December 2nd, 2023, 12:27 PM
[QUOTE=Helz;996234]Something I found particularly interesting was how BH's win con was further leveraged by the other roles. Multiple functions existed in the game which limited towns ability to lynch.
I felt like a few town roles could have easily hurt the town more than helped. My Bride ability increases the KPN, soul mate can increase the kpn, Flower child further inhibits lynching, sapling decreases towns ability to lynch and judge risks suicide while inhibiting lynching.
I had fun playing. Never truly got to throw myself fully into it and power town but came across some interesting situations. Its not often I end up arguing against lynching a confirmed mafia in favor of tossing the dice on an inactive player.
[MENTION=3897]powerofdeath[/MENTION]
Was I correct that the ghost was killed by mafia or was it killed by the teacher?[/QUOTE]
It was by evil teacher. Varcron found evil teacher immediately and planned on haunting Mizery 24/7 so they had no chance

Originally Posted by
Helz
Something I found particularly interesting was how BH's win con was further leveraged by the other roles. Multiple functions existed in the game which limited towns ability to lynch.
I felt like a few town roles could have easily hurt the town more than helped. My Bride ability increases the KPN, soul mate can increase the kpn, Flower child further inhibits lynching, sapling decreases towns ability to lynch and judge risks suicide while inhibiting lynching.
I had fun playing. Never truly got to throw myself fully into it and power town but came across some interesting situations. Its not often I end up arguing against lynching a confirmed mafia in favor of tossing the dice on an inactive player.
@
powerofdeath
Was I correct that the ghost was killed by mafia or was it killed by the teacher?
It was by evil teacher. Varcron found evil teacher immediately and planned on haunting Mizery 24/7 so they had no chance
December 1st, 2023, 07:56 PM
In a world where youre trying to get a "33% chance of mafia win, 33% chance of evil teacher win, and 33% chance of town win" setup, its gonna feel like every factions is in a losing position from their perspective.
If everyone join the game where they all have 33% chance to win, then everyone will say "thats not fair", but it is balanced.
In a world where youre trying to get a "33% chance of mafia win, 33% chance of evil teacher win, and 33% chance of town win" setup, its gonna feel like every factions is in a losing position from their perspective.
If everyone join the game where they all have 33% chance to win, then everyone will say "thats not fair", but it is balanced.
December 1st, 2023, 02:03 PM
[QUOTE=Luka;996207]If anybody is saying this setup is to s!sided they haven’t read the roles[/QUOTE]
Honestly town mislynched once, and they’ve been on Mylo everyday.
Not exactly mylo but one more wouldve resulted in them being outnumbered.

Originally Posted by
Luka
If anybody is saying this setup is to s!sided they haven’t read the roles
Honestly town mislynched once, and they’ve been on Mylo everyday.
Not exactly mylo but one more wouldve resulted in them being outnumbered.
December 1st, 2023, 01:34 PM
[QUOTE=powerofdeath;996202]Hindsight is 20/20. A lot of roles working in a way I didnt expect for them to work that way this game. Not just ghost.[/QUOTE]
This include bounty hunter being impossible to win unless it was on Lylo. Werewolves with Deathproof Trees, etc.

Originally Posted by
powerofdeath
Hindsight is 20/20. A lot of roles working in a way I didnt expect for them to work that way this game. Not just ghost.
This include bounty hunter being impossible to win unless it was on Lylo. Werewolves with Deathproof Trees, etc.
December 1st, 2023, 01:21 PM
[QUOTE=MartinGG99;996201]I do think that Ghost is perhaps not a fun role to play against as neutral though. That probably should've been considered for longer. You can't shut down a whole mafia or town team as ghost. But you can shut down a whole neutral faction which just seems unfair.[/QUOTE]
Hindsight is 20/20. A lot of roles working in a way I didnt expect for them to work that way this game. Not just ghost.

Originally Posted by
MartinGG99
I do think that Ghost is perhaps not a fun role to play against as neutral though. That probably should've been considered for longer. You can't shut down a whole mafia or town team as ghost. But you can shut down a whole neutral faction which just seems unfair.
Hindsight is 20/20. A lot of roles working in a way I didnt expect for them to work that way this game. Not just ghost.
December 1st, 2023, 01:11 PM
[COLOR="#FFFFFF"]Both Mafia players and Evil Teacher conceded the game to Town. Unfortunately going over the scenarios, I also deem it impossible for the Wild Card to win either. Helz/Martin was wild and it would be too hard for just those two to be last two alive.[/COLOR]
[COLOR="#FFFFFF"][COLOR="#FFFF00"][SIZE=7]Congratulations to Town and Ghost for achieving Victory![/SIZE][/COLOR]
[U]Player List:[/U]
[COLOR="#00FF00"]1. Marshmallow Marshall - Sapling [/COLOR]
[COLOR="#ADD8E6"]2. Mizery - Evil Teacher[/color]
[COLOR="#FF0000"]3. Cape90 - Evil Flower Child[/COLOR]
[COLOR="#00FF00"]4. MartinGG99 - Soul Mate [/COLOR]
[COLOR="#FF0000"]5. Scumbot5679 - Evil Cat Lady [/COLOR]
[COLOR="#00FF00"]6. Auwt - Door Salesman[/COLOR]
[COLOR="#FF0000"]7. Luka - Janitor [/COLOR]
[COLOR="#00FF00"]8. bakermir - Teacher[/COLOR]
[COLOR="#00FF00"]9. Helz - Bride[/COLOR]
[COLOR="#00FF00"]10. Dark Magician - Sapling[/COLOR]
[COLOR="#00FF00"]11. oliverz144 - Vengeful[/COLOR]
[COLOR="#00FF00"]12. Huo Huo and Mr Tail - Grave Robber[/COLOR]
[COLOR="#00FF00"]13. lilypetal - Sapling[/COLOR]
[COLOR="#ADD8E6"]14. bwcPorscha - Wild Card[/COLOR]
[COLOR="#ADD8E6"]15. Varcron - Ghost[/COLOR]
Final Thoughts:
I want to say this: I had all three factions telling me repeatedly that this was too townsided(from scums) or too scumsided(from town). I went over this setup with Lumi for around 2 hours to make sure that it is balanced as possible. Lumi preferred this to be 3v10v2. I ultimately went with 3v9v3.
Reasons why Mafia lost: Despite being generally townread, they lost due to mechs. They were horrible with their night actions. Their mafia chat was the most inactive I’ve seen and I’ve hosted a few times. Barely any thoughts go into their roles and communication with each others. I would also say this: They were also very unlucky Night 1.
They used Janitor that night, but mafia kill hit Mizery who was immune. Mizery failed to kill two people. And the lynch also failed because of Evil Flower Child. What potentially was 4 people being cleaned, resulted in 0.
Reason Evil Teacher lost: They were scumread quite early, which resulted in a red check from 2 players and ghost immediately figuring them out. Killing Ghost was quite bad for them.
Reason why Wild Card Lost: The bounty on Helz was smart on their part, but they shouldve claimed during Day 3 24 hours before being lynched, but I think they mentioned they wanted to wait until day 4 to step in. Well it was too late as they got lynched last second, which was quite surprising to me.
Reasons town won: They got a lot of help from neutrals. Ghost controlling the neutral killer, Wild Card giving town’s IC night immunity. I feel like if things gone slightly different with night actions, town wouldve potentially lost due to mislynching on Baker, Dark Magician killing themselves. Ever since DM became a tree, town was always 1 mislynch away from losing majority. Lynching Wild Card and ghost killing Mafia instead of town helped.
I know this game might be mixed feeling for some of you. Some of you had a blast, others was very frustrated and I apologize. This was fun to host and thank you all for playing! I will be giving you all access to Spec/Spoilers chat soon.
What I wouldve done this differently: Make it less reliant on roles and more on reads.
[/COLOR]
Both Mafia players and Evil Teacher conceded the game to Town. Unfortunately going over the scenarios, I also deem it impossible for the Wild Card to win either. Helz/Martin was wild and it would be too hard for just those two to be last two alive.
Congratulations to Town and Ghost for achieving Victory!
Player List:
1. Marshmallow Marshall - Sapling
2. Mizery - Evil Teacher
3. Cape90 - Evil Flower Child
4. MartinGG99 - Soul Mate
5. Scumbot5679 - Evil Cat Lady
6. Auwt - Door Salesman
7. Luka - Janitor
8. bakermir - Teacher
9. Helz - Bride
10. Dark Magician - Sapling
11. oliverz144 - Vengeful
12. Huo Huo and Mr Tail - Grave Robber
13. lilypetal - Sapling
14. bwcPorscha - Wild Card
15. Varcron - Ghost
Final Thoughts:
I want to say this: I had all three factions telling me repeatedly that this was too townsided(from scums) or too scumsided(from town). I went over this setup with Lumi for around 2 hours to make sure that it is balanced as possible. Lumi preferred this to be 3v10v2. I ultimately went with 3v9v3.
Reasons why Mafia lost: Despite being generally townread, they lost due to mechs. They were horrible with their night actions. Their mafia chat was the most inactive I’ve seen and I’ve hosted a few times. Barely any thoughts go into their roles and communication with each others. I would also say this: They were also very unlucky Night 1.
They used Janitor that night, but mafia kill hit Mizery who was immune. Mizery failed to kill two people. And the lynch also failed because of Evil Flower Child. What potentially was 4 people being cleaned, resulted in 0.
Reason Evil Teacher lost: They were scumread quite early, which resulted in a red check from 2 players and ghost immediately figuring them out. Killing Ghost was quite bad for them.
Reason why Wild Card Lost: The bounty on Helz was smart on their part, but they shouldve claimed during Day 3 24 hours before being lynched, but I think they mentioned they wanted to wait until day 4 to step in. Well it was too late as they got lynched last second, which was quite surprising to me.
Reasons town won: They got a lot of help from neutrals. Ghost controlling the neutral killer, Wild Card giving town’s IC night immunity. I feel like if things gone slightly different with night actions, town wouldve potentially lost due to mislynching on Baker, Dark Magician killing themselves. Ever since DM became a tree, town was always 1 mislynch away from losing majority. Lynching Wild Card and ghost killing Mafia instead of town helped.
I know this game might be mixed feeling for some of you. Some of you had a blast, others was very frustrated and I apologize. This was fun to host and thank you all for playing! I will be giving you all access to Spec/Spoilers chat soon.
What I wouldve done this differently: Make it less reliant on roles and more on reads.
December 1st, 2023, 12:39 PM
Closed thread, please stand by.
Closed thread, please stand by.
November 30th, 2023, 06:53 PM
[QUOTE=MartinGG99;996065][MENTION=3897]powerofdeath[/MENTION]
does cat lady's cat get sent if they submit the action during the day but die sometime later at EoD?[/QUOTE]
No, the cat will mourns and go cry somewhere

Originally Posted by
MartinGG99
@
powerofdeath
does cat lady's cat get sent if they submit the action during the day but die sometime later at EoD?
No, the cat will mourns and go cry somewhere
November 30th, 2023, 05:19 PM
[QUOTE=Helz;995920]We are missing something.
The N2 kills suggest an evil teacher and Mizery claims it yet there’s only 3 neutrals possible with 2 dead and a bounty hunter message.
[MENTION=3897]powerofdeath[/MENTION]
[COLOR="#00FF00"]Could a fabricator fake bounty hunter feedback[/COLOR]?
Also looks like we have our answer about ghost being anti mafia[/QUOTE]
No

Originally Posted by
Helz
We are missing something.
The N2 kills suggest an evil teacher and Mizery claims it yet there’s only 3 neutrals possible with 2 dead and a bounty hunter message.
@
powerofdeath
Could a fabricator fake bounty hunter feedback?
Also looks like we have our answer about ghost being anti mafia
No
November 30th, 2023, 05:00 PM
[center][COLOR="#FFFF00"][SIZE=7][U]Day 4 has begun![/U][/SIZE][/COLOR][/center]
[URL="https://www.tickcounter.com/countdown/4653252/my-countdown"]Day 4 end on Saturday, 7:00 PM EST. Click here for reference to when Day 4 end.[/URL]
[COLOR="#FFFFFF"]
If you have any questions, do not hesitate to DMs me on Discord or via the website.
[U]Player List:[/U]
1. Marshmallow Marshall
2. Mizery
[COLOR="#FF0000"][s]3. Cape90 - Evil Flower Child[/s][/COLOR]
4. MartinGG99
5. Scumbot5679
[COLOR="#00FF00"][s]6. Auwt - Door Salesman[/s][/COLOR]
7. Luka
[COLOR="#00FF00"][s]8. bakermir - Teacher[/s][/COLOR]
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
[COLOR="#00FF00"][s]13. lilypetal - Sapling[/s][/COLOR]
[COLOR="#ADD8E6"][s]14. bwcPorscha - Wild Card[/s][/COLOR]
[COLOR="#ADD8E6"][s]15. Varcron - Ghost[/s][/COLOR]
White = Alive, [COLOR="#00FF00"]Color = [COLOR="#FF0000"]Dead with[/COLOR] Role reveal[/COLOR] This list will be updated as game start to unfold.[/color]
Day 4 has begun!
Day 4 end on Saturday, 7:00 PM EST. Click here for reference to when Day 4 end.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
Player List:
1. Marshmallow Marshall
2. Mizery
3. Cape90 - Evil Flower Child
4. MartinGG99
5. Scumbot5679
6. Auwt - Door Salesman
7. Luka
8. bakermir - Teacher
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal - Sapling
14. bwcPorscha - Wild Card
15. Varcron - Ghost
White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
November 30th, 2023, 04:11 PM
[resetcount][/resetcount]Resetting votes now so I dont forget
Resetting votes now so I dont forget
November 30th, 2023, 04:10 PM
[COLOR="#FFFFFF"]lilypetal was found dead last night. Their role was:
[spoiler="Role Card"][COLOR="#00FF00"]Sapling [/COLOR]- Power in vote. Each night you may choose to grow into a tree. Once you become a tree, you cannot vote, and you will become deathproof. You will no longer count toward the town's majority for the purpose of Mafia trying to achieve 51% majority/Killers achieving 50% majority.[/spoiler]
Cape90 was found dead last night. Their role was:
[spoiler="Role Card"][COLOR="#FF0000"]Evil Flower Child[/COLOR] - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.[/color][/spoiler]
lilypetal was found dead last night. Their role was:
Cape90 was found dead last night. Their role was:
November 29th, 2023, 05:10 PM
[center][COLOR="#FFFF00"][SIZE=7][U]Night 3 has begun![/U][/SIZE][/COLOR][/center]
[URL="https://www.tickcounter.com/countdown/4649647/my-countdown"]Night 3 end on Thursday, 7:00 PM EST. Click here for reference to when Night 3 end.[/URL]
[COLOR="#FFFFFF"]Please submit your night actions at least 60 minutes before the deadline, all actions will be locked 60 minutes before the deadline.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
[U]Player List:[/U]
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
[COLOR="#00FF00"][s]6. Auwt - Door Salesman[/s][/COLOR]
7. Luka
[COLOR="#00FF00"][s]8. bakermir - Teacher[/s][/COLOR]
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
[COLOR="#ADD8E6"][s]14. bwcPorscha - Wild Card[/s][/COLOR]
[COLOR="#ADD8E6"][s]15. Varcron - Ghost[/s][/COLOR]
White = Alive, [COLOR="#00FF00"]Color = [COLOR="#FF0000"]Dead with[/COLOR] Role reveal[/COLOR] This list will be updated as game start to unfold.[/color]
Night 3 has begun!
Night 3 end on Thursday, 7:00 PM EST. Click here for reference to when Night 3 end.
Please submit your night actions at least 60 minutes before the deadline, all actions will be locked 60 minutes before the deadline.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
Player List:
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt - Door Salesman
7. Luka
8. bakermir - Teacher
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha - Wild Card
15. Varcron - Ghost
White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
November 29th, 2023, 05:02 PM
[COLOR="#FFFFFF"]bwcPorscha was lynched. Their role was:
[spoiler="Role Card"][COLOR="#ADD8E6"]Wild Card[/COLOR] - Anyone that [U]visit[/U] you become wild. Anyone that you [U]visit[/U] become wild. Win when everyone ALIVE are wild. You can never be wild yourself. You may pick any roles in the rolelist during the day and become that role for the rest of the day and following night. However your actions are incapable of killing anyone. Upon death, you have the ability to choose 1 more person to become Wild. (Being Wild in general does nothing except to achieve wincon for Wild Card).[/spoiler][/COLOR]
bwcPorscha was lynched. Their role was:
November 29th, 2023, 04:35 PM
[QUOTE=Marshmallow Marshall;995829]He cannot "be killed at night" due to bounty, but that doesn't mean he's invincible. [COLOR="#00FF00"]Does Bride die of heartbreak if his lover dies, regardless of bounty, considering it's not actually getting "killed"?[/COLOR] [MENTION=3897]powerofdeath[/MENTION][/QUOTE]
[COLOR="#FFFFFF"]If a bride have a bounty, and their lover get night killed, the bride survive.
If a bride have a bounty and their lover get lynched, the bride get lynched as well and it will count as a lynch for the bounty hunter.[/COLOR]

Originally Posted by
Marshmallow Marshall
He cannot "be killed at night" due to bounty, but that doesn't mean he's invincible.
Does Bride die of heartbreak if his lover dies, regardless of bounty, considering it's not actually getting "killed"?
@
powerofdeath
If a bride have a bounty, and their lover get night killed, the bride survive.
If a bride have a bounty and their lover get lynched, the bride get lynched as well and it will count as a lynch for the bounty hunter.
November 29th, 2023, 04:06 PM
[QUOTE=MartinGG99;995740]Sapling is last in order of operations, in all likelihood if you are attacked while transitioning, unless someone else is protecting you, you die.
[MENTION=3897]powerofdeath[/MENTION]
[COLOR="#00FF00"]If a sapling chooses to turn themselves into a tree, but is attacked the same night, then notwithstanding any other mech shenanigans they die?[/COLOR][/QUOTE]
[COLOR="#FFFF00"][COLOR="#FFFFFF"]Order of Operations:
1. Release the Cat
2. Fancy Lady Visit
3. Fabricator/Parrot/Night Watchman/Tough Guy/Soul Mate/Monk
4. Mafia/Werewolf/Evil Teacher kills
5. Blackmailer/Gambler/Door Salesman/Teacher/Bounty Hunter
6. Corruptor
7. Sapling Grow into Trees/Grave Robber Reverts back[/COLOR][/COLOR]
[COLOR="#FFFF00"]Kills are #4 in Order of Operation, Sapling is #7. So Sapling will die before they can successfully grow into a big beautiful tree. [/COLOR]

Originally Posted by
MartinGG99
Sapling is last in order of operations, in all likelihood if you are attacked while transitioning, unless someone else is protecting you, you die.
@
powerofdeath
If a sapling chooses to turn themselves into a tree, but is attacked the same night, then notwithstanding any other mech shenanigans they die?
Order of Operations:
1. Release the Cat
2. Fancy Lady Visit
3. Fabricator/Parrot/Night Watchman/Tough Guy/Soul Mate/Monk
4. Mafia/Werewolf/Evil Teacher kills
5. Blackmailer/Gambler/Door Salesman/Teacher/Bounty Hunter
6. Corruptor
7. Sapling Grow into Trees/Grave Robber Reverts back
Kills are #4 in Order of Operation, Sapling is #7. So Sapling will die before they can successfully grow into a big beautiful tree.
November 28th, 2023, 11:43 AM
[QUOTE=Helz;995277]Good morning : )
A few thoughts before I catch up
Both Judge and Pacifist are likely not in play given nothing happened centered around yesterdays no-lynch.
Varcron flipping Ghost is very useful. We now have an extremely powerful neutral with an aligned win-con in play. [MENTION=43484]Varcron[/MENTION] Work with town and we will do everything in our power to help your wincon.
Evil Teacher appears likely given no Corruptor glich kill D2 and either of those kills being a Werewolf is very very unlikely. This either means Mafia has failed to kill at all or (more likely) that the Evil Teacher self targeted this time to hit Auwt and Mafia killed Varacron. This would be excellent given it puts the Ghost all the way up the mafias ass for the rest of the game : )
[MENTION=3897]powerofdeath[/MENTION]
[COLOR="#00FF00"]Can ghost influence or prevent mafia factional kills in any way?[/COLOR]
I would say its more likely than not that the mafia knows who the Evil teacher is and/or who our Fancy Lady is. I would like to open a door to the Mafia to out the Evil Teacher through Cape given they can only specifically kill unaligned players. Its a role that is very specifically a threat to your team and its in both of our interests to eliminate it.
So potential non-towns of:
[COLOR="#AFEEEE"]Evil Teacher
Bounty Hunter
[s]Ghost[/s][/COLOR]
[COLOR="#FF0000"]Evil Flower Child
Unknown Mafia
Unknown Mafia[/COLOR]
This means we are at 3v1v1v7 + a powerful dead neutral utility that is now town aligned.
Cape is the days lynch obviously [VOTE]Cape90[/VOTE]
[SPOILER=Auwt read list]
[/SPOILER]
I feel this is useful. I will also say Luka has been consistently one of my town (or very specifically not mafia aligned) reads this game.
Anyways.. Catching up and such.[/QUOTE]
Only if mafia happen to send the influenced player to perform the kill.

Originally Posted by
Helz
Good morning : )
A few thoughts before I catch up
Both Judge and Pacifist are likely not in play given nothing happened centered around yesterdays no-lynch.
Varcron flipping Ghost is very useful. We now have an extremely powerful neutral with an aligned win-con in play.
@
Varcron
Work with town and we will do everything in our power to help your wincon.
Evil Teacher appears likely given no Corruptor glich kill D2 and either of those kills being a Werewolf is very very unlikely. This either means Mafia has failed to kill at all or (more likely) that the Evil Teacher self targeted this time to hit Auwt and Mafia killed Varacron. This would be excellent given it puts the Ghost all the way up the mafias ass for the rest of the game : )
@
powerofdeath
Can ghost influence or prevent mafia factional kills in any way?
I would say its more likely than not that the mafia knows who the Evil teacher is and/or who our Fancy Lady is. I would like to open a door to the Mafia to out the Evil Teacher through Cape given they can only specifically kill unaligned players. Its a role that is very specifically a threat to your team and its in both of our interests to eliminate it.
So potential non-towns of:
Evil Teacher
Bounty Hunter
Ghost
Evil Flower Child
Unknown Mafia
Unknown Mafia
This means we are at 3v1v1v7 + a powerful dead neutral utility that is now town aligned.
Cape is the days lynch obviously
-vote Cape90
I feel this is useful. I will also say Luka has been consistently one of my town (or very specifically not mafia aligned) reads this game.
Anyways.. Catching up and such.
Only if mafia happen to send the influenced player to perform the kill.
November 27th, 2023, 05:44 PM
[COLOR="#FFFFFF"]I did it again I apologize. Forgot to reset the vote count, you'll have to revote.
[resetcount][/resetcount][/COLOR]
I did it again I apologize. Forgot to reset the vote count, you'll have to revote.
November 27th, 2023, 05:00 PM
[center][COLOR="#FFFF00"][SIZE=7][U]Day 3 has begun![/U][/SIZE][/COLOR][/center]
[URL="https://www.tickcounter.com/countdown/4634702/day-1-end"]Day 3 end on Wednesday, 7:00 PM EST. Click here for reference to when Day 3 end.[/URL]
[COLOR="#FFFFFF"]
If you have any questions, do not hesitate to DMs me on Discord or via the website.
[U]Player List:[/U]
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
[COLOR="#00FF00"][s]6. Auwt - Door Salesman[/s][/COLOR]
7. Luka
[COLOR="#00FF00"][s]8. bakermir - Teacher[/s][/COLOR]
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
[COLOR="#ADD8E6"][s]15. Varcron - Ghost[/s][/COLOR]
White = Alive, [COLOR="#00FF00"]Color = [COLOR="#FF0000"]Dead with[/COLOR] Role reveal[/COLOR] This list will be updated as game start to unfold.[/color]
Day 3 has begun!
Day 3 end on Wednesday, 7:00 PM EST. Click here for reference to when Day 3 end.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
Player List:
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt - Door Salesman
7. Luka
8. bakermir - Teacher
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
15. Varcron - Ghost
White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
November 27th, 2023, 04:42 PM
[COLOR="#FFFFFF"]Auwt was found dead last night. Their role was:
[spoiler="Role Card"][COLOR="#00FF00"]Door Salesman[/COLOR] - [U]Visit[/U] a player each night. If they die that night you gain 1 extra vote permanently. You can stack infinity.[/spoiler]
Varcron was found dead last night. Their role was:
[spoiler="Role Card"][COLOR="#ADD8E6"]Ghost[/COLOR] - You must die by any means or forms. Once killed, you must see your killer's faction lose. When you are killed, you may haunt a player during the day to learn their alignment and role. You will have 100% complete control over their actions/role card until the start of following day. Target will not know they were haunted until the start of the following day. Being lynched will always result in wanting to see Town's faction lose. In an event of multiple killers, it will go in order of: Town > Mafia > Evil Teacher > Werewolf.[/spoiler][/color]
Auwt was found dead last night. Their role was:
Varcron was found dead last night. Their role was:
November 26th, 2023, 05:00 PM
[center][COLOR="#FFFF00"][SIZE=7][U]Night 2 has begun![/U][/SIZE][/COLOR][/center]
[URL="https://www.tickcounter.com/countdown/4639133/my-countdown"]Night 2 end on Monday, 7:00 PM EST. Click here for reference to when Night 2 end.[/URL]
[COLOR="#FFFFFF"]Please submit your night actions at least 60 minutes before the deadline, all actions will be locked 60 minutes before the deadline.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
[U]Player List:[/U]
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt
7. Luka
[COLOR="#00FF00"][s]8. bakermir - Teacher[/s][/COLOR]
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
15. Varcron
White = Alive, [COLOR="#00FF00"]Color = [COLOR="#FF0000"]Dead with[/COLOR] Role reveal[/COLOR] This list will be updated as game start to unfold.[/color]
Night 2 has begun!
Night 2 end on Monday, 7:00 PM EST. Click here for reference to when Night 2 end.
Please submit your night actions at least 60 minutes before the deadline, all actions will be locked 60 minutes before the deadline.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
Player List:
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt
7. Luka
8. bakermir - Teacher
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
15. Varcron
White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
November 26th, 2023, 05:00 PM
[COLOR="#FFFF00"]Cape90 was protected. Nobody was lynched.[/COLOR]
Cape90 was protected. Nobody was lynched.
November 25th, 2023, 08:34 PM
[QUOTE=Helz;994835][COLOR="#00FF00"]Yup. No self votes..
[MENTION=3897]powerofdeath[/MENTION]
Reguardless of if the bot allows it will self votes be taken into account?[/COLOR][/QUOTE]
no

Originally Posted by
Helz
Yup. No self votes..
@powerofdeath
Reguardless of if the bot allows it will self votes be taken into account?
no
November 25th, 2023, 07:32 PM
[QUOTE=Helz;994819][MENTION=3897]powerofdeath[/MENTION][COLOR="#00FF00"]
Is suicide allowed?[/COLOR][/QUOTE]
No.
[QUOTE=Helz;994820][COLOR="#00FF00"]Also is self voting allowed[/COLOR]?[/QUOTE]
Pretty sure bot dont register self votes.

Originally Posted by
Helz
No.

Originally Posted by
Helz
Also is self voting allowed?
Pretty sure bot dont register self votes.
November 25th, 2023, 05:03 PM
[COLOR="#FFFF00"]Players have been warned for not meeting required activity. Game require you to post minimum 5 posts per 24 hours cycle.[/COLOR]
Players have been warned for not meeting required activity. Game require you to post minimum 5 posts per 24 hours cycle.
November 25th, 2023, 03:22 PM
[QUOTE=Helz;994717][MENTION=3897]powerofdeath[/MENTION][COLOR="#00FF00"]
If a flower child/evil flower child power is used and the player it’s used on is lynched does it result in no lynch happening or does the runner up get lynched[/COLOR]?[/QUOTE]
It will be announced at end of the day that lynch target is protected and will result in no lynch. You will get similar announcement if it was protected by lynch immunity or protected by monks.

Originally Posted by
Helz
@
powerofdeath
If a flower child/evil flower child power is used and the player it’s used on is lynched does it result in no lynch happening or does the runner up get lynched?
It will be announced at end of the day that lynch target is protected and will result in no lynch. You will get similar announcement if it was protected by lynch immunity or protected by monks.
November 24th, 2023, 06:57 PM
Sorry, I forgot to reset the vote bot. Resetting now since votes from yesterday are still there. You will need to revote again.
[resetcount][/resetcount]
Sorry, I forgot to reset the vote bot. Resetting now since votes from yesterday are still there. You will need to revote again.
November 24th, 2023, 04:50 PM
[center][COLOR="#FFFF00"][SIZE=7][U]Day 2 has begun![/U][/SIZE][/COLOR][/center]
[URL="https://www.tickcounter.com/countdown/4634702/day-1-end"]Day 2 end on Sunday, 7:00 PM EST. Click here for reference to when Day 2 end.[/URL]
[COLOR="#FFFFFF"]There is a bounty on Helzs head.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
[U]Player List:[/U]
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt
7. Luka
[COLOR="#00FF00"][s]8. bakermir - Teacher[/s][/COLOR]
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
15. Varcron
White = Alive, [COLOR="#00FF00"]Color = [COLOR="#FF0000"]Dead with[/COLOR] Role reveal[/COLOR] This list will be updated as game start to unfold.[/color]
Day 2 has begun!
Day 2 end on Sunday, 7:00 PM EST. Click here for reference to when Day 2 end.
There is a bounty on Helzs head.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
Player List:
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt
7. Luka
8. bakermir - Teacher
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
15. Varcron
White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
November 23rd, 2023, 05:44 AM
[center][COLOR="#FFFF00"][SIZE=7][U]Night 1 has begun![/U][/SIZE][/COLOR][/center]
[URL="https://www.tickcounter.com/countdown/4630796/black-friday-sale"]Night 1 end on Friday, 7:00 PM EST. Click here for reference to when Night 1 end.[/URL]
[COLOR="#FFFFFF"]Please submit your night actions at least 60 minutes before the deadline, all actions will be locked 60 minutes before the deadline.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
[U]Player List:[/U]
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt
7. Luka
[COLOR="#00FF00"][s]8. bakermir - Teacher[/s][/COLOR]
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
15. Varcron
White = Alive, [COLOR="#00FF00"]Color = [COLOR="#FF0000"]Dead with[/COLOR] Role reveal[/COLOR] This list will be updated as game start to unfold.[/color]
Night 1 has begun!
Night 1 end on Friday, 7:00 PM EST. Click here for reference to when Night 1 end.
Please submit your night actions at least 60 minutes before the deadline, all actions will be locked 60 minutes before the deadline.
If you have any questions, do not hesitate to DMs me on Discord or via the website.
Player List:
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt
7. Luka
8. bakermir - Teacher
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
15. Varcron
White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
November 22nd, 2023, 05:05 PM
[COLOR="#FFFF00"][COLOR="#FFFFFF"]Huo Huo and Mr Tail (3): Marshmallow Marshall, MartinGG99, bwcPorscha
oliverz144 (3): bakermir, Huo Huo and Mr Tail, Helz
bakermir (4): oliverz144, Mizery, scumbot5679, Cape90
Marshmallow Marshall (1): Auwt
Cape90 (1): Lilypetal
Skip Day (3): Luka; Dark Magician; Varcron[/COLOR]
Bakermir was lynched.
Their role:
[Spoiler=“Role Card”] [COLOR="#00FF00"]Teacher[/COLOR] - Choose 2 players at night. Learn if their alignments match or not. (Mafia/Town/neutral). Cannot target self.[/Spoiler]
[/color]
Huo Huo and Mr Tail (3): Marshmallow Marshall, MartinGG99, bwcPorscha
oliverz144 (3): bakermir, Huo Huo and Mr Tail, Helz
bakermir (4): oliverz144, Mizery, scumbot5679, Cape90
Marshmallow Marshall (1): Auwt
Cape90 (1): Lilypetal
Skip Day (3): Luka; Dark Magician; Varcron
Bakermir was lynched.
Their role:
November 21st, 2023, 05:56 PM
[QUOTE=powerofdeath;994081][COLOR="#FFFFFF"]
I will be a little forgiving this time around because its close to Thanksgiving but I did prod those who were a little bit under the 5 posts. Next time it will count as an official warning and a third time it will be replacement. Please post at least the minimum. Thank you :)[/COLOR][/QUOTE]
[COLOR="#FFFFFF"]If Thanksgiving holiday is causing an issue for you to keep up the activity, please let me know and I will pardon it.[/COLOR]

Originally Posted by
powerofdeath
I will be a little forgiving this time around because its close to Thanksgiving but I did prod those who were a little bit under the 5 posts. Next time it will count as an official warning and a third time it will be replacement. Please post at least the minimum. Thank you 
If Thanksgiving holiday is causing an issue for you to keep up the activity, please let me know and I will pardon it.
November 21st, 2023, 05:52 PM
[COLOR="#FFFFFF"][quote]You must post at least five times every 24 hours interval. You will receive 1 warning, and will be replaced if this happen the second time. (Unless a role is preventing you from speaking).
In an event of a replacement, I may extend day by 24 more hours. (This only apply if replacement occurs within 18 hours of EotD.)[/quote]
I will be a little forgiving this time around because its close to Thanksgiving but I did prod those who were a little bit under the 5 posts. Next time it will count as an official warning and a third time it will be replacement. Please post at least the minimum. Thank you :)[/COLOR]
You must post at least five times every 24 hours interval. You will receive 1 warning, and will be replaced if this happen the second time. (Unless a role is preventing you from speaking).
In an event of a replacement, I may extend day by 24 more hours. (This only apply if replacement occurs within 18 hours of EotD.)
I will be a little forgiving this time around because its close to Thanksgiving but I did prod those who were a little bit under the 5 posts. Next time it will count as an official warning and a third time it will be replacement. Please post at least the minimum. Thank you
November 21st, 2023, 05:10 PM
[COLOR="#FFFFFF"][U][COLOR="#FFFF00"]Current Vote count (24 hours in)[/COLOR]
[/U]
Lilypetal (2): Marshmallow Marshall, Huo Huo and Mr Tail
Varcron (1): bakermir
Huo Huo and Mr Tail (1): oliverz144
oliverz144 (1): Helz
Marshmallow Marshall (2): Auwt, MartinGG99
Skip Day ([SIZE=1] [/SIZE]8[SIZE=1] [/SIZE]): Mizery; Cape90; Scumbot5679; Luka; Dark Magician; lilypetal; bwcPorscha; Varcron
[U][COLOR="#FFFF00"]Small Reminder:
[/COLOR][/U]
Plurality vote will be used. [B][SIZE=3]Not voting will count as Skipping the Day[/SIZE][/B]. Hammering does not lynch the person or end the day. Whoever have the most votes by 48 hours will be voted out. In an event of a tie, the day is skipped.
[/COLOR]
Current Vote count (24 hours in)
Lilypetal (2): Marshmallow Marshall, Huo Huo and Mr Tail
Varcron (1): bakermir
Huo Huo and Mr Tail (1): oliverz144
oliverz144 (1): Helz
Marshmallow Marshall (2): Auwt, MartinGG99
Skip Day (8): Mizery; Cape90; Scumbot5679; Luka; Dark Magician; lilypetal; bwcPorscha; Varcron
Small Reminder:
Plurality vote will be used. Not voting will count as Skipping the Day. Hammering does not lynch the person or end the day. Whoever have the most votes by 48 hours will be voted out. In an event of a tie, the day is skipped.
November 21st, 2023, 05:05 PM
[QUOTE=MartinGG99;994063]I acknowledge that, but I stand by my firm belief that for me specifically agreeing to it would be very bad.
Also if Werewolf exists then everything goes to heck regardless. Given that werewolf dies if they're wrong, I assume the kill for being correct is unavoidable.
Actually
[COLOR="#00FF00"]Is the werewolf kill avoidable if the werewolf guesses correctly? What happens if it can be protected against but the werewolf guesses right -- do they still get the benefits?[/COLOR] [MENTION=3897]powerofdeath[/MENTION]
Since the host likes public questions.[/QUOTE]
[COLOR="#FFFFFF"]Yes you can protect against the werewolf kills. Yes werewolf become deathproof, and may keep targeting the same player repeatedly.[/COLOR]

Originally Posted by
MartinGG99
I acknowledge that, but I stand by my firm belief that for me specifically agreeing to it would be very bad.
Also if Werewolf exists then everything goes to heck regardless. Given that werewolf dies if they're wrong, I assume the kill for being correct is unavoidable.
Actually
Is the werewolf kill avoidable if the werewolf guesses correctly? What happens if it can be protected against but the werewolf guesses right -- do they still get the benefits?
@
powerofdeath
Since the host likes public questions.
Yes you can protect against the werewolf kills. Yes werewolf become deathproof, and may keep targeting the same player repeatedly.
November 21st, 2023, 04:19 PM
[CENTER][FONT=Palatino Linotype][COLOR="#FFD700"][SIZE=6][U]Announcement![/U][/SIZE][/COLOR][/FONT]
[COLOR="#FFFFFF"]A bride was rejected. Heartbroken by this, they exposed that MartinGG99 has denied their proposal. [/COLOR][/CENTER]
Announcement!
A bride was rejected. Heartbroken by this, they exposed that MartinGG99 has denied their proposal.
November 20th, 2023, 05:00 PM
[center][COLOR="#FFFF00"][SIZE=7][U]Day 1 has begun![/U][/SIZE][/COLOR][/center]
[URL="https://www.tickcounter.com/countdown/4623348/day-1-end-time"]Day 1 end on Wednesday, 7:00 PM EST. Click here for reference to when Day 1 end.[/URL]
[COLOR="#FFFFFF"]If you have any questions, do not hesitate to DMs me on Discord or via the website. If you want anything answered publicly in this thread,[/COLOR] [COLOR="#00FF00"]please ask your question in GREEN COLOR.[/COLOR]
Day 1 has begun!
Day 1 end on Wednesday, 7:00 PM EST. Click here for reference to when Day 1 end.
If you have any questions, do not hesitate to DMs me on Discord or via the website. If you want anything answered publicly in this thread, please ask your question in GREEN COLOR.
November 20th, 2023, 03:09 PM
[CENTER][FONT=Palatino Linotype][COLOR="#FFD700"][SIZE=6][U]NOTICE![/U][/SIZE][/COLOR][/FONT][/CENTER]
[URL="https://www.sc2mafia.com/forum/showthread.php/51032-S-FM-352-Silent-Night-2?p=988728#post988728"]For those who are new to the website, here is a quick tutorial on how to vote, how to view vote count, how to view ISOs, and how to view voting history. All you gotta do is click on this.[/URL]
[CENTER][FONT=Palatino Linotype][COLOR="#FFD700"][SIZE=6][U]NOTICE![/U][/SIZE][/COLOR][/FONT][/CENTER]
[URL="https://www.sc2mafia.com/forum/showthread.php/51032-S-FM-352-Silent-Night-2?p=988728#post988728"]If you have further questions related to this, please do not hesistate to contact me on discord[/URL]
[url]https://www.sc2mafia.com/forum/showthread.php/51032-S-FM-352-Silent-Night-2?p=988728#post988728[/url]
[CENTER][FONT=Palatino Linotype][COLOR="#FFD700"][SIZE=6][U]NOTICE![/U][/SIZE][/COLOR][/FONT][/CENTER]
[URL="https://www.sc2mafia.com/forum/showthread.php/51032-S-FM-352-Silent-Night-2?p=988728#post988728"]YOUR VOTES WILL NOT COUNT UNLESS YOU USE PROPER VOTE TAGS. YOU MUST USE EXACT FULL USERNAME FOR THE BOT TO REGISTER YOUR VOTES[/URL]
NOTICE!
For those who are new to the website, here is a quick tutorial on how to vote, how to view vote count, how to view ISOs, and how to view voting history. All you gotta do is click on this.
NOTICE!
If you have further questions related to this, please do not hesistate to contact me on discord
https://www.sc2mafia.com/forum/showt...728#post988728
NOTICE!
YOUR VOTES WILL NOT COUNT UNLESS YOU USE PROPER VOTE TAGS. YOU MUST USE EXACT FULL USERNAME FOR THE BOT TO REGISTER YOUR VOTES
November 20th, 2023, 03:07 PM
[SIZE=4][CENTER][COLOR="#FFFF00"][U]Small Announcement[/U]
Day 1 will last 48 hours as usual. Night 1 will last 48 hours as well, to allow Americans celebrate their Thanksgiving holidays. Future days will still last 48 hours. Night 2 and beyond will resort back to being 24 hours.[/COLOR][/CENTER][/SIZE]
Small Announcement
Day 1 will last 48 hours as usual. Night 1 will last 48 hours as well, to allow Americans celebrate their Thanksgiving holidays. Future days will still last 48 hours. Night 2 and beyond will resort back to being 24 hours.
November 20th, 2023, 03:05 PM
[COLOR="#800080"][FONT=Impact][U]S-FM Nonstandard Roles 3[/U][/FONT][/COLOR]
[COLOR="#FFFFFF"][U]Role List:[/U][/COLOR]
[COLOR="#FF0000"]Hidden Mafia
Hidden Mafia
Hidden Mafia[/COLOR]
[COLOR="#00FF00"]Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town[/COLOR]/[COLOR="#ADD8E6"]Hidden Neutral
Hidden Neutral
Hidden Neutral[/COLOR]
[COLOR="#FFFFFF"][U]Possible Roles:[/U][/COLOR]
[COLOR="#FF0000"]Mafia roles: Fabricator; Evil Flower Child; Shadow; Evil Vengeful; Evil Pacifist; Janitor; Evil Parrot; Evil Cat Lady; Blackmailer[/COLOR]
[COLOR="#00FF00"]Town roles: Gambler; Pacifist; Night Watchman; Tough Guy; Soul Mate; Sapling; Flower Child; Vengeful; Fancy Lady; Judge; Bully; Grave Robber; Door Salesman; Detector; Parrot; Bride; Cat Lady; Teacher[/COLOR]
[COLOR="#ADD8E6"]Neutral roles: Werewolf; Evil Teacher; Corruptor; Bounty Hunter; Ghost; Monk; Wild Card[/COLOR]
[COLOR="#FFFFFF"][U]Role Card:[/U][/COLOR]
[Quote= Mafia Role Cards]
[COLOR="#FF0000"]Fabricator[/COLOR] - [U]Visit[/U] one person every night. That person will receive an additional fake feedback of your choice. Cannot use Corruptor's Feedback.
[COLOR="#FF0000"]Evil Flower Child[/COLOR] - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.
[COLOR="#FF0000"]Shadow[/COLOR] - Once per game you can double your team's votes during the day, while hiding all votes. (All votes for the rest of the day will become 100% anonymous. Nobody will know the vote count. All I will announce is who got lynched at the end of the day).
[COLOR="#FF0000"]Evil Vengeful[/COLOR] - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.
[COLOR="#FF0000"]Evil Pacifist[/COLOR] - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.
[COLOR="#FF0000"]Janitor[/COLOR] - Once per game during the night you may choose to thoroughly clean the entire town. All players that die that night, and the following day (including lynching) will be cleaned, and their roles will remain hidden.
[COLOR="#FF0000"]Evil Parrot[/COLOR] - [U]Visit[/U] a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self.
[COLOR="#FF0000"]Evil Cat Lady[/COLOR] - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Evil Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).
[COLOR="#FF0000"]Blackmailer[/COLOR] - [U]Visit[/U] a player each night and blackmail them. This will prevent them from speaking or voting during the day. It will be publicly announced that your target was blackmailed. Cannot target teammates. Cannot target same player twice in a row.[/quote]
[quote=Town Role Cards][COLOR="#00FF00"]Gambler[/COLOR] - [U]Visit[/U] a player and guess their alignment to see if you are correct or not. You may either guess if they are a member of the mafia, a member of the town, or if they are neutral third party. If you guess wrong, your identity will be revealed to the mafia.
[COLOR="#00FF00"]Pacifist[/COLOR] - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.
[COLOR="#00FF00"]Night Watchman[/COLOR] - Thrice per game you may protect a player from dying. You can use your ability multiple times in a single night or spread them out in separate nights. Cannot target self.
[COLOR="#00FF00"]Tough Guy[/COLOR] - [U]Visit[/U] and protect a player from dying at night. If your target is attacked, you and your attacker will see each others' roles. You will die at the end of the day. Cannot target self.
[COLOR="#00FF00"]Soul Mate[/COLOR] - [U]Visit[/U] and protect a player from dying at night. If your target is attacked, your target will learn your identity and role, and you are bound to your target. Once bound, you may not visit again and if you OR the person you're bound to get attacked again, both of you will die. Cannot target self.
[COLOR="#00FF00"]Sapling [/COLOR]- Power in vote. Each night you may choose to grow into a tree. Once you become a tree, you cannot vote, and you will become deathproof. You will no longer count toward the town's majority for the purpose of Mafia trying to achieve 51% majority/Killers achieving 50% majority.
[COLOR="#00FF00"]Flower Child[/COLOR] - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.
[COLOR="#00FF00"]Vengeful[/COLOR] - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.
[COLOR="#00FF00"]Fancy Lady[/COLOR] - You may [U]visit[/U] a player at night. When visiting a player, you become immune from being attacked. If your target is not sided with town, you will die, and it will be announced that you died visiting an evil player. If your target is killed at night, you will die and it will be announced that you died visiting a player that got killed. Cannot target self.
[COLOR="#00FF00"]Judge[/COLOR] - If nobody is lynched, you may overturn it to a living player of your choice. However if you tried to lynch a town, town will riot and lynch you instead. It will be announced at the end of the day that you tried to judge someone, and who got judged.
[COLOR="#00FF00"]Bully[/COLOR] - During the day, give a person a wedgie. This will prevent them from voting for the day and prevent them from taking any night actions that night. If they already placed a vote, their vote will no longer count. Wedgies are public, but Bully’s identity will remain hidden.
[COLOR="#00FF00"]Grave Robber[/COLOR] - The first town that die, you become their role. At night, you may forfeit your role, and revert back to being a grave robber. This will prevent you from taking any night actions. You will not revert back to being a graverobber until the start of the following day.
[COLOR="#00FF00"]Door Salesman[/COLOR] - [U]Visit[/U] a player each night. If they die that night you gain 1 extra vote permanently. You can stack infinity.
[COLOR="#00FF00"]Detector[/COLOR] - Passively learn all roles that visit you each night. Once per game you may also learn the identity of each roles that visit you that night.
[COLOR="#00FF00"]Parrot[/COLOR] - [U]Visit[/U] a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self. You cannot visit the same person twice in a row.
[COLOR="#00FF00"]Bride[/COLOR] - During the day, you may give a proposal to another player. If they accept the proposal, you both see each others role and become lover. When one of you die, the other die. This will not affect either of your win conditions. If they deny the proposal, the target will be publicly revealed as someone who denied the proposal. They have 24 hours to accept the proposal.
[COLOR="#00FF00"]Cat Lady[/COLOR] - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).
[COLOR="#00FF00"]Teacher[/COLOR] - Choose 2 players at night. Learn if their alignments match or not. (Mafia/Town/neutral). Cannot target self.[/quote]
[quote=Neutral Role Cards][COLOR="#ADD8E6"]Werewolf[/COLOR] - [U]Visit[/U] a player to guess a player's exact role each night. If the werewolf was correct, the player will be devoured. The werewolf will become kill immune and lynch immune for 1 night and day cycle. If the werewolf was incorrect, the werewolf dies.
[COLOR="#ADD8E6"]Evil Teacher[/COLOR] - Choose 2 players at night. If their alignment don't match, they both will die. You may choose yourself and someone else. If they don't match your Neutral Alignment, only they will die.(Mafia/Town/Neutral). You cannot be killed by the Mafia.
[COLOR="#ADD8E6"]Corruptor[/COLOR] - Each night you can [U]visit[/U] a player to glitch. That player won't be able to speak, vote, or use their role abilities the following day, and will die at the end of the day. Their roles will remain completely hidden on flip. When Corruptor die, any living players that was glitched will unglitch themselves and may resume the game normally. Players being protected cannot be glitched. You cannot be killed by the Mafia.
[COLOR="#ADD8E6"]Bounty Hunter[/COLOR] - Each odd nights [U]visit[/U] a player and place a bounty on them. The bounty will prevent them from being killed at night. The bounty will be announced at the start of the day. If they are not lynched within 3 days, the bounty hunter become pernamently immune to kills and lynching. End the game with a victory the second time this happen.
[COLOR="#ADD8E6"]Ghost[/COLOR] - You must die by any means or forms. Once killed, you must see your killer's faction lose. When you are killed, you may haunt a player during the day to learn their alignment and role. You will have 100% complete control over their actions/role card until the start of following day. Target will not know they were haunted until the start of the following day. Being lynched will always result in wanting to see Town's faction lose. In an event of multiple killers, it will go in order of: Town > Mafia > Evil Teacher > Werewolf.
[COLOR="#ADD8E6"]Monk[/COLOR] - [U]Visit[/U] a player and protect them from dying each night. During the night, predict a player who might get lynched. If they are lynched, protect them from being lynched during the day. It will be announced at end of the day that the person was protected. Exit with a win when you successfully protect a total of 3 players. Can target self. You cannot save a person that is marked with a bounty.
[COLOR="#ADD8E6"]Wild Card[/COLOR] - Anyone that [U]visit[/U] you become wild. Anyone that you [U]visit[/U] become wild. Win when everyone ALIVE are wild. You can never be wild yourself. You may pick any roles in the rolelist during the day and become that role for the rest of the day and following night. However your actions are incapable of killing anyone. Upon death, you have the ability to choose 1 more person to become Wild. (Being Wild in general does nothing except to achieve wincon for Wild Card).[/quote]
[COLOR="#FFFFFF"][U]Order of Operations: [/U][/COLOR]
1. Release the Cat
2. Fancy Lady Visit
3. Fabricator/Parrot/Night Watchman/Tough Guy/Soul Mate/Monk
4. Mafia/Werewolf/Evil Teacher kills
5. Blackmailer/Gambler/Door Salesman/Teacher/Bounty Hunter
6. Corruptor
7. Sapling Grow into Trees/Grave Robber Reverts back
[COLOR="#FFFFFF"][U]Feedback:[/U][/COLOR]
[quote]You found a cat in your house. You must choose to either let the cat out, and be roleblocked for the night, or let the cat stay, and the Cat Lady will learn your role.[/quote]
[quote]You cat came back to you, reporting that (Name) is (Role).[/quote]
[quote]You are blackmailed. You cannot speak or vote today.[/quote]
[quote]Your alignment's guess is correct.[/quote]
[quote]Your alignment's guess is incorrect. The Mafia now know your identity![/quote]
[quote](Name), the Gambler lost the gamble and went in debt and they owe the Mafia a lot of money.[/quote]
[quote]You fought off your attacker: (Name) the (Role). You are bleeding to death, and will die at the end of the day.[/quote]
[quote](Name) the Tough Guy fought you off from killing your target.[/quote]
[quote]You failed to kill your target as they were protected last night![/quote]
[quote]You fought off your attacker, and you are now bound to your target.[/quote]
[quote](Name), the Soul Mate, fought off your attacker, and is now bound to you.[/quote]
[quote]You received a wedgie! You can no longer vote for the rest of the day. You cannot perform any night actions this night.[/quote]
[quote](Role), (Role), (Role)... visited you last night.[/quote]
[quote](Name and Role), (Name and Role), (Name and Role)... visited you last night.[/quote]
[quote](Name), the Bride proposed to you. You have 24 hours to decide if you want to accept the proposal. If you do not answer/Deny the proposal, it will be publicly revealed that you denied the proposal. If you accept the proposal, you and the Bride will learn each other's roles and become lover. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.[/quote]
[quote](Name and Role) accepted your proposal. You are now in love with them. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.[/quote]
[quote]Your targets have matching alignments.[/quote]
[quote]Your targets do not have matching alignments.[/quote]
[quote]You successfully devoured your target. You are deathproof for 1 day and night cycle.[/quote]
[quote]You have been glitched. You cannot speak or vote today. You will die at the end of the day and your role will remain hidden.[/quote]
[quote]The Corruptor is dead. You are no longer glitched.[/quote]
[quote]You successfully died. You now must see (Alignment) lose.[/quote]
[quote]You learned that you were possessed by a ghost last night.[/quote]
[quote]You haunted (Name). Their role is (Role). You have 100% complete control over their actions/role card until the start of the following day.[/quote]
[quote]You successfully protected your target. You only need X more protections to win![/quote]
[quote](Name) is now wild![/quote]
[quote]You successfully became (Role).[/quote]
[quote]You successfully grew into a big beautiful tree.[/quote]
[quote]You successfully reverted back to being a Grave Robber.[/quote]
[COLOR="#FFFFFF"][U]Mechanics:[/U][/COLOR]
Days are 48 hours. Nights are 24 hours.
Game start on Day 1 with a lynch.
All Neutral Roles are 100% unique. There will not be duplicate of Neutral Roles. There may be duplicate of Town and Mafia Roles.
Mafia share 24/7 chat. Mafia can decide who to send to perform a factional kill. Mafia can still perform their rolecard alongwith performing the factional kill.
Plurality vote will be used. [COLOR="#FFFFFF"]Not voting will count as Skipping the Day[/COLOR]. Hammering does not lynch the person or end the day. Whoever have the most votes by 48 hours will be voted out. [COLOR="#FFFFFF"]In an event of a tie, the day is skipped.[/COLOR]
Death Notes/Last Wills are not allowed. Roles/Alignments will be revealed upon death, but you will not know what killed them(unless stated otherwise).
[U][COLOR="#FFFFFF"]Rules: [/COLOR][/U]
[COLOR="#FFFF00"]You must have discord to play. Add me powerofdeath#0997.[/COLOR]
No editing, no deleting posts
No videos
Cannot mention anything at all from your DMs with the host. This may result in a modkill depend on severity.
If you have questions, do not hesitate to ask me on discord. If you have questions you wanted to be answered publicly ask in [COLOR="#00FF00"]GREEN TEXT[/COLOR] and I will answer them.
No cheating, contacting out of game, or playing against your win condition.
You must post at least five times every 24 hours interval. You will receive 1 warning, and will be replaced if this happen the second time. (Unless a role is preventing you from speaking).
In an event of a replacement, I may extend day by 24 more hours. (This only apply if replacement occurs within 18 hours of EotD.)
[U][COLOR="#FFFFFF"]Win Condition: [/COLOR][/U]
[COLOR="#FF0000"]Mafia:[/COLOR] Gain 50% Majority. Must see Werewolf/Evil Teacher/Corruptor killed as well. Alternately you win with a victory if a living member of the Mafia survive to see all Town/Werewolf/Evil Teacher/Corruptor killed even if you have yet to achieve 50% majority. Victory will end the game.
[COLOR="#00FF00"]Town:[/COLOR] Have one living member (No Trees) survive to see All Mafia/Werewolf/Evil Teacher/Corruptor killed. Victory will end the game.
[COLOR="#ADD8E6"]Werewolf:[/COLOR] Gain 50% Majority. Victory will end the game.
[COLOR="#ADD8E6"]Evil Teacher:[/COLOR] Gain 50% Majority. Victory will end the game.
[COLOR="#ADD8E6"]Corruptor:[/COLOR] Gain 50% Majority. Victory will end the game.
[COLOR="#ADD8E6"]Bounty Hunter:[/COLOR] Win when 2 bounties do not get lynched on time. Victory will end the game.
[COLOR="#ADD8E6"]Ghost:[/COLOR] Die and see your killer's faction Lose. Victory does not end the game.
[COLOR="#ADD8E6"]Monk:[/COLOR] Successfully protect a total of 3 players. Victory does not end the game.
[COLOR="#ADD8E6"]Wild Card:[/COLOR] Win when all living players are wild. Victory does not end the game.
S-FM Nonstandard Roles 3
Role List:
Hidden Mafia
Hidden Mafia
Hidden Mafia
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town/Hidden Neutral
Hidden Neutral
Hidden Neutral
Possible Roles:
Mafia roles: Fabricator; Evil Flower Child; Shadow; Evil Vengeful; Evil Pacifist; Janitor; Evil Parrot; Evil Cat Lady; Blackmailer
Town roles: Gambler; Pacifist; Night Watchman; Tough Guy; Soul Mate; Sapling; Flower Child; Vengeful; Fancy Lady; Judge; Bully; Grave Robber; Door Salesman; Detector; Parrot; Bride; Cat Lady; Teacher
Neutral roles: Werewolf; Evil Teacher; Corruptor; Bounty Hunter; Ghost; Monk; Wild Card
Role Card:

Originally Posted by
Mafia Role Cards
Fabricator - Visit one person every night. That person will receive an additional fake feedback of your choice. Cannot use Corruptor's Feedback.
Evil Flower Child - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.
Shadow - Once per game you can double your team's votes during the day, while hiding all votes. (All votes for the rest of the day will become 100% anonymous. Nobody will know the vote count. All I will announce is who got lynched at the end of the day).
Evil Vengeful - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.
Evil Pacifist - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.
Janitor - Once per game during the night you may choose to thoroughly clean the entire town. All players that die that night, and the following day (including lynching) will be cleaned, and their roles will remain hidden.
Evil Parrot - Visit a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self.
Evil Cat Lady - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Evil Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).
Blackmailer - Visit a player each night and blackmail them. This will prevent them from speaking or voting during the day. It will be publicly announced that your target was blackmailed. Cannot target teammates. Cannot target same player twice in a row.

Originally Posted by
Town Role Cards
Gambler - Visit a player and guess their alignment to see if you are correct or not. You may either guess if they are a member of the mafia, a member of the town, or if they are neutral third party. If you guess wrong, your identity will be revealed to the mafia.
Pacifist - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.
Night Watchman - Thrice per game you may protect a player from dying. You can use your ability multiple times in a single night or spread them out in separate nights. Cannot target self.
Tough Guy - Visit and protect a player from dying at night. If your target is attacked, you and your attacker will see each others' roles. You will die at the end of the day. Cannot target self.
Soul Mate - Visit and protect a player from dying at night. If your target is attacked, your target will learn your identity and role, and you are bound to your target. Once bound, you may not visit again and if you OR the person you're bound to get attacked again, both of you will die. Cannot target self.
Sapling - Power in vote. Each night you may choose to grow into a tree. Once you become a tree, you cannot vote, and you will become deathproof. You will no longer count toward the town's majority for the purpose of Mafia trying to achieve 51% majority/Killers achieving 50% majority.
Flower Child - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.
Vengeful - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.
Fancy Lady - You may visit a player at night. When visiting a player, you become immune from being attacked. If your target is not sided with town, you will die, and it will be announced that you died visiting an evil player. If your target is killed at night, you will die and it will be announced that you died visiting a player that got killed. Cannot target self.
Judge - If nobody is lynched, you may overturn it to a living player of your choice. However if you tried to lynch a town, town will riot and lynch you instead. It will be announced at the end of the day that you tried to judge someone, and who got judged.
Bully - During the day, give a person a wedgie. This will prevent them from voting for the day and prevent them from taking any night actions that night. If they already placed a vote, their vote will no longer count. Wedgies are public, but Bully’s identity will remain hidden.
Grave Robber - The first town that die, you become their role. At night, you may forfeit your role, and revert back to being a grave robber. This will prevent you from taking any night actions. You will not revert back to being a graverobber until the start of the following day.
Door Salesman - Visit a player each night. If they die that night you gain 1 extra vote permanently. You can stack infinity.
Detector - Passively learn all roles that visit you each night. Once per game you may also learn the identity of each roles that visit you that night.
Parrot - Visit a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self. You cannot visit the same person twice in a row.
Bride - During the day, you may give a proposal to another player. If they accept the proposal, you both see each others role and become lover. When one of you die, the other die. This will not affect either of your win conditions. If they deny the proposal, the target will be publicly revealed as someone who denied the proposal. They have 24 hours to accept the proposal.
Cat Lady - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).
Teacher - Choose 2 players at night. Learn if their alignments match or not. (Mafia/Town/neutral). Cannot target self.

Originally Posted by
Neutral Role Cards
Werewolf - Visit a player to guess a player's exact role each night. If the werewolf was correct, the player will be devoured. The werewolf will become kill immune and lynch immune for 1 night and day cycle. If the werewolf was incorrect, the werewolf dies.
Evil Teacher - Choose 2 players at night. If their alignment don't match, they both will die. You may choose yourself and someone else. If they don't match your Neutral Alignment, only they will die.(Mafia/Town/Neutral). You cannot be killed by the Mafia.
Corruptor - Each night you can visit a player to glitch. That player won't be able to speak, vote, or use their role abilities the following day, and will die at the end of the day. Their roles will remain completely hidden on flip. When Corruptor die, any living players that was glitched will unglitch themselves and may resume the game normally. Players being protected cannot be glitched. You cannot be killed by the Mafia.
Bounty Hunter - Each odd nights visit a player and place a bounty on them. The bounty will prevent them from being killed at night. The bounty will be announced at the start of the day. If they are not lynched within 3 days, the bounty hunter become pernamently immune to kills and lynching. End the game with a victory the second time this happen.
Ghost - You must die by any means or forms. Once killed, you must see your killer's faction lose. When you are killed, you may haunt a player during the day to learn their alignment and role. You will have 100% complete control over their actions/role card until the start of following day. Target will not know they were haunted until the start of the following day. Being lynched will always result in wanting to see Town's faction lose. In an event of multiple killers, it will go in order of: Town > Mafia > Evil Teacher > Werewolf.
Monk - Visit a player and protect them from dying each night. During the night, predict a player who might get lynched. If they are lynched, protect them from being lynched during the day. It will be announced at end of the day that the person was protected. Exit with a win when you successfully protect a total of 3 players. Can target self. You cannot save a person that is marked with a bounty.
Wild Card - Anyone that visit you become wild. Anyone that you visit become wild. Win when everyone ALIVE are wild. You can never be wild yourself. You may pick any roles in the rolelist during the day and become that role for the rest of the day and following night. However your actions are incapable of killing anyone. Upon death, you have the ability to choose 1 more person to become Wild. (Being Wild in general does nothing except to achieve wincon for Wild Card).
Order of Operations:
1. Release the Cat
2. Fancy Lady Visit
3. Fabricator/Parrot/Night Watchman/Tough Guy/Soul Mate/Monk
4. Mafia/Werewolf/Evil Teacher kills
5. Blackmailer/Gambler/Door Salesman/Teacher/Bounty Hunter
6. Corruptor
7. Sapling Grow into Trees/Grave Robber Reverts back
Feedback:
You found a cat in your house. You must choose to either let the cat out, and be roleblocked for the night, or let the cat stay, and the Cat Lady will learn your role.
You cat came back to you, reporting that (Name) is (Role).
You are blackmailed. You cannot speak or vote today.
Your alignment's guess is correct.
Your alignment's guess is incorrect. The Mafia now know your identity!
(Name), the Gambler lost the gamble and went in debt and they owe the Mafia a lot of money.
You fought off your attacker: (Name) the (Role). You are bleeding to death, and will die at the end of the day.
(Name) the Tough Guy fought you off from killing your target.
You failed to kill your target as they were protected last night!
You fought off your attacker, and you are now bound to your target.
(Name), the Soul Mate, fought off your attacker, and is now bound to you.
You received a wedgie! You can no longer vote for the rest of the day. You cannot perform any night actions this night.
(Role), (Role), (Role)... visited you last night.
(Name and Role), (Name and Role), (Name and Role)... visited you last night.
(Name), the Bride proposed to you. You have 24 hours to decide if you want to accept the proposal. If you do not answer/Deny the proposal, it will be publicly revealed that you denied the proposal. If you accept the proposal, you and the Bride will learn each other's roles and become lover. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.
(Name and Role) accepted your proposal. You are now in love with them. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.
Your targets have matching alignments.
Your targets do not have matching alignments.
You successfully devoured your target. You are deathproof for 1 day and night cycle.
You have been glitched. You cannot speak or vote today. You will die at the end of the day and your role will remain hidden.
The Corruptor is dead. You are no longer glitched.
You successfully died. You now must see (Alignment) lose.
You learned that you were possessed by a ghost last night.
You haunted (Name). Their role is (Role). You have 100% complete control over their actions/role card until the start of the following day.
You successfully protected your target. You only need X more protections to win!
You successfully became (Role).
You successfully grew into a big beautiful tree.
You successfully reverted back to being a Grave Robber.
Mechanics:
Days are 48 hours. Nights are 24 hours.
Game start on Day 1 with a lynch.
All Neutral Roles are 100% unique. There will not be duplicate of Neutral Roles. There may be duplicate of Town and Mafia Roles.
Mafia share 24/7 chat. Mafia can decide who to send to perform a factional kill. Mafia can still perform their rolecard alongwith performing the factional kill.
Plurality vote will be used. Not voting will count as Skipping the Day. Hammering does not lynch the person or end the day. Whoever have the most votes by 48 hours will be voted out. In an event of a tie, the day is skipped.
Death Notes/Last Wills are not allowed. Roles/Alignments will be revealed upon death, but you will not know what killed them(unless stated otherwise).
Rules:
You must have discord to play. Add me powerofdeath#0997.
No editing, no deleting posts
No videos
Cannot mention anything at all from your DMs with the host. This may result in a modkill depend on severity.
If you have questions, do not hesitate to ask me on discord. If you have questions you wanted to be answered publicly ask in GREEN TEXT and I will answer them.
No cheating, contacting out of game, or playing against your win condition.
You must post at least five times every 24 hours interval. You will receive 1 warning, and will be replaced if this happen the second time. (Unless a role is preventing you from speaking).
In an event of a replacement, I may extend day by 24 more hours. (This only apply if replacement occurs within 18 hours of EotD.)
Win Condition:
Mafia: Gain 50% Majority. Must see Werewolf/Evil Teacher/Corruptor killed as well. Alternately you win with a victory if a living member of the Mafia survive to see all Town/Werewolf/Evil Teacher/Corruptor killed even if you have yet to achieve 50% majority. Victory will end the game.
Town: Have one living member (No Trees) survive to see All Mafia/Werewolf/Evil Teacher/Corruptor killed. Victory will end the game.
Werewolf: Gain 50% Majority. Victory will end the game.
Evil Teacher: Gain 50% Majority. Victory will end the game.
Corruptor: Gain 50% Majority. Victory will end the game.
Bounty Hunter: Win when 2 bounties do not get lynched on time. Victory will end the game.
Ghost: Die and see your killer's faction Lose. Victory does not end the game.
Monk: Successfully protect a total of 3 players. Victory does not end the game.
Wild Card: Win when all living players are wild. Victory does not end the game.
November 20th, 2023, 03:05 PM
[CENTER][FONT=Palatino Linotype][COLOR="#FFD700"][SIZE=6][U]S-FM 355: Nonstandard Roles 3[/U][/SIZE][/COLOR][/FONT][/CENTER]
[COLOR="#FFFFFF"]
[U]Player List:[/U]
1. Marshmallow Marshall
2. Mizery
[COLOR="#FF0000"][s]3. Cape90 - Evil Flower Child[/s][/COLOR]
4. MartinGG99
5. Scumbot5679
[COLOR="#00FF00"][s]6. Auwt - Door Salesman[/s][/COLOR]
7. Luka
[COLOR="#00FF00"][s]8. bakermir - Teacher[/s][/COLOR]
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
[COLOR="#00FF00"][s]13. lilypetal - Sapling[/s][/COLOR]
[COLOR="#ADD8E6"][s]14. bwcPorscha - Wild Card[/s][/COLOR]
[COLOR="#ADD8E6"][s]15. Varcron - Ghost[/s][/COLOR]
White = Alive, [COLOR="#00FF00"]Color = [COLOR="#FF0000"]Dead with[/COLOR] Role reveal[/COLOR] This list will be updated as game start to unfold.
[URL="https://www.tickcounter.com/countdown/4620355/game-start"]Game will begin Monday 7:00 PM EST. Click here for reference.[/URL]
__
Links to EoD will be found below:
[URL="https://www.sc2mafia.com/forum/showthread.php/51149-S-FM-355-Nonstandard-Roles-3?p=994386#post994386"]Link to Night 1[/URL]
[URL="https://www.sc2mafia.com/forum/showthread.php/51149-S-FM-355-Nonstandard-Roles-3?p=995139#post995139"]Link to Night 2[/URL]
[URL="https://www.sc2mafia.com/forum/showthread.php/51149-S-FM-355-Nonstandard-Roles-3?p=995893#post995893"]Link to Night 3[/URL]
[/color]
S-FM 355: Nonstandard Roles 3
Player List:
1. Marshmallow Marshall
2. Mizery
3. Cape90 - Evil Flower Child
4. MartinGG99
5. Scumbot5679
6. Auwt - Door Salesman
7. Luka
8. bakermir - Teacher
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal - Sapling
14. bwcPorscha - Wild Card
15. Varcron - Ghost
White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
Game will begin Monday 7:00 PM EST. Click here for reference.
__
Links to EoD will be found below:
Link to Night 1
Link to Night 2
Link to Night 3
November 19th, 2023, 08:00 PM
Game is full, will begin tomorrow 7:00 pm EST.
Post here if you want to spectate the game or be part of the replacement list.
Game is full, will begin tomorrow 7:00 pm EST.
Post here if you want to spectate the game or be part of the replacement list.
November 18th, 2023, 11:10 AM
Should have 15th player depending on if an issue is getting resolved
Should have 15th player depending on if an issue is getting resolved
November 17th, 2023, 10:37 PM
Just need one more. I pinged both Mac and Varcron who asked me to ping if its almost full. In an event we cant find anyone for few days, we start on 27th with Zedus.
Current plan: If starting before Thanksgiving, game will be on pause for 24-48 hours to allow people enjoy holidays.
Just need one more. I pinged both Mac and Varcron who asked me to ping if its almost full. In an event we cant find anyone for few days, we start on 27th with Zedus.
Current plan: If starting before Thanksgiving, game will be on pause for 24-48 hours to allow people enjoy holidays.
November 17th, 2023, 03:04 AM
[QUOTE=Huo Huo and Mr Tail;993879]/in[/QUOTE]
I'll need your discord, just add me powerofdeath

Originally Posted by
Huo Huo and Mr Tail
/in
I'll need your discord, just add me powerofdeath
November 16th, 2023, 11:47 PM
[QUOTE=oliverz144;993877]/in
This sounds cool <3 i will provide an limited amount of thread activity(but still over the minimum haha)
Can we please make it so the blackmailer doesnt hit the same person Twice a row? ;([/QUOTE]
Honestly I think thats a fair thing to add in. (Updated the setup.)

Originally Posted by
oliverz144
/in
This sounds cool <3 i will provide an limited amount of thread activity(but still over the minimum haha)
Can we please make it so the blackmailer doesnt hit the same person Twice a row?

Honestly I think thats a fair thing to add in. (Updated the setup.)
November 14th, 2023, 04:04 PM
[COLOR="#800080"][FONT=Impact][U]S-FM Nonstandard Roles 3[/U][/FONT][/COLOR]
[COLOR="#FFFFFF"][U]Role List:[/U][/COLOR]
[COLOR="#FF0000"]Hidden Mafia
Hidden Mafia
Hidden Mafia[/COLOR]
[COLOR="#00FF00"]Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town[/COLOR]/[COLOR="#ADD8E6"]Hidden Neutral
Hidden Neutral
Hidden Neutral[/COLOR]
[COLOR="#FFFFFF"][U]Possible Roles:[/U][/COLOR]
[COLOR="#FF0000"]Mafia roles: Fabricator; Evil Flower Child; Shadow; Evil Vengeful; Evil Pacifist; Janitor; Evil Parrot; Evil Cat Lady; Blackmailer[/COLOR]
[COLOR="#00FF00"]Town roles: Gambler; Pacifist; Night Watchman; Tough Guy; Soul Mate; Sapling; Flower Child; Vengeful; Fancy Lady; Judge; Bully; Grave Robber; Door Salesman; Detector; Parrot; Bride; Cat Lady; Teacher[/COLOR]
[COLOR="#ADD8E6"]Neutral roles: Werewolf; Evil Teacher; Corruptor; Bounty Hunter; Ghost; Monk; Wild Card[/COLOR]
[COLOR="#FFFFFF"][U]Role Card:[/U][/COLOR]
[Quote= Mafia Role Cards]
[COLOR="#FF0000"]Fabricator[/COLOR] - [U]Visit[/U] one person every night. That person will receive an additional fake feedback of your choice. Cannot use Corruptor's Feedback.
[COLOR="#FF0000"]Evil Flower Child[/COLOR] - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.
[COLOR="#FF0000"]Shadow[/COLOR] - Once per game you can double your team's votes during the day, while hiding all votes. (All votes for the rest of the day will become 100% anonymous. Nobody will know the vote count. All I will announce is who got lynched at the end of the day).
[COLOR="#FF0000"]Evil Vengeful[/COLOR] - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.
[COLOR="#FF0000"]Evil Pacifist[/COLOR] - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.
[COLOR="#FF0000"]Janitor[/COLOR] - Once per game during the night you may choose to thoroughly clean the entire town. All players that die that night, and the following day (including lynching) will be cleaned, and their roles will remain hidden.
[COLOR="#FF0000"]Evil Parrot[/COLOR] - [U]Visit[/U] a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self.
[COLOR="#FF0000"]Evil Cat Lady[/COLOR] - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Evil Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).
[COLOR="#FF0000"]Blackmailer[/COLOR] - [U]Visit[/U] a player each night and blackmail them. This will prevent them from speaking or voting during the day. It will be publicly announced that your target was blackmailed. Cannot target teammates. Cannot target same player twice in a row.[/quote]
[quote=Town Role Cards][COLOR="#00FF00"]Gambler[/COLOR] - [U]Visit[/U] a player and guess their alignment to see if you are correct or not. You may either guess if they are a member of the mafia, a member of the town, or if they are neutral third party. If you guess wrong, your identity will be revealed to the mafia.
[COLOR="#00FF00"]Pacifist[/COLOR] - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.
[COLOR="#00FF00"]Night Watchman[/COLOR] - Thrice per game you may protect a player from dying. You can use your ability multiple times in a single night or spread them out in separate nights. Cannot target self.
[COLOR="#00FF00"]Tough Guy[/COLOR] - [U]Visit[/U] and protect a player from dying at night. If your target is attacked, you and your attacker will see each others' roles. You will die at the end of the day. Cannot target self.
[COLOR="#00FF00"]Soul Mate[/COLOR] - [U]Visit[/U] and protect a player from dying at night. If your target is attacked, your target will learn your identity and role, and you are bound to your target. Once bound, you may not visit again and if you OR the person you're bound to get attacked again, both of you will die. Cannot target self.
[COLOR="#00FF00"]Sapling [/COLOR]- Power in vote. Each night you may choose to grow into a tree. Once you become a tree, you cannot vote, and you will become deathproof. You will no longer count toward the town's majority for the purpose of Mafia trying to achieve 51% majority/Killers achieving 50% majority.
[COLOR="#00FF00"]Flower Child[/COLOR] - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.
[COLOR="#00FF00"]Vengeful[/COLOR] - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.
[COLOR="#00FF00"]Fancy Lady[/COLOR] - You may [U]visit[/U] a player at night. When visiting a player, you become immune from being attacked. If your target is not sided with town, you will die, and it will be announced that you died visiting an evil player. If your target is killed at night, you will die and it will be announced that you died visiting a player that got killed. Cannot target self.
[COLOR="#00FF00"]Judge[/COLOR] - If nobody is lynched, you may overturn it to a living player of your choice. However if you tried to lynch a town, town will riot and lynch you instead. It will be announced at the end of the day that you tried to judge someone, and who got judged.
[COLOR="#00FF00"]Bully[/COLOR] - During the day, give a person a wedgie. This will prevent them from voting for the day and prevent them from taking any night actions that night. If they already placed a vote, their vote will no longer count. Wedgies are public, but Bully’s identity will remain hidden.
[COLOR="#00FF00"]Grave Robber[/COLOR] - The first town that die, you become their role. At night, you may forfeit your role, and revert back to being a grave robber. This will prevent you from taking any night actions. You will not revert back to being a graverobber until the start of the following day.
[COLOR="#00FF00"]Door Salesman[/COLOR] - [U]Visit[/U] a player each night. If they die that night you gain 1 extra vote permanently. You can stack infinity.
[COLOR="#00FF00"]Detector[/COLOR] - Passively learn all roles that visit you each night. Once per game you may also learn the identity of each roles that visit you that night.
[COLOR="#00FF00"]Parrot[/COLOR] - [U]Visit[/U] a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self. You cannot visit the same person twice in a row.
[COLOR="#00FF00"]Bride[/COLOR] - During the day, you may give a proposal to another player. If they accept the proposal, you both see each others role and become lover. When one of you die, the other die. This will not affect either of your win conditions. If they deny the proposal, the target will be publicly revealed as someone who denied the proposal. They have 24 hours to accept the proposal.
[COLOR="#00FF00"]Cat Lady[/COLOR] - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).
[COLOR="#00FF00"]Teacher[/COLOR] - Choose 2 players at night. Learn if their alignments match or not. (Mafia/Town/neutral). Cannot target self.[/quote]
[quote=Neutral Role Cards][COLOR="#ADD8E6"]Werewolf[/COLOR] - [U]Visit[/U] a player to guess a player's exact role each night. If the werewolf was correct, the player will be devoured. The werewolf will become kill immune and lynch immune for 1 night and day cycle. If the werewolf was incorrect, the werewolf dies.
[COLOR="#ADD8E6"]Evil Teacher[/COLOR] - Choose 2 players at night. If their alignment don't match, they both will die. You may choose yourself and someone else. If they don't match your Neutral Alignment, only they will die.(Mafia/Town/Neutral). You cannot be killed by the Mafia.
[COLOR="#ADD8E6"]Corruptor[/COLOR] - Each night you can [U]visit[/U] a player to glitch. That player won't be able to speak, vote, or use their role abilities the following day, and will die at the end of the day. Their roles will remain completely hidden on flip. When Corruptor die, any living players that was glitched will unglitch themselves and may resume the game normally. Players being protected cannot be glitched. You cannot be killed by the Mafia.
[COLOR="#ADD8E6"]Bounty Hunter[/COLOR] - Each odd nights [U]visit[/U] a player and place a bounty on them. The bounty will prevent them from being killed at night. The bounty will be announced at the start of the day. If they are not lynched within 3 days, the bounty hunter become pernamently immune to kills and lynching. End the game with a victory the second time this happen.
[COLOR="#ADD8E6"]Ghost[/COLOR] - You must die by any means or forms. Once killed, you must see your killer's faction lose. When you are killed, you may haunt a player during the day to learn their alignment and role. You will have 100% complete control over their actions/role card until the start of following day. Target will not know they were haunted until the start of the following day. Being lynched will always result in wanting to see Town's faction lose. In an event of multiple killers, it will go in order of: Town > Mafia > Evil Teacher > Werewolf.
[COLOR="#ADD8E6"]Monk[/COLOR] - [U]Visit[/U] a player and protect them from dying each night. During the night, predict a player who might get lynched. If they are lynched, protect them from being lynched during the day. It will be announced at end of the day that the person was protected. Exit with a win when you successfully protect a total of 3 players. Can target self. You cannot save a person that is marked with a bounty.
[COLOR="#ADD8E6"]Wild Card[/COLOR] - Anyone that [U]visit[/U] you become wild. Anyone that you [U]visit[/U] become wild. Win when everyone ALIVE are wild. You can never be wild yourself. You may pick any roles in the rolelist during the day and become that role for the rest of the day and following night. However your actions are incapable of killing anyone. Upon death, you have the ability to choose 1 more person to become Wild. (Being Wild in general does nothing except to achieve wincon for Wild Card).[/quote]
[COLOR="#FFFFFF"][U]Order of Operations: [/U][/COLOR]
1. Release the Cat
2. Fancy Lady Visit
3. Fabricator/Parrot/Night Watchman/Tough Guy/Soul Mate/Monk
4. Mafia/Werewolf/Evil Teacher kills
5. Blackmailer/Gambler/Door Salesman/Teacher/Bounty Hunter
6. Corruptor
7. Sapling Grow into Trees/Grave Robber Reverts back
[COLOR="#FFFFFF"][U]Feedback:[/U][/COLOR]
[quote]You found a cat in your house. You must choose to either let the cat out, and be roleblocked for the night, or let the cat stay, and the Cat Lady will learn your role.[/quote]
[quote]You cat came back to you, reporting that (Name) is (Role).[/quote]
[quote]You are blackmailed. You cannot speak or vote today.[/quote]
[quote]Your alignment's guess is correct.[/quote]
[quote]Your alignment's guess is incorrect. The Mafia now know your identity![/quote]
[quote](Name), the Gambler lost the gamble and went in debt and they owe the Mafia a lot of money.[/quote]
[quote]You fought off your attacker: (Name) the (Role). You are bleeding to death, and will die at the end of the day.[/quote]
[quote](Name) the Tough Guy fought you off from killing your target.[/quote]
[quote]You failed to kill your target as they were protected last night![/quote]
[quote]You fought off your attacker, and you are now bound to your target.[/quote]
[quote](Name), the Soul Mate, fought off your attacker, and is now bound to you.[/quote]
[quote]You received a wedgie! You can no longer vote for the rest of the day. You cannot perform any night actions this night.[/quote]
[quote](Role), (Role), (Role)... visited you last night.[/quote]
[quote](Name and Role), (Name and Role), (Name and Role)... visited you last night.[/quote]
[quote](Name), the Bride proposed to you. You have 24 hours to decide if you want to accept the proposal. If you do not answer/Deny the proposal, it will be publicly revealed that you denied the proposal. If you accept the proposal, you and the Bride will learn each other's roles and become lover. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.[/quote]
[quote](Name and Role) accepted your proposal. You are now in love with them. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.[/quote]
[quote]Your targets have matching alignments.[/quote]
[quote]Your targets do not have matching alignments.[/quote]
[quote]You successfully devoured your target. You are deathproof for 1 day and night cycle.[/quote]
[quote]You have been glitched. You cannot speak or vote today. You will die at the end of the day and your role will remain hidden.[/quote]
[quote]The Corruptor is dead. You are no longer glitched.[/quote]
[quote]You successfully died. You now must see (Alignment) lose.[/quote]
[quote]You learned that you were possessed by a ghost last night.[/quote]
[quote]You haunted (Name). Their role is (Role). You have 100% complete control over their actions/role card until the start of the following day.[/quote]
[quote]You successfully protected your target. You only need X more protections to win![/quote]
[quote](Name) is now wild![/quote]
[quote]You successfully became (Role).[/quote]
[quote]You successfully grew into a big beautiful tree.[/quote]
[quote]You successfully reverted back to being a Grave Robber.[/quote]
[COLOR="#FFFFFF"][U]Mechanics:[/U][/COLOR]
Days are 48 hours. Nights are 24 hours.
Game start on Day 1 with a lynch.
All Neutral Roles are 100% unique. There will not be duplicate of Neutral Roles. There may be duplicate of Town and Mafia Roles.
Mafia share 24/7 chat. Mafia can decide who to send to perform a factional kill. Mafia can still perform their rolecard alongwith performing the factional kill.
Plurality vote will be used. [COLOR="#FFFFFF"]Not voting will count as Skipping the Day[/COLOR]. Hammering does not lynch the person or end the day. Whoever have the most votes by 48 hours will be voted out. [COLOR="#FFFFFF"]In an event of a tie, the day is skipped.[/COLOR]
Death Notes/Last Wills are not allowed. Roles/Alignments will be revealed upon death, but you will not know what killed them(unless stated otherwise).
[U][COLOR="#FFFFFF"]Rules: [/COLOR][/U]
[COLOR="#FFFF00"]You must have discord to play. Add me powerofdeath#0997.[/COLOR]
No editing, no deleting posts
No videos
Cannot mention anything at all from your DMs with the host. This may result in a modkill depend on severity.
If you have questions, do not hesitate to ask me on discord. If you have questions you wanted to be answered publicly ask in [COLOR="#00FF00"]GREEN TEXT[/COLOR] and I will answer them.
No cheating, contacting out of game, or playing against your win condition.
You must post at least five times every 24 hours interval. You will receive 1 warning, and will be replaced if this happen the second time. (Unless a role is preventing you from speaking).
In an event of a replacement, I may extend day by 24 more hours. (This only apply if replacement occurs within 18 hours of EotD.)
[U][COLOR="#FFFFFF"]Win Condition: [/COLOR][/U]
[COLOR="#FF0000"]Mafia:[/COLOR] Gain 50% Majority. Must see Werewolf/Evil Teacher/Corruptor killed as well. Alternately you win with a victory if a living member of the Mafia survive to see all Town/Werewolf/Evil Teacher/Corruptor killed even if you have yet to achieve 50% majority. Victory will end the game.
[COLOR="#00FF00"]Town:[/COLOR] Have one living member (No Trees) survive to see All Mafia/Werewolf/Evil Teacher/Corruptor killed. Victory will end the game.
[COLOR="#ADD8E6"]Werewolf:[/COLOR] Gain 50% Majority. Victory will end the game.
[COLOR="#ADD8E6"]Evil Teacher:[/COLOR] Gain 50% Majority. Victory will end the game.
[COLOR="#ADD8E6"]Corruptor:[/COLOR] Gain 50% Majority. Victory will end the game.
[COLOR="#ADD8E6"]Bounty Hunter:[/COLOR] Win when 2 bounties do not get lynched on time. Victory will end the game.
[COLOR="#ADD8E6"]Ghost:[/COLOR] Die and see your killer's faction Lose. Victory does not end the game.
[COLOR="#ADD8E6"]Monk:[/COLOR] Successfully protect a total of 3 players. Victory does not end the game.
[COLOR="#ADD8E6"]Wild Card:[/COLOR] Win when all living players are wild. Victory does not end the game.
S-FM Nonstandard Roles 3
Role List:
Hidden Mafia
Hidden Mafia
Hidden Mafia
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town/Hidden Neutral
Hidden Neutral
Hidden Neutral
Possible Roles:
Mafia roles: Fabricator; Evil Flower Child; Shadow; Evil Vengeful; Evil Pacifist; Janitor; Evil Parrot; Evil Cat Lady; Blackmailer
Town roles: Gambler; Pacifist; Night Watchman; Tough Guy; Soul Mate; Sapling; Flower Child; Vengeful; Fancy Lady; Judge; Bully; Grave Robber; Door Salesman; Detector; Parrot; Bride; Cat Lady; Teacher
Neutral roles: Werewolf; Evil Teacher; Corruptor; Bounty Hunter; Ghost; Monk; Wild Card
Role Card:

Originally Posted by
Mafia Role Cards
Fabricator - Visit one person every night. That person will receive an additional fake feedback of your choice. Cannot use Corruptor's Feedback.
Evil Flower Child - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.
Shadow - Once per game you can double your team's votes during the day, while hiding all votes. (All votes for the rest of the day will become 100% anonymous. Nobody will know the vote count. All I will announce is who got lynched at the end of the day).
Evil Vengeful - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.
Evil Pacifist - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.
Janitor - Once per game during the night you may choose to thoroughly clean the entire town. All players that die that night, and the following day (including lynching) will be cleaned, and their roles will remain hidden.
Evil Parrot - Visit a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self.
Evil Cat Lady - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Evil Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).
Blackmailer - Visit a player each night and blackmail them. This will prevent them from speaking or voting during the day. It will be publicly announced that your target was blackmailed. Cannot target teammates. Cannot target same player twice in a row.

Originally Posted by
Town Role Cards
Gambler - Visit a player and guess their alignment to see if you are correct or not. You may either guess if they are a member of the mafia, a member of the town, or if they are neutral third party. If you guess wrong, your identity will be revealed to the mafia.
Pacifist - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.
Night Watchman - Thrice per game you may protect a player from dying. You can use your ability multiple times in a single night or spread them out in separate nights. Cannot target self.
Tough Guy - Visit and protect a player from dying at night. If your target is attacked, you and your attacker will see each others' roles. You will die at the end of the day. Cannot target self.
Soul Mate - Visit and protect a player from dying at night. If your target is attacked, your target will learn your identity and role, and you are bound to your target. Once bound, you may not visit again and if you OR the person you're bound to get attacked again, both of you will die. Cannot target self.
Sapling - Power in vote. Each night you may choose to grow into a tree. Once you become a tree, you cannot vote, and you will become deathproof. You will no longer count toward the town's majority for the purpose of Mafia trying to achieve 51% majority/Killers achieving 50% majority.
Flower Child - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.
Vengeful - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.
Fancy Lady - You may visit a player at night. When visiting a player, you become immune from being attacked. If your target is not sided with town, you will die, and it will be announced that you died visiting an evil player. If your target is killed at night, you will die and it will be announced that you died visiting a player that got killed. Cannot target self.
Judge - If nobody is lynched, you may overturn it to a living player of your choice. However if you tried to lynch a town, town will riot and lynch you instead. It will be announced at the end of the day that you tried to judge someone, and who got judged.
Bully - During the day, give a person a wedgie. This will prevent them from voting for the day and prevent them from taking any night actions that night. If they already placed a vote, their vote will no longer count. Wedgies are public, but Bully’s identity will remain hidden.
Grave Robber - The first town that die, you become their role. At night, you may forfeit your role, and revert back to being a grave robber. This will prevent you from taking any night actions. You will not revert back to being a graverobber until the start of the following day.
Door Salesman - Visit a player each night. If they die that night you gain 1 extra vote permanently. You can stack infinity.
Detector - Passively learn all roles that visit you each night. Once per game you may also learn the identity of each roles that visit you that night.
Parrot - Visit a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self. You cannot visit the same person twice in a row.
Bride - During the day, you may give a proposal to another player. If they accept the proposal, you both see each others role and become lover. When one of you die, the other die. This will not affect either of your win conditions. If they deny the proposal, the target will be publicly revealed as someone who denied the proposal. They have 24 hours to accept the proposal.
Cat Lady - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).
Teacher - Choose 2 players at night. Learn if their alignments match or not. (Mafia/Town/neutral). Cannot target self.

Originally Posted by
Neutral Role Cards
Werewolf - Visit a player to guess a player's exact role each night. If the werewolf was correct, the player will be devoured. The werewolf will become kill immune and lynch immune for 1 night and day cycle. If the werewolf was incorrect, the werewolf dies.
Evil Teacher - Choose 2 players at night. If their alignment don't match, they both will die. You may choose yourself and someone else. If they don't match your Neutral Alignment, only they will die.(Mafia/Town/Neutral). You cannot be killed by the Mafia.
Corruptor - Each night you can visit a player to glitch. That player won't be able to speak, vote, or use their role abilities the following day, and will die at the end of the day. Their roles will remain completely hidden on flip. When Corruptor die, any living players that was glitched will unglitch themselves and may resume the game normally. Players being protected cannot be glitched. You cannot be killed by the Mafia.
Bounty Hunter - Each odd nights visit a player and place a bounty on them. The bounty will prevent them from being killed at night. The bounty will be announced at the start of the day. If they are not lynched within 3 days, the bounty hunter become pernamently immune to kills and lynching. End the game with a victory the second time this happen.
Ghost - You must die by any means or forms. Once killed, you must see your killer's faction lose. When you are killed, you may haunt a player during the day to learn their alignment and role. You will have 100% complete control over their actions/role card until the start of following day. Target will not know they were haunted until the start of the following day. Being lynched will always result in wanting to see Town's faction lose. In an event of multiple killers, it will go in order of: Town > Mafia > Evil Teacher > Werewolf.
Monk - Visit a player and protect them from dying each night. During the night, predict a player who might get lynched. If they are lynched, protect them from being lynched during the day. It will be announced at end of the day that the person was protected. Exit with a win when you successfully protect a total of 3 players. Can target self. You cannot save a person that is marked with a bounty.
Wild Card - Anyone that visit you become wild. Anyone that you visit become wild. Win when everyone ALIVE are wild. You can never be wild yourself. You may pick any roles in the rolelist during the day and become that role for the rest of the day and following night. However your actions are incapable of killing anyone. Upon death, you have the ability to choose 1 more person to become Wild. (Being Wild in general does nothing except to achieve wincon for Wild Card).
Order of Operations:
1. Release the Cat
2. Fancy Lady Visit
3. Fabricator/Parrot/Night Watchman/Tough Guy/Soul Mate/Monk
4. Mafia/Werewolf/Evil Teacher kills
5. Blackmailer/Gambler/Door Salesman/Teacher/Bounty Hunter
6. Corruptor
7. Sapling Grow into Trees/Grave Robber Reverts back
Feedback:
You found a cat in your house. You must choose to either let the cat out, and be roleblocked for the night, or let the cat stay, and the Cat Lady will learn your role.
You cat came back to you, reporting that (Name) is (Role).
You are blackmailed. You cannot speak or vote today.
Your alignment's guess is correct.
Your alignment's guess is incorrect. The Mafia now know your identity!
(Name), the Gambler lost the gamble and went in debt and they owe the Mafia a lot of money.
You fought off your attacker: (Name) the (Role). You are bleeding to death, and will die at the end of the day.
(Name) the Tough Guy fought you off from killing your target.
You failed to kill your target as they were protected last night!
You fought off your attacker, and you are now bound to your target.
(Name), the Soul Mate, fought off your attacker, and is now bound to you.
You received a wedgie! You can no longer vote for the rest of the day. You cannot perform any night actions this night.
(Role), (Role), (Role)... visited you last night.
(Name and Role), (Name and Role), (Name and Role)... visited you last night.
(Name), the Bride proposed to you. You have 24 hours to decide if you want to accept the proposal. If you do not answer/Deny the proposal, it will be publicly revealed that you denied the proposal. If you accept the proposal, you and the Bride will learn each other's roles and become lover. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.
(Name and Role) accepted your proposal. You are now in love with them. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.
Your targets have matching alignments.
Your targets do not have matching alignments.
You successfully devoured your target. You are deathproof for 1 day and night cycle.
You have been glitched. You cannot speak or vote today. You will die at the end of the day and your role will remain hidden.
The Corruptor is dead. You are no longer glitched.
You successfully died. You now must see (Alignment) lose.
You learned that you were possessed by a ghost last night.
You haunted (Name). Their role is (Role). You have 100% complete control over their actions/role card until the start of the following day.
You successfully protected your target. You only need X more protections to win!
You successfully became (Role).
You successfully grew into a big beautiful tree.
You successfully reverted back to being a Grave Robber.
Mechanics:
Days are 48 hours. Nights are 24 hours.
Game start on Day 1 with a lynch.
All Neutral Roles are 100% unique. There will not be duplicate of Neutral Roles. There may be duplicate of Town and Mafia Roles.
Mafia share 24/7 chat. Mafia can decide who to send to perform a factional kill. Mafia can still perform their rolecard alongwith performing the factional kill.
Plurality vote will be used. Not voting will count as Skipping the Day. Hammering does not lynch the person or end the day. Whoever have the most votes by 48 hours will be voted out. In an event of a tie, the day is skipped.
Death Notes/Last Wills are not allowed. Roles/Alignments will be revealed upon death, but you will not know what killed them(unless stated otherwise).
Rules:
You must have discord to play. Add me powerofdeath#0997.
No editing, no deleting posts
No videos
Cannot mention anything at all from your DMs with the host. This may result in a modkill depend on severity.
If you have questions, do not hesitate to ask me on discord. If you have questions you wanted to be answered publicly ask in GREEN TEXT and I will answer them.
No cheating, contacting out of game, or playing against your win condition.
You must post at least five times every 24 hours interval. You will receive 1 warning, and will be replaced if this happen the second time. (Unless a role is preventing you from speaking).
In an event of a replacement, I may extend day by 24 more hours. (This only apply if replacement occurs within 18 hours of EotD.)
Win Condition:
Mafia: Gain 50% Majority. Must see Werewolf/Evil Teacher/Corruptor killed as well. Alternately you win with a victory if a living member of the Mafia survive to see all Town/Werewolf/Evil Teacher/Corruptor killed even if you have yet to achieve 50% majority. Victory will end the game.
Town: Have one living member (No Trees) survive to see All Mafia/Werewolf/Evil Teacher/Corruptor killed. Victory will end the game.
Werewolf: Gain 50% Majority. Victory will end the game.
Evil Teacher: Gain 50% Majority. Victory will end the game.
Corruptor: Gain 50% Majority. Victory will end the game.
Bounty Hunter: Win when 2 bounties do not get lynched on time. Victory will end the game.
Ghost: Die and see your killer's faction Lose. Victory does not end the game.
Monk: Successfully protect a total of 3 players. Victory does not end the game.
Wild Card: Win when all living players are wild. Victory does not end the game.
November 14th, 2023, 04:04 PM
[SIZE=6][URL="https://www.sc2mafia.com/forum/showthread.php/51070-S-FM-Nonstandard-Roles-3"]Here is the link to the setup[/URL][/SIZE]
[COLOR="#FFFFFF"]This is your standard 3 mafia with 9-10 towns and 2-3 neutrals setup. However this is with nonstandard roles.
If you are interested in playing, please post /sign in this thread.
If you are unsure but you might play, post /maybe or /reserve and I'll dm you again at a later date to double check if you have decided or not.
People who /reserve will be able to replace someone in the game in an event of inactivity or rulebreak.
If you plan on not playing, but want to spectate, just /Spectate
First come first serve, Game will start shortly after the sign up get filled.
Make sure you add my discord: [COLOR="#FFFF00"]powerofdeath [/COLOR]before you sign up.
[U]Signup:[/U]
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt
7. Luka
8. bakermir
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
15. Mac/Varcron
[U]Replacements:[/U]
1. Renegade (Reserve)
2. loldebite (Reserve)
3. Zedus (Reserve)
4. Frinckles (Reserve)
Spectators:
1. Vittae
2. Lumi
3. Gikkle[/color]
Here is the link to the setup
This is your standard 3 mafia with 9-10 towns and 2-3 neutrals setup. However this is with nonstandard roles.
If you are interested in playing, please post /sign in this thread.
If you are unsure but you might play, post /maybe or /reserve and I'll dm you again at a later date to double check if you have decided or not.
People who /reserve will be able to replace someone in the game in an event of inactivity or rulebreak.
If you plan on not playing, but want to spectate, just /Spectate
First come first serve, Game will start shortly after the sign up get filled.
Make sure you add my discord: powerofdeath before you sign up.
Signup:
1. Marshmallow Marshall
2. Mizery
3. Cape90
4. MartinGG99
5. Scumbot5679
6. Auwt
7. Luka
8. bakermir
9. Helz
10. Dark Magician
11. oliverz144
12. Huo Huo and Mr Tail
13. lilypetal
14. bwcPorscha
15. Mac/Varcron
Replacements:
1. Renegade (Reserve)
2. loldebite (Reserve)
3. Zedus (Reserve)
4. Frinckles (Reserve)
Spectators:
1. Vittae
2. Lumi
3. Gikkle
November 13th, 2023, 11:49 PM
[QUOTE=Frinckles;993841]ah we'll get em next time[/QUOTE]
but you won

Originally Posted by
Frinckles
ah we'll get em next time
but you won
November 13th, 2023, 05:46 PM
[MENTION=46604]Luka[/MENTION] [MENTION=34329]Frinckles[/MENTION] your sacrifice wasn't in vain
@Luka
@Frinckles
your sacrifice wasn't in vain
November 13th, 2023, 05:45 PM
I think that my irrational gameplay made it much harder for mafia to "geniunely" react to my gameplay and appear towny than if I would play normally. Not saying its optimal since I did kill 2 towns.
Mizery did clutch when it came to killing MM as MM and Helz couldve blitzed there.
I think that my irrational gameplay made it much harder for mafia to "geniunely" react to my gameplay and appear towny than if I would play normally. Not saying its optimal since I did kill 2 towns.
Mizery did clutch when it came to killing MM as MM and Helz couldve blitzed there.