouldn't convert Neutrals into Town allignment. They should always be converted to Evil so he can create allies. It already is very hard role to win solo. There is really no reason why he shouldn't be able to audit Amnesiac which is the most powerfull Neutral Benign already.
Also if Guardian Angel fails he shouldn't become Survivor it makes the whole point of this role worthless since all you have to do is surviving. It should become Jester.[/QUOTE]
updated GA, the Bartender can only open his shop if theres no lynch during the day.
"[COLOR="#FF0000"]You decided to close the bar early in order to lay low.[/COLOR]
also a fleshout of scumbag would be in order. Maybe just [COLOR="#8B4513"]Criminal[/COLOR]?

Originally Posted by
RufusPL
Neutral Benign who can roleblock people seems too powerfull.
Cult shouldn't be able to kill Masons, it defeats the whole idea of Masons. Their whole existence is to be immune to Cult this makes them completely useless.
Auditor shouldn't convert Neutrals into Town allignment. They should always be converted to Evil so he can create allies. It already is very hard role to win solo. There is really no reason why he shouldn't be able to audit Amnesiac which is the most powerfull Neutral Benign already.
Also if Guardian Angel fails he shouldn't become Survivor it makes the whole point of this role worthless since all you have to do is surviving. It should become Jester.
updated GA, the Bartender can only open his shop if theres no lynch during the day.
"You decided to close the bar early in order to lay low.
also a fleshout of scumbag would be in order. Maybe just Criminal?
August 7th, 2019, 11:04 PM
[QUOTE=Frinckles;822028]I'd probably just make guardian angel die outright for failing, but I have another similar role in mind.[/QUOTE]
cant wait :D
also updated some stuff to read. Prophet just fails converting the target and mason learns the prophet's name

Originally Posted by
Frinckles
I'd probably just make guardian angel die outright for failing, but I have another similar role in mind.
cant wait
also updated some stuff to read. Prophet just fails converting the target and mason learns the prophet's name
August 7th, 2019, 05:18 PM
[QUOTE=Grakylan;821948]Bartender is just a neutral jailor, and I asked this in another thread: Why do we need a gray jailor?
I like the Guardian Angel idea[/QUOTE]
It isnt exactly a jailor, its quite harder to achieve a bartender win, seeing as you are not immune, and are extremely susceptible to being killed. You require 3/4 roleblocks to win, which could be optional to how many you need.
Guardian Angel is from the game Town of Salem, which was derived from -Mafia- :P

Originally Posted by
Grakylan
Bartender is just a neutral jailor, and I asked this in another thread: Why do we need a gray jailor?
I like the Guardian Angel idea
It isnt exactly a jailor, its quite harder to achieve a bartender win, seeing as you are not immune, and are extremely susceptible to being killed. You require 3/4 roleblocks to win, which could be optional to how many you need.
Guardian Angel is from the game Town of Salem, which was derived from -Mafia- :P
August 7th, 2019, 03:50 PM
[QUOTE=renegade;821794]So cult is going to be its own faction now? No longer neutral?[/QUOTE]
Not exactly it's own roles, as cult is already very powerful with it's conversion ability. We're just revising the old versions that need some love. Currently the Cult do not have a "Godfather/DH" , and are limited to the same, non immune cultist with the exception of WD. Nothing Meta defining.
Also, The Cult are they're own faction, not neutral.

Originally Posted by
renegade
So cult is going to be its own faction now? No longer neutral?
Not exactly it's own roles, as cult is already very powerful with it's conversion ability. We're just revising the old versions that need some love. Currently the Cult do not have a "Godfather/DH" , and are limited to the same, non immune cultist with the exception of WD. Nothing Meta defining.
Also, The Cult are they're own faction, not neutral.
August 7th, 2019, 03:45 PM
[QUOTE=Frinckles;821612]Hey man. I'm cool with Prophet name ¯\_(ツ)_/¯[/QUOTE]
Also if prophet is being upgraded, maybe a rename for witch doctor? I was thinking Priest?

Originally Posted by
Frinckles
Hey man. I'm cool with Prophet name ¯\_(ツ)_/¯
Also if prophet is being upgraded, maybe a rename for witch doctor? I was thinking Priest?
August 7th, 2019, 03:42 PM
If prophet name is added, I'll try and donate next paycheck :love:
If prophet name is added, I'll try and donate next paycheck
August 7th, 2019, 09:53 AM
Lol I didn't read frinkles post post on the upcoming patch :noworry:
Prophet also has a RnD name, Cult Leader, which is more balanced towards being the Achilles heel of the Cult. I still like Prophet name better.
Anyone is encouraged to submit any crackpot ideas to this post.
Lol I didn't read frinkles post post on the upcoming patch 
Prophet also has a RnD name, Cult Leader, which is more balanced towards being the Achilles heel of the Cult. I still like Prophet name better.
Anyone is encouraged to submit any crackpot ideas to this post.
August 7th, 2019, 09:52 AM
[B][COLOR="#D3D3D3"]Bartender[/COLOR][/B]; Neutral Benign
Ability: Roleblock one person at night.
[B][I][COLOR="#FF0000"]If there is a lynch during the day, your ability is unavailable.[/COLOR][/I][/B]
"[COLOR="#FF0000"]You decided to keep the bar closed for the night to lay low.[/COLOR]"
Objective; Successfully roleblock 3 people. Gains a 1 shot immune after completing objective.
Target is informed if they attempt to target a BT while immune.
"[COLOR="#EE82EE"]Instead of visiting your target, you decided to hit the bar. You were intoxicated![/COLOR]"
"[COLOR="#008080"]You earned enough money to hire a security guard![/COLOR]"
"[COLOR="#800000"]You went to kill [Target], but you couldn't make it past the security guard![/COLOR]"
Roleblocks needed for Bartender win 3/4 - Off/On
[B][COLOR="#EE82EE"]Prophet[/COLOR][/B]; Cult Alignment
Ability: acts as the GF/DH for the Cult. Can only be healed by a WD. Can talk with the Cult at night. Cannot be roleblocked. Must wait a day before converting.
When a [B][COLOR="#EE82EE"]Prophet[/COLOR][/B] targets a [B][COLOR="#00FF00"]Mason Leader[/COLOR][/B], or vice versa, they both will die.
When a [B][COLOR="#EE82EE"]Prophet[/COLOR][/B] targets a regular [COLOR="#00FF00"]Mason[/COLOR], the [COLOR="#00FF00"]Mason[/COLOR] will learn name of the [COLOR="#EE82EE"]Prophet[/COLOR].
(Frinkles made a post suggesting a mass suicide of the cult following the death of the Prophet/Cult Leader, which sounds sorta balanced with WD)
[COLOR="#00FF00"][B]Tree[/B][/COLOR]; Town Alignment
Ability: Cannot Vote. Cannot Talk. This role is created by an auditor auditing a Stump.
Objective Win with the Town.
(Used for banning purposes, or spammers, or an achievement)
Achievement: Archdruid; As an auditor, audit a Stump. 175 p.
Achievement: Entwood: Become one with nature. 175 p.
"You are a Tree, and cannot talk."
[B][COLOR="#FFFFFF"]Guardian Angel[/COLOR][/B]; Neutral Benign
Objective; Keep [Target] alive at all costs. 1 full-vest immunity.
Ability: Visit your target tonight. He gains Night Immunity, and is healed from Poison. If your target dies because you didn't save him, you become a jester.
(Because this is ripping a page from ToS, I propose a special notification if you target a person being saved by the GA)
"You went to kill your target, but you were instead compelled to stay at home."
Guardian Angel dies upon failure - Off/On
[COLOR="#00FF00"]Lawyer[/COLOR]; Town Alignment
Ability: Visit one person at night. If they are a Neutral, you will learn their role. If they are a Mafia/Triad, you will instead be killed. If you target a Townie, you will not learn their role.
This role is created from an Auditor auditing an Elector.
Objective: see the Town win the game. Wins ties over Neutrals.
[COLOR="#8B4513"]Criminal[/COLOR]; Neutral Evil
Ability: none
Objective: See the town loose the game. Rebrand for [COLOR="#8B4513"]Scumbag[/COLOR].
Just a few misc interactions:
When auditing a [COLOR="#800080"]Witch[/COLOR], they become an [COLOR="#00FF00"]Enchantress[/COLOR].
"You reported your target to the government for tax evasion, however they still are able to use magic! They must be an [COLOR="#00FF00"]Enchantress[/COLOR]."
When auditing an [COLOR="#00FFFF"]Amnesiac[/COLOR], they remain an [COLOR="#00FFFF"]Amnesiac[/COLOR].
"Your reported [target] to the government for tax evasion, but they've recently been hospitalized for head injury!"
"A strange man approached you and informed you that you've been Audited. Luckily, you have no idea what that means."
[COLOR="#696969"]Auditor[/COLOR] auditing a [COLOR="#00FF00"]Stump[/COLOR]:
"A fellow auditor reported you for tax evasion! You decided to skip town, and hid your belongings in a [COLOR="#00FF00"]Tree[/COLOR]!"
When a [B][COLOR="#EE82EE"]Prophet[/COLOR][/B] and [COLOR="#00FF00"]Mason Leader[/COLOR] collide at night, a special death note at night:
[COLOR="#FF0000"]"You hear the distinct sounds of a epic battle in the distance..."[/COLOR]
Cult mass suicide night sound:
"[I][COLOR="#FF0000"]You hear the sounds of church bells ringing...[/COLOR][/I]"
anyone is free and welcome to submit any ideas to this thread.
Bartender; Neutral Benign
Ability: Roleblock one person at night.
If there is a lynch during the day, your ability is unavailable.
"You decided to keep the bar closed for the night to lay low."
Objective; Successfully roleblock 3 people. Gains a 1 shot immune after completing objective.
Target is informed if they attempt to target a BT while immune.
"Instead of visiting your target, you decided to hit the bar. You were intoxicated!"
"You earned enough money to hire a security guard!"
"You went to kill [Target], but you couldn't make it past the security guard!"
Roleblocks needed for Bartender win 3/4 - Off/On
Prophet; Cult Alignment
Ability: acts as the GF/DH for the Cult. Can only be healed by a WD. Can talk with the Cult at night. Cannot be roleblocked. Must wait a day before converting.
When a Prophet targets a Mason Leader, or vice versa, they both will die.
When a Prophet targets a regular Mason, the Mason will learn name of the Prophet.
(Frinkles made a post suggesting a mass suicide of the cult following the death of the Prophet/Cult Leader, which sounds sorta balanced with WD)
Tree; Town Alignment
Ability: Cannot Vote. Cannot Talk. This role is created by an auditor auditing a Stump.
Objective Win with the Town.
(Used for banning purposes, or spammers, or an achievement)
Achievement: Archdruid; As an auditor, audit a Stump. 175 p.
Achievement: Entwood: Become one with nature. 175 p.
"You are a Tree, and cannot talk."
Guardian Angel; Neutral Benign
Objective; Keep [Target] alive at all costs. 1 full-vest immunity.
Ability: Visit your target tonight. He gains Night Immunity, and is healed from Poison. If your target dies because you didn't save him, you become a jester.
(Because this is ripping a page from ToS, I propose a special notification if you target a person being saved by the GA)
"You went to kill your target, but you were instead compelled to stay at home."
Guardian Angel dies upon failure - Off/On
Lawyer; Town Alignment
Ability: Visit one person at night. If they are a Neutral, you will learn their role. If they are a Mafia/Triad, you will instead be killed. If you target a Townie, you will not learn their role.
This role is created from an Auditor auditing an Elector.
Objective: see the Town win the game. Wins ties over Neutrals.
Criminal; Neutral Evil
Ability: none
Objective: See the town loose the game. Rebrand for Scumbag.
Just a few misc interactions:
When auditing a Witch, they become an Enchantress.
"You reported your target to the government for tax evasion, however they still are able to use magic! They must be an Enchantress."
When auditing an Amnesiac, they remain an Amnesiac.
"Your reported [target] to the government for tax evasion, but they've recently been hospitalized for head injury!"
"A strange man approached you and informed you that you've been Audited. Luckily, you have no idea what that means."
Auditor auditing a Stump:
"A fellow auditor reported you for tax evasion! You decided to skip town, and hid your belongings in a Tree!"
When a Prophet and Mason Leader collide at night, a special death note at night:
"You hear the distinct sounds of a epic battle in the distance..."
Cult mass suicide night sound:
"You hear the sounds of church bells ringing..."
anyone is free and welcome to submit any ideas to this thread.
August 5th, 2019, 04:26 PM
got it :D
got it
August 5th, 2019, 03:59 PM
How do i attach the replay? cant seem to attach anything while replying. i made another thread with the replay of him gamethrowing
How do i attach the replay? cant seem to attach anything while replying. i made another thread with the replay of him gamethrowing
August 5th, 2019, 02:05 PM
[b]Account Name:[/b] Demotic
[b]Account ID:[/b]
[b]In-Game Name:[/b] N/A
[b]Crimes Committed:[/b] starting leave trains
[b]Your Account Name:[/b] Guy
[b]Summary:[/b] before the game began, he spammed profanities at another player and caused a leave train.
Account Name: Demotic
Account ID:
In-Game Name: N/A
Crimes Committed: starting leave trains
Your Account Name: Guy
Summary: before the game began, he spammed profanities at another player and caused a leave train.