December 24th, 2016, 11:34 PM
December 22nd, 2016, 01:18 PM
and Christians started the crusader wars
ffs that's history :D
and Christians started the crusader wars
ffs that's history
December 22nd, 2016, 01:16 PM
when I'm defending Islam - I'm not Muslim
I consider myself as a not religious person - but I believe in god and what generally all these type of religions (God -sent ) are saying - and their the absolutely the same.
Its just sad to see how the name of religion is the value of humanity in some people view
pedit : Islam is a later - complete version of the Christianity. Their the same. There is absolutely no difference in their ideologies.
The reason there are Islamic terrorist groups / extremist mercenary groups and war makers - is political , historical and completely not related to what is Islam. You can bring me a thousand unrelated examples but This is a basically proven fact.
Its not about how their majority and minority think. You can't attack the idea based on the actions of a portion of the group. unless if you don't want to be fare - You might want to just attack the Muslims like the way in crusader wars Christians did, then sure. you can tell as much as excuses as you want.
shrugs
when I'm defending Islam - I'm not Muslim
I consider myself as a not religious person - but I believe in god and what generally all these type of religions (God -sent ) are saying - and their the absolutely the same.
Its just sad to see how the name of religion is the value of humanity in some people view
pedit : Islam is a later - complete version of the Christianity. Their the same. There is absolutely no difference in their ideologies.
The reason there are Islamic terrorist groups / extremist mercenary groups and war makers - is political , historical and completely not related to what is Islam. You can bring me a thousand unrelated examples but This is a basically proven fact.
Its not about how their majority and minority think. You can't attack the idea based on the actions of a portion of the group. unless if you don't want to be fare - You might want to just attack the Muslims like the way in crusader wars Christians did, then sure. you can tell as much as excuses as you want.
shrugs
December 22nd, 2016, 01:03 PM
[QUOTE=Cryptonic;663392]No one else is talking about Extremists.[/QUOTE]
The reason people look bad to Islam , are some "Islamic" terrorist groups. some of these groups are not at all accepting the basis of Islam and some others are just a bunch of extermists. so everyone are talking about extermists when they insult Islam - or when they think its just a war mongrel - barbarian religion - point of view.
Its just a religion - Using it for peace or war is in people hand. Its not because of the religion - and that is provable. Islam is really a peaceful religion if you actually look at Quran.
Originally Posted by
Cryptonic
No one else is talking about Extremists.
The reason people look bad to Islam , are some "Islamic" terrorist groups. some of these groups are not at all accepting the basis of Islam and some others are just a bunch of extermists. so everyone are talking about extermists when they insult Islam - or when they think its just a war mongrel - barbarian religion - point of view.
Its just a religion - Using it for peace or war is in people hand. Its not because of the religion - and that is provable. Islam is really a peaceful religion if you actually look at Quran.
December 22nd, 2016, 12:08 PM
[QUOTE=RLVG;663372]You do know that at least 70% of them are made involuntarily? It's an unfortunate fact and women are not allowed to have a say in the matter.
The number was also 17 before, but that's when the sultunate basically wanted everyone to literally spread their kingdom borders by breeding, and if you look at newscast of these people - you see that they do want to aggressively breed their borders out too.
A wast minority advice against wars, these are the "good guys". The majority just doesn't give a fuck and thus not even expressing themselves. The minority is growing though because they are getting real tired of having their home blown up 100 times over literally.
The extremists are also a minority, but let's look at something scary.
There's about 1,700,000,000 muslims, even if 0.01% were extremists - that's still 170,000 extremists.
About half to two thirds of extremists are also those who were recruited and is just singing in their banner when all they do is spread havoc.
This is causing some large bias on perception versus reality on all directions.[/QUOTE]
They are mad involuntarily is irreverent. Why are you christian? (or whatever you are) Cause your borned in a christian (or whatever is your religion) environment. Most of the people are like that - even if your not one of them.
your saying all 1,700,000,000 Muslims are responsible for the 0.01% extermists who are Eeven killing The other muslims as well? Is like, Aren't they trying to fight with that 0.01% as well? Thy obviously are. You are yourself saying 2/3 of them are recruited as merceneries and are not fighting because of Islam so what about what their doing is on Islam?
You like so many others , are just biased about this.
Originally Posted by
RLVG
You do know that at least 70% of them are made involuntarily? It's an unfortunate fact and women are not allowed to have a say in the matter.
The number was also 17 before, but that's when the sultunate basically wanted everyone to literally spread their kingdom borders by breeding, and if you look at newscast of these people - you see that they do want to aggressively breed their borders out too.
A wast minority advice against wars, these are the "good guys". The majority just doesn't give a fuck and thus not even expressing themselves. The minority is growing though because they are getting real tired of having their home blown up 100 times over literally.
The extremists are also a minority, but let's look at something scary.
There's about 1,700,000,000 muslims, even if 0.01% were extremists - that's still 170,000 extremists.
About half to two thirds of extremists are also those who were recruited and is just singing in their banner when all they do is spread havoc.
This is causing some large bias on perception versus reality on all directions.
They are mad involuntarily is irreverent. Why are you christian? (or whatever you are) Cause your borned in a christian (or whatever is your religion) environment. Most of the people are like that - even if your not one of them.
your saying all 1,700,000,000 Muslims are responsible for the 0.01% extermists who are Eeven killing The other muslims as well? Is like, Aren't they trying to fight with that 0.01% as well? Thy obviously are. You are yourself saying 2/3 of them are recruited as merceneries and are not fighting because of Islam so what about what their doing is on Islam?
You like so many others , are just biased about this.
December 22nd, 2016, 05:43 AM
[QUOTE=SuperJack;663354]^Thats the argument for everything. All down to Interpretation aka what people feel like they want to do.[/QUOTE]
Its not about how they feel. Its about their point of view.
Islam is actually advising against any wars or terrorist attacks or whatever like that. Its just a bunch of extremists who are using some side historical events and by using some long obviously crap commentaries on Quran to justify their aggressive unjustified un-peaceful behavior.
and no they don't love making large families. Its not a part of Islam. Arabs (as traditions) and poor countries (Islamic countries are mostly poor) are used to have large families (cause more children means more working people and more money). and having 8 children per mother and father means their not adopted with the western standards and numbers. Not sure why is that bad in your opinion.
Being a Muslim or Christian doesn't mean shit. Being peaceful or not is not because of religious. Being a human is not related to religions.
Its just an old fallacy (and hatred - really old and historical hatred obviously)
Originally Posted by
SuperJack
^Thats the argument for everything. All down to Interpretation aka what people feel like they want to do.
Its not about how they feel. Its about their point of view.
Islam is actually advising against any wars or terrorist attacks or whatever like that. Its just a bunch of extremists who are using some side historical events and by using some long obviously crap commentaries on Quran to justify their aggressive unjustified un-peaceful behavior.
and no they don't love making large families. Its not a part of Islam. Arabs (as traditions) and poor countries (Islamic countries are mostly poor) are used to have large families (cause more children means more working people and more money). and having 8 children per mother and father means their not adopted with the western standards and numbers. Not sure why is that bad in your opinion.
Being a Muslim or Christian doesn't mean shit. Being peaceful or not is not because of religious. Being a human is not related to religions.
Its just an old fallacy (and hatred - really old and historical hatred obviously)
December 17th, 2016, 12:08 PM
/reserve for now
/reserve for now
December 17th, 2016, 08:17 AM
26 players according this page : [url]https://www.sc2mafia.com/forum/showthread.php/38821-Setup-Overview[/url]
26 players according this page : https://www.sc2mafia.com/forum/showth...Setup-Overview
December 17th, 2016, 03:17 AM
there is a separate section for it here : [url]https://www.sc2mafia.com/forum/forumdisplay.php/520-FM-26-Poke-Madness[/url]!!
there is a separate section for it here : https://www.sc2mafia.com/forum/forumd...6-Poke-Madness!!
December 16th, 2016, 12:14 PM
Ok I'm done writing.
if there is any questions I'm here to answer.
and please give me your opinion about the uniqueness of the roles.
THX
Ok I'm done writing.
if there is any questions I'm here to answer.
and please give me your opinion about the uniqueness of the roles.
THX
December 16th, 2016, 09:12 AM
[QUOTE=Frozen Angel;661306]maybe make the jester vengful of somekind to kill the poisoner who poisoned him in the night he dies[/QUOTE]
I don't like this suggestion myself. I think poisoners are already suffering enough.
Originally Posted by
Frozen Angel
maybe make the jester vengful of somekind to kill the poisoner who poisoned him in the night he dies
I don't like this suggestion myself. I think poisoners are already suffering enough.
December 16th, 2016, 07:52 AM
changes 16/dec:
- [COLOR="#00FF00"]Agil[/COLOR] role changed so the visitor will be notified that a random player is [COLOR="#00FFFF"]NPC[/COLOR]. I think its more appropriate this way.
- [COLOR="#00FF00"]Sinon[/COLOR] will only detect alignments, not roles. this change was made to make the mafia godfather role meaningful!
- [COLOR="#00FF00"]Sakuya[/COLOR] death - in case of trying to prevent a lynch of mafia - is not preventable.
- The OoO or my NARS is added.
changes 16/dec:
- Agil role changed so the visitor will be notified that a random player is NPC. I think its more appropriate this way.
- Sinon will only detect alignments, not roles. this change was made to make the mafia godfather role meaningful!
- Sakuya death - in case of trying to prevent a lynch of mafia - is not preventable.
- The OoO or my NARS is added.
December 16th, 2016, 07:37 AM
[QUOTE=Cryptonic;661350]Can roles repeat, or are they all unique?[/QUOTE]
I was just thinking about it.
Mafia roles and NPC roles and Kirito and Asuna are definitely unique.
I want to randomly determine unique NPC's first - then assign the remaining mafia roles (some NPC's require certain mafia roles existance) and finally assign the town roles
but I'm not sure if promising unique town roles (beside Kirito and Asuna) is a good idea. I want to stay consistant and say yeah their unique too but I'm afraid of mass flavor claim.
Originally Posted by
Cryptonic
Can roles repeat, or are they all unique?
I was just thinking about it.
Mafia roles and NPC roles and Kirito and Asuna are definitely unique.
I want to randomly determine unique NPC's first - then assign the remaining mafia roles (some NPC's require certain mafia roles existance) and finally assign the town roles
but I'm not sure if promising unique town roles (beside Kirito and Asuna) is a good idea. I want to stay consistant and say yeah their unique too but I'm afraid of mass flavor claim.
December 16th, 2016, 06:55 AM
Ok I finished adding all the role pm's
what is the code for spoilering stuff? :D
I will add the feed backs section and the action resolution system and the rest of whatever is needed later.
Ok I finished adding all the role pm's
what is the code for spoilering stuff?
I will add the feed backs section and the action resolution system and the rest of whatever is needed later.
December 16th, 2016, 01:19 AM
[FONT=Book Antiqua][CENTER][SIZE=7][B][COLOR="#EE82EE"]Sword Art Online[/COLOR][/B][/SIZE][/CENTER]
Its 2022, a VRMMORPG (Virtual Reality Massively Multiplayer Online Role-Playing Game) called Sword Art Online (SAO) is released. With the NerveGear, a helmet that stimulates the user's five senses via their brain, players can experience and control their in-game characters with their minds. Both the game and the NerveGear was created by Akihiko Kayaba. 12 players log into the SAO's mainframe cyberspace for the first time, only to discover that they are unable to log out...
[CENTER][COLOR="#FF0000"]Akihiko Kayaba[/COLOR]
Hidden [COLOR="#FF0000"]Boss[/COLOR]
Hidden [COLOR="#FF0000"]Boss[/COLOR]
Hidden [COLOR="#FF0000"]Boss[/COLOR]
[COLOR="#00FF00"]Kirito[/COLOR]
[COLOR="#00FF00"]Asuna[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
Hidden [COLOR="#00FF00"]Trapped Player[/COLOR]
[COLOR="#00FFFF"]Yui[/COLOR]
Random [COLOR="#00FFFF"]NPC[/COLOR]
Random [COLOR="#00FFFF"]NPC[/COLOR]
Random [COLOR="#00FFFF"]NPC[/COLOR][/CENTER]
[SIZE=5][B]Win conditions :[/B][/SIZE]
[COLOR="#FF0000"]Mafia :[/COLOR] Make sure all [COLOR="#00FFFF"]NPC[/COLOR] players loose or control 50% of the votes whichever came first.
[COLOR="#00FF00"]Town :[/color] Eliminate all the [COLOR="#FF0000"]Mafia[/COLOR] members.
[COLOR="#00FFFF"]NPC :[/COLOR] Have one member alive when the game ends. [COLOR="#00FFFF"]NPC[/color] roles might have certain extra win conditions.
[SIZE=5][B]Special Mechanics :[/B][/SIZE]
- All lynched players will flip after the night phase.
- The lynched player is considered dead for the night.
- If a [COLOR="#FF0000"]Boss[/color] is lynched, The last 2 players who are voting him will form a party. The party players will share a night chat with the lynched boss. Depending on the [COLOR="#FF0000"]Boss[/color] an special event will occur.
[SIZE=5][B][COLOR="#FF0000"]Mafia[/color] :[/B][/SIZE]
[COLOR="#FF0000"]Mafia[/color] members have a factional chat they can use days and nights.
[COLOR="#FF0000"]Mafia[/color] members have a factional kill that they can use once each night with their other abilities.
[QUOTE][COLOR="#FF0000"][SIZE=3]Akihiko Kayaba[/SIZE][/COLOR]
You can't be killed during night phases if your not the last [COLOR="#FF0000"]mafia[/color] standing.
You will be investigated as [COLOR="#00FF00"]town[/color].
Your lynch will trigger "The Heatcliff Betrayal".
The Heatcliff Betrayal : Everyone else but the two party members will be role blocked for the night.[/QUOTE]
[U]Hidden bosses are one of the following :[/U]
[QUOTE][COLOR="#FF0000"][SIZE=3]Oberon[/SIZE][/COLOR]
As a day action you can choose a person to jail during the following night phase. Your Identity won't be revealed. That person will loose access to any other chats they have. No one will be able to target a jailed person during the night. You can jail another [COLOR="#FF0000"]mafia[/color] partner.
You have two shot executions that you can use on nights that no one was lynched during that day.
Your lynch will trigger "The Fairy King's Last Fight".
The Fairy King's Last Fight : The jailed person (if any) will join the party chat as well. The party members can decide to execute the jailed person or not.
If they don't eliminate the jailed person and he is [COLOR="#FF0000"]mafia[/color] both will die. If they choose to eliminate the jailed person and its [COLOR="#00FF00"]town[/color], all three will die.[/QUOTE]
[QUOTE][COLOR="#FF0000"][SIZE=3]Death Gun[/SIZE][/COLOR]
Your kills are not detectable.
Once during the game you can perform a kill during a day phase. That will cause the following night to be skipped.
Your lynch will trigger "Fight to the Death".
Fight to the Death : The party players will challenge each other during next day phase. The lynch must be on one of them or a no lynch will occur.[/QUOTE]
[QUOTE][COLOR="#FF0000"][SIZE=3]Kuradeel[/SIZE][/COLOR]
You can use one of the following types of poisons each night:
- Paralyzing Poison : The poisoned player won't be able to cast any actions during next night phase. [unlimited shots]
- Silence Poison : The poisoned player won't be able to post anything beside content-less votes or to use any private chats during the next day phase. [unlimited shots]
- Deadly Poison : The poisoned player will die after the following night. This can't be used when [COLOR="#FF0000"]mafia[/color] are performing a factional kill. [two shots]
The poisoned player will be notified about being poisoned.
You can't use the same poison in two consecutive night phases.
Your lynch will trigger "Infiltrated Member".
Infiltrated Member : One of the party members will loose voting ability for next day phase, randomly. The needed majority won't be effected.[/QUOTE]
[QUOTE][COLOR="#FF0000"][SIZE=3]PoH[/SIZE][/COLOR]
You can target a lynched person to prevent him from flipping.
Your lynch will trigger "It's showtime".
It's Showtime : All the janitted lynches will reveal. Both party members will be janitted upon death, anytime that happens.[/QUOTE]
[QUOTE][COLOR="#FF0000"][SIZE=3]Thrym[/SIZE][/COLOR]
You have no special abilities.
Your lynch will trigger "The King of the Frost Giants".
The King of the Frost Giants : The party members will start the next day with a not removable vote on them. (from game host)
[COLOR="#00FF00"]Kirito[/COLOR] (if is still alive) will receive the Excalibur.[/QUOTE]
[QUOTE][COLOR="#FF0000"][SIZE=3]Quinella[/SIZE][/COLOR]
Target a player at night. at the end of the following night you will disguise in their slot. You can't use this ability on a night [COLOR="#FF0000"]mafia[/color] are doing a factional kill.
Your lynch will trigger "The Queen of the Underworld".
The Queen of the Underworld : If exactly one of the party members is a [COLOR="#FF0000"]mafia[/color], [COLOR="#FF0000"]Quinella[/color] will disguise in the [COLOR="#00FF00"]town[/color] party member slot at the start of the next day. After this [COLOR="#FF0000"]quinella[/color] won't be able to cast any actions (not even the factional kill) and her death won't re-trigger this.[/QUOTE]
[SIZE=5][B][COLOR="#00FF00"]Town[/color] :[/B][/SIZE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Kirito[/SIZE][/COLOR]
If your a party member, the triggered event will be canceled.
If you receive Excalibur , you will be able to kill other players each night.
[COLOR="#00FF00"]Kirito[/color] knows the identity of [COLOR="#00FF00"]Asuna[/color].[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Asuna[/SIZE][/COLOR]
During a night phase you may ask the host to reveal you at the start of next day phase.
After that and if [COLOR="#00FF00"]Kirito[/color] is still alive your vote will be counted as 3.[/QUOTE]
[U]Hidden towns are one of the following :[/U]
[QUOTE][COLOR="#00FF00"][SIZE=3]Leafa[/SIZE][/COLOR]
Attempt to heal a player each night. If successful in preventing an attack, you will receive feedback that you prevented an attack. The player who was successfully healed will receive feedback of being attacked and healed. You can't heal poison.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Sinon[/SIZE][/COLOR]
You must target a player each night,
If the target is [COLOR="#00FF00"]Town[/COLOR] or [COLOR="#FF0000"]Mafia[/COLOR] you will be informed of their alignment.
If the target is [COLOR="#00FFFF"]NPC[/COLOR] you will kill them.
If you check two not [COLOR="#FF0000"]Mafia[/COLOR] players, you will loose your ability.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Klein[/SIZE][/COLOR]
Can send a message each night that will be published anonymously in main game thread when next day starts.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Silica[/SIZE][/COLOR]
As a day action you can choose a person to jail during the following night phase. Your Identity won't be revealed. That person will loose access to any other chats they have. No one will be able to target a jailed person during the night.
You have two shot executions that you can use on nights that no one was lynched during that day.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Lisbeth[/SIZE][/COLOR]
You can make and gift one of the following items in a day phase.
Armor : The first kill directed at you will fail.
Sword : The first person who targets you will die.
They can either accept the gift for the night or drop it. If they accept the gift they will be role blocked for the night.
The items and the effects will go away when the next day start.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Yuuki[/SIZE][/COLOR]
Target any two players during the day (can target yourself), creating a chat for them at night. You can read the chat. The chat is not anonymous for the two players but your identity is not revealed. You may provide one anonymous message to be posted at the beginning of the chat.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Agil[/SIZE][/COLOR]
Whoever visits you will be notified that a random player is [COLOR="#00FFFF"]NPC[/COLOR] (if any [COLOR="#00FFFF"]NPC[/COLOR] is still alive).[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Sachi[/SIZE][/COLOR]
You can continue to post in the main game thread even after your death.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Argo[/SIZE][/COLOR]
You can send anonymous messages to other players whenever you like. [/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Sasha[/SIZE][/COLOR]
If the player who your targeting is attacked, you will die instead.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Yulier[/SIZE][/COLOR]
Watch a slot at night, You will see whoever is targeting that slot. (role blocked players won't target)[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Sakuya[/SIZE][/COLOR]
Once per game stop a lynch from happening. If the target is [COLOR="#FF0000"]Mafia[/COLOR] you will die. Nothing can stop this death.
You can't stop a lynch if you were voting that parson.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Alicia Rue[/SIZE][/COLOR]
Track one of the players at night. You will receive the list of players who your target visit that night.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Alice Schuberg[/SIZE][/COLOR]
You can see all the party chats but you can't communicate inside them.[/QUOTE]
[QUOTE][COLOR="#00FF00"][SIZE=3]Chrysheight/Yolko/Recon/Selka/Eugeo/Ronye/Tiese/Bercouli/Fanatio/Deusolbert/Linel/Fizel/Eldrie/Midori/Silver Crow/Rinko[/SIZE][/COLOR]
You have no special powers.[/QUOTE]
[SIZE=5][B][COLOR="#00FFFF"]NPC[/COLOR] :[/B][/SIZE]
[QUOTE][COLOR="#00FFFF"][SIZE=3]Yui[/SIZE][/COLOR]
Your not target-able by any non-killing abilities.
You know the identities of [COLOR="#00FF00"]Kirito[/COLOR] and [COLOR="#00FF00"]Asuna[/COLOR].
You need that at least one of the [COLOR="#00FF00"]Kirito[/COLOR] and [COLOR="#00FF00"]Asuna[/COLOR] to be alive in order to win.[/QUOTE]
[U]Random NPC's will be one of the following :[/U]
[QUOTE][COLOR="#00FFFF"][SIZE=3]Cardinal[/SIZE][/COLOR]
You know, [COLOR="#FF0000"]Quinella[/COLOR] is in this game as well.
In order to win, you need [COLOR="#FF0000"]Quinella[/COLOR] to die in any manner before you.
You can change two players slot for the night, causing any actions casted on each to be redirected to the other player.[/QUOTE]
[QUOTE][COLOR="#00FFFF"][SIZE=3]Fairy Guide[/SIZE][/COLOR]
[I]You know, [COLOR="#FF0000"]Oberon[/COLOR] is in this game.[/I]
In order to win, you need [COLOR="#FF0000"]Oberon[/COLOR] to die in any manner before you.
You can guide a player in a day phase, asking them to target someone of your choice the following night or to don't perform an action at all.[/QUOTE]
[QUOTE][COLOR="#00FFFF"][SIZE=3]Freyja[/SIZE][/COLOR]
You know, [COLOR="#FF0000"]Thrym[/COLOR] is in this game.
You can either win with your normal NPC win condition or when you turn into your real form.
You know [COLOR="#FF0000"]Thrym[/COLOR] player Identity.
Whenever [COLOR="#FF0000"]Thrym[/COLOR] dies you will receive the identity of [COLOR="#00FF00"]Kirito[/COLOR]. If [COLOR="#00FF00"]Kirito[/COLOR] attacks you with the Excalibur you will transform to your real form.[/QUOTE]
[QUOTE][COLOR="#00FFFF"][SIZE=3]The World Tree[/SIZE][/COLOR]
As long as your alive, no other [COLOR="#00FFFF"]NPC[/COLOR] can get lynched.
Any kills directed toward other [COLOR="#00FFFF"]NPC[/COLOR] players will be redirected toward you.[/QUOTE]
[QUOTE][COLOR="#00FFFF"][SIZE=3]Backup Program[/SIZE][/COLOR]
Each night you can choose another slot to hide behind it. any actions directed at you will fail. If the person your hiding behind is a [COLOR="#FF0000"]Mafia[/COLOR] you will immediately die. If anyone kills the person your hiding behind that night, you will die as well. The poison won't be duplicated.
If [COLOR="#00FFFF"]Yui[/COLOR] dies you will turn into a new [COLOR="#00FFFF"]Yui[/COLOR] (you will receive the same role pm she has and the names she must know). You will loose your hiding utility after that.[/QUOTE]
[SIZE=5][B]Night Actions Resolving System :[/B][/SIZE]
[U]When a night starts :[/U]
[COLOR="#FF0000"]Oberon[/COLOR] Jails.
[COLOR="#00FF00"]Silica[/COLOR] Jails.
[COLOR="#00FF00"]Yuuki[/COLOR] Architects a chat.
Party will form. [COLOR="#00FF00"]Kirito[/COLOR] will cancel the event. Lynched [COLOR="#FF0000"]Boss[/COLOR] event will start.
[COLOR="#00FF00"]Lisbeth[/COLOR] gifts an item.
Paralyzing Poison of [COLOR="#FF0000"]Kuradeel[/COLOR] will take effect.
[COLOR="#00FFFF"]Fairy Guide[/COLOR] asks the player to target X or to don't perform an action at all.
[U]Resolving the night actions:[/U]
[COLOR="#00FFFF"]Backup Program[/COLOR] hides.
[COLOR="#00FFFF"]Cardinal[/COLOR] Buss drives.
[COLOR="#FF0000"]Mafia[/COLOR] use factional kill. [COLOR="#FF0000"]Kuradeel[/COLOR] will Poison. [COLOR="#FF0000"]Quinella[/COLOR] will mark someone to disguise in.
[COLOR="#00FF00"]Kirito[/COLOR] kills with Excalibur.
[COLOR="#FF0000"]Oberon[/COLOR] and [COLOR="#00FF00"]Silica[/COLOR] execute.
[COLOR="#00FF00"]Sinon[/COLOR] Investigates.
[COLOR="#00FF00"]Sasha[/COLOR] Protects. [COLOR="#00FFFF"]The World Tree[/COLOR] Protects other [COLOR="#00FFFF"]NPC[/COLOR]'s.
[COLOR="#00FF00"]Leafa[/COLOR] Heals.
[COLOR="#00FF00"]Asuna[/COLOR] reveals.
[COLOR="#00FF00"]Klein[/COLOR] sends an anonymous message.
[COLOR="#00FF00"]Sakuya[/COLOR] stops the lynch.
[COLOR="#FF0000"]PoH[/COLOR] hides the lynched person identity.
[COLOR="#00FF00"]Yulier[/COLOR] watches. [COLOR="#00FF00"]Alicia Rue[/COLOR] tracks.
[SIZE=5][B]Feedback :[/B][/SIZE]
[COLOR="#FF0000"]Oberon[/COLOR] :
[QUOTE]Someone kidnapped you! You can chat with them in [u]here[/u]. You lost access to any other possible private chats for tonight.[/QUOTE]
[QUOTE]The Fairy King's Last Fight is triggered and your the one who Oberon kidnapped. You can chat with the rest of party members in [u]here[/u]. You lost access to any other possible private chats for tonight.[/QUOTE]
[COLOR="#FF0000"]Kuradeel[/color] :
[QUOTE]Someone poisoned you last night.As it was a [poison type], [poison effect].[/QUOTE]
[COLOR="#FF0000"]Quinella[/color] :
[QUOTE]You successfully marked to disguise in [player name]'s slot in the following night.[/QUOTE]
[COLOR="#00FF00"]Kirito[/color] :
[QUOTE]You received the Excalibur. From now on, you can kill one other player each night.[/QUOTE]
[COLOR="#00FF00"]Leafa[/color] :
[QUOTE]You successfully managed to prevent an attack last night.[/QUOTE]
[QUOTE]Someone saved your life last night.[/QUOTE]
[COLOR="#00FF00"]Sinon[/color] :
[QUOTE]Your target appeared to be a [COLOR="#00FF00"]town[/color]/[COLOR="#FF0000"]Mafia[/color].[/QUOTE]
[QUOTE]You investigated two not mafia players and your ability is lost.[/QUOTE]
[COLOR="#00FF00"]Silica[/color] :
[QUOTE]Someone kidnapped you! You can chat with them in [u]here[/u]. You lost access to any other possible private chats for tonight.[/QUOTE]
[COLOR="#00FF00"]Lisbeth[/color] :
[QUOTE]Someone sent a [shinny armor/sharp sword] for you! Tonight (and only tonight) you can use this gift instead of whatever the hell you wanted to do.[/QUOTE]
[COLOR="#00FF00"]Yuuki[/color] :
[QUOTE]Yuuki invited you to chat in [u]here[/u]![/QUOTE]
[COLOR="#00FF00"]Agil[/color] :
[QUOTE][Player Name] is [COLOR="#00FFFF"]NPC[/COLOR].[/QUOTE]
[COLOR="#00FF00"]Argo[/color] :
[QUOTE]Argo sent a massage to you. He said "[The message]".[/QUOTE]
[COLOR="#00FF00"]Yulier[/color] :
[QUOTE]You saw [Player list], targeting the one you were watching last night.[/QUOTE]
[COLOR="#00FF00"]Alicia Rue[/color] :
[QUOTE]You saw the one you were tracking visit [Player list].[/QUOTE]
[COLOR="#00FF00"]Alice Schuberg[/color] :
[QUOTE]A new party chat is opened. You can access it from [u]here[/u]. Please remember you can't talk in these topics at all.[/QUOTE]
Party Members :
[QUOTE]A [COLOR="#FF0000"]Mafia[/COLOR] was lynched. A new party chat is opened. You can access it from [u]here[/u].[/QUOTE]
[COLOR="#00FFFF"]Fairy Guide[/COLOR] :
[QUOTE]A fairy asked you to target [player name]. Its really rude to not obey them >.>
Either target them or don't cast any actions tonight.[/QUOTE]
[COLOR="#00FFFF"]Freyja[/COLOR] :
[QUOTE][Player Name] is [COLOR="#00FF00"]Kirito[/COLOR].[/QUOTE]
1. Do not use my color, [COLOR="#8A2BE2"]Blue Violet (#8A2BE2)[/COLOR]
2. If you believe a mod error has been made or you disagree with any action I took, please PM me immediately.
3. Please bold all questions or requests to the Mod.
3.1. I won't answer any questions about other player's role.
3.2. I will answer the private questions privately and the public ones publicly.
3.3. If you have any questions about your role pm after receiving the roles, please ask them privately.
4. You may not quote private communication of any kind, including (real or fabricated) Moderator-supplied information. Paraphrasing is acceptable.
4.1. You may not quote private topic or other out-of-game discussion (such as ***** chats) in the public game thread, regardless of if the quotes are real or fabricated. Paraphrasing is acceptable.
4.2. You can always copy and paste the full content of your own posts (outside of moderator communication) so long as it does not contain any links to where it came from or any timestamps or labels.
4.3. You may only ever paraphrase posts by other players and this is also subject to the same link/timestamp restriction.
5. Do not talk about this game anywhere else unless I have specified it is permitted such as in a private topic. This includes messaging other players.
6. [B]Do not discuss the ongoing games.[/B]
7. Do not play against the spirit of the rules or of the game. Personal attacks will not be tolerated.
8. Never spam any section of game in any manner.
8.1. Don't use too much images or videos.
9. No invisible/small/encrypted text allowed. Just cause I hate them.
10. This rule set is subject to change at any time. If a change is made mid-game, it will be announced in-thread by the mod.
11. Any Violation to the General rules or Site rules may result in force replacing or Mod Killing you. Please be careful about what your doing.
11.1 Never ever destroy my games. Its like eating the apple in Eden. Don't expect to be treated like a human afterward (hey it has irony, but I'm serious).
this is my typical rule set in Mafia scum. This game was bigger so I thought its not a bad idea to bring it here :)
[COLOR="#00FF00"][SIZE=4]Game is ready for review ...[/SIZE][/COLOR][/FONT]
Sword Art Online
Its 2022, a VRMMORPG (Virtual Reality Massively Multiplayer Online Role-Playing Game) called Sword Art Online (SAO) is released. With the NerveGear, a helmet that stimulates the user's five senses via their brain, players can experience and control their in-game characters with their minds. Both the game and the NerveGear was created by Akihiko Kayaba. 12 players log into the SAO's mainframe cyberspace for the first time, only to discover that they are unable to log out...
Akihiko Kayaba
Hidden Boss
Hidden Boss
Hidden Boss
Kirito
Asuna
Hidden Trapped Player
Hidden Trapped Player
Hidden Trapped Player
Hidden Trapped Player
Hidden Trapped Player
Hidden Trapped Player
Hidden Trapped Player
Hidden Trapped Player
Hidden Trapped Player
Hidden Trapped Player
Yui
Random NPC
Random NPC
Random NPC
Win conditions :
Mafia : Make sure all NPC players loose or control 50% of the votes whichever came first.
Town : Eliminate all the Mafia members.
NPC : Have one member alive when the game ends. NPC roles might have certain extra win conditions.
Special Mechanics :
- All lynched players will flip after the night phase.
- The lynched player is considered dead for the night.
- If a Boss is lynched, The last 2 players who are voting him will form a party. The party players will share a night chat with the lynched boss. Depending on the Boss an special event will occur.
Mafia :
Mafia members have a factional chat they can use days and nights.
Mafia members have a factional kill that they can use once each night with their other abilities.
Akihiko Kayaba
You can't be killed during night phases if your not the last
mafia standing.
You will be investigated as
town.
Your lynch will trigger "The Heatcliff Betrayal".
The Heatcliff Betrayal : Everyone else but the two party members will be role blocked for the night.
Hidden bosses are one of the following :
Oberon
As a day action you can choose a person to jail during the following night phase. Your Identity won't be revealed. That person will loose access to any other chats they have. No one will be able to target a jailed person during the night. You can jail another
mafia partner.
You have two shot executions that you can use on nights that no one was lynched during that day.
Your lynch will trigger "The Fairy King's Last Fight".
The Fairy King's Last Fight : The jailed person (if any) will join the party chat as well. The party members can decide to execute the jailed person or not.
If they don't eliminate the jailed person and he is
mafia both will die. If they choose to eliminate the jailed person and its
town, all three will die.
Death Gun
Your kills are not detectable.
Once during the game you can perform a kill during a day phase. That will cause the following night to be skipped.
Your lynch will trigger "Fight to the Death".
Fight to the Death : The party players will challenge each other during next day phase. The lynch must be on one of them or a no lynch will occur.
Kuradeel
You can use one of the following types of poisons each night:
- Paralyzing Poison : The poisoned player won't be able to cast any actions during next night phase. [unlimited shots]
- Silence Poison : The poisoned player won't be able to post anything beside content-less votes or to use any private chats during the next day phase. [unlimited shots]
- Deadly Poison : The poisoned player will die after the following night. This can't be used when
mafia are performing a factional kill. [two shots]
The poisoned player will be notified about being poisoned.
You can't use the same poison in two consecutive night phases.
Your lynch will trigger "Infiltrated Member".
Infiltrated Member : One of the party members will loose voting ability for next day phase, randomly. The needed majority won't be effected.
PoH
You can target a lynched person to prevent him from flipping.
Your lynch will trigger "It's showtime".
It's Showtime : All the janitted lynches will reveal. Both party members will be janitted upon death, anytime that happens.
Thrym
You have no special abilities.
Your lynch will trigger "The King of the Frost Giants".
The King of the Frost Giants : The party members will start the next day with a not removable vote on them. (from game host)
Kirito (if is still alive) will receive the Excalibur.
Quinella
Target a player at night. at the end of the following night you will disguise in their slot. You can't use this ability on a night
mafia are doing a factional kill.
Your lynch will trigger "The Queen of the Underworld".
The Queen of the Underworld : If exactly one of the party members is a
mafia,
Quinella will disguise in the
town party member slot at the start of the next day. After this
quinella won't be able to cast any actions (not even the factional kill) and her death won't re-trigger this.
Town :
Kirito
If your a party member, the triggered event will be canceled.
If you receive Excalibur , you will be able to kill other players each night.
Kirito knows the identity of
Asuna.
Asuna
During a night phase you may ask the host to reveal you at the start of next day phase.
After that and if
Kirito is still alive your vote will be counted as 3.
Hidden towns are one of the following :
Leafa
Attempt to heal a player each night. If successful in preventing an attack, you will receive feedback that you prevented an attack. The player who was successfully healed will receive feedback of being attacked and healed. You can't heal poison.
Sinon
You must target a player each night,
If the target is
Town or
Mafia you will be informed of their alignment.
If the target is
NPC you will kill them.
If you check two not
Mafia players, you will loose your ability.
Klein
Can send a message each night that will be published anonymously in main game thread when next day starts.
Silica
As a day action you can choose a person to jail during the following night phase. Your Identity won't be revealed. That person will loose access to any other chats they have. No one will be able to target a jailed person during the night.
You have two shot executions that you can use on nights that no one was lynched during that day.
Lisbeth
You can make and gift one of the following items in a day phase.
Armor : The first kill directed at you will fail.
Sword : The first person who targets you will die.
They can either accept the gift for the night or drop it. If they accept the gift they will be role blocked for the night.
The items and the effects will go away when the next day start.
Yuuki
Target any two players during the day (can target yourself), creating a chat for them at night. You can read the chat. The chat is not anonymous for the two players but your identity is not revealed. You may provide one anonymous message to be posted at the beginning of the chat.
Agil
Whoever visits you will be notified that a random player is
NPC (if any
NPC is still alive).
Sachi
You can continue to post in the main game thread even after your death.
Argo
You can send anonymous messages to other players whenever you like.
Sasha
If the player who your targeting is attacked, you will die instead.
Yulier
Watch a slot at night, You will see whoever is targeting that slot. (role blocked players won't target)
Sakuya
Once per game stop a lynch from happening. If the target is
Mafia you will die. Nothing can stop this death.
You can't stop a lynch if you were voting that parson.
Alicia Rue
Track one of the players at night. You will receive the list of players who your target visit that night.
Alice Schuberg
You can see all the party chats but you can't communicate inside them.
Chrysheight/Yolko/Recon/Selka/Eugeo/Ronye/Tiese/Bercouli/Fanatio/Deusolbert/Linel/Fizel/Eldrie/Midori/Silver Crow/Rinko
You have no special powers.
NPC :
Yui
Your not target-able by any non-killing abilities.
You know the identities of
Kirito and
Asuna.
You need that at least one of the
Kirito and
Asuna to be alive in order to win.
Random NPC's will be one of the following :
Cardinal
You know,
Quinella is in this game as well.
In order to win, you need
Quinella to die in any manner before you.
You can change two players slot for the night, causing any actions casted on each to be redirected to the other player.
Fairy Guide
You know, Oberon is in this game.
In order to win, you need
Oberon to die in any manner before you.
You can guide a player in a day phase, asking them to target someone of your choice the following night or to don't perform an action at all.
Freyja
You know,
Thrym is in this game.
You can either win with your normal NPC win condition or when you turn into your real form.
You know
Thrym player Identity.
Whenever
Thrym dies you will receive the identity of
Kirito. If
Kirito attacks you with the Excalibur you will transform to your real form.
The World Tree
As long as your alive, no other
NPC can get lynched.
Any kills directed toward other
NPC players will be redirected toward you.
Backup Program
Each night you can choose another slot to hide behind it. any actions directed at you will fail. If the person your hiding behind is a
Mafia you will immediately die. If anyone kills the person your hiding behind that night, you will die as well. The poison won't be duplicated.
If
Yui dies you will turn into a new
Yui (you will receive the same role pm she has and the names she must know). You will loose your hiding utility after that.
Night Actions Resolving System :
When a night starts :
Oberon Jails.
Silica Jails.
Yuuki Architects a chat.
Party will form. Kirito will cancel the event. Lynched Boss event will start.
Lisbeth gifts an item.
Paralyzing Poison of Kuradeel will take effect.
Fairy Guide asks the player to target X or to don't perform an action at all.
Resolving the night actions:
Backup Program hides.
Cardinal Buss drives.
Mafia use factional kill. Kuradeel will Poison. Quinella will mark someone to disguise in.
Kirito kills with Excalibur.
Oberon and Silica execute.
Sinon Investigates.
Sasha Protects. The World Tree Protects other NPC's.
Leafa Heals.
Asuna reveals.
Klein sends an anonymous message.
Sakuya stops the lynch.
PoH hides the lynched person identity.
Yulier watches. Alicia Rue tracks.
Feedback :
Oberon :
Someone kidnapped you! You can chat with them in
here. You lost access to any other possible private chats for tonight.
The Fairy King's Last Fight is triggered and your the one who Oberon kidnapped. You can chat with the rest of party members in
here. You lost access to any other possible private chats for tonight.
Kuradeel :
Someone poisoned you last night.As it was a [poison type], [poison effect].
Quinella :
You successfully marked to disguise in [player name]'s slot in the following night.
Kirito :
You received the Excalibur. From now on, you can kill one other player each night.
Leafa :
You successfully managed to prevent an attack last night.
Someone saved your life last night.
Sinon :
Your target appeared to be a
town/
Mafia.
You investigated two not mafia players and your ability is lost.
Silica :
Someone kidnapped you! You can chat with them in
here. You lost access to any other possible private chats for tonight.
Lisbeth :
Someone sent a [shinny armor/sharp sword] for you! Tonight (and only tonight) you can use this gift instead of whatever the hell you wanted to do.
Yuuki :
Yuuki invited you to chat in
here!
Agil :
Argo :
Argo sent a massage to you. He said "[The message]".
Yulier :
You saw [Player list], targeting the one you were watching last night.
Alicia Rue :
You saw the one you were tracking visit [Player list].
Alice Schuberg :
A new party chat is opened. You can access it from
here. Please remember you can't talk in these topics at all.
Party Members :
A
Mafia was lynched. A new party chat is opened. You can access it from
here.
Fairy Guide :
A fairy asked you to target [player name]. Its really rude to not obey them >.>
Either target them or don't cast any actions tonight.
Freyja :
1. Do not use my color, Blue Violet (#8A2BE2)
2. If you believe a mod error has been made or you disagree with any action I took, please PM me immediately.
3. Please bold all questions or requests to the Mod.
3.1. I won't answer any questions about other player's role.
3.2. I will answer the private questions privately and the public ones publicly.
3.3. If you have any questions about your role pm after receiving the roles, please ask them privately.
4. You may not quote private communication of any kind, including (real or fabricated) Moderator-supplied information. Paraphrasing is acceptable.
4.1. You may not quote private topic or other out-of-game discussion (such as ***** chats) in the public game thread, regardless of if the quotes are real or fabricated. Paraphrasing is acceptable.
4.2. You can always copy and paste the full content of your own posts (outside of moderator communication) so long as it does not contain any links to where it came from or any timestamps or labels.
4.3. You may only ever paraphrase posts by other players and this is also subject to the same link/timestamp restriction.
5. Do not talk about this game anywhere else unless I have specified it is permitted such as in a private topic. This includes messaging other players.
6. Do not discuss the ongoing games.
7. Do not play against the spirit of the rules or of the game. Personal attacks will not be tolerated.
8. Never spam any section of game in any manner.
8.1. Don't use too much images or videos.
9. No invisible/small/encrypted text allowed. Just cause I hate them.
10. This rule set is subject to change at any time. If a change is made mid-game, it will be announced in-thread by the mod.
11. Any Violation to the General rules or Site rules may result in force replacing or Mod Killing you. Please be careful about what your doing.
11.1 Never ever destroy my games. Its like eating the apple in Eden. Don't expect to be treated like a human afterward (hey it has irony, but I'm serious).
this is my typical rule set in Mafia scum. This game was bigger so I thought its not a bad idea to bring it here
Game is ready for review ...
December 16th, 2016, 12:00 AM
in case of random lynch in your 7v3 version : (town will win with 2 scum lynch/ scum will win with 4 town lynch)
town win rate = 1/15 + 2(7/120) + 3(1/20) + 4(1/24) = 0.51
you actually calculated this didn't you? :D our definitions of balance are very different but wow I respect your mathematical calculations
in case of random lynch in your 7v3 version : (town will win with 2 scum lynch/ scum will win with 4 town lynch)
town win rate = 1/15 + 2(7/120) + 3(1/20) + 4(1/24) = 0.51
you actually calculated this didn't you? our definitions of balance are very different but wow I respect your mathematical calculations
December 15th, 2016, 11:40 PM
My point is that percentage means absolutely nothing - as random lynching in games must be prohibited and extremely fraud upon.
but meh, I will keep my bad feeling about this to myself. It just feels bad, maybe just because its a nightless.
My point is that percentage means absolutely nothing - as random lynching in games must be prohibited and extremely fraud upon.
but meh, I will keep my bad feeling about this to myself. It just feels bad, maybe just because its a nightless.
December 15th, 2016, 11:35 PM
[QUOTE=deathworlds;661318]Because that's how the setup was designed?
It's meant to provide a 50% winrate through random lynching.[/QUOTE]
A fair game - specially a nightless one gives scums a boost cause People are not robots.
but if you want math
removing one citizen (assuming everything is random and this won't be use as a tell for scum hunting - which is a faulty assumption from the core) the game is 6 v 3. Goons need to get 3 town lynched. town needs to get two scums down.
The chance of town win is = 1/12 + 2(1/14) + 3(5/84) = 0/08 + 0.14 + 0/17 = 0.39
so if thats your way for measuring balance your game is so scum sided.
Originally Posted by
deathworlds
Because that's how the setup was designed?
It's meant to provide a 50% winrate through random lynching.
A fair game - specially a nightless one gives scums a boost cause People are not robots.
but if you want math
removing one citizen (assuming everything is random and this won't be use as a tell for scum hunting - which is a faulty assumption from the core) the game is 6 v 3. Goons need to get 3 town lynched. town needs to get two scums down.
The chance of town win is = 1/12 + 2(1/14) + 3(5/84) = 0/08 + 0.14 + 0/17 = 0.39
so if thats your way for measuring balance your game is so scum sided.
December 15th, 2016, 11:14 PM
Let me use some numbers here
assuming a citizen dies with vengeful and both day vigs go through - your 9 v 3 game has 3 citizen kills so 6 v3 remain. town has 2 mislynch chance
This ratio is ok for a nightless game (3 targets/ 2 mislynch)
But the fact its relied on a failed vengeful and 2 successful day vig (that is centralized in one slot) is not. for each of the 3 predicted kills fail town get an extra chance for mislynch (1 kill will definitely go through in day 1 - unless if a turbo lynch happens on day viger)
so town might get to even 4 mis lynch chances here - when their trying to eliminate 3 targets.
Let me use some numbers here
assuming a citizen dies with vengeful and both day vigs go through - your 9 v 3 game has 3 citizen kills so 6 v3 remain. town has 2 mislynch chance
This ratio is ok for a nightless game (3 targets/ 2 mislynch)
But the fact its relied on a failed vengeful and 2 successful day vig (that is centralized in one slot) is not. for each of the 3 predicted kills fail town get an extra chance for mislynch (1 kill will definitely go through in day 1 - unless if a turbo lynch happens on day viger)
so town might get to even 4 mis lynch chances here - when their trying to eliminate 3 targets.
December 15th, 2016, 11:02 PM
[QUOTE=deathworlds;661314]The original setup had that in the first place, lol.[/QUOTE]
But why it had it in the first place
Originally Posted by
deathworlds
The original setup had that in the first place, lol.
But why it had it in the first place
December 15th, 2016, 11:01 PM
Town has 2 killing day 1 and one each other day. scums have only 2 shot day vig that is stacked on one slot. (I always count lynch as a town killing utility cause it is one, don't argue with me, you can't trick me in opening this discussion again!)
So I think the game is town sided heavily atm and some modifications must be applied. But then, Thats my opinion. if you disagree then that's absolutely fine :)
Town has 2 killing day 1 and one each other day. scums have only 2 shot day vig that is stacked on one slot. (I always count lynch as a town killing utility cause it is one, don't argue with me, you can't trick me in opening this discussion again!)
So I think the game is town sided heavily atm and some modifications must be applied. But then, Thats my opinion. if you disagree then that's absolutely fine
December 15th, 2016, 10:07 PM
the last game had this?
"mafia loses when reduced to 1 member, and town loses when reduced to 3 members."
I do agree the game seems balanced , I just don't understand why your adding such an end gamer
the last game had this?
"mafia loses when reduced to 1 member, and town loses when reduced to 3 members."
I do agree the game seems balanced , I just don't understand why your adding such an end gamer
December 15th, 2016, 09:46 PM
the jester has a decent chance of winning in this. I agree.
knowing 2 players will be lynched before first poison effect and the fact so many things can go wrong with poisons early game makes his win a lot easier. it makes town win con harder as they are always afraid to lynch the scummy ones ...
maybe make the jester vengful of somekind to kill the poisoner who poisoned him in the night he dies
the jester has a decent chance of winning in this. I agree.
knowing 2 players will be lynched before first poison effect and the fact so many things can go wrong with poisons early game makes his win a lot easier. it makes town win con harder as they are always afraid to lynch the scummy ones ...
maybe make the jester vengful of somekind to kill the poisoner who poisoned him in the night he dies
December 15th, 2016, 09:39 PM
December 15th, 2016, 09:37 PM
edit : oh shit wrong thread!
well if the day vig gets lynch early on scums will loose a high value resource. so its better to make their kill factional.
edit : oh shit wrong thread!
well if the day vig gets lynch early on scums will loose a high value resource. so its better to make their kill factional.
December 15th, 2016, 10:25 AM
December 15th, 2016, 10:04 AM
oh yeah sorry, my bad :shy:
oh yeah sorry, my bad
December 15th, 2016, 09:40 AM
ok sure the jester will loose
but the town will loose as well?
1 jester vs 1 town - there is no night kill - no lynch so neither can defeat the other logically.
ok sure the jester will loose
but the town will loose as well?
1 jester vs 1 town - there is no night kill - no lynch so neither can defeat the other logically.
December 15th, 2016, 08:59 AM
[QUOTE=Frozen Angel;660737]I think he meant "survive to endgame" not to be "the last man alive" like a serial killer
The second is lame[/QUOTE]
[COLOR="#00FFFF"]Was my assumption correct?[/COLOR]
cause if its not in case of jester,1 poisoner end game, poisoners will win after a no lynch. in case of jester,1 town no one will win.
and I hate to see a jester solo win, so i would prefer if that jester was just a miller town but the current version is not imbalanced so Its totally about about what you like to include in your game.
Originally Posted by
Frozen Angel
I think he meant "survive to endgame" not to be "the last man alive" like a serial killer
The second is lame
Was my assumption correct?
cause if its not in case of jester,1 poisoner end game, poisoners will win after a no lynch. in case of jester,1 town no one will win.
and I hate to see a jester solo win, so i would prefer if that jester was just a miller town but the current version is not imbalanced so Its totally about about what you like to include in your game.
December 15th, 2016, 06:04 AM
I think he meant "survive to endgame" not to be "the last man alive" like a serial killer
The second is lame
I think he meant "survive to endgame" not to be "the last man alive" like a serial killer
The second is lame
December 15th, 2016, 05:19 AM
Trump is a businessman (and a showman tbh). With that in mind, the goal justifies the instruments
I think it was pretty obvious he actually don't care about america or anything else, but what he can understands its profits. That being said I still can't understand what he counts as a profit.
Trump is a businessman (and a showman tbh). With that in mind, the goal justifies the instruments
I think it was pretty obvious he actually don't care about america or anything else, but what he can understands its profits. That being said I still can't understand what he counts as a profit.
December 15th, 2016, 05:02 AM
actually nevermind that I just realized 4v3 is a mafia win already because of the lynch manipulation thingi. but town needs to lynch 2 scum so its now 2 mislynch options and 2 lynch targets. its better than 3/3 but still , in a night-less game mafia needs a boost so maybe [COLOR="#00FFFF"]force town to lynch all 3 scums to win the game.[/COLOR]
actually nevermind that I just realized 4v3 is a mafia win already because of the lynch manipulation thingi. but town needs to lynch 2 scum so its now 2 mislynch options and 2 lynch targets. its better than 3/3 but still , in a night-less game mafia needs a boost so maybe force town to lynch all 3 scums to win the game.
December 15th, 2016, 04:53 AM
[COLOR="#00FFFF"]town currently needs to lynch 3 scum - and they have 3 mis lynch chance maybe removing 1 citizen makes it more fair[/COLOR]
town currently needs to lynch 3 scum - and they have 3 mis lynch chance maybe removing 1 citizen makes it more fair
December 15th, 2016, 04:46 AM
[COLOR="#00FF00"]If they lynch Jester, the game will end?[/COLOR]
If they lynch Jester, the game will end?
December 15th, 2016, 04:43 AM
oh and no don't reduce the number of town in any manner cause there are 4 night kills in 3 nights. their uncoordinated , delayed and stoppable but still there are 4 not 3, so keep the ratio 6 or 7 v 2, assuming you want to give twon 2 mislynch chances, they will be at 3 v 2 at start of day 3. 3rd mislynch is game loose (assuming worst possible scenario for town). if they lynch a poisoner till day 3 (there is even a sheriff to help them) and only one of the 4 night kills fail (for example because the poisoned person get lynched, or doctor heal , or if both hit same person) town will reach day 4.
Its what I describe as perfectly balanced ratios.
oh and no don't reduce the number of town in any manner cause there are 4 night kills in 3 nights. their uncoordinated , delayed and stoppable but still there are 4 not 3, so keep the ratio 6 or 7 v 2, assuming you want to give twon 2 mislynch chances, they will be at 3 v 2 at start of day 3. 3rd mislynch is game loose (assuming worst possible scenario for town). if they lynch a poisoner till day 3 (there is even a sheriff to help them) and only one of the 4 night kills fail (for example because the poisoned person get lynched, or doctor heal , or if both hit same person) town will reach day 4.
Its what I describe as perfectly balanced ratios.
December 15th, 2016, 04:34 AM
I don't have any other concerns. This is actually a great setup and it seems too fun!
I don't have any other concerns. This is actually a great setup and it seems too fun!
December 15th, 2016, 12:08 AM
its fine to not let them coordinate their kills, but let them know each other to not kill each other.
its fine to not let them coordinate their kills, but let them know each other to not kill each other.
December 15th, 2016, 12:03 AM
K I know that I'm from MS and whatever but I can't stop myself from saying : Its too town sided!
[COLOR="#00FF00"]I suggest to reduce town power roles , maybe add miller(s) (town who will be checked as guilty) and limit the doctor heal so he can heal only people who are getting poisoned that night -
and why do you want the scum faction to not know each other identities? it makes them uninformed and is not really what a mafia faction should be like.[/COLOR]
so tldr;
[COLOR="#00FFFF"]I suggest : reduce town powers a lot or let the poisoners know each other,[/COLOR]
K I know that I'm from MS and whatever but I can't stop myself from saying : Its too town sided!
I suggest to reduce town power roles , maybe add miller(s) (town who will be checked as guilty) and limit the doctor heal so he can heal only people who are getting poisoned that night -
and why do you want the scum faction to not know each other identities? it makes them uninformed and is not really what a mafia faction should be like.
so tldr;
I suggest : reduce town powers a lot or let the poisoners know each other,
December 15th, 2016, 12:00 AM
huh
it makes sense! thx
huh
it makes sense! thx
December 14th, 2016, 11:34 PM
What are these reputations for? I received some but I'm not sure if they mean anything.
What are these reputations for? I received some but I'm not sure if they mean anything.
December 14th, 2016, 11:24 PM
Its like the open queue of mafia scum I suppose. you might wanna read the setups they use / their in its wiki.
Its like the open queue of mafia scum I suppose. you might wanna read the setups they use / their in its wiki.
December 14th, 2016, 11:20 PM
This game needs nothing else. The 8 v 1 ratio is fine. the fact town needs to lynch the cult leader means they won't be absurdly trying to just lynch the converted people - and will focus on actual scum hunting. Its actually tested before (all the cult members will die when the leader die - exactly like this setup) and it works.
Although I feel like in Sc2 people are more focused on actions than day play which is something I'm not used to, which might be because of the shorter deadlines, so I'm not sure if my point of view has any importance here.
This game needs nothing else. The 8 v 1 ratio is fine. the fact town needs to lynch the cult leader means they won't be absurdly trying to just lynch the converted people - and will focus on actual scum hunting. Its actually tested before (all the cult members will die when the leader die - exactly like this setup) and it works.
Although I feel like in Sc2 people are more focused on actions than day play which is something I'm not used to, which might be because of the shorter deadlines, so I'm not sure if my point of view has any importance here.
December 14th, 2016, 11:09 PM
I don't know what are the scum/town ratio is more balanced in this site blitz games but 3 goons against 7 citizen in a night-less games would be counted inappropriate in mafia scum (with long deadlines the way its there) so yeah this might be ok after all. I'm really interested to see how this game will be played.
I don't know what are the scum/town ratio is more balanced in this site blitz games but 3 goons against 7 citizen in a night-less games would be counted inappropriate in mafia scum (with long deadlines the way its there) so yeah this might be ok after all. I'm really interested to see how this game will be played.
December 14th, 2016, 11:05 PM
[QUOTE=Gyrlander;660620]No. He has to be online. Town should have a chance of lynching the Royal gusrd without triggering the day kill.[/QUOTE]
don't take signs from people out of US then. I hate when there is something not mafia related that can be used as a tell in the games ... Timelines is one of the most lame things that can have impact on games
Originally Posted by
Gyrlander
No. He has to be online. Town should have a chance of lynching the Royal gusrd without triggering the day kill.
don't take signs from people out of US then. I hate when there is something not mafia related that can be used as a tell in the games ... Timelines is one of the most lame things that can have impact on games
December 14th, 2016, 11:01 PM
[COLOR="#00FFFF"]I suggest to let the blue guy change his win condition once as a night action during the game
and force him to start as serial killer[/COLOR]
just a suggestion - it feels better that way to me
I suggest to let the blue guy change his win condition once as a night action during the game
and force him to start as serial killer
just a suggestion - it feels better that way to me
December 14th, 2016, 10:57 PM
This is practically town sided. [COLOR="#00FFFF"]make the day vig kills factional.[/COLOR]
This is practically town sided. make the day vig kills factional.
December 14th, 2016, 10:31 PM
December 13th, 2016, 06:03 AM
oh shit your the same quick. I should have known!
sorry for hurting you Q
and sorry to see goodbyes. I hope good luck with your life and thx for messaging me when you saw me crashing. thats somthing I respect in high value.
oh shit your the same quick. I should have known!
sorry for hurting you Q
and sorry to see goodbyes. I hope good luck with your life and thx for messaging me when you saw me crashing. thats somthing I respect in high value.
December 13th, 2016, 12:32 AM
sorry gyrlandar
sorry gyrlandar
December 12th, 2016, 10:18 PM
My persona is fundumentally similar to a psychpath version of Elsa so thanks i guess for the refrences!
and its not like i didnt try to ignore , its just not going to happen
so please continue thos without me thx
My persona is fundumentally similar to a psychpath version of Elsa so thanks i guess for the refrences!
and its not like i didnt try to ignore , its just not going to happen
so please continue thos without me thx