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  1. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

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    539

    ►►Re: S-FM High Noon◄◄

    Quote Originally Posted by Lag View Post
    Posted this before I saw your most recent posts.

    This setup is Approved!
    Yaaaay!
  2. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    Quote Originally Posted by Lag View Post
    Where do you draw the line then? 10 minutes left? 1 hour left? Depending on when EoD time is, it is conceivable that the period of time between 9 hours till EoD and 8 hours till EoD could be the middle of night for players and so someone doing a sneaky duel at that point could have the same effect
    No you are right, i actually temember TripleHaven stating the same, i just missed it i guess
  3. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    Updated!
  4. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    Quote Originally Posted by Lag View Post
    Hypothetical question:

    No one has started a duel yet and there it's 8 hours and 1 minute before EoD.

    Could someone theoretically duel someone, have the 8 hour mark be reached causing the duel to expire, tied at 0-0, resulting in both players dying?

    Alternatively, someone could duel at the 8 hour and 1 minute mark before EoD, then a single other person votes in the duel - resulting in that single vote deciding the outcome of the duel?


    One solution would be to add an additional requirement like a duel must be started in the first 24 hours of the day phase
    That is actually a great solution
  5. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    Quote Originally Posted by Lag View Post
    Hypothetical question:

    No one has started a duel yet and there it's 8 hours and 1 minute before EoD.

    Could someone theoretically duel someone, have the 8 hour mark be reached causing the duel to expire, tied at 0-0, resulting in both players dying?

    Alternatively, someone could duel at the 8 hour and 1 minute mark before EoD, then a single other person votes in the duel - resulting in that single vote deciding the outcome of the duel?


    One solution would be to add an additional requirement like a duel must be started in the first 24 hours of the day phase
    No lol. With one minute left i just ignore it.
  6. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    Alright, it's been edited out with new update
  7. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    I think 14vs4 is doable but if there is hype for the game, it could become 15vs4
  8. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    Quote Originally Posted by Lag View Post
    I would argue that part of what makes mountainous difficult for town is that there's much less to counter bussing than other setups.

    But that aside, by the numbers, 13v4 duelling is just a little bit more wolfsided than a 10v3 mountainous game.
    And while 10v3 is playable, it's rather difficult for town.

    You might consider nerfing town to 14v4 rather than 13v4?

    Although ultimately all three variants (15v4, 14v4, 13v4) are going to be within a playable range of balance so we'll leave the final call up to you.
    I can do 14vs4, heck I would do 15vs4, if we could do it, so can you. But I don't know if I can pull off recruiting 19 players to play a mountainous here.
  9. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    Quote Originally Posted by Lag View Post
    So EV Project numbers are coming up with
    15v4 - 23.82%
    14v4 - 23.31%
    13v4 - 19.72%

    For reference, 12v3 mountainous is 24.5%
    9v2 is 35.2%
    7v2 is 29.8%

    So all of the duel setups I mentioned are more wolf sided than any of those mountainous games. At least on paper.

    I think 13v4 is likely to be a bit wolf sided. After all, wolves did end up winning the 15v4 game anyway, right?
    Yah But I had to hard buss two of my partners to go deep. It was not an easy win for the rest of my team, it was for me because I open wolfed the shit out of it.
  10. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    48/24 it is then.

    I thought 36/12 was a good option because it is mountainous, you only need so muchtime to decide the factional kill target but i can see it being a pain for people with busy schedules.

    And yes, All of that info will be in the OP.

    It was considered townsided by my teammates whose styles were discreet and laying low.
    Duels may happen out of the blue, they could be planned or being an impulsive duel, you dont know what players will do and the duel will give players a flip in the middle of the day and that can be swingy.
  11. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    24/7 for mafia chat yes

    The duel mechanic is overseen by me
  12. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    This game was run by TripleHaven in 2020, with 15 town and 4 mafia. Some mafias complained it was townsided even when they won, so I adjusted it for 13 town and 4 mafia here

    https://www.mafiauniverse.com/forums...8373-High-Noon
  13. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    Quote Originally Posted by Lag View Post
    What happens if there is a tie in the duel vote count?
    E.g 9 players left = 7 non duelists = 4 for non duel majority. 2v2 vote

    I presume that you would change the number of votes to hammer during a duel to reflect the new majority, but what happens if the host is offline for the hammer? Does that lost time before the host comes back get compensated in some way?
    Yah majority is 50% plus 1. Ties end in death for both duelists
  14. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►Re: S-FM High Noon◄◄

    Quote Originally Posted by Lag View Post
    Can people duel an unlimited number of times?

    Is there a limit to how close to EoD someone can duel?

    What happens if EoD is reached without a majority voting on the duel?
    1) It's one duel per day but a same player can attempt to duel multiple days yes.

    2) Yes a duel cannot be active 8 hours prior to EoD. If the duelists end in a tie both die so once a duel is started there is guaranteed death either way.
  15. Forum:Approved Forum Mafia Setups

    Thread:S-FM High Noon (18P)

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    26
    Views
    539

    ►►S-FM High Noon (18P)◄◄

    HIGH NOON

    Phase Lengths: 48/24
    Mechanics: No majority, dueling mechanic (explained below)
    Night Chat: For mafia only
    Out of Thread Communication: none except for mafia chat and dead chat.
    Posting Requirement: At least 10 game-related post per day phase. At 24 hours without meeting this requirement you will be prodded, and you will be subbed out after a full phase of not meeting this requirement.
    Discord for Mafia and DVC: Yes
    Mafia Factional Night Kill: Yes, Unassigned.

    DUELING

    At any time during the day if a duel has not already started or taken place, a player may choose to initiate a duel with another player in the game by declaring Duel: playername. When a duel is started between two players, their voting ability is removed, and the remaining players can only vote between the duelists and current vote count is reset. When a majority of the non-duelists have voted for a player, that player is killed and the day continues as normal, with all players voting for an elimination.

    Duels must be started within 24 hours of each day start.

    Once a duel begins, a player must be voted or both duelists will die.

    A duel cannot be active eight hours prior to EoD

    Setup is for 14 vanilla townsfolk and 4 outlaw goons.

    Dueling will NOT be enabled at MYLO/LYLO
    @Marshmallow Marshall @Lag
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    ►►Re: S-FM 340: Election Day 2.0 Signups◄◄

    /out actually, sorry
  17. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

    Replies
    4,998
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    62,170

    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    Quote Originally Posted by DoctorZeus View Post
    GG I was father & sun

    My guesses were:
    Phraze = earless Artiste
    Grant or hollowkatt = cbi agent

    That game was really fun at the start when I was puzzling, but, I think I played my role card wrong- should have holstered it for longer till we reached closer to end game & it was more mechanically useful.

    I also never should have gone back on my read on you Guillo! I was convinced you were town, then, realised we HAD to kill Myopia, I knew they'd be healed. Still don't get why OhNo claimed that the mafia didn't have a healing potion.

    Earless getting mischopped was so sad

    gg mafia you did good.

    I vote
    -vote FM-ITs Something
    for MVP because catching Kitty early was super important to town win- and- it was such a big call to make as death was the prize for getting it wrong.

    Purple-Stealth bomber seconds (P.S. Sorry Stealth for not leaving a last will...)
    ooooh you were Father and son, that makes sense
  18. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

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    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    Quote Originally Posted by NANOOK View Post
    Obviously I couldn't say that in thread
    This game being anon is why I did plays that if people like you were playing couldnt say shit lol or get modkilled. But I also fake claim as town and you know it, the difference is in the intent.
  19. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

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    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    Quote Originally Posted by FM-ohno View Post
    nothing to sya here, amazing play by this
    -vote FM-Purple
    Thank you
  20. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

    Replies
    4,998
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    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    Quote Originally Posted by Stealthbomber16 View Post
    Chad Knight here

    -vote FM-Purple


    It's unfortunate that with the death of your final teammate the last information we needed to solve the game got revealed. There was probably nothing you could do there.
    Thank you so much
  21. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

    Replies
    4,998
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    62,170

    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    Oh.. don't try to LHF me again lol. I almost got chopped on day 1 for tunneling Mr. Bones whom was a neutral lol and I when I was told by my teammates that I didn't die by a miracle... well, I felt compelled to show you the consequences of such hideous acts lol
  22. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

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    4,998
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    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    Quote Originally Posted by Frinckles View Post
    That said, the Bones-Bones-Mafiabro-Tesseract alliance was forming. Scum had to sabotage and poison us, sad times.
    Of course we had to.
  23. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

    Replies
    4,998
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    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    My beloved Mafia Team, thank you for putting up with me. I know I can be bossy and cocky and intense, but make no mistake, I bleed for my team and if anyone would have offered me to hydra with them to win with them I would have said no, I would have died with my team and take that loss.
  24. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

    Replies
    4,998
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    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    Overall it was a great game.

    I think we were dealt with a short hand with some of the roles but I found out Town had quite the share of bad ones too so, it worked out.

    Special thanks to everyone for playing with me and giving me scars! I'm a SC2 warrior now with scars from this game to show.

    I used to call myself king of bastard games but no longer, this was DA game I had to conquer to claim that title and I couldn't lol. So until we win a KRC, I'm just a bastard lol.

    Players of note

    Ohno
    Chad
    Father and son
    Mafia Bro just soul read me and I had to kill him.
    Tesseract was getting increasingly dangerous, he didn't buy my red on Inco, he had to go.
    Bizarro for that day vig on Kitty.
    It's-SOMETHING for catching Kitty!
    If anyone ever got vanillaized the night SOMETHING died, that was us too, sorry about that lol.
  25. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

    Replies
    4,998
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    62,170

    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    -vote FM-Ohno
    for MvP
  26. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

    Replies
    4,998
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    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    I mean.. Purple
  27. Forum:Archived S-FMs

    Thread:S-FM 339: ?KRC, M-FM edition

    Thread Author:Lag

    Post Author:Guillo

    Replies
    4,998
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    62,170

    ►►Re: S-FM 339: ?KRC, M-FM edition◄◄

    Hi I'm Guillo!
  28. Replies
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  29. Forum:Approved Forum Mafia Setups

    Thread:S-FM Shortnight (6P)

    Thread Author:OzyWho

    Post Author:Guillo

    Replies
    13
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    515

    ►►Re: S-FM Shortnight (6P)◄◄

    Yaaah i like this set up
  30. Forum:Forum Mafia Discussion

    Thread:S-FM 342: A Small Game

    Thread Author:Lag

    Post Author:Guillo

    Replies
    38
    Views
    1,606

    Poll: ►►Re: S-FM 340: A Small Game◄◄

    Quote Originally Posted by OzyWho View Post
    Global watcher sees everyone who visits, that's what it says in the role card: "You will get back results of where everyone goes that night".
    Everyone is forced to visit who are able, that's what it says in mechanics: "Everyone must choose to visit someone at night if they aren't using a role or they will visit someone randomly".

    I fail to see how D2 the watcher doesn't have both Mafia in his PoE, unless blocked or dead. They both powers, they both have to use their powers, global watcher sees everyone's targets.
    What if several people visit the same target that gets killed. With a player list that small town will mot have enough chops to go through the PoE
  31. Forum:Forum Mafia Discussion

    Thread:S-FM 342: A Small Game

    Thread Author:Lag

    Post Author:Guillo

    Replies
    38
    Views
    1,606

    Poll: ►►Re: S-FM 340: A Small Game◄◄

    Never mind.
    What im into are unique experimental set ups but they gotta have a night phase or im doomed if i rand scum. Personally
  32. Forum:Forum Mafia Discussion

    Thread:S-FM 342: A Small Game

    Thread Author:Lag

    Post Author:Guillo

    Replies
    38
    Views
    1,606

    Poll: ►►Re: S-FM 340: A Small Game◄◄

    Quote Originally Posted by OzyWho View Post
    In a scenario where D1 is a Vanilla lynch (5 out of 9 probability), the Mafia would likely never target a Kill because the Global Tracker is obligated to use their ability N1 and find the killer if they do. If I understand it correctly.
    Most games would have D2 start with a PoE of 3, in which 2 are Mafia players.
    7v2 Town can always afford 2 mislynches.

    The way I see the setup, it's balance is absolutely atrocious. I might be missing something though because of the 2 games played, Mafia won 1.






    I like it. There's just 1 problem for me there.
    So, these are the possible scenarios, right?
    Correct me if I counted wrong:
    1 out of 19 town to win before F3.
    8 out of 19 wolves to win before F3.
    10 out of 19 get to F3.
    What I don't like is that in those 10 out of 19 times, one of the 3 players in the F3 is confirmed, meaning the other 2 players always vote one another while the confirmed player can't see the previous group chat of those 2.
    Maybe it's my personal bias that I can't focus on a game after I know where my vote goes, but that F3 doesn't sound very interesting to me.
    Short night is a six players set up
  33. Forum:Forum Mafia Discussion

    Thread:S-FM 342: A Small Game

    Thread Author:Lag

    Post Author:Guillo

    Replies
    38
    Views
    1,606

    Poll: ►►Re: S-FM 340: A Small Game◄◄

    Or this one. Althought it should be Everyone’s tracked not watch but whatever

    https://wiki.mafiascum.net/index.php..._Being_Watched
  34. Forum:Forum Mafia Discussion

    Thread:S-FM 342: A Small Game

    Thread Author:Lag

    Post Author:Guillo

    Replies
    38
    Views
    1,606

    Poll: ►►Re: S-FM 340: A Small Game◄◄

    How about this one. This looks interesting.

    https://wiki.mafiascum.net/index.php?title=Shortnight
  35. Forum:Forum Mafia Discussion

    Thread:S-FM 342: A Small Game

    Thread Author:Lag

    Post Author:Guillo

    Replies
    38
    Views
    1,606

    Poll: ►►Re: S-FM 340: A Small Game◄◄

    I cant do nightless, my work schedule makes it impossible for me, unless day phases were longer. 4-5 days long?
  36. Forum:Forum Mafia Discussion

    Thread:S-FM 342: A Small Game

    Thread Author:Lag

    Post Author:Guillo

    Replies
    38
    Views
    1,606

    Poll: ►►Re: S-FM 340: A Small Game◄◄

    I would be interested in small games but none of those set ups are appealing to me.
  37. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

    Replies
    2,413
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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    POPULAR MVP

    HOLLOWKATT

    Congratulations!
  38. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

    Replies
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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Quote Originally Posted by Marshmallow Marshall View Post
    In my humble opinion, MVP votes not being public is a little counterproductive (like, the point is to celebrate someone's good play, you can't do that without telling anyone!)

    Of course, it's not as absurd if MVP votes serve another purpose, such as in Deck Mafia, so it doesn't really apply to Guillo's games, just in general.
    Voting us not public because i want player to vote critically. When it’s public it turns into a popularity contest, where several players vote their friend instead of the one that truly played best.
  39. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

    Replies
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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Good game everyone
  40. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

    Replies
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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    HOST MVP PICK

    FRINCKLES
  41. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Mafia has conceded the game!

    TOWN HAS WON!

    CONGRATULATIONS!!!
  42. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Quote Originally Posted by Guillo View Post
    Day 3 Begins

    Countdown Here
    Countdown is now available.
  43. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    I forgot.
    No hammer today

    99 votes to hammer.
  44. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

    Replies
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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Day 3 Begins

    Countdown Here
  45. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    NIGHT 2 RESULTS

    Gikkle and Bradland died!

    They were



    ITAs and All Dead Interaction mechanics are now disabled!

  46. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

    Replies
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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Night 2 Actions are locked on
  47. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

    Replies
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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Night 2 Begins
  48. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

    Replies
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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Day 2 ELIMINATION


    Takuwi Fujiwara and Deathworlds were eliminated

    They were:

    !
  49. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

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    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Quote Originally Posted by Gikkle View Post
    @Takumi Fujiwara SHOOT@Guillo

    I gotta go with my gut
    though if I'm wrong this is the second time I've gotten frinckles killed when we were both town
    SHOT MISSED

    END OF ITAs!
  50. Forum:Archived S-FMs

    Thread:S-FM 338: Deck Mafia #008

    Thread Author:Guillo

    Post Author:Guillo

    Replies
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    50,373

    ►►Re: S-FM 338: Deck Mafia #008◄◄

    Quote Originally Posted by Loldebite View Post
    @hollowkatt SHOOT @Guillo
    SHOT MISSED
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